Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 14:50:03 Player: OBLIQUE Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (136) 680 Value Destroyed (8262) 8262 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (5645) 5645 TOTAL SCORE: 22227 Bonus ------- High Alert Combat Kills 1577 Follower Combat Kills 691 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1450 Matter 57/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Leg > --- UTILITY (10) ----- (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Heavy Linear Accelerator Heavy Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Armor Integrity Analyzer High-powered Tractor Beam > --- WEAPON ----------- Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Medium Treads Advanced Heavy Siege Treads Centrium Leg Centrium Leg Advanced Heat Sink Matter Compressor Heavy Machine Gun KE Penetrator Heavy Linear Accelerator Heavy Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 168] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Relay Coupler [Grunt] Protection Tower Shield Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Slots Evolved 16 | . . . . 8 . . . 2 2 . . 2 . 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 . . . Utility 8 | . . . . 6 . . . . . . . 1 . 1 . Weapon 5 | . . . . 1 . . . 2 1 . . . . 1 . Parts Attached 163 | 7 5 14 19 12 22 14 21 10 5 4 1 2 19 4 4 Power 23 | 1 . 2 1 4 4 1 5 3 . . . . 2 . . Engine 14 | 1 . 2 1 4 2 1 3 . . . . . . . . Core 6 | . . . . . 1 . 2 3 . . . . . . . Reactor 3 | . . . . . 1 . . . . . . . 2 . . Propulsion 34 | 2 . 1 8 1 1 3 7 1 1 . 1 1 4 . 3 Treads 9 | 2 . . 1 1 1 1 . . . . . . . . 3 Leg 17 | . . . 2 . . . 7 1 1 . 1 1 4 . . Wheel 7 | . . 1 4 . . 2 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 56 | 2 1 7 2 6 9 7 5 4 2 2 . 1 5 3 . Device 32 | . 1 4 . 3 5 5 3 1 1 2 . 1 3 3 . Storage 4 | 2 . . 1 1 . . . . . . . . . . . Processor 8 | . . . 1 1 2 . 1 2 1 . . . . . . Hackware 3 | . . . . . . . . 1 . . . . 2 . . Protection 9 | . . 3 . 1 2 2 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 4 4 8 1 8 3 4 2 2 2 . . 8 1 1 Energy Gun 10 | . 1 . 5 . . . . 2 . 1 . . 1 . . Energy Cannon 3 | . 1 1 . . . . . . . . . . 1 . . Ballistic Gun 23 | 2 . 1 3 1 8 3 3 . 1 1 . . . . . Ballistic Cannon 8 | . . . . . . . . . 1 . . . 5 1 1 Launcher 4 | . 2 2 . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . Parts Lost 46 | . . 5 . 1 6 6 10 5 . . . . 3 . 10 Power 9 | . . . . . 2 2 2 1 . . . . . . 2 Propulsion 8 | . . 1 . . 1 3 1 . . . . . . . 2 Utility 15 | . . 1 . 1 3 1 3 3 . . . . 1 . 2 Weapon 14 | . . 3 . . . . 4 1 . . . . 2 . 4 Highest Loss Streak 8 | . . 2 . 1 4 2 4 3 . . . . 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 8 | 1 7 4 6 8 11 11 11 12 13 14 15 13 13 12 11 Power . | . 1 1 . 1 1 1 . . 1 1 1 1 . . . Propulsion 1 | . . . 1 1 2 . 1 2 3 3 3 1 1 2 4 Utility 2 | . . 1 1 . 3 5 5 6 5 5 5 5 4 3 1 Weapon 3 | . 5 2 2 4 3 4 3 2 3 3 4 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 33 | . . 4 5 1 2 1 . 1 . 1 . . 7 3 8 Power 4 | . . . 3 . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . 1 . 2 Utility 5 | . . . 1 . . 1 . . . . . . 1 1 1 Weapon 15 | . . 4 1 1 1 . . . . 1 . . 