Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 22:16:17 Player: Caricature Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (610) 610 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 3105 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Treading (320) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Backup Propulsion I > --- UTILITY (3) ------ Medium Storage Unit Bomb Factory No. 2 > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Improved Ion Engine Cryofiber Web Improved Heat Sink Small Storage Unit Structural Scanner Seismic Detector EM Disruption Field Trap Extractor (4/4 Blade) Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Backup Propulsion I > --- UTILITY ---------- Medium Storage Unit Bomb Factory No. 2 > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Improved Heat Sink Small Storage Unit Structural Scanner Seismic Detector EM Disruption Field Trap Extractor Katana [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 33 | 9 5 12 1 5 1 Power 5 | 1 . 2 . 1 1 Engine 3 | 1 . 1 . 1 . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 11 | 3 1 2 1 4 . Device 7 | 2 . . 1 4 . Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 3 4 4 . . . Energy Gun 3 | 1 1 1 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 1 1 3 . . . Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 9 | . . 8 . . 1 Power 2 | . . 2 . . . Propulsion 3 | . . 3 . . . Utility . | . . . . . . Weapon 4 | . . 3 . . 1 Highest Loss Streak 6 | . . 6 . . 1 To Critical Strikes . | . . . . . . Average Backups 8 | 4 7 8 7 8 8 Power 1 | . 1 1 1 . . Propulsion . | 1 2 . . . . Utility 4 | . 2 4 4 6 7 Weapon 1 | 1 2 1 2 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . 2 . . 1 4 Power 1 | . . . . 1 . Propulsion 2 | . 2 . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 99 87 88 87 75 Engine 9 | . 14 5 11 11 . Core 1 | . . 4 . . 10 Treads 15 | . 28 15 11 11 11 Hover 7 | . . 5 11 11 11 Device 11 | . 14 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 10 11 10 . Energy Gun 9 | . 6 8 11 11 11 Energy Cannon 2 | . 7 4 . . . Ballistic Gun 8 | . 2 7 11 11 9 Ballistic Cannon 2 | . 11 2 . . . Peak Build Rating 23 | 9 10 14 12 21 23 Average Rating 12 | 6 9 11 11 13 22 On Entrance 10 | . 9 10 11 11 21 Naked Turns . | . . . . . . Heaviest Build 51 | 13 22 24 21 51 51 Greatest Support 40 | 40 40 40 20 20 20 Greatest Overweight (x) 6 | . . 6 1 2 2 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 6 10 10 10 10 9 Average Carried 8 | 4 7 8 8 8 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 9 8 8 9 Class Distribution -------------------- 65% | Scavenger-Mutant 27% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 822 | 295 175 272 . 60 20 Remotely . | . . . . . . Salvage Created 897 | 140 282 475 . . . Parts 73 | 10 26 37 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . 3 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 10 13 . . . Guns 10 | . . 10 . . . Cannons 12 | . 10 2 . . . Classes Destroyed 10 | 3 5 2 . . . Worker 3 | 1 . 2 . . . Builder 2 | . 1 1 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 1 2 . . . Swarmer 13 | . 6 7 . . . Grunt 8 | . 4 4 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 4 | 1 3 4 . . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 209 | . 36 141 . . 32 Missed 54 | . 15 29 . . 10 Hits 155 | . 21 112 . . 22 Projectile 155 | . 21 112 . . 22 Critical Strikes 2 | . . 2 . . . Damage Taken 1748 | . 168 1309 . . 271 Core 456 | . 48 378 . . 30 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 111 | 14 32 65 . . . Largest 3 | 2 2 3 . . . Hottest 210 | 140 90 210 . . . Shots Fired 208 | 27 64 117 . . . Gun 116 | 24 8 84 . . . Cannon 87 | . 56 31 . . . Launcher . | . . . . . . Special 5 | 3 . 2 . . . Kinetic 97 | 10 32 55 . . . Thermal 111 | 17 32 62 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 9 10 6 . . . Robot Miss Streak 4 | 1 4 4 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 111 | 17 35 59 . . . Core Hits 52 | 7 15 30 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 5 | . . 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1511 | 169 606 736 . . . Guns 744 | 162 45 537 . . . Cannons 757 | . 561 196 . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 10 | 7 . 3 . . . Kinetic 688 | 53 376 259 . . . Thermal 813 | 109 230 474 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . 16 . . . . Projectiles 16 | . 16 . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 3 | 1 2 . . . . Impact 1 | 1 . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 3 | 1 . 2 . . . Targets Rammed 3 | 1 . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 593 | 62 214 593 . . 7 Average Temperature 119 | 21 74 173 . . 7 Received Heat Transfer 555 | . 6 468 . . 81 Effects 17 | . . 17 . . . Shutdowns 4 | . . 4 . . . Energy Bleed 8 | . . 8 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 4 . . . Heat Transferred 2322 | 250 518 1554 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 163 | 5 142 163 . . . Initial 49 | . . 49 . . . Average 46 | 1 38 87 . . . Influence Increases 815 | 20 311 358 . . 126 Destroy 0b10 Robot/C 540 | . 200 260 . . 80 Destroy 0b10 Robot/NC 60 | 20 15 25 . . . Destroy Leader 108 | . 44 54 . . 10 Allied During Kill 36 | . . . . . 36 Successful Hack 21 | . 21 . . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 5 | . 1 4 . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 815 | 20 193 476 . . 126 Entered New Map 69 | . . 69 . . . Time Decay 607 | 20 193 286 . . 108 Lost Part 70 | . . 70 . . . Lost Ally 18 | . . . . . 18 Purge Threat 51 | . . 51 . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 17 23 . . 8 Peak Tracking Total 6 | . 3 5 . . 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 8 4 . . . Terminals 10 | . 7 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 27 10 . . . Successful 16 | . 