Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.16 @ 20:31:36 Player: Bean Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (2054) 2054 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 4388 Bonus ------- High Alert Combat Kills 74 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Core Shielding Improved Weapon Shielding > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Heat Sink Beam Rifle Beam Rifle Particle Gun Heavy Assault Rifle [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 52 | 7 5 12 6 22 Power 8 | 1 1 1 1 4 Engine 7 | 1 1 . 1 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 25 | 2 1 7 2 13 Treads . | . . . . . Leg 25 | 2 1 7 2 13 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 1 2 3 Device 5 | 1 2 . . 2 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . 1 2 1 Artifact . | . . . . . Weapon 9 | 2 1 3 1 2 Energy Gun 5 | . 1 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . . 2 . 25 Power 4 | . . . . 4 Propulsion 14 | . . 1 . 13 Utility 5 | . . 1 . 4 Weapon 4 | . . . . 4 Highest Loss Streak 13 | . . 2 . 13 To Critical Strikes . | . . . . . Average Backups 5 | 1 4 6 5 5 Power . | . 1 1 1 . Propulsion . | . . . . 1 Utility 1 | . 1 1 1 2 Weapon 1 | . . 2 3 1 Tool/Special . | . . . . . Unused Backups 6 | . 2 1 1 2 Power 1 | . . 1 . . Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 2 | . 1 . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 99 92 Engine 8 | . 14 7 1 8 Core 1 | . . 3 7 . Leg 39 | . 28 43 45 40 Device 6 | . 14 7 . 4 Storage 9 | . 14 11 9 6 Protection 8 | . . 3 17 13 Energy Gun 10 | . 6 11 9 11 Ballistic Gun 10 | . 21 11 9 5 Peak Build Rating 25 | 9 11 16 25 25 Average Rating 15 | 4 8 13 19 19 On Entrance 12 | . 9 11 15 25 Naked Turns . | . . . . . Heaviest Build 22 | 15 16 19 22 22 Greatest Support 61 | 20 20 43 58 61 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 3 8 8 8 8 Average Carried 5 | 1 4 6 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 6 7 8 3 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1235 | 300 179 196 45 515 Remotely . | . . . . . Salvage Created 2087 | 127 306 599 217 838 Parts 115 | 7 17 29 12 50 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 40 | . 7 11 3 19 Guns 40 | . 7 11 3 19 Classes Destroyed 8 | 2 2 3 . 1 Worker 1 | . . 1 . . Tunneler 2 | 2 . . . . Recycler 3 | 1 . 1 1 . Watcher 2 | . 2 . . . Swarmer 4 | . . . . 4 Grunt 25 | . 7 6 1 11 Duelist 3 | . . 1 . 2 Sentry 8 | . . 4 2 2 Best Kill Streak 6 | 3 2 5 2 6 Combat Bots Only 6 | . 2 3 1 6 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 322 | . 32 46 17 227 Missed 82 | . 5 17 4 56 Hits 240 | . 27 29 13 171 Melee 22 | . . 2 . 20 Projectile 218 | . 27 27 13 151 AOE 2 | . . . . 2 Critical Strikes 10 | . . 2 . 8 Actively Blocked 2 | . . . . 2 Damage Taken 3729 | . 328 426 196 2779 Core 684 | . 68 62 40 514 Absorbed by Shields . | . . . . . Redirected to Shielding 183 | . . . 8 175 Core Remaining (%) 85 | 100 72 84 . . Volleys Fired 153 | 5 26 32 12 78 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 85 85 84 130 Shots Fired 288 | 10 52 64 24 138 Gun 288 | 10 52 64 24 138 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 138 | 10 43 32 12 41 Thermal 150 | . 9 32 12 97 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 2 8 16 16 14 Robot Miss Streak 5 | 1 3 3 1 5 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 189 | 6 34 45 21 83 Core Hits 88 | 4 17 21 8 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 1 2 Burn 5 | . . 2 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2929 | 81 448 660 330 1410 Guns 2929 | 81 448 660 330 1410 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1260 | 81 341 321 138 379 Thermal 1669 | . 