Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.07 @ 00:45:24 Player: Jimmy Gangster Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (355) 355 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2600 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 383/450 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (3) ------ Compact Matter Pod Advanced Visual Processing Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- VTOL Module Heat Sink Gauss Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Compact Matter Pod Advanced Visual Processing Unit Improved Propulsion Shielding > --- WEAPON ----------- Pulse Rifle Gauss Cannon > --- INVENTORY -------- Heat Sink Chainsword [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Propulsion Shielding Device Terrain Scanner Storage Compact Matter Pod Processor Improved Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 4 4 15 5 . 6 Power 5 | 1 . 2 1 . 1 Engine 5 | 1 . 2 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 12 | . 2 6 2 . 2 Device 1 | . 1 . . . . Storage 2 | . . 1 1 . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 6 | . 1 4 . . 1 Artifact . | . . . . . . Weapon 13 | 1 2 5 2 . 3 Energy Gun 6 | . 1 3 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 3 . . 5 Power 3 | . . 1 . . 2 Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 3 | . . 2 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 92 85 73 77 72 Engine 10 | . 14 10 11 11 6 Wheel 9 | . 28 20 . . . Flight 13 | . . . 22 22 21 Device 3 | . 12 5 . . . Storage 7 | . . 7 4 11 11 Processor 6 | . . . 7 11 11 Protection 12 | . 9 18 17 11 11 Energy Gun 7 | . . 11 9 11 5 Ballistic Gun 7 | . 26 9 . . . Naked Turns . | . . . . . . Heaviest Build 18 | 5 9 18 10 9 13 Greatest Support 20 | 20 20 20 10 10 10 Greatest Overweight (x) 1 | . . 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 5 8 5 5 5 Average Capacity 5 | 5 5 7 5 5 5 Most Carried 8 | 4 5 8 5 5 5 Average Carried 4 | 1 4 5 4 5 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 3 Class Distribution -------------------- 55% | Sprinter 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Mat Min Zio Pro Matter Collected 701 | 209 145 102 169 . 76 Remotely . | . . . . . . Salvage Created 340 | . 145 130 5 . 60 Parts 41 | . 18 11 5 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 9 2 3 . 5 Melee 1 | . . . . . 1 Guns 12 | . 9 2 . . 1 Cannons 3 | . . . . . 3 AOE 3 | . . . 3 . . Classes Destroyed 6 | . 2 3 . . 1 Tunneler 1 | . . 1 . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 15 | . 8 . 3 . 4 Grunt 2 | . 1 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 7 | . 7 2 3 . 2 Combat Bots Only 7 | . 7 1 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Damage Taken 1371 | . 261 261 23 . 826 Core 472 | . 70 52 . . 350 Absorbed by Shields . | . . . . . . Redirected to Shielding 156 | . 19 53 13 . 71 Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 57 | . 14 20 2 . 21 Largest 2 | . 2 2 1 . 2 Hottest 126 | . 40 126 33 . 111 Shots Fired 96 | . 28 40 2 . 26 Gun 76 | . 28 40 . . 8 Cannon 18 | . . . . . 18 Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 64 | . 28 18 . . 18 Thermal 12 | . . 4 . . 8 Explosive 2 | . . . 2 . . Electromagnetic 18 | . . 18 . . . Robot Hit Streak 7 | . 7 5 1 . 2 Robot Miss Streak 8 | . 2 8 1 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 52 | . 17 22 1 . 12 Core Hits 27 | . 11 7 2 . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1132 | . 254 362 191 . 325 Guns 642 | . 254 338 . . 50 Cannons 169 | . . . . . 169 Explosions 215 | . . 24 191 . . Melee 106 | . . . . . 106 Ramming . | . . . . . . Kinetic 559 | . 254 136 . . 169 Thermal 124 | . . 74 . . 50 Explosive 191 | . . . 191 . . Electromagnetic 152 | . . 152 . . . Impact . | . . . . . . Slashing 106 | . . . . . 106 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles . | . . . . . . Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 279 | . . 132 . . 279 Average Temperature 91 | . . 30 . . 120 Received Heat Transfer 129 | . 24 105 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 272 | . . 