Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.13 @ 00:41:46 Player: Gder Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (117) 585 Value Destroyed (3376) 3376 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 8713 Bonus ------- Follower Combat Kills 645 Friendly Fire -33 Cogmind --------- Core Integrity 533/850 Matter 259/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Matter Pod (200) Hardened Medium Armor Plating Gauss Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Hardened Medium Armor Plating Gun Armor > --- WEAPON ----------- 1B-0RG's Assimilator Force Lance > --- INVENTORY -------- Antimatter Reactor Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System High-capacity Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Gauss Rifle Flak Gun Gauss Cannon Force Lance [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Gun Armor Weapon Assault Rifle Energy Gun Heavy Riot Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Force Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Slots Evolved 8 | . . . 4 2 . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 2 | . . . 2 . . . . . . Weapon 4 | . . . 1 1 . . 2 . . Parts Attached 73 | 8 4 4 23 18 1 8 6 1 . Power 9 | 1 2 . 3 2 . 1 . . . Engine 5 | 1 2 . 1 1 . . . . . Core 4 | . . . 2 1 . 1 . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . 2 6 6 . 5 . 1 . Treads 2 | . . 2 . . . . . . . Leg 18 | . . . 6 6 . 5 . 1 . Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 1 2 6 3 1 1 5 . . Device 8 | 1 . . 3 1 . 1 2 . . Storage 3 | 1 1 . 1 . . . . . . Processor 2 | . . . . 1 . . 1 . . Hackware . | . . . . . . . . . . Protection 8 | . . 2 2 1 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 21 | 3 1 . 8 7 . 1 1 . . Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 1 | . . . 1 . . . . . . Ballistic Gun 9 | 3 . . 3 2 . 1 . . . Ballistic Cannon 5 | . . . 1 4 . . . . . Launcher 1 | . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . Parts Lost 12 | . . . 1 1 . 1 . 9 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . . . 2 . Utility 4 | . . . . . . . . 4 . Weapon 5 | . . . 1 1 . 1 . 2 . Highest Loss Streak 9 | . . . 1 1 . 1 . 9 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 11 | 2 9 14 10 10 10 11 13 11 . Power . | . 1 1 1 1 1 1 1 . . Propulsion 2 | 1 3 2 1 2 3 3 3 1 . Utility 4 | . 2 4 4 3 4 5 5 5 . Weapon 2 | . 3 6 2 1 1 1 3 3 . Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 8 6 2 2 . . 2 3 Power 5 | . . . 1 1 2 . . 1 . Propulsion 2 | . . 2 . . . . . . . Utility 10 | . . 2 5 . . . . 1 2 Weapon 7 | . 1 4 . 1 . . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 97 99 100 99 73 49 . Engine 3 | . 14 14 . . 7 5 . . . Core 4 | . . . 6 6 . 1 6 3 . Treads 1 | . . 3 3 . . . . . . Leg 21 | . . . 18 28 30 29 26 18 . Wheel 3 | . 28 24 . . . . . . . Device 8 | . 14 8 7 7 7 7 11 2 . Storage 7 | . 14 14 7 7 7 7 6 4 . Protection 11 | . . 5 14 14 15 15 2 2 . Energy Cannon 3 | . . . 7 5 . . . . . Ballistic Gun 13 | . 27 25 20 9 7 8 . . . Ballistic Cannon 5 | . . . . 11 15 13 . . . Impact Weapon 2 | . . . 6 1 . . . . . Piercing Weapon 3 | . . . . 5 7 7 6 5 . Peak Build Rating 110 | 7 8 17 49 66 66 67 110 107 . Average Rating 53 | 5 7 9 43 61 64 63 103 83 . On Entrance 37 | . 7 8 17 46 66 64 62 107 1 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . . Naked Turns 16 | . . . . . . . . 16 . Heaviest Build 103 | 13 30 33 54 65 66 67 103 94 . Greatest Support 80 | 20 20 40 53 80 80 80 72 72 . Greatest Overweight (x) 20 | . 