Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.02.25 @ 20:24:12 // Winter2019/RPGLIKE Player: some kind of signal Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (411) 2055 Value Destroyed (18067) 18067 Prototype IDs (26) 520 Alien Tech Used (3) 600 Bonus (6319) 6319 TOTAL SCORE: 34461 Bonus ------- High Alert Combat Kills 5249 Follower Combat Kills 1413 Friendly Fire -343 Cogmind --------- Core Integrity 0/1800 Matter 494/500 Energy 620/620 System Corruption 2% Temperature Cool (0) Movement Walking (112) Location -3/Quarantine Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (4) --- Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY (5) ------ Advanced Cooling System 0b10 Decoder Chip [Looter] Advanced Target Analyzer Recoil Nullifier Improved System Restoration Module > --- WEAPON (6) ------- Gamma Rifle Gamma Rifle Phase Gun Railgun Railgun Linear Accelerator > --- INVENTORY (2) ---- Gamma Rifle Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System 0b10 Decoder Chip [Looter] Advanced Target Analyzer Recoil Nullifier Improved System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Phase Gun Railgun Railgun > --- INVENTORY -------- Gamma Rifle Linear Accelerator [Rating: 127] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Phase Shifter Device Phase Shifter Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Railgun Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Slots Evolved 13 | 4 . 2 3 2 . . . . 1 . . . . . . . 1 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | 1 . . 1 1 . . . . . . . . . . . . . Utility 4 | 1 . . 1 1 . . . . 1 . . . . . . . . Weapon 5 | 2 . 2 1 . . . . . . . . . . . . . . Parts Attached 133 | 6 7 12 15 12 14 14 1 1 6 2 4 1 4 3 1 14 16 Power 11 | 1 1 1 1 1 1 1 . . . 1 . . . . . 1 2 Engine 4 | 1 . 1 . 1 1 . . . . . . . . . . . . Core 3 | . 1 . 1 . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 1 . . . . . 1 2 Propulsion 28 | 2 1 1 5 2 3 1 . 1 . . . 1 1 . 1 2 7 Treads . | . . . . . . . . . . . . . . . . . . Leg 28 | 2 1 1 5 2 3 1 . 1 . . . 1 1 . 1 2 7 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 42 | . 2 3 4 2 4 4 . . 3 1 4 . 3 3 . 7 2 Device 29 | . 1 2 2 1 3 3 . . 1 1 4 . 2 2 . 6 1 Storage . | . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . . 1 . . . 1 . . . 1 Hackware 2 | . . . 1 . 1 . . . . . . . . . . . . Protection 7 | . . 1 1 1 . 1 . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 3 3 7 5 7 6 8 1 . 3 . . . . . . 4 5 Energy Gun 26 | 1 2 5 . 4 2 5 . . 2 . . . . . . 2 3 Energy Cannon 4 | . . . 1 . 1 . . . 1 . . . . . . 1 . Ballistic Gun 19 | 2 1 2 3 3 2 3 1 . . . . . . . . 1 1 Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . 1 . . . . . . 1 . . 3 . 2 2 Parts Lost 9 | . . . 1 . 1 2 . . . . 1 1 . . . 1 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . 1 1 . . . . 1 1 . . . 1 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 1 | . . . 1 . 1 1 . . . . 1 1 . . . 1 1 Average Slot Usage (%) 95 | . 94 99 96 98 99 93 93 93 93 93 91 90 90 99 100 99 94 Engine 2 | . 5 9 . 1 6 5 . . . . . . . . . . . Core 2 | . 6 1 7 4 . . 6 6 6 . . . . . . . . Reactor 2 | . . . . . . . . . . 5 6 6 6 6 6 6 8 Leg 25 | . 24 21 24 26 26 25 26 26 25 25 25 25 25 25 25 24 24 Device 14 | . 8 13 8 8 14 17 13 13 12 12 16 18 19 24 25 23 14 Processor 2 | . 11 . . . . . . . 4 6 . . 1 6 6 6 7 Hackware 1 | . . . 6 6 4 . . . . . . . . . . . . Protection 4 | . . 7 5 6 5 3 6 6 6 6 6 3 . . . . 2 Energy Gun 17 | . 15 38 9 9 16 15 26 26 22 18 18 18 18 18 18 14 13 Energy Cannon 4 | . . . 7 3 2 . . . 2 6 6 6 6 6 6 9 9 Ballistic Gun 14 | . 20 7 22 20 15 17 13 13 12 12 12 12 12 12 12 12 11 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 12 26 33 41 55 58 52 52 60 72 77 75 61 61 61 78 81 Greatest Support 113 | 25 25 25 50 70 85 85 80 85 85 85 85 90 95 95 100 105 113 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . . . . . . 1 2 1 1 1 1 1 2 1 1 1 1 Final Capacity 2 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 . 1 2 2 2 2 2 2 2 2 1 2 2 1 Class Distribution -------------------- 34% | Scavenger-Executioner 33% | Hacker-Executioner 14% | Hacker-Gunner 8% | Scavenger-Gunner 6% | Hacker-Tank Dominant Class ---------------- Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Tank | -8/Materials Hacker-Executioner | -7/Factory Hacker-Executioner | -6/Factory Hacker-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Hacker-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Matter Collected 7100 | 257 157 176 879 649 1218 1199 128 152 45 103 245 326 139 . 