Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.17 @ 15:38:40 Player: varrok Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (3891) 3891 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 8485 Bonus ------- High Alert Combat Kills 209 Follower Combat Kills 288 Friendly Fire -168 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 28/100 System Corruption 0% Temperature Cool (46) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Force Booster System Guard Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Improved Sensor Array Improved Targeting Computer Energy Filter > --- WEAPON ----------- Gauss Rifle Gauss Cannon Advanced EMP Blaster > --- INVENTORY -------- Light Deuterium Engine Hacking Suite Heavy Laser Assault Rifle Heavy Assault Rifle Flak Cannon Advanced EMP Blaster [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Matter Pod Device Improved Sensor Array Storage Small Matter Pod Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Slots Evolved 8 | . . 2 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 97 | 6 10 4 20 29 3 6 17 2 Power 17 | 1 1 . 2 5 1 2 5 . Engine 13 | 1 1 . 2 5 . 1 3 . Core 4 | . . . . . 1 1 2 . Reactor . | . . . . . . . . . Propulsion 30 | 2 4 2 8 10 . . 4 . Treads 1 | . . . . . . . 1 . Leg 27 | 2 4 2 8 10 . . 1 . Wheel 2 | . . . . . . . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 1 3 4 1 2 3 1 Device 11 | . 2 1 2 2 1 1 1 1 Storage 2 | 1 . . . 1 . . . . Processor 4 | . . . . 1 . 1 2 . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 32 | 2 3 1 7 10 1 2 5 1 Energy Gun 4 | . . 1 . 1 . 1 1 . Energy Cannon 7 | . 1 . 1 1 . . 3 1 Ballistic Gun 11 | 2 1 . 3 4 . 1 . . Ballistic Cannon 5 | . . . 2 2 1 . . . Launcher 4 | . 1 . 1 2 . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 46 | . . . . 12 1 8 17 8 Power 10 | . . . . 2 . 2 5 1 Propulsion 12 | . . . . 5 1 1 3 2 Utility 10 | . . . . 1 . 4 2 3 Weapon 14 | . . . . 4 . 1 7 2 Highest Loss Streak 8 | . . . . 6 1 5 5 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 69 | . 97 100 99 82 91 73 41 52 Engine 7 | . 14 11 9 8 7 5 4 . Core 1 | . . . . . 5 4 1 5 Leg 16 | . 28 44 36 24 27 15 . 5 Device 7 | . 11 11 17 11 10 9 1 4 Storage 9 | . 14 11 9 13 15 10 6 4 Processor 7 | . . . . 7 7 6 14 12 Hackware 1 | . . . 8 . . . . . Energy Gun 2 | . . 4 2 2 . 2 2 . Energy Cannon 4 | . 5 6 1 4 . . 4 6 Ballistic Gun 5 | . 19 11 10 4 5 6 . . Ballistic Cannon 1 | . . . 3 2 1 6 . . Launcher 1 | . 3 . . 3 7 3 . . Peak Build Rating 40 | 6 8 13 34 34 36 40 34 29 Average Rating 20 | 3 7 11 23 24 31 34 20 25 On Entrance 19 | . 6 8 13 34 27 36 27 20 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 12 17 17 25 28 39 43 34 22 Greatest Support 68 | 20 20 40 68 68 50 40 30 15 Greatest Overweight (x) 11 | . . . . 7 . 1 11 2 Average Overweight (x) 1 | . . . . . . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 6 5 5 Most Carried 8 | 3 8 7 8 8 8 8 5 4 Average Carried 4 | 1 5 5 7 6 6 5 3 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 7 7 8 6 8 3 5 3 Class Distribution -------------------- 53% | Mutant 13% | Hacker-Mutant 11% | Scavenger-Gunner 11% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Matter Collected 2320 | 135 426 116 467 558 73 375 157 13 Remotely . | . . . . . . . . . Salvage Created 4428 | . 463 377 589 991 192 1072 388 356 Parts 229 | . 35 18 44 57 8 42 18 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 16 . Prevented 4 | . . . . . . . . 4 Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 98 | . 16 9 23 21 2 14 11 2 Melee 1 | . . . . . . . 1 . Guns 38 | . 11 2 13 7 . 2 3 . Cannons 32 | . 2 3 8 7 . 4 6 2 AOE 26 | . 3 4 2 6 2 8 1 . Classes Destroyed 12 | . 3 2 . 6 . 1 . . Worker 4 | . . . . 1 2 1 . . Builder 2 | . . 1 . 1 . . . . Recycler 4 | . . . . 1 . 3 . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 11 | . 3 1 3 2 2 . . . Swarmer 38 | . 6 4 13 4 . 4 7 . Grunt 35 | . 