1 1 2 . . 1 1 20 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 . Average Capacity 14 | 7 13 15 15 15 15 15 15 11 . Most Carried 15 | 5 15 15 15 15 15 15 15 15 . Average Carried 14 | 3 9 14 14 14 14 15 13 11 . Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 63% | Tank 26% | Mutant 7% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Matter Collected 4194 | 303 372 115 1319 1533 82 216 254 . . Remotely 10 | . . . . . . . 10 . . Salvage Created 4765 | 93 391 58 1845 1420 341 204 413 . . Parts 265 | 3 27 2 100 80 . 22 31 . . Haulers Intercepted 11 | . 2 . 5 3 . 1 . . . Recyclers Shooed 3 | . . . . 2 . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 66 | . 8 1 31 23 . 2 1 . . Melee 4 | . . . 1 1 . 1 1 . . Guns 39 | . 8 1 22 8 . . . . . Cannons 19 | . . . 4 14 . 1 . . . AOE 4 | . . . 4 . . . . . . Classes Destroyed 14 | 2 4 1 5 2 . . . . . Worker 8 | . . . 2 5 . . 1 . . Builder 13 | . . . 1 6 . 4 2 . . Tunneler 7 | 1 . . 3 2 . . 1 . . Hauler 11 | . 2 . 5 3 . 1 . . . Recycler 6 | 1 1 . . 2 . . 2 . . Mechanic 1 | . . . 1 . . . . . . Watcher 5 | . 1 . 2 2 . . . . . Swarmer 10 | . 6 . 4 . . . . . . Grunt 32 | . 2 . 17 12 . 1 . . . Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 16 | . . 1 8 6 . . 1 . . Hunter 2 | . . . . 1 . 1 . . . Programmer 4 | . . . . 4 . . . . . Best Kill Streak 8 | 1 4 1 5 8 . 2 2 . . Combat Bots Only 8 | . 3 1 4 8 . 1 1 . . Max Kills in Single Turn 3 | 1 1 1 3 3 . 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Hostile Shots Fired 357 | . 21 6 120 189 . 2 1 18 . Missed 100 | . 3 1 27 68 . . . 1 . Hits 257 | . 18 5 93 121 . 2 1 17 . Melee 17 | . . . . . . . . 17 . Projectile 240 | . 18 5 93 121 . 2 1 . . Critical Strikes 18 | . 2 . 5 5 . . 1 5 . Damage Taken 3303 | . 133 95 1136 1107 . 192 56 584 . Core 649 | . 56 25 140 111 . . 25 292 . Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . Ignored by Resistances 951 | . 44 16 340 337 . 51 12 151 . Regen/Repaired (Parts) 298 | . . . 166 . 103 29 . . . Core Remaining (%) 81 | 100 . 67 74 . . 84 . . . Volleys Fired 197 | 7 40 3 83 59 . 5 . . . Largest 5 | 2 2 2 5 4 . 3 . . . Hottest 185 | 40 40 40 185 168 . 108 . . . Shots Fired 632 | 14 80 6 314 201 . 17 . . . Gun 406 | 14 80 6 232 65 . 9 . . . Cannon 224 | . . . 80 136 . 8 . . . Launcher 2 | . . . 2 . . . . . . Special . | . . . . . . . . . . Kinetic 512 | 14 80 6 226 169 . 17 . . . Thermal 112 | . . . 80 32 . . . . . Explosive 2 | . . . 2 . . . . . . Electromagnetic 6 | . . . 6 . . . . . . Robot Hit Streak 25 | 10 19 4 25 15 . 5 . . . Robot Miss Streak 6 | 1 3 1 4 6 . 6 . . . Penetration Max 1 | . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 494 | 12 58 4 229 156 3 18 14 . . Core Hits 236 | 3 17 2 90 106 2 10 6 . . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . . . . Critical Strikes 21 | . 3 . 3 13 1 . 1 . . Destroy 5 | . 3 . 2 . . . . . . Blast 9 | . . . . 9 . . . . . Smash 1 | . . . 1 . . . . . . Impale 6 | . . . . 4 1 . 1 . . Melee Attacks 95 | . 1 1 16 32 6 19 20 . . Impact 17 | . . . 16 1 . . . . . Slashing 2 | . 1 1 . . . . . . . Piercing 76 | . . . . 31 6 19 20 . . Sneak Attacks 34 | . . . 2 14 . 6 12 . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11832 | 148 741 51 4133 4718 142 865 1034 . . Guns 4602 | 148 741 51 2546 1011 . 105 . . . Cannons 3161 | . . . 1080 1948 . 133 . . . Explosions 553 | . . . 281 272 . . . . . Melee 3405 | . . . 