74 687 666 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 18136 | . 449 1321 1854 1292 2801 2045 . 863 126 288 784 625 414 . 152 2531 2591 Parts 962 | . 24 87 132 84 137 116 . 46 5 5 38 36 24 . 16 92 120 Haulers Intercepted 7 | . 1 3 1 . 2 . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . 1 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . 30 . . . 30 17 . 14 . . Prevented 29 | . . . . . . . . 15 . . . 7 6 . 1 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 315 | . 7 26 37 27 46 34 . 15 2 2 18 19 16 . 8 27 31 Guns 240 | . 7 20 25 21 35 26 . 15 2 1 11 17 16 . 6 20 18 Cannons 51 | . . . 11 3 9 8 . . . 1 4 2 . . 2 4 7 AOE 16 | . . 6 1 3 2 . . . . . 3 . . . . 1 . Classes Destroyed 19 | . 7 4 2 1 1 1 . . . 1 1 . . . . . 1 Worker 23 | . 1 3 4 3 5 3 . . . . . . . . . 2 2 Builder 20 | . 1 . 6 1 4 3 . . . . . . . . . . 5 Tunneler 2 | . . 1 . . 1 . . . . . . . . . . . . Hauler 7 | . 1 3 1 . 2 . . . . . . . . . . . . Recycler 12 | . 2 . 1 3 1 3 . . . . 1 . . . . 1 . Operator 4 | . . 3 1 . . . . . . . . . . . . . . Watcher 25 | . 1 5 4 4 5 1 . . . . 3 . . . . 1 1 Swarmer 67 | . 3 7 12 3 . . . 3 . . 8 9 12 . 5 . 5 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . Grunt 129 | . 4 12 12 9 32 21 . 6 1 . 4 9 2 . 1 11 5 Brawler 7 | . . . 1 2 . 1 . 2 . . . . . . . 1 . Duelist 6 | . . 1 . 1 . 2 . 1 . . . . 1 . . . . Sentry 38 | . . 6 9 4 6 2 . . 1 . 3 1 1 . . 5 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 Hunter 37 | . . . 3 4 3 5 . 1 . . 2 . . . 2 4 13 Programmer 25 | . . . . 4 4 2 . 2 . . . . . . . 6 7 Behemoth 2 | . . . . . 1 . . . . . 1 . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 16 | . 9 9 7 9 12 11 . 4 1 1 16 13 5 . 5 4 7 Combat Bots Only 13 | . 4 5 5 5 9 9 . 4 1 1 8 13 5 . 5 4 5 Max Kills in Single Turn 5 | . 1 3 2 3 5 2 . 2 1 1 4 2 2 . 2 2 2 Gunslinging 1 | . . 1 . 1 . . . 1 . . . . 1 . 1 1 . Exploded 3 | . . 2 1 3 2 . . . . . 2 . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Damage Taken 15293 | . 162 556 1290 967 2316 1550 . 428 99 33 1114 1552 404 . 241 1323 3258 Core 11112 | . 125 385 959 695 1612 1200 . 269 65 17 692 1106 319 . 194 1019 2455 Absorbed by Shields 192 | . . . 30 . . . . . . . . . . . . 162 . Redirected to Core 9715 | . 110 368 796 634 1496 903 . 225 56 17 663 999 292 . 167 864 2125 Core Remaining (%) 91 | 100 87 100 92 97 59 . . 98 . . . . . . 100 . . Volleys Fired 545 | . 21 46 72 42 86 64 . 18 2 11 31 24 16 . 8 52 52 Largest 6 | . 3 5 5 5 6 6 . 6 4 6 6 6 6 . 6 6 6 Hottest 425 | . 80 208 236 233 335 337 . 369 255 407 407 407 407 . 407 425 419 Shots Fired 2576 | . 60 187 355 204 395 286 . 99 8 66 172 120 78 . 36 248 262 Gun 2207 | . 60 187 290 188 310 224 . 99 8 55 142 96 71 . 34 222 221 Cannon 369 | . . . 65 16 85 62 . . . 11 30 24 7 . 2 26 41 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1269 | . 42 10 197 124 255 236 . 31 2 22 62 48 23 . 10 103 104 Thermal 787 | . . 44 86 64 140 50 . 50 4 33 80 60 39 . 18 88 31 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 520 | . 18 133 72 16 . . . 18 2 11 30 12 16 . 8 57 127 Robot Hit Streak 89 | . 21 35 54 82 54 88 . 56 16 32 89 53 28 . 30 56 63 Robot Miss Streak 2 | . 2 2 2 2 2 1 . 1 . 1 1 1 1 . 1 1 1 Penetration Max 2 | . . . . 1 1 1 . . . . 1 1 1 . 1 2 1 Secondary Targets 30 | . 2 4 2 1 . . . 7 1 . . . 6 . 3 3 1 Max Gunslinging Chain 2 | . 1 1 1 1 . . . 1 1 . . . 2 . 1 1 1 Shots Hit Robots 1843 | . 36 124 250 136 281 209 . 82 8 59 124 69 60 . 28 208 169 Core Hits 783 | . 22 55 85 85 135 86 . 29 4 11 50 30 21 . 15 77 78 Critical Hits 55 | . . . 1 2 8 8 . 3 . 4 5 6 3 . . 8 7 Critical Kills 23 | . . . . 1 4 5 . . . . 1 3 2 . . 3 4 Critical Parts Destroyed 28 | . . . 1 1 4 3 . 3 . . 4 3 1 . . 5 3 Melee Attacks 21 | . . . 13 8 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . 10 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 51116 | . 505 2247 4665 3307 8795 5805 . 2231 219 1550 5008 2435 1741 . 793 6527 5288 Guns 38060 | . 429 1549 2843 2664 5688 4522 . 2153 211 1141 3157 1910 1440 . 711 5507 4135 Cannons 8257 | . . . 1532 256 1602 1022 . . . 409 945 525 215 . 82 674 995 Explosions 4685 | . 