10 2 5 6 2 4 4 2 Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . 1 . . . . Sentry 17 | . . 3 5 8 . 1 . . Hunter 5 | . . . . . . 5 . . Decomposer 1 | . . . . . . . 1 . Packrat 3 | . . . . . . . . 3 Best Kill Streak 9 | . 4 4 4 8 2 9 3 1 Combat Bots Only 5 | . 4 4 4 5 2 4 3 1 Max Kills in Single Turn 5 | . 2 3 2 2 2 5 1 1 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . 2 3 1 2 1 4 1 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Hostile Shots Fired 619 | . 49 34 71 147 4 89 190 35 Missed 173 | . 16 9 18 37 1 27 50 15 Damage Taken 5505 | . 255 284 474 1483 171 802 1731 305 Core 1147 | . 44 25 68 149 . 164 653 44 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1530 | . 84 81 143 363 46 239 487 87 Regen/Repaired (Parts) 123 | . 18 . . 105 . . . . Core Remaining (%) 87 | 100 82 93 . 60 100 . . . Volleys Fired 271 | . 40 23 43 58 9 27 54 17 Largest 3 | . 2 2 2 2 2 3 3 2 Hottest 227 | . 76 76 93 132 84 145 227 175 Shots Fired 473 | . 69 46 86 92 14 68 77 21 Gun 248 | . 52 26 57 43 4 35 31 . Cannon 176 | . 11 20 26 38 5 27 32 17 Launcher 31 | . 6 . 3 11 5 6 . . Special 18 | . . . . . . . 14 4 Kinetic 247 | . 52 23 73 24 9 54 12 . Thermal 93 | . . . . 29 . 8 52 4 Explosive 19 | . 6 . 3 10 . . . . Electromagnetic 114 | . 11 23 10 29 5 6 13 17 Robot Hit Streak 20 | . 10 10 20 20 5 11 14 8 Robot Miss Streak 5 | . 2 2 5 3 4 3 1 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 347 | . 45 34 68 68 8 47 61 16 Core Hits 233 | . 24 14 49 60 9 45 26 6 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . 1 . 1 . . Critical Strikes 8 | . 1 1 . 2 . 4 . . Burn 1 | . . . . 1 . . . . Destroy 4 | . . 1 . 1 . 2 . . Blast 2 | . . . . . . 2 . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10255 | . 1227 724 1506 2587 490 1707 1450 564 Guns 3084 | . 441 217 781 748 29 450 418 . Cannons 3349 | . 159 307 481 700 51 472 700 479 Explosions 3622 | . 623 200 244 1129 410 785 168 63 Melee . | . . . . . . . . . Ramming 35 | . 4 . . 10 . . 21 . Kinetic 3218 | . 441 191 1088 380 80 810 228 . Thermal 2602 | . 48 200 . 751 222 244 1052 85 Explosive 1593 | . 575 . 244 774 . . . . Electromagnetic 2807 | . 159 333 174 672 188 653 149 479 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 4 . . . . Average Corruption 4 | . . . . 4 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . 6 . . . . Message Errors 1 | . . . . 1 . . . . Matter Fused 3 | . . . . 3 . . . . Energy Discharges 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 310 | . 17 . . 26 44 58 53 112 Projectiles 130 | . . . . 24 . 4 47 55 Explosions 180 | . 17 . . 2 44 54 6 57 Melee . | . . . . . . . . . Knockbacks 20 | . . . 11 2 . 4 3 . Impact . | . . . . . . . . . Kinetic 18 | . . . 10 2 . 3 3 . Secondary 2 | . . . 1 . . 1 . . Self-Inflicted Damage 359 | . 8 28 . 32 133 158 . . Shots 11 | . 1 1 . 1 3 5 . . Rammed 9 | . . . . . . . 9 . Targets Rammed 13 | . 1 . . 2 . . 10 . Kicked 3 | . 1 . . 2 . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 475 | . 111 90 63 475 100 216 270 56 Average Temperature 74 | . 44 34 14 114 46 60 89 16 Received Heat Transfer 1777 | . 135 108 153 774 . 72 336 199 Effects 5 | . . . . 3 . . 2 . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . 1 1 . 2 . 2 . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 5 | . . 1 . 2 . 1 1 . Heat Transferred 4810 | . 50 150 . 1373 150 372 2505 210 Parts Sabotaged . | . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . Parts Stripped . | . . . . . . . . . Power Chain Reactions 14 | . 1 2 . 2 4 3 1 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Peak Influence 673 | . 332 370 559 658 408 673 . . Initial 182 | . . 47 74 139 182 172 . . Average 264 | . 131 213 251 356 300 442 . . Maximum Alert Level 2 | . 1 1 2 2 2 2 . . Low Security (%) 43 | 100 79 57 46 16 15 17 . . Level 1 35 | . 20 42 33 47 65 22 . . Level 2 20 | . . . 20 35 18 60 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 1 1 2 2 3 . . Investigation 4 | . 