226 1387 142 616 1034 . . Ramming 111 | . . . . 100 . 11 . . . Kinetic 6140 | 148 741 51 2409 2553 . 238 . . . Thermal 1486 | . . . 1080 406 . . . . . Explosive 281 | . . . 281 . . . . . . Electromagnetic 409 | . . . 137 272 . . . . . Impact 226 | . . . 226 . . . . . . Slashing . | . . . . . . . . . . Piercing 3179 | . . . . 1387 142 616 1034 . . Highest Corruption 9 | . . . . 5 5 6 . 9 . Average Corruption 3 | . . . . 2 5 5 . 4 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . . 27 11 27 . 2 . Message Errors 14 | . . . . 6 1 7 . . . Matter Fused 21 | . . . . 10 4 5 . 2 . Heat Flow Errors 6 | . . . . 2 1 3 . . . Energy Discharges 7 | . . . . 1 4 2 . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . . . . 4 . 3 . . . Data Loss (major) 4 | . . . . . 1 3 . . . Misfires 4 | . . . . 2 . 2 . . . Alerts 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 897 | . . . 107 261 . 336 193 . . Projectiles 18 | . . . . 18 . . . . . Explosions 5 | . . . 5 . . . . . . Melee 874 | . . . 102 243 . 336 193 . . Knockbacks 13 | . . . 2 11 . . . . . Impact 3 | . . . 2 1 . . . . . Kinetic 10 | . . . . 10 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 16 | . . . . 16 . . . . . Shots 1 | . . . . 1 . . . . . Rammed . | . . . . . . . . . . Targets Rammed 8 | . . . . 7 . 1 . . . Kicked 8 | . . . . 7 . 1 . . . Crushed . | . . . . . . . . . . Highest Temperature 494 | . 20 . 494 254 109 207 . . . Average Temperature 115 | . 9 . 144 69 63 74 . . . Received Heat Transfer 1374 | . 69 18 693 531 . 18 45 . . Effects 10 | . . . 10 . . . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 5 | . . . 5 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Robots Corrupted 2 | . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 3108 | . . . 2294 814 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 . 1 . . . Low Security (%) 94 | 100 100 . 100 86 100 82 100 100 . Level 1 5 | . . . . 13 . 17 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 357 | 5 96 . 139 357 101 295 144 10 . Initial 101 | . . . . 3 101 . 97 10 . Average 41 | . 14 . 29 59 20 81 32 1 . Influence Increases 3393 | 10 272 20 983 1031 3 756 318 . . Destroy 0b10 Robot/C 1700 | . 160 20 620 460 . 320 120 . . Destroy 0b10 Robot/NC 270 | 10 20 . 70 100 . 35 35 . . Destroy Leader 452 | . 36 . 154 160 . 72 30 . . Allied During Kill 294 | . . . . . . 207 87 . . Successful Hack 227 | . 8 . 46 49 . 100 24 . . Disable Machine 216 | . . . 9 180 . 9 18 . . Destroy Structure 84 | . 3 . 24 37 3 13 4 . . Lose Combat Pursuer 150 | . 45 . 60 45 . . . . . Influence Decreases 3393 | 10 272 20 973 694 350 525 512 37 . Entered New Map 414 | . . . . 7 246 . 134 27 . Time Decay 2561 | 10 186 20 833 657 104 435 306 10 . Lost Part 30 | . . . 10 10 . 10 . . . Lost Ally 182 | . . . 10 20 . 80 72 . . Purge Threat 206 | . 86 . 120 . . . . . . Squads Dispatched 14 | . 1 . 1 6 . 4 2 . . Investigation 3 | . 1 . . . . 1 1 . . Extermination 6 | . . . . 4 . 1 1 . . Reinforcement 5 | . . . 1 2 . 2 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . 1 2 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Distress Signals 6 | . 1 . 4 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 16 1 50 32 . 11 10 6 . Peak Tracking Total 7 | . 3 1 5 7 . 4 4 6 . Tactical Retreats 6 | . 2 . 3 1 . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Traps Triggered 10 | . 1 1 . 4 . 2 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 9 | . 4 . 