76 698 285 387 1496 244 . 78 . . 906 . 86 . . 341 88 Melee . | . . . . . . . . . . . . . . . . . . Ramming 114 | . . . 5 . 9 17 . . 8 . . . . . . 5 70 Kinetic 20527 | . 197 58 1724 1483 4712 4415 . 620 60 534 1177 822 396 . 85 2412 1832 Thermal 20489 | . 76 788 1313 1568 3860 1129 . 1255 104 996 3000 1341 980 . 525 2813 741 Explosive 685 | . . 149 . . 214 244 . . . . . . . . . 78 . Electromagnetic 9301 | . 232 1252 1623 256 . . . 356 47 20 831 272 365 . 183 1219 2645 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 1 . 3 3 1 1 1 . . . . . . . 3 2 Average Corruption 1 | . 2 1 . 2 2 1 1 1 . . . . . . . 1 1 Corruption Purged 5 | . . . . . 1 . . . . . . . . . . 3 1 Effects 50 | . 1 3 . 18 16 . 1 2 . . . . . . . 7 2 Message Errors 7 | . 1 . . 1 1 . 1 . . . . . . . . 2 1 Matter Fused 1 | . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . 3 . . . . . . . . . . . 2 . Energy Discharges 5 | . . . . 3 . . . 1 . . . . . . . 1 . Data Loss (minor) 3 | . . 1 . 1 1 . . . . . . . . . . . . Targeting Errors 20 | . . 1 . 7 11 . . . . . . . . . . 1 . Weapon Failures 9 | . . 1 . 2 3 . . 1 . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1234 | . . 163 103 66 326 75 . 66 . . 252 5 81 . . 91 6 Projectiles 256 | . . . 94 15 23 . . . . . 45 5 17 . . 55 2 Explosions 974 | . . 163 9 51 303 75 . 66 . . 207 . 64 . . 36 . Melee 4 | . . . . . . . . . . . . . . . . . 4 Knockbacks 18 | . . . . . 13 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 11 4 . . . . . . . . . . . Secondary 3 | . . . . . 2 1 . . . . . . . . . . . Self-Inflicted Damage 668 | . 12 190 24 166 136 . . . . . 34 . 51 . . 36 19 Shots 18 | . 1 4 1 5 3 . . . . . 1 . 1 . . 1 1 Rammed 2 | . . . . . . . . . . . . . . . . 1 1 Targets Rammed 16 | . . . 2 . 2 1 . . 1 . . . . . . 1 9 Kicked 14 | . . . 2 . 2 1 . . 1 . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 24 114 259 218 547 558 . 367 18 294 345 360 303 . 60 156 . Average Temperature 92 | . 11 34 59 45 110 145 . 122 12 145 115 139 126 . 40 48 . Received Heat Transfer 3444 | . 24 102 468 219 1008 537 . 225 21 . 117 330 96 . . 126 171 Effects 18 | . . . 2 . 7 6 . 3 . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . 1 . . . . . . . . . . . Interference 5 | . . . . . 3 . . 2 . . . . . . . . . Matter Decay 4 | . . . . . 1 2 . 1 . . . . . . . . . Short Circuit 3 | . . . . . 2 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . 1 . . . . 2 6 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 2 6 Parts Fried 46 | . . 10 5 1 . . . . . . 4 . . . 1 4 21 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 42 | . . . 3 6 10 1 . 6 . . 4 3 . . 1 8 . Heat Transferred 27135 | . 100 1155 2940 2702 5485 1912 . 1879 174 1147 2855 1443 1086 . 629 2986 642 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 2 7 3 . . . . . . . 2 . 1 . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Peak Influence 1686 | . 232 605 900 1072 1259 1408 . . 603 219 1686 . . . . 468 1126 Average Influence 614 | . 155 409 586 714 687 980 . . 467 154 1030 . . . . 303 729 Maximum Alert Level 5 | . 1 2 3 3 4 4 . . 2 1 5 . . . . 2 4 Low Security (%) 8 | 100 48 7 1 . . . . . . 54 17 . . . . 16 . Level 1 23 | . 51 31 15 3 17 . . . 22 45 14 . . . . 74 14 Level 2 34 | . . 60 52 60 41 19 . . 77 . 2 . . . . 8 25 Level 3 21 | . . . 30 35 18 42 . . . . 8 . . . . . 59 Level 4 10 | . . . . . 21 37 . . . . 44 . . . . . . Level 5 . | . . . . . . . . . . . 12 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . . 6 9 9 14 11 . . 3 . 9 . . . . 6 15 Investigation 22 | . . 3 5 2 4 1 . . 1 . 1 . . . . 1 4 Extermination 12 | . . . . 3 2 1 . . 1 . 1 . . . . 2 2 Reinforcement 22 | . . 3 4 . 3 5 . . . . 1 . . . . . 6 Assault 6 | . . . . . 1 1 . . 1 . 1 . . . . . 2 Garrison 20 | . . . . 4 4 3 . . . . 5 . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 3 . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . 1 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Distress Signals 21 | . . 4 3 1 4 1 . . 1 . 3 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 478 | . 9 36 59 32 62 49 . 20 7 6 49 25 20 . 9 35 60 Peak Tracking Total 13 | . 3 5 8 4 6 7 . 4 4 2 7 13 6 . 5 4 9 Tactical Retreats 43 | . . 3 11 . 3 6 . 4 . . 1 4 3 . 1 5 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Traps Triggered 15 | . 2 3 . 2 3 1 . . 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . 1 . . . . . . . . . 2 . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Disabled 99 | . . 6 3 14 15 22 . 1 1 . 29 . . . . 1 7 Max in Single Turn 10 | . . 3 1 6 6 10 . 1 1 . 10 . . . . 1 2 Garrison Access 3 | . . . 1 1 . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Accessed 67 | . 4 8 10 6 11 3 . 1 3 . 3 1 . 9 . 1 7 Terminals 35 | . 2 6 6 1 6 1 . 1 1 . 3 1 . . . 1 6 Fabricators 4 | . . . . . 3 . . . 1 . . . . . . . . Repair Stations 6 | . 1 1 . 2 . 2 . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 1 . . . . . . . . . . . . Garrison Access 6 | . . . 1 2 1 . . . 1 . . . . . . . 1 Total Hacks 242 | . 8 22 35 11 37 12 . 8 8 . 19 9 . 48 . 3 22 Successful 211 | . 7 20 34 8 30 12 . 6 5 . 16 9 . 48 . 2 14 Failed 31 | . 1 2 1 3 7 . . 2 3 . 3 . . . . 1 8 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 106 | . 8 16 20 2 26 2 . 8 2 . 5 3 . . . . 14 Terminals 137 | . 5 19 22 3 21 5 . 8 4 . 19 9 . . . 3 19 Fabricators 15 | . . . . . 12 . . . 3 . . . . . . . . Repair Stations 12 | . 1 1 . 3 . 7 . . . . . . . . . . . Recycling Units 5 | . 2 . 3 . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 1 1 . . . . . . . . . . . . Garrison Access 19 | . . . 8 4 3 . . . 1 . . . . . . . 3 Terminal Hacks 110 | . . 7 10 2 6 3 . 2 3 . 11 7 . 48 . 2 9 Record 61 | . . 1 2 . 1 3 . 1 . . 5 7 . 36 . 2 3 Part Schematic 6 | . . . . . 2 . . . . . . . . 4 . . . Robot Analysis 8 | . . 2 . . . . . . . . 2 . . 4 . . . Prototype ID Bank 7 | . . 1 . 1 1 . . . . . . . . 4 . . . Emergency Access Points 3 | . . . 1 . . . . . . . 1 . . . . . 1 Machine Index 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 . 1 . . . . . 1 . . . . . . Unreport Threat 3 | . . 2 . . 1 . . . . . . . . . . . . Locate Traps 6 | . . 1 2 . . . . 1 1 . 1 . . . . . . Disarm Traps 2 | . . . 2 . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 . . . . 1 . 1 . . . . . 2 Fabricator Hacks 4 | . . . . . 3 . . . 1 . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . Build 2 | . . . . . 1 . . . 1 . . . . . . . . Repair Station Hacks 9 | . . . . 2 . 7 . . . . . . . . . . . Scan Component 5 | . . . . 1 . 4 . . . . . . . . . . . Repair 4 | . . . . 1 . 3 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 2 2 1 . . . . . . . . . . . . Seal Access 2 | . . . 1 1 . . . . . . . . . . . . . Coupler Status 3 | . . . 1 1 1 . . . . . . . . . . . . Unauthorized Hacks 179 | . 15 28 40 4 46 4 . 10 2 . 10 4 . . . . 16 Terminals 53 | . 4 10 12 . 9 2 . 4 . . 5 2 . . . . 5 Track 6 | . 1 1 . . . . . 1 . . 1 1 . . . . 1 Assimilate 14 | . 1 4 3 . 3 1 . . . . 1 . . . . . 1 Botnet 19 | . 1 4 6 . 4 1 . 1 . . 1 . . . . . 1 Detonate 1 | . . . . . . . . . . . . 1 . . . . . Disrupt 6 | . 1 . 1 . 1 . . 1 . . 1 . . . . . 1 Operators 7 | . . 1 2 . 1 . . 1 . . 1 . . . . . 1 Fabricators 8 | . . . . . 8 . . . . . . . . . . . . Report 2 | . . . . . 2 . . . . . . . . . . . . Prioritize 3 | . . . . . 3 . . . . . . . . . . . . Siphon 2 | . . . . . 2 . . . . . . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . . . . . . . . . Mechanics 3 | . 1 1 . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 2 1 1 . . . . . . . . . . . . Researchers 2 | . . 1 1 . . . . . . . . . . . . . . Extract 4 | . . 1 1 1 1 . . . . . . . . . . . . Garrison Access 8 | . . . 5 . 2 . . . 1 . . . . . . . . Broadcast 1 | . . . 1 . . . . . . . . . . . . . . Decoy 1 | . . . 1 . . . . . . . . . . . . . . Redirect 1 | . . . 1 . . . . . . . . . . . . . . Reprogram 2 | . . . . . 1 . . . 1 . . . . . . . . Intercept 2 | . . . 1 . 1 . . . . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 5 5 1 8 2 . 1 2 . 1 1 . . . 1 6 Full Trace Events 16 | . . 3 3 1 2 1 . . 1 . 1 . . . . 1 3 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . . Matter 351 | . . . . . . . . . 351 . . . . . . . . Time 93 | . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . 14 . . . . . . . . Part Schematics Acquired 28 | . . 6 8 5 5 . . . . . . . . 4 . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . . Matter 142 | . . . . . 142 . . . . . . . . . . . . Time 47 | . . . . . 47 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . 5 . . . . . . . . . . . . Parts Repaired 4 | . . . . 1 . 3 . . . . . . . . . . . Time 223 | . . . . 22 . 201 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . 6 5 . . . . . . . . . . . . . Non-combat 7 | . . . 