Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.18 @ 22:15:52 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (100) 500 Value Destroyed (4273) 4273 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (6031) 6031 TOTAL SCORE: 18344 Bonus ------- High Alert Combat Kills 372 Follower Combat Kills 4412 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -153 Cogmind --------- Core Integrity 751/1150 Matter 550/550 Energy 420/420 System Corruption 0% Temperature Cool (0) Movement Rolling (138) Ox3 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Matter Compressor Makeshift System Shield Relay Coupler [NC] (26) > --- WEAPON (7) ------- Wave Gun Advanced Plasma Cannon > --- INVENTORY (25) --- Neutrino Core Neutrino Core Reinforced Fission Core Light Antimatter Reactor Compact Battery (200) Energy Well (350) Matter Compressor (250) Matter Compressor (250) Layered Heavy Armor Plating Improved Point Defense System Advanced Hacking Suite Authchip [R/NC] Relay Coupler [NC] (26) Relay Coupler [NC] (25) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (12) Tesla Rifle Heavy Laser Plasma Rifle Phase Gun Phase Gun Improved Remote Datajack Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Matter Compressor Layered Heavy Armor Plating Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Phase Gun Railgun 1B-0RG's Assimilator > --- INVENTORY -------- Improved Deuterium Engine Reinforced Fission Core Reinforced Fission Core Compact Wheel Advanced Heat Sink Compact Battery Energy Well Matter Compressor Matter Compressor Improved Phase Shifter Improved Medium Armor Plating Improved Point Defense System Authchip [R/NC] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Heavy] Relay Coupler [Behemoth] Heavy Laser Dispersion Rifle Dispersion Rifle Improved Remote Datajack Plasma Cutter Power Maul [Rating: 133] Favorites ----------- Power Particle Reactor Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Hover Unit Backup Propulsion I Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Improved Remote Datajack Impact Weapon Power Maul Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 4 2 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . 1 . . . . Utility 4 | . . . . . 2 . . . 1 . . . . 1 . . . . Weapon 5 | . . . 4 1 . . . . . . . . . . . . . . Parts Attached 124 | 7 7 12 8 9 . 12 7 8 11 4 3 . 9 11 7 4 1 4 Power 24 | 1 1 2 1 . . 3 1 2 3 1 . . 2 2 1 1 . 3 Engine 10 | 1 . 2 1 . . 1 1 1 2 . . . . . . 1 . . Core 6 | . 1 . . . . 2 . . 1 1 . . . 1 . . . . Reactor 8 | . . . . . . . . 1 . . . . 2 1 1 . . 3 Propulsion 24 | 2 1 . 4 3 . 1 1 . 3 . 2 . 1 5 1 . . . Treads 1 | . . . 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 1 . 3 3 . 1 1 . 3 . 2 . 1 5 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 34 | 2 1 1 1 2 . 3 4 2 3 3 . . 3 1 4 2 1 1 Device 9 | 1 . . . . . 2 2 . 1 . . . . . 1 1 . 1 Storage 8 | 1 1 . . 1 . . 1 1 . 2 . . . . 1 . . . Processor . | . . . . . . . . . . . . . . . . . . . Hackware 8 | . . . . . . . . . 2 1 . . 3 . 1 1 . . Protection 9 | . . 1 1 1 . 1 1 1 . . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 9 2 4 . 5 1 4 2 . 1 . 3 3 1 1 . . Energy Gun 23 | 2 2 2 1 . . 3 1 4 1 . 1 . 2 2 1 1 . . Energy Cannon 2 | . . . . 1 . . . . . . . . . 1 . . . . Ballistic Gun 11 | . 2 5 . 3 . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . 1 . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . . . . . . 1 . 2 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . Parts Lost 44 | . 1 4 2 . . 6 . 5 4 1 1 . 8 5 3 1 . 3 Power 7 | . . 1 . . . 1 . 1 1 . . . 1 1 . 1 . . Propulsion 19 | . 1 . 2 . . 3 . 2 1 . 1 . 5 2 1 . . 1 Utility 8 | . . . . . . 2 . 1 1 . . . . 1 2 . . 1 Weapon 10 | . . 3 . . . . . 1 1 1 . . 2 1 . . . 1 Highest Loss Streak 5 | . 1 2 2 . . 5 . 3 4 1 1 . 2 2 1 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 7 13 14 16 22 22 23 24 23 24 24 25 22 23 23 23 24 24 Power 2 | . 1 1 . . . . 1 1 1 2 2 2 2 3 4 4 4 4 Propulsion 1 | . . . 1 2 3 1 1 1 . 3 2 3 1 . . . . . Utility 11 | . 2 4 4 6 8 10 13 16 16 15 15 16 14 14 12 11 12 12 Weapon 5 | . 3 6 7 8 10 9 6 5 3 3 3 3 2 3 3 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 6 4 1 . . 