5 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Machines Disabled 25 | . . 1 1 20 . 1 2 . . Max in Single Turn 11 | . . 1 1 11 . 1 1 . . Garrison Access 2 | . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Machines Accessed 42 | . 7 1 11 8 . 10 5 . . Terminals 28 | . 7 . 7 3 . 8 3 . . Fabricators 5 | . . . . 3 . 1 1 . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . . . . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . 1 . . 1 1 . . Total Hacks 116 | . 21 1 42 17 . 25 10 . . Successful 80 | . 14 1 32 11 . 14 8 . . Failed 35 | . 7 . 9 6 . 11 2 . . Catastrophic 4 | . . . 1 2 . 1 . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 56 | . 12 . 20 8 . 14 2 . . Terminals 91 | . 21 . 32 9 . 22 7 . . Fabricators 8 | . . . . 5 . 1 2 . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 3 | . . . . 3 . . . . . Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 4 | . . . 1 . . 2 1 . . Terminal Hacks 35 | . 7 1 15 4 . 5 3 . . Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . Emergency Access Points 4 | . 1 . 2 . . 1 . . . Terminal Index 2 | . 1 . . . . 1 . . . Scanalyzer Index 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 4 | . 1 . 1 1 . 1 . . . Disarm Traps 2 | . 1 . 1 . . . . . . Dispatch Records 3 | . . . 1 1 . . 1 . . Patrol Status 1 | . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . Registered Components 3 | . . . 1 . . 1 1 . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks 6 | . . . . 3 . 1 2 . . Network Status 3 | . . . . 1 . 1 1 . . Build 3 | . . . . 2 . . 1 . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . Retrieve Study 5 | . . . 5 . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . Seal Access 2 | . . . 1 . . . 1 . . Unauthorized Hacks 30 | . 7 . 9 4 . 8 2 . . Terminals 29 | . 7 . 9 3 . 8 2 . . Assimilate 1 | . . . 1 . . . . . . Botnet 12 | . 2 . 3 3 . 2 2 . . Skim 16 | . 5 . 5 . . 6 . . . Fabricators 1 | . . . . 1 . . . . . Liberate 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 34 | . 7 . 8 6 . 9 4 . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . 67 . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 4 | . . . . 2 . . 2 . . Authchips . | . . . . . . . . . . Time 175 | . . . . 58 . . 117 . . Total Part Build Rating 28 | . . . . 14 . . 14 . . Part Studies Acquired 5 | . . . 5 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 22 | . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Total Allies 22 | . . . 1 1 20 . . . . Largest Group 20 | . . . 1 1 20 20 12 3 . Highest-Rated Group 519 | . . . 10 16 519 519 355 93 . Highest-Rated Ally 31 | . . . 10 16 31 31 31 31 . Total Orders . | . . . . . . . . . . Ally Attacks 204 | . . . . 1 . 125 36 42 . Total Damage 3189 | . . . . . . 1887 546 756 . Kills 22 | . . . . . . 16 6 . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted 1 | . . . . . . . 1 . . Borg Created 3 | . . . . . . . 3 . . Largest Collective 2 | . . . . . . . 2 . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Active Infowar (turns) 7017 | 41 751 247 2168 1337 525 1069 837 42 . Sensors 736 | . . . . . . . 694 42 . Seismic 6955 | 41 751 247 2168 1337 525 1069 817 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Turns Passed 8507 | 84 751 427 2586 2070 539 1079 837 134 . Spaces Moved 4965 | 59 552 390 1153 1252 368 718 391 82 . Core 29 | 1 . . . . . . . 28 . Treads 226 | . . 34 192 . . . . . . Legs 3744 | . . . 