Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:40:07 Player: kucifra Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2340) 2340 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 5884 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Targeting Computer Armor Integrity Analyzer Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core High-capacity Storage Unit Armor Integrity Analyzer Core Shielding Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Signal Interpreter Targeting Computer Armor Integrity Analyzer Utility Shielding > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Heavy Ion Engine Flight Unit Flight Unit High-capacity Storage Unit Armor Integrity Analyzer Assault Rifle Improved Assault Rifle [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 4 | . . . 2 . 1 . 1 Weapon . | . . . . . . . . Parts Attached 58 | 6 3 3 3 19 2 11 11 Power 7 | 1 1 . . 3 . 1 1 Engine 6 | 1 1 . . 3 . . 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 19 | 2 . 1 . 7 1 3 5 Treads 15 | 2 . 1 . 7 1 1 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . 2 2 Utility 17 | 1 2 . 3 4 1 4 2 Device 3 | . 1 . . 1 . 1 . Storage 4 | 1 1 . 1 . . 1 . Processor 3 | . . . 1 . . 1 1 Hackware . | . . . . . . . . Protection 7 | . . . 1 3 1 1 1 Artifact . | . . . . . . . . Weapon 15 | 2 . 2 . 5 . 3 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 . 2 . 4 . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . 1 Parts Lost 28 | . 1 1 . 6 . 7 13 Power 5 | . 1 . . 2 . . 2 Propulsion 8 | . . . . 1 . 3 4 Utility 6 | . . . . 2 . 3 1 Weapon 9 | . . 1 . 1 . 1 6 Highest Loss Streak 7 | . 1 1 . 2 . 7 6 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 92 | . 93 98 98 96 99 92 71 Engine 8 | . 13 14 11 10 9 4 1 Core 1 | . . . . . . 4 5 Treads 20 | . 28 28 22 21 27 13 8 Flight 2 | . . . . . . 8 3 Device 8 | . 8 14 11 9 9 8 5 Storage 10 | . 14 14 11 11 9 9 5 Processor 10 | . . . 9 11 9 12 22 Protection 9 | . . . 11 11 17 12 7 Ballistic Gun 18 | . 28 27 22 20 18 12 7 Launcher 1 | . . . . . . 4 1 Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 17 19 52 64 65 65 23 Greatest Support 68 | 40 40 40 40 40 60 60 68 Greatest Overweight (x) 4 | . . . 1 1 1 2 4 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 10 Average Capacity 15 | 5 8 10 14 20 20 15 8 Most Carried 20 | 5 5 10 7 20 12 12 10 Average Carried 9 | 3 2 5 6 12 11 10 7 Final Capacity 20 | 8 10 10 20 20 20 10 5 Final Carried 13 | 1 5 8 6 13 12 8 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Matter Collected 1532 | 209 166 23 . 610 152 245 127 Remotely . | . . . . . . . . Salvage Created 2140 | . 284 56 . 940 249 409 202 Parts 128 | . 16 2 . 75 10 16 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Combat Hostiles Destroyed 53 | . 6 1 . 24 4 12 6 Melee 2 | . . . . . . . 2 Guns 40 | . 6 1 . 24 4 3 2 AOE 11 | . . . . . . 9 2 Classes Destroyed 9 | . 2 1 . 2 . . 4 Builder 1 | . . . . . . . 1 Recycler 1 | . . . . 1 . . . Watcher 5 | . 1 . . 2 2 . . Swarmer 11 | . . . . 10 . . 1 Grunt 26 | . 6 . . 4 4 11 1 Duelist 1 | . . . . . . . 1 Sentry 12 | . . 1 . 10 . 1 . Hunter 2 | . . . . . . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | . 4 1 . 6 4 5 3 Combat Bots Only 5 | . 4 1 . 5 2 5 3 Max Kills in Single Turn 2 | . 1 1 . 2 2 2 1 Gunslinging 1 | . . . . 1 1 . . Exploded 2 | . . . . . . 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Hostile Shots Fired 533 | . 44 10 . 156 39 94 190 Missed 158 | . 16 . . 50 12 23 57 Damage Taken 4834 | . 350 155 . 1328 300 1038 1663 Core 1081 | . 75 13 . 100 44 146 703 Absorbed by Shields 287 | . . . . 16 118 153 . Redirected to Shielding 34 | . . . . . . . 34 Core Remaining (%) 76 | 100 . 64 . 75 . 65 . Volleys Fired 167 | . 27 4 . 66 25 26 19 Largest 2 | . 2 2 . 2 2 2 2 Hottest 66 | . 40 40 . 56 43 66 53 Shots Fired 315 | . 54 6 . 127 50 47 31 Gun 293 | . 