2 . 5 Tool/Special 5 | . . . . . . . . . . . . . 3 2 . Average Slot Usage (%) 74 | . 98 64 47 78 92 96 91 91 95 100 100 95 95 94 78 Engine 6 | . 13 11 3 8 11 10 3 2 . . . . . . . Core 1 | . . . . . . . 4 7 10 10 10 9 2 . . Treads 6 | . 27 14 1 7 9 3 2 . . . . . . . 7 Leg 3 | . . . 2 . . . 7 11 13 15 15 19 19 17 4 Wheel 4 | . . . 10 9 2 6 2 . . . . . . . . Device 9 | . 13 4 . 12 24 19 14 5 7 11 15 14 16 20 15 Storage 3 | . 14 . 2 5 6 6 6 5 5 5 5 4 4 4 6 Processor 8 | . . . 1 3 11 20 22 24 28 24 21 19 19 17 14 Protection 5 | . . 10 7 8 3 5 5 1 . . . . . . . Energy Gun 4 | . 3 . 7 8 4 . . 4 10 10 10 9 4 . . Energy Cannon 2 | . 6 11 1 . . . . . . . . . . . . Ballistic Gun 9 | . 6 2 6 12 15 20 19 17 11 15 15 14 7 . . Ballistic Cannon 2 | . . . . . . . . . 2 5 5 4 11 25 22 Launcher 2 | . 9 8 . . . . . . . . . . . . . Peak Build Rating 168 | 7 9 27 66 103 67 68 66 84 104 105 105 114 155 168 168 Average Rating 55 | 4 7 16 40 88 63 61 59 71 94 103 104 109 136 166 138 On Entrance 74 | . 7 9 27 66 61 67 60 64 84 104 105 103 108 155 168 Avg Prop Armor Cover (%) 4 | . . 13 2 1 6 6 6 . . . . . . . 30 Naked Turns 27 | . . . . . . . . . . . . . . . 27 Heaviest Build 147 | 16 18 55 86 124 72 71 60 62 64 67 67 68 129 143 147 Greatest Support 136 | 40 40 40 22 45 45 32 40 43 68 68 68 88 120 120 136 Greatest Overweight (x) 23 | . 2 18 18 7 5 23 4 1 1 . . . 1 1 1 Average Overweight (x) 2 | . . 1 3 3 2 4 2 1 . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 10 | 7 8 5 8 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 8 15 15 15 15 15 15 15 15 15 14 15 15 15 Average Carried 10 | 1 7 4 7 11 14 14 14 14 14 14 14 13 13 14 14 Final Capacity 15 | 8 8 5 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 5 15 15 15 15 15 15 15 15 14 14 15 15 4 Scrap Suit Usage (%) 10 | . . . . 98 51 . . . . . . . . . . Parts Cannibalized 11 | . . . . 3 8 . . . . . . . . . . Class Distribution -------------------- 45% | Mutant 27% | Scavenger-Gunner 14% | Scavenger-Executioner 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Derelict-Scrapper | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Matter Collected 6812 | 370 175 586 466 646 1003 683 865 119 330 88 15 . 408 436 622 Remotely 1226 | . . . . . . 384 77 . . . . . . 199 566 Salvage Created 6691 | 125 124 258 . 707 1373 1065 1450 157 330 30 51 . 536 120 365 Parts 277 | 4 10 11 . 15 49 56 69 12 12 . 3 . 11 7 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . . . . 2 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . 12 . . . . . . . 13 8 . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Combat Hostiles Destroyed 126 | . 7 7 . 9 26 16 29 3 3 1 2 . 6 3 14 Guns 92 | . 1 . . 9 26 15 29 2 2 1 2 . 5 . . Cannons 25 | . 3 3 . . . . . . 1 . . . 1 3 14 AOE 8 | . 3 4 . . . 1 . . . . . . . . . Classes Destroyed 16 | 3 2 1 . 2 4 1 . 1 1 . . . . . 1 Worker 1 | 1 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . Recycler 5 | 1 . . . 1 . 2 . . 1 . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Swarmer 31 | . 3 . . . 9 5 7 . . 1 2 . . . 4 Cutter 4 | . . . . . . . . . . . . . . . 4 Grunt 46 | . 4 . . 8 10 3 15 . . . . . 3 . 3 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 14 | . . . . 