961 1252 368 718 391 54 . Wheels 966 | 58 552 356 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 118 118 130 120 120 50 . Average Speed 138 | 79 93 100 175 128 130 127 187 159 . Slowest Speed 1050 | 80 95 160 260 130 130 200 190 1050 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 3 84 28 91 31 92 24 11 75 . Regions Visited 9 Branch Regions 1 Pre-discovered Areas 6 | . 2 . 2 . . 2 . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 5 | . . 5 . . . . . . . Spaces Dug 38 | . 1 . 11 10 3 9 4 . . Terrain Destroyed 74 | . 1 . 24 32 3 10 4 . . Melee 37 | . 1 . 11 9 3 9 4 . . Projectile 21 | . . . . 20 . 1 . . . AOE 16 | . . . 13 3 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Was Fac Total 5987 | 77 702 420 1505 1496 421 833 449 84 . Wait 465 | . 88 4 175 77 37 65 19 . . Move 4958 | 58 551 389 1152 1252 367 717 391 81 . Hop . | . . . . . . . . . . Pick Up 51 | 4 12 6 16 4 4 1 4 . . Fast Attach 30 | 7 . 1 8 8 . 4 2 . . Attach 13 | . . . 5 3 . . 2 3 . Detach 5 | . . . 1 1 . . 3 . . Swap 77 | 1 5 5 23 32 2 7 2 . . Drop 75 | . 5 11 26 16 5 9 3 . . Fire 197 | 7 40 3 83 59 . 5 . . . Melee 95 | . 1 1 16 32 6 19 20 . . Ram . | . . . . . . . . . . Kick 8 | . . . . 7 . 1 . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . Rewire 5 | . . . . 5 . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 7) 574 | -10/Materials | Discovered new exit (range 8) 610 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Loaded intel: 11 trap records 796 | -10/Materials | Learned location of Storage (-8) 836 | -10/Materials | Entered Subcaves 857 | -10/Subcaves | Discovered new exit (range 14) 1130 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1155 | -10/Subcaves | Discovered new exit (range 12) 1187 | -10/Subcaves | Visited 4L-MR0's lab 1210 | -10/Subcaves | Found Gun Armor 1220 | -10/Subcaves | Found Prototype Special Melee Weapon 1263 | -10/Subcaves | Entered Materials 1263 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1264 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 1793 | -8/Materials | Build established: Tank 2459 | -8/Materials | Identified exit to Storage 2733 | -8/Materials | Discovered new exit (range 12) 3064 | -8/Materials | Learned 2 Lower Caves zone layouts 3120 | -8/Materials | Repaired Imp. Medium Armor Plating 3142 | -8/Materials | Learned Factory terminal intel 3166 | -8/Materials | Learned Storage stockpile data 3181 | -8/Materials | Learned location of 1 exit from Lower Caves 3184 | -8/Materials | Identified exit to Factory 3248 | -8/Materials | Learned location of 1 exit from Recycling 3278 | -8/Materials | Central database locked down 3587 | -8/Materials | Build established: Scientist-Tank 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3850 | -7/Factory | Loaded intel: 26 terminal locations 3934 | -7/Factory | Discovered new exit (range 9) 4093 | -7/Factory | Identified exit to Lower Caves 4298 | -7/Factory | Build established: Tank 4347 | -7/Factory | Discovered new exit (range 9) 4386 | -7/Factory | Identified exit to Factory 4390 | -7/Factory | Fabricated Force Lance? 