3 9 . 1 1 . . 1 2 1 1 10 Power 10 | . . 3 1 . . . 2 . . 1 1 . . . . . . 2 Propulsion 2 | . 1 1 . . . . . . . . . . . . . . . . Utility 19 | . . 2 2 . . . 1 5 . . . . . . 1 . 1 7 Weapon 10 | . . . 1 1 . . . 4 . . . . . 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 95 97 60 66 60 66 67 64 68 76 70 70 63 56 75 76 77 68 Engine 4 | . 8 8 6 7 6 4 6 2 4 5 5 5 . . . 3 5 . Core 1 | . 5 3 . . . . . . 3 5 5 5 2 . . . . . Reactor 3 | . . . . . . . . 3 1 . . . 4 8 10 6 5 9 Wheel 16 | . 25 28 12 21 20 17 14 11 14 17 16 17 11 7 19 21 21 15 Device 4 | . 8 6 . . . 9 9 3 8 2 . . . . 9 5 5 9 Storage 11 | . 17 14 9 7 6 6 9 15 12 11 11 11 11 10 10 10 10 10 Hackware 5 | . . . . . . . . . . 14 11 11 13 8 4 8 10 10 Protection 4 | . . 6 9 7 6 5 6 5 1 . . . . 3 4 5 4 . Energy Gun 6 | . 28 6 4 . . 6 13 10 10 5 5 5 5 5 5 5 5 5 Energy Cannon 1 | . . . . . 6 3 . . . . . . . . 5 4 2 5 Ballistic Gun 4 | . . 21 4 13 6 2 . . . . . . 1 3 . . . . Special Weapon 1 | . . . . . . . . 1 . 5 5 5 3 . . . . . Special Melee Weapon 4 | . . . 8 7 6 6 6 6 5 5 5 5 5 5 5 5 5 . Peak Build Rating 133 | 7 13 19 82 89 90 100 110 114 124 115 113 110 118 133 132 131 129 124 Average Rating 93 | 5 9 14 78 84 89 95 106 111 115 114 109 110 110 123 130 125 122 69 On Entrance 88 | . 7 13 19 78 89 90 100 110 114 115 113 110 110 112 129 127 124 122 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 205 | 15 36 36 90 156 156 162 169 178 190 176 174 174 180 204 205 202 188 188 Greatest Support 52 | 20 26 26 30 38 38 38 38 38 38 30 30 30 30 46 52 52 52 52 Greatest Overweight (x) 63 | . 1 1 8 4 4 10 5 6 18 5 8 5 17 63 5 3 3 4 Average Overweight (x) 4 | . . 1 3 3 4 5 4 4 4 5 5 5 7 13 4 3 3 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 9 15 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 13 15 15 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 7 14 14 17 23 23 24 24 23 24 24 25 22 23 24 24 24 25 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 13 15 15 23 24 22 25 25 25 25 25 25 20 25 24 25 25 25 Class Distribution -------------------- 51% | Bothacker-Mutant 43% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Zhirov Bothacker-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Matter Collected 8969 | 270 45 455 990 279 32 667 467 1094 421 370 255 172 992 538 794 846 242 40 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4651 | 122 183 496 458 72 88 261 132 336 520 114 15 . 452 540 49 360 380 73 Parts 194 | 8 7 32 23 2 7 9 6 13 17 3 1 . 8 47 4 4 1 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . 9 . . . . . . . 10 1 . 32 . 22 11 . 16 Prevented 5 | . . . . . . . . . . . . . . . . 4 1 . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 77 | . 4 12 11 3 3 6 3 8 6 3 . . 6 6 2 2 . 2 Melee 2 | . . . 1 . . . . 1 . . . . . . . . . . Guns 57 | . 3 12 10 2 1 2 3 6 5 3 . . 4 4 2 . . . Cannons 11 | . . . . 1 2 4 . . . . . . . 1 . 2 . 1 AOE 1 | . . . . . . . . . . . . . . 1 . . . . Classes Destroyed 14 | 2 2 2 4 . . . . 1 2 . . . 1 . . . . . Worker 6 | . . . 1 . . . . . 2 . . . . 3 . . . . Builder 8 | . . . 2 . . . . . 1 . . . . 5 . . . . Tunneler 3 | 2 . . . . . . . . . . . . . 1 . . . . Recycler 4 | 1 . . 1 . . . . . 1 . . . . 1 . . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . . . Swarmer 27 | . . 1 5 3 3 2 1 3 . 2 . . . 3 2 . . 2 Saboteur 1 | . . . . . . . . 1 . . . . . . . . . . Grunt 24 | . 4 . 3 . . 4 1 3 4 1 . . 3 . . 1 . . Brawler 3 | . . . . . . . . . 1 . . . 2 . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 4 | . . . 2 . . . 1 . . . . . . . . 1 . . Hunter 3 | . . . 1 . . . . 1 . . . . . 1 . . . . Programmer 3 | . . . . . . . . . 1 . . . . 2 . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 2 2 2 3 2 3 3 3 5 4 2 . . 3 3 1 1 . 2 Combat Bots Only 5 | . 2 2 2 2 3 3 3 5 3 2 . . 3 2 1 1 . 2 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 2 2 1 1 . 1 2 1 1 . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . 1 . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 883 | . 25 50 96 62 26 85 31 191 33 22 4 . 58 104 34 42 . 20 Missed 303 | . 9 17 34 21 8 35 11 72 13 8 3 . 