2 . 1 . . 1 . . Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . . 1 . . 1 1 . . Assault 3 | . . . . 2 . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Distress Signals 9 | . 2 1 4 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 148 | . 20 14 32 37 6 18 15 6 Peak Tracking Total 8 | . 4 4 5 8 3 5 4 3 Tactical Retreats 18 | . 1 2 6 5 . . 2 2 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Traps Triggered 9 | . 2 . 2 5 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Disabled 23 | . . 1 . 4 6 9 3 . Max in Single Turn 4 | . . 1 . 3 4 4 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Machines Accessed 11 | . 1 2 3 3 . . 2 . Terminals 7 | . . 1 3 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 23 | . 2 3 6 8 . . 4 . Successful 19 | . 2 2 5 6 . . 4 . Failed 4 | . . 1 1 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 14 | . . 1 6 4 . . 3 . Fabricators . | . . . . . . . . . Repair Stations 8 | . 2 2 . 4 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 5 2 . . 4 . Record 6 | . . . 2 1 . . 3 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . 1 . . . . . . Alert Level 1 | . . . . 1 . . . . Surveillance Status 1 | . . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 7 | . 2 1 . 4 . . . . Scan Component 4 | . 1 1 . 2 . . . . Repair 3 | . 1 . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 1 3 2 . . 1 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . 2 . . . . Time 114 | . 26 . . 88 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 1 1 . . Highest-Rated Group 62 | . . . . 62 31 23 . . Highest-Rated Ally 31 | . . . . 31 31 23 . . Total Orders . | . . . . . . . . . Ally Attacks 59 | . . . . 34 17 8 . . Total Damage 1089 | . . . . 628 421 40 . . Kills 10 | . . . . 7 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Turns Passed 8705 | 61 1020 501 1288 1284 256 381 3683 231 Spaces Moved 4608 | 45 690 329 799 620 185 180 1673 87 Core 892 | 7 . . . 15 . . 865 5 Treads 186 | . . . . . . . 186 . Legs 3057 | 38 690 329 799 605 185 180 149 82 Wheels 473 | . . . . . . . 473 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 120 50 120 Average Speed 156 | 109 120 120 121 141 120 154 206 179 Slowest Speed 600 | 120 120 120 130 400 120 190 600 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 42 | 3 91 27 47 87 8 8 98 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 348 | . 77 6 10 124 30 77 22 2 Melee . | . . . . . . . . . Projectile 14 | . . . . . 3 8 3 . AOE 334 | . 77 6 10 124 27 69 19 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Total 5592 | 57 814 389 1031 928 205 226 1805 137 Wait 506 | . 51 28 148 206 1 4 37 31 Move 4600 | 44 689 328 798 619 184 179 1672 87 Hop . | . . . . . . . . . Pick Up 68 | 7 14 4 8 12 6 6 11 . Fast Attach 27 | . 1 . 4 13 . 1 8 . Attach 42 | 6 1 3 3 12 2 4 9 2 Detach 1 | . . . 1 . . . . . Swap 28 | . 8 1 13 4 1 1 . . Drop 32 | . 9 2 13 2 2 4 . . Fire 271 | . 40 23 43 58 9 27 54 17 Melee . | . . . . . . . . . Ram 1 | . . . . . . . 1 . Kick 3 | . 1 . . 2 . . . . Crush 9 | . . . . . . . 9 . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 8) 546 | -10/Materials | Discovered new exit (range 16) 780 | -10/Materials | Discovered new exit (range 7) 932 | -10/Materials | Repaired Sensor Array 1082 | -10/Materials | Entered another Materials area 1082 | -9/Materials | Evolved 2 slots: Propulsion x2 1527 | -9/Materials | Discovered new exit (range 10) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Utility x2 1968 | -8/Materials | Build established: Hacker-Mutant 2436 | -8/Materials | Discovered new exit (range 5) 2450 | -8/Materials | Discovered new exit (range 10) 2871 | -8/Materials | Entered Storage 2981 | -8/Storage | Repaired Lgt. Angular Momentum Engine 3023 | -8/Storage | Repaired Hpw. Shotgun 3168 | -8/Storage | Build established: Mutant 3559 | -8/Storage | Lost 3 parts (1p2n) 3842 | -8/Storage | Met a pair of