1 1 6 2 1 1 . . . . 1 1 Specialist 5 | . . . . . 2 . . . . . . . 3 . . Hunter 7 | . . . . . . 1 2 . . . . . . 2 2 Programmer 9 | . . . . . 1 1 3 2 2 . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . Best Kill Streak 9 | 3 3 3 . 5 5 5 9 3 2 1 2 . 3 2 8 Combat Bots Only 9 | . 3 3 . 4 5 5 9 2 2 1 2 . 3 2 8 Max Kills in Single Turn 2 | 1 2 1 . 2 2 2 2 1 1 1 2 . 1 1 2 Gunslinging 1 | . . . . . 1 1 1 . . . 1 . . . . Exploded 2 | . 2 1 . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Hostile Shots Fired 1110 | . 23 28 . 107 123 256 182 37 16 2 1 . 26 33 276 Missed 361 | . 8 8 . 30 37 89 64 15 6 . . . 15 11 78 Hits 749 | . 15 20 . 77 86 167 118 22 10 2 1 . 11 22 198 Melee 8 | . . . . . 2 . . . . . . . . . 6 Projectile 741 | . 15 20 . 77 84 167 118 22 10 2 1 . 11 22 192 Critical Strikes 27 | . 1 . . 3 4 1 2 2 1 . . . 1 2 10 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . Damage Taken 13171 | . 160 665 . 1130 1683 1643 1676 574 235 59 18 . 519 488 4321 Core 2286 | . 37 3 . 111 203 142 247 81 . . . . . 22 1440 Absorbed by Shields 187 | . . . . . . . . . . . . . . . 187 Redirected to Shielding 52 | . . 26 . . 26 . . . . . . . . . . Regen/Repaired (Parts) 306 | . . . 162 73 71 . . . . . . . . . . Core Remaining (%) 82 | 100 . . 84 . . . 17 91 . . 100 . 100 . . Volleys Fired 363 | 8 14 51 . 36 71 40 52 17 9 3 1 . 19 7 35 Largest 6 | 2 2 2 . 5 3 3 3 4 6 6 4 . 6 6 6 Hottest 360 | 40 98 110 . 287 165 103 103 108 219 219 147 . 271 360 360 Shots Fired 1014 | 16 25 62 . 118 209 120 155 46 44 8 4 . 69 42 96 Gun 773 | 16 13 . . 118 209 120 154 40 38 7 4 . 54 . . Cannon 208 | . 5 49 . . . . . . 6 1 . . 9 42 96 Launcher 20 | . 7 13 . . . . . . . . . . . . . Special 13 | . . . . . . . 1 6 . . . . 6 . . Kinetic 796 | 16 6 . . 97 165 120 154 29 26 5 2 . 38 42 96 Thermal 158 | . 5 49 . 21 37 . . 11 9 2 1 . 23 . . Explosive 20 | . 7 13 . . . . . . . . . . . . . Electromagnetic 27 | . 7 . . . 7 . . . 9 1 1 . 2 . . Robot Hit Streak 21 | 4 5 9 . 10 18 21 9 11 10 1 2 . 19 2 13 Robot Miss Streak 9 | 2 2 2 . 5 4 4 6 3 2 1 2 . 5 6 9 Penetration Max 2 | . . . . 1 1 1 2 . . . . . 1 . . Secondary Targets 18 | . . . . 2 6 3 5 1 . . 1 . . . . Max Gunslinging Chain 2 | . . . . 1 2 1 2 1 . . 1 . . . . Shots Hit Robots 598 | 10 13 31 . 75 118 84 97 36 30 1 2 . 45 12 44 Core Hits 285 | 4 16 14 . 28 58 38 59 14 12 1 2 . 15 4 20 Critical Kills 10 | . . . . . 2 2 3 1 1 . 1 . . . . Critical Parts Destroyed 17 | . . . . 4 4 2 5 . . . . . 2 . . Critical Strikes 51 | . . . . 5 9 4 8 3 5 . 1 . 3 2 11 Burn 10 | . . . . 1 3 . . 2 3 . . . 1 . . Destroy 28 | . . . . 4 6 4 8 1 2 . 1 . 2 . . Blast 13 | . . . . . . . . . . . . . . 2 11 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16551 | 133 572 1051 . 1857 2651 2192 2464 706 688 23 45 . 1009 485 2675 Guns 11575 | 133 93 . . 1857 2651 2159 2464 706 589 23 45 . 855 . . Cannons 3926 | . 83 430 . . . . . . 99 . . . 154 485 2675 Explosions 1050 | . 396 621 . . . 33 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 13023 | 133 40 . . 1535 2132 2159 2464 469 350 . 26 . 555 485 2675 Thermal 2199 | . 83 430 . 322 462 . . 237 208 23 . . 434 . . Explosive 1017 | . 