Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 02:21:46 Player: Pitt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (819) 819 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2624 Bonus ------- None Cogmind --------- Core Integrity 260/550 Matter 292/300 Energy 275/275 System Corruption 0% Temperature Warm (133) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Terrain Scan Processor Seismic Detector Grenade Launcher Datajack Mining Laser Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Terrain Scanner Seismic Detector Hacking Suite Spread Laser Heavy Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 9 6 19 9 Power 7 | . 2 2 3 Engine 5 | . 2 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 19 | 4 2 10 3 Treads 3 | . . 3 . Leg 3 | . . . 3 Wheel 4 | 4 . . . Hover 9 | . 2 7 . Flight . | . . . . Utility 7 | 2 1 2 2 Device 3 | 2 . 1 . Storage 2 | . 1 1 . Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 1 5 1 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . . 6 12 Power 1 | . . 1 . Propulsion 11 | . . 5 6 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 8 | 3 6 9 8 Power . | . . . 1 Propulsion . | 1 2 . . Utility 2 | . 1 3 2 Weapon 3 | 1 2 3 3 Tool/Special . | . . . . Unused Backups 9 | 1 2 . 6 Power 1 | . . . 1 Propulsion 3 | 1 2 . . Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 91 93 89 Engine 8 | . 5 9 7 Treads 7 | . . 14 . Leg 2 | . . . 7 Wheel 3 | . 23 . . Hover 21 | . 4 24 25 Device 12 | . 21 11 12 Storage 9 | . 6 11 9 Processor 3 | . . . 8 Energy Gun 7 | . 24 2 8 Ballistic Gun 9 | . . 12 7 Special Weapon 3 | . 3 6 . Peak Build Rating 21 | 8 9 17 21 Average Rating 13 | 5 8 13 17 On Entrance 8 | . 8 9 17 Avg Prop Armor Cover (%) 9 | . . 9 . Naked Turns . | . . . . Heaviest Build 25 | 5 12 22 25 Greatest Support 60 | 32 20 60 35 Greatest Overweight (x) 5 | 1 . 4 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 5 8 10 10 Average Capacity 9 | 5 6 9 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 3 6 9 8 Final Capacity 10 | 5 8 10 10 Final Carried 10 | 5 8 10 10 Class Distribution -------------------- 66% | Scavenger-Mutant 22% | Scavenger-Scout 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1089 | 290 60 317 422 Remotely . | . . . . Salvage Created 1119 | 194 51 505 369 Parts 92 | 14 8 37 33 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . . 14 7 Guns 17 | . . 10 7 AOE 4 | . . 4 . Classes Destroyed 9 | 2 2 3 2 Worker 3 | . 2 . 1 Builder 1 | . . . 1 Tunneler 8 | 8 . . . Recycler 2 | 1 . 1 . Operator 2 | . 1 1 . Swarmer 7 | . . 7 . Grunt 7 | . . 3 4 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 4 | 4 3 4 2 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 3 | 2 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 180 | . 3 84 93 Missed 53 | . 2 26 25 Hits 127 | . 1 58 68 Projectile 127 | . 1 58 68 Critical Strikes 3 | . . 2 1 Damage Taken 1832 | . 12 721 1099 Core 381 | . 12 79 290 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 76 | . . 76 . Core Remaining (%) 91 | 100 95 80 . Volleys Fired 147 | 21 17 60 49 Largest 2 | 2 2 2 2 Hottest 140 | 90 140 100 100 Shots Fired 240 | 42 30 98 70 Gun 225 | 42 24 92 67 Cannon . | . . . . Launcher 4 | . . 3 1 Special 11 | . 6 3 2 Kinetic 109 | . . 84 25 Thermal 127 | 42 30 11 44 Explosive 4 | . . 3 1 Electromagnetic . | . . . . Robot Hit Streak 18 | 10 6 18 12 Robot Miss Streak 6 | 5 3 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 153 | 26 10 60 57 Core Hits 75 | 10 4 31 30 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | 2 . 1 3 Burn 5 | 2 . . 3 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2449 | 333 143 1142 831 Guns 2204 | 333 119 921 831 Cannons . | . . . . Explosions 221 | . . 221 . Melee . | . . . . Ramming . | . . . . Kinetic 1099 | . . 765 334 Thermal 1129 | 333 143 156 497 Explosive 221 | . . 221 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . . 36 6 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 373 | 85 84 50 373 Average Temperature 75 | 25 31 12 137 Received Heat Transfer 819 | . 6 228 585 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | 7 . . 2 Heat Transferred 2871 | 1041 360 202 1268 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 147 | 10 15 147 54 Initial 5 | . . . 5 Average 20 | 1 1 37 7 Influence Increases 795 | 45 49 476 225 Destroy 0b10 Robot/C 420 | . . 