161 . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Peak Influence 229 | . 229 174 158 . . Initial 96 | . . 96 63 . . Average 111 | . 98 128 155 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 76 100 100 . . Level 1 8 | . 23 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 12 4 6 . 11 Peak Tracking Total 5 | . 5 3 4 . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Machines Accessed 4 | . 3 . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 7 . 1 . . Successful 5 | . 4 . 1 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 1 | . 1 . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . 1 . . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Jun Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 154 | . . . . 154 . Highest-Rated Ally 40 | . . . . 40 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Jun Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Mat Min Zio Pro Turns Passed 1224 | 47 217 259 89 370 242 Spaces Moved 2065 | 47 189 206 229 1038 356 Core 10 | 10 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 400 | 37 189 174 . . . Hover . | . . . . . . Flight 1655 | . . 32 229 1038 356 Fastest Speed 32 | 50 80 32 32 32 32 Average Speed 41 | 73 80 72 32 32 32 Slowest Speed 115 | 80 80 95 32 32 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 44 24 41 87 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . 6 26 . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 32 | . . 6 26 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Jun Mat Mat Min Zio Pro Total 2328 | 59 227 279 241 1075 447 Wait 114 | 1 13 9 . 38 53 Move 2058 | 46 188 203 228 1037 356 Hop 1 | . . 1 . . . Pick Up 32 | 8 6 14 2 . 2 Fast Attach 6 | . . 2 3 . 1 Attach 20 | 4 4 10 . . 2 Detach 4 | . . 4 . . . Swap 8 | . . 3 2 . 3 Drop 21 | . 2 13 4 . 2 Fire 57 | . 14 20 2 . 21 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 25 | -11/Junkyard | Discovered new exit (range 16) 48 | -11/Junkyard | Entered Materials 197 | -10/Materials | Destroyed 7 combat bots 240 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Central database locked down 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 317 | -9/Materials | Build established: Mutant 522 | -9/Materials | Discovered new exit (range 8) 524 | -9/Materials | Entered Mines 548 | -9/Mines | Met a Derelict shopkeep closing up shop 575 | -9/Mines | Learned Materials stockpile data 611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 613 | -9/Mines | Entered Zion 643 | -7/Zion | Learned Factory emergency access door positions 681 | -7/Zion | Learned Factory trap positions 684 | -7/Zion | Given the Hacking Drone Bay 710 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 715 | -7/Zion | Learned Factory emergency access door positions 768 | -7/Zion | Imprinted 770 | -7/Zion | Declared Zion's savior 806 | -7/Zion | Build established: Sprinter 844 | -7/Zion | Discovered new exit (range 16) 883 | -7/Zion | Given A8's code to call for help 983 | -7/Zion | Entered Proximity Caves 996 | -6/Proximity Caves | Identified exit to Factory 1039 | -6/Proximity Caves | Learned Factory stockpile data 1047 | -6/Proximity Caves | Spotter reported a threat 1048 | -6/Proximity Caves | Spotter reported a threat 1118 | -6/Proximity Caves | Core integrity fell below 50% 1161 | -6/Proximity Caves | Lost 3 parts (2p1w) 1223 | -6/Proximity Caves | Core integrity fell below 20% 1225 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- VTOL Module fries itself beyond repair. Acquired 6 matter. S-27 Virus destroyed. Acquired 15 matter. Acquired 13 matter. Acquired VTOL Module. Autogun fries itself beyond repair. Acquired 18 matter. Acquired 23 matter. VTOL Module fries itself beyond repair. Acquired 1 matter. Slug penetrates Abandoned Machinery. Slug penetrates Wall. Penetrated by Slug. Cesium-ion Thruster destroyed. Penetrated by Slug. Slug penetrates Abandoned Machinery. Penetrated by Slug. Imp. Propulsion Shielding destroyed. Penetrated by Slug. 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