11 29 9 18 . 5 Hits 580 | . 16 33 62 41 18 50 20 119 20 14 1 . 47 75 25 24 . 15 Melee 7 | . . . . . . . . 2 . 1 . . 4 . . . . . Projectile 573 | . 16 33 62 41 18 50 20 117 20 13 1 . 43 75 25 24 . 15 AOE 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 6 1 . . 1 5 . 3 . . 4 3 . . . . Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . . Damage Taken 10933 | . 207 874 913 524 273 957 347 1790 480 363 27 151 1048 1693 500 378 . 408 Core 1859 | . 42 163 191 69 18 218 22 294 85 61 . 45 252 194 79 45 . 81 Absorbed by Shields 107 | . . . . . . . . 107 . . . . . . . . . . Regen/Repaired (Parts) 2312 | . . . 188 27 168 284 126 486 107 136 25 53 179 417 60 16 40 . Core Remaining (%) 60 | 100 . 18 65 90 . . . 35 . . . . 55 . . . . . Volleys Fired 391 | 7 25 77 56 21 8 15 8 25 27 16 8 . 32 34 12 16 . 4 Largest 2 | 2 2 2 1 2 2 2 2 2 2 1 1 . 2 2 2 2 . 2 Hottest 294 | 100 112 112 65 105 105 105 138 149 294 80 85 . 138 173 173 179 . 179 Shots Fired 667 | 14 48 154 56 40 16 30 16 51 54 16 10 1 37 64 24 28 . 8 Gun 587 | 14 48 154 56 35 8 15 16 51 54 9 7 1 28 63 12 12 . 4 Cannon 60 | . . . . 5 8 15 . . . . . . . 1 12 15 . 4 Launcher . | . . . . . . . . . . . . . . . . . . . Special 20 | . . . . . . . . . . 7 3 . 9 . . 1 . . Kinetic 231 | . . 107 30 35 8 15 . . . . . . 3 33 . . . . Thermal 416 | 14 48 47 26 5 8 15 16 51 54 9 7 1 25 31 24 27 . 8 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 8 9 13 10 5 2 13 12 7 7 11 6 . 15 6 8 8 . 1 Robot Miss Streak 5 | 1 2 1 5 5 5 2 2 4 4 2 3 . 1 5 3 5 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . 1 1 3 . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . 1 1 . . . . Shots Hit Robots 390 | 10 28 65 34 23 5 23 13 30 36 14 5 . 30 36 13 17 6 2 Core Hits 176 | 4 11 21 20 7 4 13 4 18 23 7 2 . 9 22 3 4 2 2 Critical Kills 3 | . . . 1 . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . 1 1 . . . . . . . . . . . 2 2 . Critical Strikes 20 | . 2 1 2 1 . . 1 . . . 1 . 4 2 . 2 3 1 Burn 11 | . 2 1 . . . . 1 . . . 1 . 4 2 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . . . . 1 . . . . . . . . . . . . . . Smash 7 | . . . 2 . . . . . . . . . . . . 2 3 . Melee Attacks 25 | . . 5 6 . . 2 1 2 . . . . . . . 3 6 . Impact 25 | . . 5 6 . . 2 1 2 . . . . . . . 3 6 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8919 | 126 395 1056 704 377 145 504 245 723 944 174 57 . 425 1217 371 653 647 156 Guns 6574 | 126 395 1056 479 299 68 168 245 723 944 174 57 . 425 1035 184 137 . 59 Cannons 1077 | . . . . 78 77 336 . . . . . . . 35 187 267 . 97 Explosions 147 | . . . . . . . . . . . . . . 147 . . . . Melee 1121 | . . . 225 . . . . . . . . . . . . 249 647 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2349 | . . 879 315 299 68 168 . . . . . . 45 575 . . . . Thermal 5302 | 126 395 177 164 78 77 336 245 723 944 174 57 . 380 495 371 404 . 156 Explosive 147 | . . . . . . . . . . . . . . 147 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 1121 | . . . 225 . . . . . . . . . . . . 249 647 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 6 8 2 2 2 3 . . . . . . Average Corruption 4 | . . . . . . . 6 7 2 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 89 | . . . . . . . 7 51 5 7 17 2 . . . . . . Message Errors 20 | . . . . . . . 2 13 1 1 3 . . . . . . . Matter Fused 26 | . . . . . . . . 15 2 4 5 . . . . . . . Heat Flow Errors 4 | . . . . . . . 1 2 . . 1 . . . . . . . Energy Discharges 9 | . . . . . . . 1 6 . . 2 . . . . . . . Parts Fused 2 | . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . 10 1 2 . . . . . . . . Data Loss (major) 8 | . . . . . . . 1 3 . . 3 1 . . . . . . Misfires 4 | . . . . . . . . 1 . . 2 1 . . . . . . Alerts 3 | . . . . . . . 1 1 . . 1 . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . Overflow Damage 609 | . . . 90 2 . . . . . . . . . 9 13 239 256 . Projectiles 25 | . . . . 2 . . . . . . . . . . 13 10 . . Explosions 9 | . . . . . . . . . . . . . . 9 . . . . Melee 575 | . . . 90 . . . . . . . . . . . . 229 256 . Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | 195 273 21 178 207 156 92 387 430 246 159 157 40 139 309 306 375 . 