280 140 Destroy 0b10 Robot/NC 80 | 45 15 10 10 Destroy Leader 130 | . . 80 50 Successful Hack 20 | . 15 5 . Disable Machine 15 | . 15 . . Destroy Structure 40 | . 4 26 10 Partial Spotted 45 | . . 30 15 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 787 | 45 48 463 231 Entered New Map 10 | . . 1 9 Time Decay 634 | 45 48 402 139 Lost Part 143 | . . 60 83 Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 7 32 12 Peak Tracking Total 6 | . 2 6 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 5 2 2 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 14 7 9 Successful 17 | . 9 6 2 Failed 13 | . 5 1 7 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 19 | . 11 3 5 Fabricators . | . . . . Repair Stations 8 | . . 4 4 Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 3 2 Terminal Index 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Zone Layout 4 | . 3 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3245 | 157 486 1721 881 Sensors 1447 | . . 613 834 Terrain 2632 | 157 486 1108 881 Seismic 258 | 11 247 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3711 | 247 486 1721 1257 Spaces Moved 1176 | 138 285 446 307 Core 19 | 8 . 10 1 Treads 182 | . . 182 . Legs 224 | . . . 224 Wheels 331 | 130 201 . . Hover 420 | . 84 254 82 Flight . | . . . . Fastest Speed 48 | 50 56 48 48 Average Speed 99 | 84 72 118 103 Slowest Speed 300 | 100 80 280 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 49 37 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 4 2 2 Terrain Destroyed 38 | . 4 24 10 Melee . | . . . . Projectile 9 | . 4 3 2 AOE 29 | . . 21 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3443 | 223 522 1529 1169 Wait 2009 | 46 197 984 782 Move 1173 | 137 284 445 307 Hop . | . . . . Pick Up 25 | 7 10 4 4 Fast Attach 26 | 6 1 13 6 Attach 9 | . . 4 5 Detach 3 | . . 3 . Swap 27 | 3 5 9 10 Drop 24 | 3 8 7 6 Fire 147 | 21 17 60 49 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 248 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Scavenger-Mutant 729 | -10/Materials | Discovered new exit (range 4) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x2 865 | -9/Materials | Lost 4 parts (4n) 1367 | -9/Materials | Repaired Hvy. Assault Rifle 2448 | -9/Materials | Discovered new exit (range 15) 2455 | -9/Materials | Entered another Materials area 2455 | -8/Materials | Evolved 2 slots: Utility x2 2768 | -8/Materials | Build established: Scavenger-Scout 3375 | -8/Materials | Lost 8 parts (4n2u2w) 3597 | -8/Materials | Build established: Scavenger-Mutant 3708 | -8/Materials | Core integrity fell below 50% 3712 | -8/Materials | Self-destructed Last Messages --------------- Investigation squad. 03637_ Acquired Aluminum Leg. 03644_ Acquired Carbon-fiber Leg. 03674_ Hacking Suite destroyed. 03676_ G-47 Trooper suffers critical hit (Burn). 03682_ Aluminum Leg melted. 03682_ Particle Gun melted. 03682_ G-47 Trooper destroyed. 03682_ Switching to secondary target: G-47 Trooper. 03683_ Hvy. Assault Rifle destroyed. 03685_ Acquired 54 matter. 03688_ Aluminum Leg destroyed. 03696_ G-47 Trooper destroyed. 03696_ G-47 Trooper suffers critical hit (Burn). 03704_ Overheating: System interference. 03704_ Signal Interpreter temporarily disabled. 03706_ Aluminum Leg destroyed. 03707_ K-01 Serf collects debris. 03710_ G-47 Trooper heat short circuits Aluminum Leg. 03712_ R-06 Scavenger collects Lgt. Nuclear Core. 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""""" #???????# """ # ???????????? | | ??????# """"" ######################???????????? | | ??????# """ # ####??????# #?????????????? | | ??????# # " ##??????# ###???????????? | | ??????########### "=#?????#?# # ???????????? | | ???#??????#???## "!#?#??##?# ###???????????? | | ???????????#??### * #???????# #?????????????? | | ????????#????#### #??#?##?# #?????????????? | | ???????#??####### #??#????# ########??????? | | ??????????# ###+#############+### #??????? | | ?????????## ! *#??????? | | ??????????# " #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 33% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZipTechLattice Manual? 0 Play Time 00:25:55 Cumulative 278.9 hours Start 2026.08.12 @ 01:56:37 End 2026.08.12 @ 02:21:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e948ff8-a30c-4ef1-81f0-199a22c8446d