4 3 . . . . . . . . . . . . . Combat 4 | . . . 2 2 . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . 11 6 . . . . . . . . . . . . . parse_system 10 | . . . 6 4 . . . . . . . . . . . . . no_distress 4 | . . . 3 1 . . . . . . . . . . . . . find_recycling 1 | . . . 1 . . . . . . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . . . . . check_alert 1 | . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . . . . . . . . . . 2 2 Programmers 5 | . . . . . 1 . . . . . . . . . . 2 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Total Allies 27 | . . . . . 2 . . . 6 19 . . . . . . . Largest Group 23 | . . . . . 1 . . . 6 23 23 . . . . . . Highest-Rated Group 890 | . . . . . 29 . . . 300 890 890 . . . . . . Highest-Rated Ally 56 | . . . . . 29 . . . 56 56 56 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 264 | . . . . . 8 . . . 19 27 210 . . . . . . Total Damage 7683 | . . . . . 133 . . . 638 1132 5780 . . . . . . Kills 42 | . . . . . 1 . . . 5 4 32 . . . . . . Allies Corrupted 4 | . . . . . . . . . 2 . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 8 | . . 2 . . . . . . . . 2 . . 4 . . . Derelict Logs Recovered 5 | . . . . . . . 3 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 57 | . . . . . . . . . 4 6 1 . . . . 26 20 Traps 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access 2 | . . . . . . . . . 2 . . . . . . . . Items 54 | . . . . . . . . . 1 6 1 . . . . 26 20 Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Turns Passed 13968 | 44 333 821 1471 1160 1767 1024 776 685 383 547 695 831 591 301 556 1039 944 Spaces Moved 8566 | 32 209 468 845 715 1037 546 635 472 206 328 423 578 414 239 408 487 524 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 8562 | 28 209 468 845 715 1037 546 635 472 206 328 423 578 414 239 408 487 524 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 122 122 122 122 122 122 120 120 120 120 120 112 Average Speed 121 | 111 120 124 120 120 122 122 122 122 122 122 122 121 120 120 120 120 116 Slowest Speed 150 | 120 120 150 150 122 122 123 122 122 122 122 122 122 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 3 42 57 80 25 36 15 74 60 7 92 19 71 58 62 64 15 72 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . . . . . 1 . 3 . . . Known Exits Taken 3 | . 1 . . . . . 1 . . . 1 . . . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 2 2 . . . 3 2 . 2 . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . 6 Terrain Destroyed 700 | . 10 155 15 61 89 86 . 30 . 9 50 48 41 . 7 29 70 Melee . | . . . . . . . . . . . . . . . . . . Projectile 311 | . . . 6 2 38 45 . 18 . 9 23 48 28 . 7 21 66 AOE 389 | . 10 155 9 59 51 41 . 12 . . 27 . 13 . . 8 4 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Total 10750 | 37 247 587 1097 887 1313 767 636 533 335 445 518 642 467 254 455 815 715 Wait 812 | . 5 16 92 59 82 68 . 8 110 85 12 1 12 . 12 204 46 Move 8550 | 31 208 467 844 714 1036 545 634 471 206 327 422 577 413 238 407 486 524 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 39 | . . 3 1 1 2 5 . 3 3 2 2 1 . 2 2 8 4 Fast Attach 112 | 6 7 11 13 12 14 9 1 1 2 2 3 1 4 2 1 10 13 Attach 24 | . . 1 2 . . 5 . . 4 . 1 . . 3 . 4 4 Detach 27 | . 2 2 2 4 6 4 . . 1 . 1 . . 2 . 1 2 Swap . | . . . . . . . . . . . . . . . . . . Drop 106 | . 2 7 10 11 13 7 1 4 4 4 3 2 2 3 2 18 13 Fire 545 | . 21 46 72 42 86 64 . 18 2 11 31 24 16 . 8 52 52 Melee 21 | . . . 13 8 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 16 | . . . 2 . 2 1 . . 1 . . . . . . 1 9 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . Rewire 7 | . . . . . . . . 2 . . . . . 4 1 . . Trap 1 | . . . . 1 . . . . . . . . . . . . . Miscellaneous 486 | . 2 34 46 35 68 59 . 26 2 14 43 36 20 . 