126 Average Temperature 98 | 84 117 12 60 46 76 42 165 138 91 74 39 26 36 115 109 113 . 60 Received Heat Transfer 2358 | . 117 189 423 42 . 345 117 443 144 78 . . 151 222 18 69 . . Effects 9 | . 2 . . . . . 1 1 . . . . . 4 . 1 . . Shutdowns 3 | . . . . . . . 1 1 . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . Interference 5 | . 2 . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . 2 . . . . . . . . . . . . 2 . . Impact Corruptions 20 | . . . 4 . . . . . . . . . . . . 6 10 . Robots Melted 5 | . 1 . . . . . . 1 1 . . . 1 . . . . 1 Combat Hostiles 5 | . 1 . . . . . . 1 1 . . . 1 . . . . 1 Parts Melted 30 | 1 2 1 . . . . 4 8 5 . . . 5 2 . 1 . 1 Heat Transferred 11696 | 370 1184 518 407 150 150 650 555 1475 1912 336 224 . 1166 914 750 674 . 261 Parts Sabotaged 2 | . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Maximum Alert Level 5 | . . . 1 . . 2 2 4 5 . . . . 1 . . . . Low Security (%) 55 | 100 100 . 96 100 100 29 . . . . . . . 87 . . . . Level 1 10 | . . . 3 . . 11 63 15 . . . . . 12 . . . . Level 2 9 | . . . . . . 58 36 4 14 . . . . . . . . . Level 3 8 | . . . . . . . . 16 63 . . . . . . . . . Level 4 15 | . . . . . . . . 63 21 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1598 | 5 111 . 207 129 185 699 517 1421 1598 . . . . 294 . . . . Initial 745 | . . . . 91 58 122 366 354 745 . . . . 27 . . . . Average 400 | 1 38 . 37 53 101 447 390 1029 988 . . . . 96 . . . . Influence Increases 7080 | 15 166 20 621 285 167 697 291 1197 1167 253 31 . 480 723 393 243 16 315 Destroy 0b10 Robot/C 3900 | . 80 20 400 180 140 480 160 540 460 160 20 . 360 380 240 120 . 160 Destroy 0b10 Robot/NC 250 | 15 5 . 30 . . . 5 . 130 . . . . 50 . 5 10 . Destroy Leader 528 | . 20 . 84 40 20 20 40 40 104 10 . . 30 50 30 20 . 20 Allied During Kill 1370 | . . . 68 30 7 91 50 339 220 83 11 . 60 79 123 98 6 105 Successful Hack 33 | . . . 21 5 . . . 7 . . . . . . . . . . Disable Machine 240 | . 15 . . . . . 15 . 120 . . . . 90 . . . . Anti-Garrison Action 300 | . . . . . . 100 . 200 . . . . . . . . . . Destroy Structure 279 | . 1 . 3 . . 6 21 56 118 . . . . 74 . . . . Lose Combat Pursuer 180 | . 45 . 15 30 . . . 15 15 . . . 30 . . . . 30 Influence Decreases 7080 | 15 105 81 420 365 113 173 483 283 998 1001 593 280 436 489 482 372 76 315 Entered New Map 2665 | . . 30 . 110 63 53 333 153 676 589 161 280 . 17 104 36 60 . Time Decay 3510 | 15 105 51 317 235 50 . 130 . 262 362 422 . 325 362 338 326 16 194 Lost Part 327 | . . . 20 . . 60 . 50 40 10 10 . 37 50 20 10 . 20 Lost Ally 578 | . . . 83 20 . 60 20 80 20 40 . . 74 60 20 . . 101 Squads Dispatched 22 | . . . 3 2 1 . 4 . 8 . . . 1 3 . . . . Investigation 3 | . . . 1 1 . . . . 1 . . . . . . . . . Extermination 4 | . . . . 1 . . 1 . 1 . . . . 1 . . . . Reinforcement 10 | . . . 2 . . . 1 . 5 . . . . 2 . . . . Assault 2 | . . . . . . . . . 1 . . . 1 . . . . . Garrison 3 | . . . . . 1 . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . . . 2 . . . . 2 . . . . Haulers Reinforced 2 | . . . . . . . 1 . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Distress Signals 9 | . . . 3 . . . 1 . 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 278 | . 11 13 37 10 7 31 9 33 31 12 2 . 26 26 14 7 . 9 Peak Tracking Total 15 | . 3 2 7 4 4 11 3 15 8 5 1 . 9 5 5 3 . 8 Tactical Retreats 10 | . 3 . 1 2 . . . 1 1 . . . 1 . . . . 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Traps Triggered 12 | . . 2 1 . . 2 . 5 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Disabled 24 | . 1 1 . . . 2 1 2 8 1 . . . 6 1 . 1 . Max in Single Turn 3 | . 1 1 . . . 1 . 1 . . . . . 3 1 . 1 . Garrison Relay 4 | . . . . . . 2 . 2 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Machines Accessed 25 | . 1 1 5 3 1 . 2 1 1 . . . . 2 2 1 5 . Terminals 11 | . 1 . 4 2 . . 1 1 . . . . . 1 1 . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Total Hacks 51 | . 5 1 9 6 1 . 3 1 1 . . . . 3 2 1 18 . Successful 35 | . 2 1 5 3 1 . 1 1 . . . . . . 2 1 18 . Failed 16 | . 3 . 4 3 . . 2 . 1 . . . . 3 . . . . Catastrophic 4 | . 2 . . 1 . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 5 . 9 4 . . 2 . . . . . . 1 . . . . Terminals 22 | . 