Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 23:34:44 Player: Sixten Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1549) 1549 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-125) -125 TOTAL SCORE: 4259 Bonus ------- Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Ion Engine Nuclear Core Small Storage Unit Small Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Grenade Launcher Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Small Storage Unit Small Storage Unit ECM Suite ECM Suite Light Armor Plating Assault Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 51 | 6 4 2 8 16 15 Power 6 | 1 1 . . 2 2 Engine 4 | 1 1 . . 1 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 19 | 2 2 . 4 5 6 Treads 2 | . 2 . . . . Leg 16 | 2 . . 4 4 6 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 . 2 4 5 Device 4 | . . . . 2 2 Storage 2 | 1 . . . 1 . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 4 | . 1 . 1 1 1 Artifact . | . . . . . . Weapon 13 | 2 . 2 2 5 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . 3 . Ballistic Cannon 3 | . . 1 1 . 1 Launcher 4 | . . . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 36 | . 3 . . 17 16 Power 6 | . 1 . . 2 3 Propulsion 13 | . 1 . . 7 5 Utility 7 | . . . . 2 5 Weapon 10 | . 1 . . 6 3 Highest Loss Streak 6 | . 2 . . 4 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 87 99 93 82 71 Engine 7 | . 9 14 11 5 . Treads 10 | . 13 28 16 . . Leg 16 | . 14 . 23 26 19 Wheel 1 | . . . . 3 2 Device 4 | . . . . 4 15 Storage 13 | . 14 14 11 15 7 Processor 4 | . . . 2 7 8 Protection 6 | . 13 14 7 2 . Ballistic Gun 11 | . 22 13 11 10 . Ballistic Cannon 5 | . . 13 9 1 1 Launcher 2 | . . . . 3 7 Naked Turns . | . . . . . . Heaviest Build 97 | 13 14 15 22 97 97 Greatest Support 59 | 20 20 20 46 59 47 Greatest Overweight (x) 31 | . 1 . . 31 28 Average Overweight (x) 1 | . . . . 2 2 Largest Inventory Capacity 25 | 8 8 8 8 25 25 Average Capacity 16 | 7 8 8 8 23 25 Most Carried 19 | 6 8 8 8 19 18 Average Carried 10 | 3 7 7 6 14 10 Final Capacity 25 | 8 8 8 8 25 25 Final Carried 19 | 6 8 8 7 19 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1173 | 156 158 68 230 538 23 Remotely 201 | . . . . 201 . Salvage Created 1670 | . 321 27 134 1123 65 Parts 107 | . 15 2 10 73 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 3 | . . . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . 7 1 3 24 6 Guns 21 | . 7 1 . 13 . Cannons 7 | . . . 3 3 1 AOE 13 | . . . . 8 5 Classes Destroyed 9 | . 4 . . 5 . Worker 4 | . . . . 3 1 Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 4 | . 1 . . 3 . Watcher 3 | . 1 . . 2 . Swarmer 14 | . 3 . 1 6 4 Grunt 15 | . 4 1 2 8 . Sentry 11 | . . . . 9 2 Hunter 1 | . . . . 1 . Thug 1 | . . . 1 . . Best Kill Streak 7 | . 5 1 1 7 5 Combat Bots Only 5 | . 5 1 1 3 4 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 548 | . 90 7 17 214 220 Missed 172 | . 27 5 7 62 71 Damage Taken 4658 | . 612 22 94 2037 1893 Core 1263 | . 117 11 10 417 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 24 3 . 24 . Core Remaining (%) 67 | 100 . 48 97 24 . Volleys Fired 181 | . 48 5 9 99 20 Largest 2 | . 2 2 2 2 2 Hottest 66 | . 40 55 55 56 66 Shots Fired 288 | . 79 10 18 157 24 Gun 220 | . 79 5 9 127 . Cannon 45 | . . 5 9 18 13 Launcher 23 | . . . . 12 11 Special . | . . . . . . Kinetic 265 | . 79 10 18 145 13 Thermal . | . . . . . . Explosive 23 | . . . . 12 11 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 12 6 5 18 6 Robot Miss Streak 5 | . 5 2 3 3 3 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 4 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 197 | . 51 7 11 116 12 Core Hits 108 | . 18 2 6 65 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 3 | . 1 . . 2 . Critical Strikes 5 | . 2 . . 3 . Destroy 5 | . 2 . . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4053 | . 574 83 191 2515 690 Guns 1717 | . 574 30 36 1077 . Cannons 512 | . . 46 138 168 160 Explosions 1702 | . . . . 1176 526 Melee . | . . . . . . Ramming 122 | . . 7 17 94 4 Kinetic 2229 | . 574 76 174 1245 160 Thermal . | . . . . . . Explosive 1702 | . . . . 1176 526 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 83 | . . . 16 66 1 Projectiles 16 | . . . 16 . . Explosions 64 | . . . . 63 1 Melee 3 | . . . . 3 . Knockbacks 5 | . . 1 1 3 . Impact . | . . . . . . Kinetic 4 | . . 1 1 2 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 166 | . . . . 131 35 Shots 6 | . . . . 5 1 Rammed 9 | . . 1 . 2 6 Targets Rammed 22 | . 1 1 1 11 8 Kicked 13 | . 1 . 1 9 2 Crushed . | . . . . . . Highest Temperature 28 | . 24 28 16 11 . Average Temperature 7 | . 10 13 7 2 . Received Heat Transfer 897 | . 198 12 12 531 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 390 | . 242 52 90 390 384 Initial 159 | . . 22 . 37 159 Average 111 | . 101 16 23 158 223 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 82 | 100 74 100 100 77 58 Level 1 17 | . 25 . . 22 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 1 . 5 2 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 18 1 9 30 9 Peak Tracking Total 5 | . 5 1 5 4 4 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 4 | . . . . 1 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . 1 1 . 4 . Terminals 5 | . 1 . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 1 1 . 7 . Successful 3 | . . 1 . 