54 6 . 124 50 30 29 Cannon . | . . . . . . . . Launcher 22 | . . . . 3 . 17 2 Special . | . . . . . . . . Kinetic 293 | . 54 6 . 124 50 30 29 Thermal . | . . . . . . . . Explosive 22 | . . . . 3 . 17 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 5 6 . 15 7 20 17 Robot Miss Streak 7 | . 4 1 . 4 3 2 7 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 . . 3 2 1 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 223 | . 31 5 . 84 35 31 37 Core Hits 129 | . 18 2 . 41 14 27 27 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 6 | . . . . 2 3 . 1 Destroy 5 | . . . . 2 3 . . Sever 1 | . . . . . . . 1 Melee Attacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4430 | . 353 50 . 1342 515 1235 935 Guns 2858 | . 353 50 . 1309 515 343 288 Cannons . | . . . . . . . . Explosions 1167 | . . . . 33 . 892 242 Melee 402 | . . . . . . . 402 Ramming 3 | . . . . . . . 3 Kinetic 2858 | . 353 50 . 1309 515 343 288 Thermal . | . . . . . . . . Explosive 1167 | . . . . 33 . 892 242 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 402 | . . . . . . . 402 Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . 2 . . 2 Average Corruption 1 | . 1 1 . 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . 2 5 . 12 . . 1 Message Errors 5 | . . 2 . 3 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 3 | . . 1 . 1 . . 1 Energy Discharges 4 | . . 2 . 2 . . . Data Loss (minor) 1 | . 1 . . . . . . Misfires 1 | . . . . 1 . . . Alerts 2 | . 1 . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . . . . 3 35 Projectiles . | . . . . . . . . Explosions 3 | . . . . . . 3 . Melee 35 | . . . . . . . 35 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . . . . 67 7 Shots 5 | . . . . . . 4 1 Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 235 | . 36 213 . 158 74 176 235 Average Temperature 51 | . 12 114 . 65 30 51 129 Received Heat Transfer 1601 | . 219 45 . 378 189 614 156 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Peak Influence 496 | . 137 102 39 441 252 496 400 Initial 260 | . . 53 39 16 143 163 260 Average 210 | . 107 61 39 174 206 363 312 Maximum Alert Level 2 | . . . . 2 1 2 2 Low Security (%) 52 | 100 100 100 100 61 56 13 5 Level 1 36 | . . . . 32 43 41 93 Level 2 11 | . . . . 6 . 45 1 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . 3 . . 1 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Distress Signals 4 | . . . . 2 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 7 2 . 28 7 12 10 Peak Tracking Total 6 | . 2 1 . 6 3 6 3 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Traps Triggered 8 | . 1 . . 3 . 3 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Machines Disabled 3 | . . . . 1 . 1 1 Max in Single Turn 1 | . . . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Machines Accessed 11 | . 2 . . 7 1 . 1 Terminals 9 | . 2 . . 6 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 23 | . 5 . . 12 1 . 5 Successful 12 | . 4 . . 4 1 . 3 Failed 11 | . 1 . . 8 . . 2 Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 5 . . 11 . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 4 . . 3 . . 3 Record 7 | . 2 . . 2 . . 3 Emergency Access Points 1 | . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . . 5 . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Machine Destruction 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 1 . . . Highest-Rated Group 45 | . . 45 45 31 . . . Highest-Rated Ally 31 | . . 31 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . 5 . 3 . . . Total Damage 126 | . . 86 . 40 . . . Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Turns Passed 3351 | 75 270 293 53 1247 338 653 422 Spaces Moved 1355 | 50 116 172 26 414 109 240 228 Core 20 | 15 . . . . . . 5 Treads 1118 | 35 116 172 26 414 109 120 126 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 217 | . . . . . . 