22 31 48 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 8 | -11/Scrapyard | Discovered new exit (range 17) 45 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Gunner 303 | -10/Materials | Discovered new exit (range 17) 357 | -10/Materials | Identified exit to Materials 378 | -10/Materials | Entered another Materials area 380 | -9/Materials | Reached level 2 380 | -9/Materials | Reached level 3 380 | -9/Materials | Upgraded with Weapon slot (x1) 436 | -9/Materials | Reached level 4 621 | -9/Materials | Reached level 5 667 | -9/Materials | Build established: Hacker-Gunner 851 | -9/Materials | Reached level 6 878 | -9/Materials | Upgraded with Weapon slot (x1) 1042 | -9/Materials | Discovered new exit (range 18) 1199 | -9/Materials | Entered another Materials area 1201 | -8/Materials | Reached level 7 1208 | -8/Materials | Upgraded with Propulsion slot (x1) 1228 | -8/Materials | Reached level 8 1231 | -8/Materials | Upgraded with Utility slot (x1) 1542 | -8/Materials | Build established: Hacker-Tank 1564 | -8/Materials | Discovered new exit (range 13) 1656 | -8/Materials | Discovered new exit (range 12) 1666 | -8/Materials | Reached level 9 1780 | -8/Materials | Core integrity fell below 50% 2086 | -8/Materials | Discovered new exit (range 6) 2105 | -8/Materials | Reached level 10 2108 | -8/Materials | Upgraded with Weapon slot (x1) 2412 | -8/Materials | Build established: Hacker-Executioner 2414 | -8/Materials | Reached level 11 2615 | -8/Materials | Discovered new exit (range 16) 2670 | -8/Materials | Entered Factory 2672 | -7/Factory | Reached level 12 2743 | -7/Factory | Reached level 13 2746 | -7/Factory | Upgraded with Propulsion slot (x1) 2958 | -7/Factory | Repaired Gauss Rifle 3420 | -7/Factory | Reached level 14 3447 | -7/Factory | Upgraded with Utility slot (x1) 3463 | -7/Factory | Garrison activated, responded to threat 3685 | -7/Factory | Garrison activated, responded to threat 3726 | -7/Factory | Reached level 15 3807 | -7/Factory | Discovered new exit (range 17) 3830 | -7/Factory | Entered another Factory area 3832 | -6/Factory | Reached level 16 4436 | -6/Factory | Reached level 17 4706 | -6/Factory | Fabricated Imp. Cryofiber Web (x1) 4744 | -6/Factory | Garrison activated, responded to threat 4880 | -6/Factory | First assault squad dispatched 4933 | -6/Factory | Reached level 18 4969 | -6/Factory | Garrison activated, responded to threat 4994 | -6/Factory | Destroyed 8 combat bots 5079 | -6/Factory | Core integrity fell below 50% 5132 | -6/Factory | Destroyed 9 combat bots 5184 | -6/Factory | Reached level 19 5446 | -6/Factory | Spotted B-75 Beast 5472 | -6/Factory | Destroyed B-75 Beast 5592 | -6/Factory | Discovered new exit (range 4) 5597 | -6/Factory | Entered another Factory area 5599 | -5/Factory | Reached level 20 5789 | -5/Factory | Core integrity fell below 50% 5833 | -5/Factory | Garrison activated, responded to threat 5862 | -5/Factory | Reached level 21 5891 | -5/Factory | Destroyed 9 combat bots 5897 | -5/Factory | First assault squad dispatched 6090 | -5/Factory | Repaired Broken Force Rifle 6211 | -5/Factory | Repaired Broken Plasma Rifle? 6427 | -5/Factory | Reached level 22 6446 | -5/Factory | Repaired Broken Weapon Cycler? 6504 | -5/Factory | Discovered new exit (range 14) 6540 | -5/Factory | Build established: Scavenger-Executioner 6621 | -5/Factory | Entered Upper Caves 6733 | -5/Upper Caves | Identified exit to Upper Caves 6828 | -5/Upper Caves | Learned Factory garrison access intel 6939 | -5/Upper Caves | Spotted B-75 Beast 7397 | -5/Upper Caves | Entered another Upper Caves area 7785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8053 | -5/Upper Caves | Discovered new exit (range 9) 8082 | -5/Upper Caves | Entered Factory 8083 | -4/Factory | Identified exit to Upper Caves 8084 | -4/Factory | Loaded intel: 4 garrison access locations 8084 | -4/Factory | Reached level 23 8169 | -4/Factory | Reached level 24 8171 | -4/Factory | Upgraded with Utility slot (x1) 8224 | -4/Factory | Build established: Scavenger-Gunner 8262 | -4/Factory | Fabricated H-77 Assassin (x2) 8367 | -4/Factory | First assault squad dispatched 8465 | -4/Factory | Sucked down chute 8465 | -4/Factory | Entered Waste 8525 | -4/Waste | Spotted C-40 Crusher 8527 | -4/Waste | Spotted C-40 Crusher 8534 | -4/Waste | Allies destroyed C-40 Crusher 8540 | -4/Waste | Allies destroyed C-40 Crusher 8552 | -4/Waste | Spotted C-40 Crusher 8557 | -4/Waste | Destroyed C-40 Crusher 8590 | -4/Waste | 2 allies followed down the chute 8604 | -4/Waste | Spotted C-40 Crusher 8617 | -4/Waste | Destroyed C-40 Crusher 8620 | -4/Waste | 2 allies followed down the chute 8630 | -4/Waste | Build established: Scavenger-Executioner 8637 | -4/Waste | Spotted C-40 Crusher 8646 | -4/Waste | Allies destroyed C-40 Crusher 8662 | -4/Waste | Found Prototype Device 8683 | -4/Waste | Spotted C-40 Crusher 8691 | -4/Waste | Allies destroyed C-40 