5 . 8 4 . . 2 1 . . . . . 1 1 . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Terminal Hacks 25 | . 1 1 1 . . . . 1 . . . . . . 2 1 18 . Record 8 | . . . . . . . . . . . . . . . 2 . 6 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . 4 1 . . . . . . . . . . . . . . Terminals 6 | . 1 . 4 1 . . . . . . . . . . . . . . Botnet 6 | . 1 . 4 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 13 | . 1 . 5 3 1 . 1 . 1 . . . . 1 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . 4 . Parts Built 1 | . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 51 | . . . . 51 . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . 3 2 . 6 . . 1 . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . Combat 11 | . . . . . . . . . . 3 2 . 6 . . . . . Robot Hacks Applied 12 | . . . . . . . . . . 3 2 . 6 . . 1 . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . . 1 . . . . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . 1 . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . formatsys_high 6 | . . . . . . . . . . 2 1 . 3 . . . . . Relay Couplers Released 12 | . . . . . . 6 . 6 . . . . . . . . . . Machine Destruction 12 | . . . . . . 6 . 6 . . . . . . . . . . Attached 7 | . . . . . . . . . 2 1 . . 3 . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 3 . 1 . . 2 . . . . . Allies Hacked 2 | . . . . . . . . 1 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total Allies 18 | . . . . . . . . 3 . 4 1 . 5 . . 1 . 4 Largest Group 5 | . . . . . . . . 3 . 3 3 3 1 . . 1 1 5 Highest-Rated Group 316 | . . . . . . . . 118 . 142 162 162 64 . . 33 33 316 Highest-Rated Ally 81 | . . . . . . . . 51 . 64 64 64 64 . . 33 33 81 Total Orders 19 | . . . 4 8 . . 2 5 . . . . . . . . . . FOLLOW 6 | . . . 1 3 . . . 2 . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . . . . . DROP 5 | . . . 1 1 . . 2 1 . . . . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . . . . COLLECT 6 | . . . 1 4 . . . 1 . . . . . . . . . . Ally Attacks 687 | . . . 60 36 5 65 29 57 77 26 2 . 57 82 84 43 . 64 Total Damage 19482 | . . . 980 600 93 2560 843 1634 4588 818 55 . 1543 1813 1848 928 . 1179 Kills 158 | . . . 11 6 4 18 6 19 41 6 1 . 13 13 10 4 . 6 Allies Corrupted 6 | . . . . . . . . 1 . 1 . 3 1 . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . 1 Borg Created 41 | . . . 9 . . 4 3 3 1 2 2 . 7 6 2 2 . . Largest Collective 6 | . . . 4 . . 4 4 6 4 5 4 . 3 4 5 6 . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 1001 | 13 205 783 . . . . . . . . . . . . . . . . Seismic 1001 | 13 205 783 . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Turns Passed 13741 | 92 362 1563 1139 683 113 674 263 1352 576 835 1037 162 1119 1210 1028 723 304 506 Spaces Moved 7323 | 72 203 1060 615 371 59 339 125 679 298 492 625 105 488 287 642 452 188 223 Core 16 | 6 . . . . . . . . . . . . . 10 . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 7307 | 66 203 1060 615 371 59 339 125 679 298 492 625 105 488 277 642 452 188 223 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 113 150 140 150 150 150 155 155 155 155 145 135 135 135 135 Average Speed 151 | 77 92 105 145 142 150 159 151 153 154 155 155 155 191 361 146 135 135 137 Slowest Speed 3200 | 80 105 105 200 150 150 250 155 190 350 155 200 155 335 3200 161 135 135 153 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 27 54 40 11 1 36 4 73 15 59 71 16 64 10 77 66 62 23 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 . . . 3 . Known Exits Taken 3 | . . . . . 1 . 1 . . . . . 1 . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . 2 . . . . . . . . 1 . . . 2 1 . 1 Spaces Dug 4 | . . . 2 . . 1 1 . . . . . . . . . . . Terrain Destroyed 70 | . . . 2 . . 1 1 . 3 1 . . 1 47 5 8 . 1 Melee 4 | . . . 2 . . 1 1 . . . . . . . . . . . Projectile 26 | . . . . . . . . . 3 1 . . 1 7 5 8 . 1 AOE 40 | . . . . . . . . . . . . . . 40 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Fac Gar Fac Gar Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Total 9195 | 90 330 1347 783 495 70 429 180 917 351 548 682 104 625 378 701 525 226 414 Wait 928 | . 82 165 62 85 2 24 19 98 8 20 39 . 