5673 | -7/Factory | Destroyed 8 combat bots 5919 | -7/Factory | Sucked down chute 5919 | -7/Factory | Entered Waste 5920 | -7/Waste | Joined by Warlord forces that had cleared the area 6181 | -7/Waste | Discovered new exit (range 11) 6458 | -7/Waste | Entered Factory 6458 | -7/Factory | Accompanied by 20 allies 6618 | -7/Factory | Lost 4 allies 7041 | -7/Factory | Learned Hub_04(d) security intel 7095 | -7/Factory | Learned Hub_04(d) trap positions 7107 | -7/Factory | Learned location of Zion (-6) 7108 | -7/Factory | Learned location of 2 exits from Lower Caves 7116 | -7/Factory | Learned location of 2 exits from Archives 7537 | -7/Factory | Entered another Factory area 7537 | -6/Factory | Accompanied by 12 allies 7537 | -6/Factory | Evolved 2 slots: Weapon x2 7554 | -6/Factory | Identified 1B-0RG's Assimilator 7669 | -6/Factory | Fabricated Adv. Cryofiber Web? 7839 | -6/Factory | Build established: Mutant 7877 | -6/Factory | Assimilating Soldier 5a into Collective. 7880 | -6/Factory | Assimilating Soldier 5b into Collective. 7885 | -6/Factory | Assimilating Soldier 5c into Collective. 7911 | -6/Factory | Lost 3 allies 8374 | -6/Factory | Sucked down chute 8374 | -6/Factory | Entered Waste 8380 | -6/Waste | Spotted C-40 Crusher 8386 | -6/Waste | Spotted C-40 Crusher 8389 | -6/Waste | EMP discharged 8411 | -6/Waste | Spotted C-40 Crusher 8416 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8425 | -6/Waste | Crushed by Compactor (1 part destroyed) 8432 | -6/Waste | Crushed by Compactor (1 part destroyed) 8435 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8439 | -6/Waste | Crushed by Compactor (1 part destroyed) 8447 | -6/Waste | Spotted C-40 Crusher 8456 | -6/Waste | Lost 3 allies 8456 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8464 | -6/Waste | Crushed by Compactor (1 part destroyed) 8470 | -6/Waste | Spotted C-40 Crusher 8481 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8483 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8487 | -6/Waste | Crushed by Compactor (1 part destroyed) 8489 | -6/Waste | EMP discharged 8492 | -6/Waste | Crushed by Compactor (1 part destroyed) 8495 | -6/Waste | Spotted C-40 Crusher 8500 | -6/Waste | Discovered new exit (range 16) 8508 | -6/Waste | Entered Factory 8508 | -6/Factory | Self-destructed Last Messages --------------- 08468_ Adv. Targeting Computer crushed. 08470_ Hpw. Tractor Beam crushed. 08470_ Seismic Detector crushed. 08471_ OE-0C1(l) Carbon-fiber Leg crushed. 08471_ OE-0C1(l) Imp. Deuterium Engine crushed. 08474_ OE-0C1(l) Carbon-fiber Leg crushed. 08474_ OE-0C1(l) Melee Analysis Suite crushed. 08474_ OE-0C1(l) Ripper crushed. 08474_ OE-0C1(l) destroyed. 08479_ ALERT: Foreign system detected. Charging EMP. 08481_ Imp. Carbon-fiber Leg crushed. 08487_ Force Lance crushed. 08489_ Gauss Rifle fried beyond repair. 08489_ System corrupted (+5). 08490_ Critical hit (Destroy). 08490_ 1B-0RG's Assimilator destroyed. 08492_ Imp. Signal Interpreter crushed. 08500_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????###########+####???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# @ #???????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ?????????????# #####+####???????????????? | | ?????????????# ???????????????????????????? | | ???????????? ??????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Adv. Cryofiber Web | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Medium Armor Plating | 30% | -8/Materials Studied --------- Hpw. Shotgun | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombWarlordDeflector Manual? 0 Play Time 01:40:51 Cumulative 169.1 hours Start 2026.03.12 @ 13:05:55 End 2026.03.13 @ 00:41:46 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 70 Rogue 0 Adventurer 66 Explorer 4 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f559ce12-3da8-4d72-a5f6-75f8f19f6e88