Crusher 8758 | -4/Waste | Discovered new exit (range 13) 8846 | -4/Waste | Warlord forces began an assault 9012 | -4/Waste | Entered Factory 9012 | -4/Factory | Accompanied by 23 allies 9033 | -4/Factory | Identified Exp. Actuator Array 9130 | -4/Factory | Garrison activated, responded to threat 9160 | -4/Factory | Reached level 25 9294 | -4/Factory | Garrison activated, responded to threat 9309 | -4/Factory | Reached level 26 9326 | -4/Factory | Spotted B-86 Titan 9363 | -4/Factory | Destroyed 8 combat bots 9409 | -4/Factory | Destroyed B-86 Titan 9618 | -4/Factory | Discovered exit to Upper Caves (range 14) 9707 | -4/Factory | Entered Upper Caves 10136 | -4/Upper Caves | Attracted the attention of an 0b10 base 10215 | -4/Upper Caves | Core integrity fell below 50% 10224 | -4/Upper Caves | Reached level 27 10259 | -4/Upper Caves | Destroyed 13 combat bots 10330 | -4/Upper Caves | Learned Armory trap positions 10330 | -4/Upper Caves | Learned Factory emergency access door positions 10330 | -4/Upper Caves | Learned Armory security intel 10374 | -4/Upper Caves | Discovered new exit (range 11) 10458 | -4/Upper Caves | Learned 8 Research zone layouts 10538 | -4/Upper Caves | Entered another Upper Caves area 10538 | -4/Upper Caves | Discovered new exit (range 10) 10854 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11111 | -4/Upper Caves | Discovered new exit (range 5) 11129 | -4/Upper Caves | Entered Zhirov 11129 | -4/Zhirov | Discovered new exit (range 3) 11174 | -4/Zhirov | Learned location of Quarantine (-3) 11174 | -4/Zhirov | Learned location of Command (-1) 11223 | -4/Zhirov | Found Alien Artifact 11242 | -4/Zhirov | Found Alien Artifact 11249 | -4/Zhirov | Identified Transdimensional Reconstructor 11249 | -4/Zhirov | Warped through subspace 11256 | -4/Zhirov | Identified Integrated Dissipator 11256 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11347 | -4/Zhirov | Build established: Hacker-Gunner 11430 | -4/Zhirov | Entered Proximity Caves 11894 | -3/Proximity Caves | Discovered new exit (range 16) 11986 | -3/Proximity Caves | Entered Research 11987 | -3/Research | Identified exit to Research 11988 | -3/Research | Reached level 28 12146 | -3/Research | Found Prototype Device 12146 | -3/Research | Identified Exp. Thermal Shield 12262 | -3/Research | Build established: Hacker-Executioner 12510 | -3/Research | Reached level 29 12816 | -3/Research | Garrison activated, responded to threat 12881 | -3/Research | Discovered new exit (range 13) 13025 | -3/Research | Entered Quarantine 13198 | -3/Quarantine | Found Alien Artifact 13300 | -3/Quarantine | Garrison activated, responded to threat 13493 | -3/Quarantine | Identified Subatomic Replicator 13493 | -3/Quarantine | Used Subatomic Replicator to replicate Adv. Signal Interpreter 13540 | -3/Quarantine | Core integrity fell below 50% 13564 | -3/Quarantine | Reached level 30 13572 | -3/Quarantine | Upgraded with Power slot (x1) 13574 | -3/Quarantine | First assault squad dispatched 13885 | -3/Quarantine | Core integrity fell below 20% 13969 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13890_ Penetrated by Slug. 13890_ Slug penetrates Scanalyzer. 13892_ Slug penetrates Potential Refractor. 13892_ Slug penetrates Wall. 13911_ Dropped Gamma Rifle. 13913_ Slug penetrates Quantum Separator. 13913_ Quantum Separator disabled. 13924_ >> DECODED: Matter Compressor location. 13931_ Slug penetrates Wall. 13931_ Penetrated by Slug. 13931_ Slug penetrates Wall. 13941_ Penetrated by Slug. 13941_ K-01 Serf destroyed. 13951_ Penetrated by Slug. 13953_ Acquired 22 matter. 13954_ K-01 Serf collects debris. 13959_ >> DECODED: Adv. Hardlight Generator location. [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????? #?????????? ??? | | ?????????????????!# #??????????#??? | | ??????????????????# """"" #?????????????? | | ??????????????????# "" " #?????????????? | | ??????????????????# """ #?????????????? | | ????????????????### " " #?????????????? | | ????????????????? + """ #?????????????? | | ??????????????????? #?????????????? | | ????????????????????? ???????????????? | | ??????????????#########+################?? | | ??????????????# #?? | | ??????????????# * ### | | ??????????????# = # | | ??????????????+ g ##### ##+####### # " | | ??????????????#l g#???# ## ????