34 30 25 33 23 179 Move 7307 | 71 202 1059 614 370 59 338 125 678 297 491 624 104 487 286 641 451 187 223 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 100 | 5 9 10 12 7 1 10 5 16 3 2 3 . 3 6 3 4 1 . Fast Attach 39 | 7 1 1 . 1 . 1 1 5 3 . . . 2 8 4 . 4 1 Attach 36 | . 1 4 2 1 . 7 . 2 4 1 1 . 8 . 3 2 . . Detach 5 | . 1 1 . . . . 2 . . . . . . . 1 . . . Swap 111 | . 5 12 11 7 . 9 8 13 6 6 2 . 6 5 5 11 1 4 Drop 89 | . 4 13 11 3 . 8 8 17 2 3 3 . . 2 5 3 4 3 Fire 391 | 7 25 77 56 21 8 15 8 25 27 16 8 . 32 34 12 16 . 4 Melee 25 | . . 5 6 . . 2 1 2 . . . . . . . 3 6 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . 8 . 32 . . . . . . . . . . Rewire 73 | . . . . . . . . 20 . 6 . . 46 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 51 | . . . 9 . . 7 3 9 1 3 2 . 7 6 2 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 6) 334 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 9) 455 | -10/Materials | Entered Subcaves 640 | -10/Subcaves | Disturbed a concealed Subdweller 772 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1061 | -10/Subcaves | Discovered new exit (range 7) 1090 | -10/Subcaves | Learned location of Zion (-7) 1090 | -10/Subcaves | Met a Zionite searching for "candidates" 1294 | -10/Subcaves | Core integrity fell below 50% 1461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1530 | -10/Subcaves | Core integrity fell below 20% 1771 | -10/Subcaves | Visited 4L-MR0's lab 1789 | -10/Subcaves | Found Prototype Special Melee Weapon 2018 | -10/Subcaves | Entered Materials 2018 | -8/Materials | Evolved 4 slots: Weapon x4 2030 | -8/Materials | Identified 1B-0RG's Assimilator 2100 | -8/Materials | Assimilating Engineer 3a into Collective. 2151 | -8/Materials | Assimilating Scavenger 3a into Collective. 2162 | -8/Materials | Assimilating Informer 3a into Collective. 2216 | -8/Materials | Lost 3 allies 2221 | -8/Materials | Assimilating Defender 3a into Collective. 2249 | -8/Materials | Assimilating Machinist 3a into Collective. 2520 | -8/Materials | Assimilating Trooper 3a into Collective. 2610 | -8/Materials | Assimilating Transporter 3a into Collective. 2765 | -8/Materials | Assimilating Engineer 3b into Collective. 2792 | -8/Materials | Assimilating Defender 3b into Collective. 3027 | -8/Materials | Discovered new exit (range 4) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Accompanied by 4 allies 3157 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3284 | -7/Factory | Discovered new exit (range 8) 3358 | -7/Factory | Fabricated Huge Storage Unit (x1) 3792 | -7/Factory | Discovered new exit (range 12) 3840 | -7/Factory | Entered another Factory area 3840 | -6/Factory | Accompanied by 1 ally 3840 | -6/Factory | Evolved 2 slots: Utility x2 3904 | -6/Factory | Garrison activated, responded to threat 3953 | -6/Factory | Identified exit to Garrison 3953 | -6/Factory | Entered Garrison 3953 | -6/Garrison | Accompanied by 1 ally 3997 | -6/Garrison | Triggered checkpoint 3999 | -6/Garrison | Assimilating Soldier 5a into Collective. 4008 | -6/Garrison | Assimilating Soldier 5b into Collective. 4065 | -6/Garrison | Garrison Relay disabled 4153 | -6/Garrison | Spotted B-75 Beast 4160 | -6/Garrison | Assimilating Beast 5a into Collective. 4163 | -6/Garrison | Triggered checkpoint 4203 | -6/Garrison | Assimilating Guardian 5a into Collective. 4233 | -6/Garrison | Triggered checkpoint 4233 | -6/Garrison | Lost 5 parts (1p2n2u) 4243 | -6/Garrison | Triggered checkpoint 4391 | -6/Garrison | Triggered checkpoint 4414 | -6/Garrison | Garrison Relay disabled 4531 | -6/Garrison | Discovered new exit (range 8) 4550 | -6/Garrison | Installed Relay Interface Framework 4613 | -6/Garrison | Build established: Scavenger-Mutant 4627 | -6/Garrison | Entered Factory 4627 | -6/Factory | Accompanied by 2 allies 4685 | -6/Factory | Assimilating Processor 5a into Collective. 4769 | -6/Factory | Garrison activated, responded to threat 4793 | -6/Factory | Assimilating Conveyor 5a into Collective. 4811 | -6/Factory | Assimilating Soldier 5c into Collective. 