Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 02:32:48 Player: Verosikka Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2163 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 490/550 Matter 55/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Sensor Array Terrain Scan Processor Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Disposable Heat Sink Medium Storage Unit Weight Redist. System Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating EM Pulse Gun Small Laser High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Terrain Scan Processor Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Disposable Heat Sink Medium Storage Unit Weight Redist. System Terrain Scanner Improved Terrain Scanner Hardened Light Armor Plating EM Pulse Gun Small Laser High-powered Shotgun High-powered Shotgun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Sensor Array Device Sensor Array Storage Small Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon High-powered Shotgun Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 22 | 5 1 10 6 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 . 7 4 Device 3 | . . 2 1 Storage 4 | 1 . 3 . Processor 2 | . . 1 1 Hackware 2 | . . . 2 Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 1 1 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 1 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 82 98 98 Engine 10 | . 14 11 8 Wheel 21 | . 28 22 17 Device 10 | . . 10 14 Storage 17 | . 14 20 9 Processor 10 | . . 11 14 Hackware 1 | . . . 6 Protection 2 | . . . 9 Ballistic Gun 21 | . 25 22 18 Peak Build Rating 22 | 5 6 18 22 Average Rating 13 | 3 5 13 20 On Entrance 7 | . 5 6 18 Naked Turns . | . . . . Heaviest Build 62 | 12 14 61 62 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 13 | 7 8 14 20 Most Carried 17 | 5 7 17 17 Average Carried 10 | 1 6 10 14 Final Capacity 20 | 8 8 20 20 Final Carried 16 | 5 7 15 16 Class Distribution -------------------- 81% | Mutant 13% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 463 | 250 . 213 . Remotely . | . . . . Salvage Created 341 | . . 311 30 Parts 39 | . . 37 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . . 8 . Guns 8 | . . 8 . Classes Destroyed 5 | . . 5 . Builder 2 | . . 1 1 Watcher 4 | . . 4 . Swarmer 4 | . . 4 . Grunt 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 4 | . . 4 1 Combat Bots Only 4 | . . 4 . Max Kills in Single Turn 2 | . . 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 84 | . . 45 39 Missed 25 | . . 13 12 Damage Taken 732 | . . 363 369 Core 95 | . . 35 60 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 43 | . 2 27 14 Largest 2 | . 2 2 2 Hottest 50 | . 40 50 50 Shots Fired 86 | . 4 54 28 Gun 86 | . 4 54 28 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . 4 54 28 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 9 8 Robot Miss Streak 9 | . 1 9 6 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 50 | . 3 31 16 Core Hits 26 | . 1 21 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 825 | . 36 571 218 Guns 825 | . 36 571 218 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 825 | . 36 571 218 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 36 | . . 36 20 Average Temperature 10 | . . 13 7 Received Heat Transfer 348 | . . 132 216 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 225 | . 15 225 114 Initial 94 | . . 5 94 Average 71 | . . 86 101 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 90 100 Level 1 5 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 1 18 8 Peak Tracking Total 7 | . 2 5 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . . 1 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 1 5 Successful 6 | . . 1 5 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 1 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 1 4 Record 3 | . . . 3 Alert Level 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1221 | 93 151 745 232 Spaces Moved 1040 | 101 154 636 149 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 1039 | 100 154 636 149 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 110 Average Speed 94 | 79 80 94 119 Slowest Speed 125 | 80 80 125 125 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 26 42 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1184 | 110 177 724 173 Wait 54 | . 19 35 . Move 1037 | 100 153 635 149 Hop . | . . . . Pick Up 23 | 5 2 12 4 Fast Attach 7 | 5 1 1 . Attach 6 | . . 4 2 Detach . | . . . . Swap 9 | . . 5 4 Drop 5 | . . 5 . Fire 43 | . 2 27 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 971 | -9/Materials | Discovered new exit (range 15) 988 | -9/Materials | Identified exit to Materials 990 | -9/Materials | Entered another Materials area 990 | -8/Materials | Evolved 2 slots: Utility x2 1222 | -8/Materials | Self-destructed Last Messages --------------- 01195_ U-05 Engineer destroyed. 01196_ K-01 Serf collects debris. 01197_ K-01 Serf cleans the Fusion Modulator. 01200_ K-01 Serf collects debris. 01203_ R-06 Scavenger collects Wheel. 01205_ K-01 Serf collects debris. 01206_ Deuterium Engine destroyed. 01206_ K-01 Serf collects debris. 01207_ Slug penetrates Wall. 01207_ Wheel destroyed. 01207_ R-06 Scavenger collects Wheel. 01209_ M-28 Smith repairs G-47 Trooper. 01210_ K-01 Serf collects debris. 01211_ Slug penetrates Wall. 01212_ M-28 Smith repairs G-47 Trooper. 01213_ K-01 Serf collects debris. 01215_ K-01 Serf cleans the Fusion Modulator. 01218_ K-01 Serf collects debris. 01219_ K-01 Serf cleans the Fusion Modulator. 01221_ K-01 Serf collects debris. 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"" #?????????????? | | ?####+####??#????????????????? #?????????????? | | +? ?????????????????? w? #?????????????? | | ##????????????????????# ????????????????? | | #?????????????????????? ???????????????? | | #??????????????????????? ??????????????? | | ##########???????????????????????? #?????????????? | | ##?##??#???#?????????????????????????????????????? | | #?#???#?#??#?????????????????????????????????????? | | #?##??#??????????????????????????????????????????? | | #?##?? ? ? ??????????????????????????????????????? | | #?#????? ????????????????????????????????????????? | | #?#??#?"?????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ###?#????????????????????????????????????????????? | | ?#?#??#?#?#??????????????????????????????????????? | | ?##???#??????????????????????????????????????????? | | ##??#?#?#????????????????????????????????????????? | | #??##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 44 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodSalvageThermoblaster Manual? 0 Play Time 00:29:24 Cumulative 4.1 hours Start 2025.03.03 @ 20:59:38 End 2025.03.11 @ 02:32:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 4 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c5e44c1-234d-45fb-a491-a8740e16c989