# # " | | ??????????????# #???# ## """??# # | | ??????????????# #???###### """ ## # " | | ??????????????# #????????# """ ## # " | | ??????????????# #????????#! ## / " | | ??????????????# #????????# ## # " | | ??????????????# #????????############# | | ??????????????# #????????????????????# | | ??????????????# #????????????????????# | | ??????????????# #????????????????????# = | | ?????????????!# #????????????????????### | | ??????????????# @#??????????????????????? | | ??????????????# ?????????????????????? | | ??????????????+ g#???????????????????? | | ??????????????# g#???????????????????? | | ??????????????# ####???????????????????? | | ??????????????# #??????????????????????? | | ??????????????# T??????????????????????? | | ??????????????#"""#??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 56 Energy Capacity 620 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Corruption Prevention 12 Heat Shielding 75 Armor Coverage 750 Resistance: KI 40 Resistance: TH 50 Resistance: EX 40 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 160 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 37 Defensive Hacking 5 Item Schematics ----------------- Mining Laser | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Flail | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Extracted Axe | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Carbon-fiber Leg | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Lrn. Terrain Scanner | -7/Factory | Extracted Cesium-ion Thruster | -7/Factory | Extracted Imp. Utility Shielding | -7/Factory | Extracted Force Lance | -6/Factory | Hacked Imp. Cryofiber Web | -6/Factory | Hacked Gravmag Array | -6/Factory | Extracted Force Field | -6/Factory | Extracted Plasma Cutter | -6/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -6/Factory H-77 Assassin | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator Achievements -------------- 30k Club Achiever Armchair Analyst Decoder Ring Dynamic Key Just Browsing Just What I Needed Oh No You Don't! Part-time Mechanic Prolific Hacker Subspace Traveler We Are Legion Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Upp Zhi Pro Res Qua Levels Raised 29 | . . 5 5 4 4 3 . . 2 . 2 1 . . . 2 1 XP Earned 47734 | 4000 870 7470 7284 5434 6263 4419 170 763 2470 121 3219 580 362 82 921 1982 1324 XP Spent 47230 | 3960 . 7535 7505 5810 5900 4540 . . 3140 . 2920 1625 . . . 3060 1235 Upgrades 102 | 13 . 18 17 14 8 13 . . 4 . 4 2 . . . 5 4 Power Slot 1 | . . . . . . . . . . . . . . . . . 1 Propulsion Slot 3 | 1 . . 1 1 . . . . . . . . . . . . . Utility Slot 4 | 1 . . 1 1 . . . . 1 . . . . . . . . Weapon Slot 5 | 2 . 2 1 . . . . . . . . . . . . . . Core Integrity 24 | 2 . 3 5 2 . 6 . . . . 2 1 . . . . 3 Heat Dissipation 9 | 1 . 3 1 . . 2 . . 1 . . . . . . 1 . Energy Generation 3 | . . 1 . . . . . . 1 . . . . . . 1 . Energy Storage 4 | . . 1 1 . . 1 . . . . . . . . . 1 . Matter Storage 4 | . . 1 1 . . 1 . . . . . . . . . 1 . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . Inventory Capacity 2 | 1 . . . . 1 . . . . . . . . . . . . Sight Range 2 | 1 . 1 . . . . . . . . . . . . . . . Ranged Accuracy 12 | 2 . 4 2 . 1 1 . . . . . 1 . . . 1 . Hack Attack % 3 | 1 . 1 1 . . . . . . . . . . . . . . Hack Defense % 1 | . . 1 . . . . . . . . . . . . . . . KI Resistance % 4 | . . . 1 2 1 . . . . . . . . . . . . TH Resistance % 4 | . . . 1 2 1 . . . . . . . . . . . . EX Resistance % 4 | . . . 1 2 1 . . . . . . . . . . . . KI Damage % 4 | . . . . 2 2 . . . . . . . . . . . . TH Damage % 4 | . . . . 1 1 1 . . . . 1 . . . . . . EX Damage % 4 | . . . . 1 . 1 . . 1 . 1 . . . . . . Protomatter Created 5487 | . 121 339 493 638 856 740 . 244 68 91 385 375 212 . 210 296 419 Integrity Restored 10634 | . 35 725 967 747 1490 1341 . 585 48 315 925 801 426 . 474 675 1080 Core 9393 | . 35 475 879 747 1156 1341 . 585 48 61 692 801 426 . 474 593 1080 Parts 1241 | . . 250 88 . 334 . . . . 254 233 . . . . 82 . Protomatter Decayed 2698 | . 109 70 174 264 454 285 . 49 87 159 778 127 16 . . 67 59 Game ------ Seed IntegrityShieldExtractor Manual? 0 Play Time 03:02:34 Cumulative 15.4 hours Start 2020.02.16 @ 20:00:35 End 2020.02.25 @ 20:24:12 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 17 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d8ad73b-a0d3-4945-be30-9fce749c6612