4890 | -6/Factory | Identified exit to Garrison 4890 | -6/Factory | Entered Garrison 4890 | -6/Garrison | Accompanied by 4 allies 5031 | -6/Garrison | Assimilating Soldier 5d into Collective. 5105 | -6/Garrison | Build established: Mutant 5166 | -6/Garrison | Triggered checkpoint 5194 | -6/Garrison | Triggered checkpoint 5213 | -6/Garrison | Lost 3 parts (1p1n1w) 5215 | -6/Garrison | Lost 3 allies 5348 | -6/Garrison | Triggered checkpoint 5383 | -6/Garrison | Garrison Relay disabled 5499 | -6/Garrison | Discovered new exit (range 15) 5503 | -6/Garrison | Assimilating Guardian 5b into Collective. 5764 | -6/Garrison | Triggered checkpoint 5767 | -6/Garrison | Core integrity fell below 50% 5767 | -6/Garrison | Assimilating Soldier 5e into Collective. 5830 | -6/Garrison | Garrison Relay disabled 5860 | -6/Garrison | Triggered checkpoint 5963 | -6/Garrison | Discovered new exit (range 13) 6125 | -6/Garrison | Discovered new exit (range 12) 6191 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 6242 | -6/Garrison | Entered Factory 6242 | -5/Factory | Accompanied by 6 allies 6242 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6486 | -5/Factory | Lost 4 parts (1p1n1u1w) 6542 | -5/Factory | First assault squad dispatched 6721 | -5/Factory | Assimilating Technician 6a into Collective. 6801 | -5/Factory | Discovered new exit (range 11) 6818 | -5/Factory | Entered Upper Caves 6818 | -5/Upper Caves | Accompanied by 3 allies 6823 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6915 | -5/Upper Caves | Learned Factory terminal intel 6936 | -5/Upper Caves | Assimilating 36-C5U(S) into Collective. 7023 | -5/Upper Caves | Build established: Bothacker-Mutant 7583 | -5/Upper Caves | Discovered new exit (range 11) 7583 | -5/Upper Caves | Assimilating Soldier 6b into Collective. 7635 | -5/Upper Caves | Lost 3 allies 7653 | -5/Upper Caves | Entered another Upper Caves area 7653 | -5/Upper Caves | Accompanied by 4 allies 7680 | -5/Upper Caves | Assimilating A3-E38(S) into Collective. 7735 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8164 | -5/Upper Caves | Assimilating Extractor 6a into Collective. 8526 | -5/Upper Caves | Identified exit to Factory 8646 | -5/Upper Caves | Discovered new exit (range 9) 8690 | -5/Upper Caves | Entered Warlord 8690 | -5/Warlord | Accompanied by 7 allies 8768 | -5/Warlord | Lost 6 allies 8780 | -5/Warlord | System corruption cleaned by Quarantine Array 8786 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 8786 | -5/Warlord | Attacked by Warlord forces 8842 | -5/Warlord | Discovered new exit (range 7) 8852 | -5/Warlord | Entered Proximity Caves 8905 | -4/Proximity Caves | Assimilating Virus 7a into Collective. 8908 | -4/Proximity Caves | Assimilating Virus 7b into Collective. 8913 | -4/Proximity Caves | Assimilating Virus 7c into Collective. 9285 | -4/Proximity Caves | Learned Research machine intel 9435 | -4/Proximity Caves | Assimilating Assassin 7a into Collective. 9457 | -4/Proximity Caves | Learned location of Testing (-2) 9484 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9594 | -4/Proximity Caves | Assimilating Veteran 7a into Collective. 9641 | -4/Proximity Caves | Assimilating Warrior 7a into Collective. 9898 | -4/Proximity Caves | Discovered exit to Factory (range 12) 9920 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9947 | -4/Proximity Caves | Assimilating Sentinel 7a into Collective. 9971 | -4/Proximity Caves | Entered Factory 9971 | -4/Factory | Accompanied by 2 allies 9971 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9972 | -4/Factory | Loaded intel: 27 terminal locations 10956 | -4/Factory | Assimilating Administrator 7a into Collective. 10970 | -4/Factory | Assimilating Veteran 7b into Collective. 10975 | -4/Factory | Assimilating Veteran 7c into Collective. 10983 | -4/Factory | Assimilating Veteran 7d into Collective. 11025 | -4/Factory | Lost 3 allies 11088 | -4/Factory | Assimilating Virus 7d into Collective. 11092 | -4/Factory | Assimilating Virus 7e into Collective. 11161 | -4/Factory | Discovered new exit (range 7) 11181 | -4/Factory | Entered Upper Caves 11181 | -4/Upper Caves | Accompanied by 4 allies 11196 | -4/Upper Caves | Assimilating Enforcer 7a into Collective. 