120 97 Fastest Speed 37 | 50 160 160 160 240 240 197 37 Average Speed 195 | 127 160 160 193 240 240 219 125 Slowest Speed 320 | 160 160 160 240 240 240 320 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 24 57 4 74 16 36 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 168 | . . . . 32 . 132 4 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 168 | . . . . 32 . 132 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Total 1733 | 61 151 184 30 542 136 317 312 Wait 33 | . . . . 7 . . 26 Move 1348 | 49 115 171 25 413 108 239 228 Hop . | . . . . . . . . Pick Up 52 | 6 6 5 1 24 1 2 7 Fast Attach 1 | 1 . . . . . . . Attach 37 | 5 2 1 2 8 2 7 10 Detach 4 | . . . . 2 . 1 1 Swap 21 | . 1 2 1 11 . 4 2 Drop 15 | . . 1 1 11 . . 2 Fire 167 | . 27 4 . 66 25 26 19 Melee 15 | . . . . . . . 15 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . . 2 Escape Stasis 38 | . . . . . . 38 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 5) 346 | -10/Materials | Entered Mines 529 | -10/Mines | Learned Materials garrison access intel 575 | -10/Mines | Discovered new exit (range 6) 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 2 allies 639 | -9/Materials | Evolved 2 slots: Utility x2 641 | -9/Materials | Discovered new exit (range 14) 644 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 692 | -9/Materials | Entered Storage 692 | -9/Storage | Accompanied by 2 allies 905 | -9/Storage | Build established: Scavenger-Mutant 1607 | -9/Storage | Garrison activated, responded to threat 1852 | -9/Storage | Build established: Mutant 1926 | -9/Storage | Discovered new exit (range 6) 1939 | -9/Storage | Entered Materials 1939 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1940 | -8/Materials | Loaded intel: 1 garrison access location 2243 | -8/Materials | Discovered new exit (range 9) 2269 | -8/Materials | Identified exit to Garrison 2277 | -8/Materials | Entered Garrison 2358 | -8/Garrison | Triggered checkpoint 2449 | -8/Garrison | Garrison Relay disabled 2555 | -8/Garrison | Triggered checkpoint 2650 | -8/Garrison | Lost 7 parts (3n3u1w) 2876 | -8/Garrison | Discovered new exit (range 9) 2928 | -8/Garrison | Identified exit to Factory 2930 | -8/Garrison | Entered Factory 2930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2935 | -7/Factory | Build established: Scavenger-Mutant 3277 | -7/Factory | Lost 6 parts (1p1n1u3w) 3325 | -7/Factory | Core integrity fell below 50% 3344 | -7/Factory | Core integrity fell below 20% 3352 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- H-55 Commando unfolds itself. Slug penetrates Recycling Unit. Destroyed Shock Rifle. Destroyed Imp. Heat Sink. P-60 Hacker destroyed. Slug penetrates Wall. K-01 Serf collects debris. Acquired 46 matter. R-06 Scavenger collects Imp. Heat Sink. Dropped Hvy. Ion Engine. Acquired Mic. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Hvy. Ion Engine. R-06 Scavenger collects Remote Datajack. K-01 Serf collects debris. Destroyed Imp. Hover Unit. System corrupted: Heat flow error (+256). Ion Engine destroyed. Katana destroyed. Flight Unit destroyed. 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"""## #???????????????????????????????????????? | | # """## #???????????????????????????????????????? | | # """## #???????????????????????????????????????? | | # ""## #???????????????????????????????????????? | | # ""## #???????????????????????????????????????? | | # ??# #???????????????????????????????????????? | | ####???? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 300 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Shopping List Challenges ------------ None Game ------ Seed RecyclingLegPlating Manual? 0 Play Time 00:36:19 Cumulative 3.5 hours Start 2024.04.06 @ 20:06:19 End 2024.04.06 @ 20:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 46ba7dc6-fef7-48f5-88b2-a47f34341a1d