396 621 . . . . . . . . . . . . . Electromagnetic 312 | . 53 . . . 57 33 . . 130 . 19 . 20 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 1 1 2 . . . . . 2 . 6 Average Corruption 1 | . . . . . 1 1 1 . . . . . 1 . 3 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 34 | . . . . . 18 2 12 . . . . . 2 . . Message Errors 3 | . . . . . 1 . 2 . . . . . . . . Matter Fused 9 | . . . . . 6 1 2 . . . . . . . . Heat Flow Errors 3 | . . . . . 2 . . . . . . . 1 . . Energy Discharges 6 | . . . . . 2 . 4 . . . . . . . . Data Loss (minor) 5 | . . . . . 2 1 2 . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . Misfires 4 | . . . . . 1 . 2 . . . . . 1 . . Alerts 1 | . . . . . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 207 | . . 4 . . . . . . . . . . 5 . 198 Projectiles 203 | . . . . . . . . . . . . . 5 . 198 Explosions 4 | . . 4 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . 2 . . . . 4 21 Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . 2 . . . . 4 19 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 41 | . . 41 . . . . . . . . . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 375 | . 118 18 . 375 192 10 192 90 222 108 75 . 198 183 180 Average Temperature 90 | . 39 5 . 161 95 6 71 48 86 58 41 . 95 109 67 Received Heat Transfer 2049 | . 84 57 . 534 282 369 312 72 36 . . . 69 . 234 Effects 4 | . . . . 1 . . . . 3 . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 1 . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 14 | . . . . 1 4 . . 2 3 . . . 4 . . Heat Transferred 5160 | . 148 703 . 750 1350 . . 650 700 50 . . 809 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Maximum Alert Level 5 | . . . . . 5 3 4 2 . . . . . . 1 Low Security (%) 41 | 100 100 . . 100 11 . . 52 100 . . 100 100 100 23 Level 1 9 | . . . . . 15 . . . . . . . . . 76 Level 2 7 | . . . . . 10 . 3 46 . . . . . . . Level 3 25 | . . . . . 37 100 38 . . . . . . . . Level 4 15 | . . . . . 24 . 57 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Peak Influence 1662 | 10 69 . . 132 1662 998 1327 686 62 . . 15 86 120 350 Initial 872 | . . . . . 70 872 687 686 34 . . 15 . 48 6 Average 521 | . 19 . . 51 788 920 1073 348 16 . . 8 58 38 240 Influence Increases 4613 | 15 198 . . 304 1712 488 740 103 148 15 94 . 194 158 444 Destroy 0b10 Robot/C 2465 | . 140 . . 180 820 320 435 45 45 15 60 . 150 45 210 Destroy 0b10 Robot/NC 61 | 15 . . . 10 10 10 . 4 8 . . . 4 . . Destroy Leader 294 | . 30 . . 20 40 100 24 16 16 . 8 . 8 16 16 Allied During Kill 164 | . . . . . 110 . . . . . 26 . 28 . . Trap Triggered on 0b10 16 | . . . . . . . . 16 . . . . . . . Successful Hack 85 | . . . . 18 . 16 . 22 7 . . . . 22 . Disable Machine 138 | . . . . 45 15 30 12 . 24 . . . . 12 . Anti-Garrison Action 852 | . . . . . 700 . 152 . . . . . . . . Destroy Structure 280 | . 28 . . 16 2 12 57 . . . . . 4 51 110 Partial Spotted 12 | . . . . . . . . . . . . . . 12 . Lose Combat Pursuer 246 | . . . . 15 15 . 60 . 48 . . . . . 108 Influence Decreases 4263 | 15 153 45 . 204 150 1168 415 1340 166 67 70 24 108 236 102 Entered New Map 1863 | . . 22 . . 30 790 295 621 36 20 . 9 . 38 2 Time Decay 1457 | 15 153 23 . 194 . 318 . 