12 4 . . . Failed 21 | . 15 6 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 31 | . 24 7 . . . Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 9 2 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Reprogram Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time 26 | . . 26 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 40 | . 40 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 155 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 254 | . . . . . 254 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1729 | 104 695 564 119 247 . Terrain 1440 | 62 695 564 119 . . Structural 247 | . . . . 247 . Seismic 42 | 42 . . . . . T.N.C. 278 | . . 278 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3379 | 181 695 642 261 1362 238 Spaces Moved 1517 | 80 364 264 131 604 74 Core 15 | 14 . 1 . . . Treads 1497 | 66 364 258 131 604 74 Legs . | . . . . . . Wheels . | . . . . . . Hover 5 | . . 5 . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 320 Average Speed 195 | 140 160 160 196 223 320 Slowest Speed 350 | 160 160 350 240 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 61 22 38 79 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | 1 . . . . . Terrain Destroyed 2 | 1 . 1 . . . Melee . | . . . . . . Projectile 2 | 1 . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1761 | 118 416 386 138 627 76 Wait 14 | . . 14 . . . Move 1512 | 79 363 263 130 603 74 Hop . | . . . . . . Pick Up 48 | 13 9 14 3 8 1 Fast Attach . | . . . . . . Attach 35 | 9 4 16 2 4 . Detach 14 | 2 3 6 . 3 . Swap 4 | . 1 1 . 1 1 Drop 20 | . 4 5 3 8 . Fire 111 | 14 32 65 . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | 1 . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 712 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Entered another Materials area 877 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1163 | -9/Materials | Core integrity fell below 50% 1201 | -9/Materials | Lost 6 parts (1p2n3w) 1208 | -9/Materials | Core integrity fell below 20% 1492 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Discovered new exit (range 16) 1519 | -9/Materials | Entered Mines 1621 | -9/Mines | Learned Materials garrison access intel 1631 | -9/Mines | Found a hidden stash of uninstalled traps 1777 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1780 | -9/Mines | Entered Zion 2265 | -7/Zion | Found Prototype Device 2274 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2325 | -7/Zion | Met Imprinter 2359 | -7/Zion | Imprinted 2362 | -7/Zion | Declared Zion's savior 2485 | -7/Zion | Given A8's code to call for help 2859 | -7/Zion | Learned location of Armory (-4) 2984 | -7/Zion | Discovered new exit (range 13) 3017 | -7/Zion | Learned Factory security intel 3059 | -7/Zion | Found Prototype Device 3061 | -7/Zion | Identified Bomb Factory No. 2 3142 | -7/Zion | Entered Proximity Caves 3142 | -6/Proximity Caves | Accompanied by 4 allies 3234 | -6/Proximity Caves | Spotter reported a threat 3354 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3356 | -6/Proximity Caves | Spotter reported a threat 3358 | -6/Proximity Caves | Spotter reported a threat 3380 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- GOAL=ESCAPE 03143_ S-27 Virus destroyed. 03149_ Autogun fries itself beyond repair. 03150_ VTOL Module fries itself beyond repair. 03154_ Autogun fries itself beyond repair. 03155_ VTOL Module fries itself beyond repair. 03158_ Acquired Lgt. Nuclear Core. 03161_ VTOL Module fries itself beyond repair. 03161_ Acquired 20 matter. 03234_ ALERT: Unidentified potential threat approaching Complex 0b10. 03353_ Lgt. Assault Rifle destroyed. 03354_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03356_ ALERT: Unidentified potential threat approaching Complex 0b10. 03360_ S-27 Virus destroyed. 03367_ WT-LK3(M) destroyed. 03373_ 1Q-GR5(M) destroyed. 03374_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##???????????????????????????? | | ????????####????# #####???????????????????????? | | ????##### ##???# ##??????????????????????? | | ???? #??## #??????????????????????? | | ?? """" #### ## ###????????????????????? | | ?? """" # ## ### ##???????????????????? | | ?# """" # ## #???????????????????? | | ?# ## #???????????????????? | | ??##### ## #???????????????????? | | ?## ## #???????????????????? | | ## ###### #???????????????????? | | ### #????## ##???????????????????? | | #?# #?????###????????????????????? | | #### #?# #????????????????????????????? | | ???## # #?# #?????####???????????????????? | | ????####### # ### #????? #????#??????????????? | | ??????????# # #????? ##?? #??????????????? | | ?????????? ##### ###### ## #??????????????? | | ????????? ##???# #??????????????? | | ???????? #????# #??????????? | | ???????? #????########M%# # # #????????? | | ?????? #?????????##%** # ????????????? | | ??????# ?????????#!=@ #???? # ?????????? | | ?#?????# ???? gp # #?????????????????? | | ???????# ???## Y # ???????????????? | | ???????? ????# # # #??????????????? | | ?????????? ????# ?# # #??????????????? | | ?????????????????# ??# # ?????????????? | | ?????????????????# ???#### ???????????? | | ?????????????????# ???????? # ???????????? | | ?????????????????# ????????? ##????????????? | | ?????????????????#### ###??????????#?????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Plasma Cannon | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Energy Well | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive IFF Parser | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Robot Respite The One Challenges ------------ None Game ------ Seed NodeElectrostormActivator Manual? 0 Play Time 00:38:43 Cumulative 4.1 hours Start 2025.06.05 @ 21:37:58 End 2025.06.05 @ 22:16:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed426542-77b6-482d-b508-d160f4bdac08