107 339 192 1031 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 582 | . 17 126 78 582 Average Temperature 92 | . 8 40 35 123 Received Heat Transfer 1668 | . 180 183 72 1233 Effects 16 | . . . . 16 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . . 3 Damage (major) 3 | . . . . 3 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 4 . 1 Heat Transferred 4033 | . 259 999 481 2294 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 64 | 100 100 100 100 17 Level 1 16 | . . . . 37 Level 2 19 | . . . . 45 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 504 | 10 102 148 101 504 Initial 59 | . . 28 59 59 Average 180 | . 48 59 61 356 Influence Increases 1314 | 15 209 328 132 630 Destroy 0b10 Robot/C 800 | . 140 220 60 380 Destroy 0b10 Robot/NC 40 | 15 10 10 5 . Destroy Leader 144 | . 44 70 30 . Successful Hack 16 | . . 10 6 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 14 | . . 3 1 10 Lose Combat Pursuer 150 | . 15 15 30 90 Influence Decreases 875 | 15 140 257 181 282 Entered New Map 154 | . . 41 81 32 Time Decay 451 | 15 140 196 100 . Lost Part 270 | . . 20 . 250 Squads Dispatched 3 | . 2 1 . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 13 17 5 30 Peak Tracking Total 8 | . 5 6 3 8 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 4 | . 1 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 6 | . 1 2 2 1 Terminals 4 | . . 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 2 4 4 2 Successful 6 | . . 3 3 . Failed 6 | . 2 1 1 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 5 | . 2 2 1 . Terminals 9 | . . 4 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 3 2 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 50 | 8 42 . . . Terrain 50 | 8 42 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1878 | 76 383 407 217 795 Spaces Moved 920 | 43 153 196 106 422 Core 46 | 8 . . . 38 Treads . | . . . . . Legs 874 | 35 153 196 106 384 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 116 | 106 120 120 120 113 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 33 20 15 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1443 | 63 302 306 172 600 Wait 205 | . 103 43 35 24 Move 916 | 42 152 195 105 422 Hop . | . . . . . Pick Up 67 | 9 10 14 8 26 Fast Attach . | . . . . . Attach 34 | 7 . 4 2 21 Detach . | . . . . . Swap 31 | . 5 8 5 13 Drop 34 | . 6 9 5 14 Fire 153 | 5 26 32 12 78 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Build established: Scavenger-Mutant 856 | -9/Materials | Discovered new exit (range 10) 867 | -9/Materials | Entered another Materials area 867 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1083 | -8/Materials | Identified exit to Garrison 1084 | -8/Materials | Entered Garrison 1108 | -8/Garrison | Triggered checkpoint 1239 | -8/Garrison | Garrison Relay disabled 1318 | -8/Garrison | Triggered checkpoint 1352 | -8/Garrison | Garrison Relay disabled 1404 | -8/Garrison | Triggered checkpoint 1548 | -8/Garrison | Core integrity fell below 50% 1589 | -8/Garrison | Lost 13 parts (2p7n2u2w) 1819 | -8/Garrison | Discovered new exit (range 11) 1845 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Core integrity fell below 20% 1879 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Dropped Aluminum Leg. Acquired 20 matter. EXIT=FOUND Particle Gun destroyed. Knocked back. Beams of light sweep through the air. An alarm sounds. Knocked back. Aluminum Leg severed. Aluminum Leg destroyed. Imp. Ion Engine destroyed. Aluminum Leg destroyed. C-17 Slicer destroyed. Imp. Aluminum Leg destroyed. Sml. Storage Unit destroyed. Aluminum Leg destroyed. Dropped Aluminum Leg. Particle Gun destroyed. Dropped Imp. Ion Engine. Core Shielding destroyed. 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