2 . Failed 6 | . 1 . . 5 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 8 | . 1 . . 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . 2 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Alert Level 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4455 | 97 466 1154 336 1777 625 Spaces Moved 2187 | 73 240 708 239 756 171 Core 12 | 7 . . . 2 3 Treads 805 | . 97 708 . . . Legs 1071 | 66 143 . 239 455 168 Wheels 299 | . . . . 299 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 90 116 192 Average Speed 169 | 113 138 160 105 189 281 Slowest Speed 1600 | 120 190 160 116 1600 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 34 92 19 53 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 163 | . . . . 110 53 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 161 | . . . . 110 51 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2584 | 85 302 721 310 951 215 Wait 88 | . 5 . 42 41 . Move 2182 | 72 239 707 238 755 171 Hop . | . . . . . . Pick Up 48 | 7 4 4 6 27 . Fast Attach 13 | 5 2 . 3 2 1 Attach 31 | 1 1 2 3 13 11 Detach . | . . . . . . Swap 7 | . 1 . 2 1 3 Drop 12 | . 1 2 6 2 1 Fire 181 | . 48 5 9 99 20 Melee . | . . . . . . Ram 8 | . . . . 2 6 Kick 13 | . 1 . 1 9 2 Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 564 | -10/Materials | Entered Mines 587 | -10/Mines | Met a Derelict shopkeep closing up shop 623 | -10/Mines | Core integrity fell below 50% 887 | -10/Mines | Learned Materials trap positions 1096 | -10/Mines | Discovered new exit (range 10) 1205 | -10/Mines | Learned location of Zion (-7) 1563 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1718 | -10/Mines | Entered Materials 1718 | -9/Materials | Evolved 2 slots: Propulsion x2 1719 | -9/Materials | Loaded intel: 19 trap records 2005 | -9/Materials | Discovered new exit (range 4) 2054 | -9/Materials | Entered another Materials area 2054 | -8/Materials | Evolved 2 slots: Utility x2 2486 | -8/Materials | Lost 4 parts (2n2w) 2751 | -8/Materials | Core integrity fell below 50% 2834 | -8/Materials | Build established: Scavenger-Mutant 3291 | -8/Materials | Build established: Mutant 3549 | -8/Materials | Garrison activated, responded to threat 3621 | -8/Materials | Build established: Scavenger-Mutant 3642 | -8/Materials | Lost 3 parts (1n1u1w) 3730 | -8/Materials | Discovered new exit (range 16) 3831 | -8/Materials | Entered Factory 3831 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4198 | -7/Factory | Lost 6 parts (1p2n1u2w) 4368 | -7/Factory | Lost 5 parts (1p3n1w) 4409 | -7/Factory | Core integrity fell below 50% 4433 | -7/Factory | Lost 4 parts (1p3u) 4436 | -7/Factory | Core integrity fell below 20% 4456 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04389_ K-01 Serf collects debris. 04389_ U-05 Engineer lays Concrete. 04392_ K-01 Serf collects debris. 04393_ U-05 Engineer lays Concrete. 04398_ U-05 Engineer builds a Wall. 04398_ Slammed into P-60 Hacker. 04399_ ECM Suite destroyed. 04402_ Cryofiber Web destroyed. 04412_ Slammed into P-60 Hacker. 04412_ K-01 Serf collects debris. 04413_ System corrupted: Energy discharge (-36). 04415_ K-01 Serf collects debris. 04425_ Slammed into P-60 Hacker. 04426_ K-01 Serf collects debris. 04439_ Slammed into P-60 Hacker. 04439_ Core Analyzer broken. 04439_ Destabilizing: Short circuit. 04451_ K-01 Serf cleans the Power Conduit. 04452_ Slammed into P-60 Hacker. 04452_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####?#######???????????????? | | ????????????????????#? ?# #???????????????? | | ???????????????????## ?# #???????????????? | | ??????????????????? ## #???????????????? | | ?????????????????? ^ ## #???????????????? | | ?????????????????" " " ## #???????????????? | | ??????????????????" " " ## #???????????????? | | ?????????????????"" " " # ##????##????????? | | ?????????????????""^ " " # # ??? ????????? | | ????????????????#"" " " #" # ????????? | | ????????????????#"T^ " " ####+### """ """ ??????? | | ????????????????#"" " " % ## """ """ #?????? | | ????????????????#"" ^" " % + """ """ #?????? | | ????????????????#"" k" " @ u ## #?????? | | ????????????????#"" k p u ##| "Y" #?????? | | ????????????????#" ## """ ??????? | | ????????????????# ####+# #????????? | | ????????????????# # #????????? | | ????????????????# % ##?????### | | ????????????????# ### # #?????# | | ????????????????##############+## ## ## #?????# | | ?????????????????????????# # # ##?????# | | ?????????????????????????# " %# # ######### | | ?????????????????????????# "T" #% | | ?????????????????????????# // " "%## ############ | | ?????????????????????????# // ####?????????? | | ?????????????????????????# // #?????????????" | | ?????????????????????????# #???????????? " | | ????????????????????????# = #???????????? " | | ????????????????????????############??????????? | | ??????????????????????????????????????????????? " | | ?????????????????????????????????????????????? " | | ?????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????#???? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Please Form A Line Use The Force Challenges ------------ None Game ------ Seed MicrowarpMatterSheargun Manual? 0 Play Time 00:31:19 Cumulative 6.4 hours Start 2024.03.31 @ 23:04:45 End 2024.03.31 @ 23:34:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbc31407-c16c-4f06-90e6-4f9c31c09170