11278 | -4/Upper Caves | Found DCF Scrap (16 items) 11466 | -4/Upper Caves | Assimilating Z0-XVH(S) into Collective. 11856 | -4/Upper Caves | Found Alien Artifact 11856 | -4/Upper Caves | Identified Dimensional Node Initializer 11856 | -4/Upper Caves | Initialized slip node 12062 | -4/Upper Caves | Spotted B-86 Titan 12084 | -4/Upper Caves | Allies destroyed B-86 Titan 12185 | -4/Upper Caves | Discovered new exit (range 13) 12209 | -4/Upper Caves | Entered another Upper Caves area 12209 | -4/Upper Caves | Accompanied by 4 allies 12257 | -4/Upper Caves | Encountered a Warlord checkpoint 12282 | -4/Upper Caves | Assimilating 3Q-A3R(M) into Collective. 12370 | -4/Upper Caves | Assimilating Veteran 7e into Collective. 12484 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12715 | -4/Upper Caves | Entered a destroyed Warlord outpost 12905 | -4/Upper Caves | Discovered new exit (range 9) 12932 | -4/Upper Caves | Entered Zhirov 12932 | -4/Zhirov | Accompanied by 7 allies 12932 | -4/Zhirov | Discovered new exit (range 3) 12982 | -4/Zhirov | Learned location of Quarantine (-3) 12982 | -4/Zhirov | Learned location of Command (-1) 13044 | -4/Zhirov | Found Alien Artifact 13044 | -4/Zhirov | Identified Integrated Reactor 13044 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13236 | -4/Zhirov | Entered Proximity Caves 13236 | -3/Proximity Caves | Accompanied by 7 allies 13326 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 13488 | -3/Proximity Caves | Spotted B-86 Titan 13707 | -3/Proximity Caves | Lost 5 allies 13742 | -3/Proximity Caves | Self-destructed Last Messages --------------- 13521_ Found Lgt. Particle Reactor. 13521_ Found Unknown Device. 13521_ Found 56 Matter. 13525_ Dropped Antimatter Reactor. 13528_ Acquired 10 matter. 13531_ Dropped Lgt. Antimatter Reactor. 13532_ Acquired 10 matter. 13603_ Borg Enforcer 7a knocked back. 13626_ Borg Z0-XVH(S) destroyed. 13626_ Slug penetrates Wall. 13644_ Slug penetrates Borg Veteran 7c. 13647_ Borg Veteran 7c knocked back. 13647_ Slug penetrates Borg Veteran 7c. 13650_ Borg Veteran 7c suffers critical hit (Destroy). 13654_ Borg Veteran 7c suffers critical hit (Meltdown). 13660_ Slug penetrates Wall. 13673_ Wall collapses. 13673_ Slug penetrates Borg Assassin 7a. 13673_ Borg Assassin 7a destroyed. 13673_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? #?????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????####????# #??????????????? | | ??????????????????????## ###?#" ##?????????????? | | ?????????????????###??# ## "% "#?????????????? | | ????????????????## ##?# """% "# #????????? | | ????????????????# ### %"""" #?????????? | | ???????????????## ### % * """"##?????????? | | ?###???####???## *% ##### ###"%%"" "#?????????? | | ## ##?## ##### !* #### %!!""% ?????? | | ### %!%! #?????? | | ### # ##########* #?????? | | ## #?# ###### ##?????????? ### #?????? | | ######## #???## ##???#####????? #???????????? | | ##????# #???# ##???? ??? ?? #??????????? | | ###??# ###### #????# ??? #?????????? | | #??# #######??# ??????????????? | | #?## #??## #### ?????????????? | | ### ## #?## # ????????????????? | | ## ### #??????????????????????? | | # ### #### #??????????????????????? | | ##### #?# # ##?# #??????????????????????? | | ????## ####### ### #??????????????????????? | | ?????#### #????## #@#??????????????????????? | | ????????## ##?????### ###??????????????????????? | | ??????????##????????#####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 51 Energy Capacity 880 Matter Stores 550 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Point Defense Rating 160 Evasion (%) 44 Defensive Hacking 11 Relay Coupler Types 3 Relay Coupler Value 52 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaDisposableProcsplitter Manual? 0 Play Time 03:13:47 Cumulative 164.5 hours Start 2026.06.18 @ 17:38:11 End 2026.06.18 @ 22:15:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 48 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 72% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d9d2d8-7f8b-4469-9265-c93f81afda33