Derelict thieves 3909 | -8/Storage | Crushed by falling debris 3943 | -8/Storage | Lost 6 parts (1p2n3w) 4135 | -8/Storage | Discovered new exit (range 15) 4155 | -8/Storage | Entered Factory 4155 | -7/Factory | Accompanied by 1 ally 4155 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4269 | -7/Factory | Build established: Scavenger-Mutant 4365 | -7/Factory | Discovered new exit (range 16) 4411 | -7/Factory | Entered another Factory area 4411 | -6/Factory | Accompanied by 1 ally 4411 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4706 | -6/Factory | Lost 5 parts (2p2u1w) 4758 | -6/Factory | Discovered new exit (range 9) 4761 | -6/Factory | First assault squad dispatched 4792 | -6/Factory | Entered Lower Caves 4946 | -6/Lower Caves | Build established: Scavenger-Gunner 4963 | -6/Lower Caves | Attracted the attention of an 0b10 base 5037 | -6/Lower Caves | Lost 5 parts (2p2n1w) 5229 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 5229 | -6/Lower Caves | Learned 8 Factory zone layouts 5387 | -6/Lower Caves | Core integrity fell below 50% 5428 | -6/Lower Caves | Lost 3 parts (1p2w) 6033 | -6/Lower Caves | Build established: Mutant 7117 | -6/Lower Caves | Build established: Gunner 7947 | -6/Lower Caves | Spotted B-75 Beast 8029 | -6/Lower Caves | Core integrity fell below 20% 8076 | -6/Lower Caves | Lost 4 parts (1u3w) 8306 | -6/Lower Caves | Build established: Mutant 8377 | -6/Lower Caves | Discovered new exit (range 5) 8475 | -6/Lower Caves | Entered another Lower Caves area 8647 | -6/Lower Caves | Discovered new exit (range 14) 8706 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- YM-CAW(k) breaks down the debris. Acquired 8 matter. YM-CAW(k) breaks down the debris. EXIT=FOUND Acquired 5 matter. Sml. Matter Pod destroyed. Flamer destroyed. G-50 Soldier destroyed. Targeting Computer destroyed. Adv. Heat Sink destroyed. Fission Core destroyed. Critical hit (Burn: +37). Corrupted Carbon-fiber Leg self-destruct mechanism malfunctions. Com. Wheel destroyed. Carbon-fiber Leg destroyed. Destroyed Hvy. Laser. Lgt. Angular Momentum Engine fried. G-50 Soldier destroyed. Proton Cannon destroyed. Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????######??????????##???????????? | | ??????????????####### ##???##### ###?????????? | | ??????????????# ## ##?# #?????????? | | ??????????##### % % ## ??????????? | | ?????????## % % #?????????????? | | ????????## % ## @ #?????????????? | | ???????## ###### % % ### #??????????????? | | ???????# ##??## %% !## ##??????????????????? | | ???????## %##?# g#########??????????????? | | ????????### %%#?# = =*= #??????????????? | | ?????????## ##?# =%[ #??????????? | | ????????## #?## ###### #??????????? | | ????????# %% ### #####?????? < #??????????? | | ????????# %% ##???????????? #?????????? | | ????????# ##?????????????? ?????????? | | ????????# % ######????????????????? ?????????? | | ?????##### #???????????????????????????????????? | | ??#### ## ##???????????????????????????????????? | | ??# ###??????????????????????????????????? | | ??## ##?????????????????????????????????? | | ???# ###???????????????????????????????? | | ???#" % #????????????????????????????? | | ?###" % ## #????????????????????????????? | | ## ### ##### #????????????????????????????? | | # #####??????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ## #????????????????????????????????????? | | #### #???????????????????????????????????? | | #??## ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Please Form A Line Power Corrupts Remodeling Significant Disruption Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed ModifiedShadeWarhead Manual? 0 Play Time 01:19:55 Cumulative 4.0 hours Start 2025.03.15 @ 20:57:49 End 2025.03.17 @ 15:38:40 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/X11 Map View 90x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6e98fb9d-b838-482d-8b89-c5f4d39c925c