294 130 47 70 15 . 198 . Lost Part 410 | . . . . 10 60 60 100 50 . . . . 30 . 100 Lost Ally 158 | . . . . . 60 . 20 . . . . . 78 . . Purge Threat 375 | . . . . . . . . 375 . . . . . . . Squads Dispatched 16 | . . . . 2 . 7 . 2 2 . . . 2 1 . Investigation 3 | . . . . 1 . 2 . . . . . . . . . Extermination 5 | . . . . 1 . 1 . 1 1 . . . . 1 . Reinforcement 5 | . . . . . . 1 . 1 1 . . . 2 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Distress Signals 1 | . . . . . . 1 . . . . . . . . . Communications Jammed 9 | . . . . . . . . 4 5 . . . . . . Distress Signals 8 | . . . . . . . . 3 5 . . . . . . Times Spotted 200 | . 9 14 . 13 42 21 31 7 9 6 2 . 13 5 28 Peak Tracking Total 11 | . 3 3 . 7 5 4 6 2 6 5 2 . 5 2 11 Tactical Retreats 11 | . . . . 1 1 . 2 . 1 . . . . . 6 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Traps Triggered 24 | . 2 4 . 1 7 . 4 . . . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . Most Traps Carried 2 | . . . 2 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Machines Disabled 23 | . . 1 . 3 7 2 6 . 2 1 . . . 1 . Max in Single Turn 2 | . . 1 . 1 1 1 2 . 1 1 . . . 1 . Garrison Relay 8 | . . . . . 6 . 2 . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Machines Accessed 29 | . 4 3 3 3 . 7 1 1 2 1 . 2 . 2 . Terminals 12 | . 4 . . 1 . 2 1 1 1 . . 1 . 1 . Fabricators 2 | . . . . . . 1 . . 1 . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . 2 . . . . . 1 . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . 1 . Total Hacks 94 | . 10 6 22 7 . 26 2 3 8 1 . 5 . 4 . Successful 63 | . 3 6 22 4 . 16 . 2 5 1 . 1 . 3 . Failed 30 | . 7 . . 3 . 9 2 1 3 . . 4 . 1 . Catastrophic 4 | . . . . . . 2 . 1 . . . . . 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 12 | . 3 . . . . 5 . 1 2 . . . . 1 . Terminals 34 | . 10 . . 2 . 5 2 3 6 . . 3 . 3 . Fabricators 4 | . . . . . . 2 . . 2 . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers 18 | . . . . . . 16 . . . . . 2 . . . Garrison Access 5 | . . . . 3 . 1 . . . . . . . 1 . Terminal Hacks 39 | . 3 6 22 1 . . . 1 3 1 . 1 . 1 . Record 25 | . . 4 21 . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . 1 . . . 1 1 . . . . . . Open Door 2 | . . 1 . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . Zone Layout 3 | . 1 . . . . . . . 1 . . . . 1 . Proto ID Catalog 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . . . Build 2 | . . . . . . 1 . . 1 . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . 13 . . . . . . . . . Insert Component 4 | . . . . . . 4 . . . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . . . Retrieve Study 5 | . . . . . . 5 . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . 1 . Unlock Access 3 | . . . . 1 . 1 . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . 1 . 1 1 . . . . 1 . Terminals 4 | . . . . . . 1 . 1 1 . . . . 1 . Botnet 4 | . . . . . . 1 . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 20 | . 4 . . 3 . 6 1 1 2 . . 1 . 2 . Full Trace Events 4 | . . . . 1 . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . 169 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . Part Studies Acquired 5 | . . . . . . 5 . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 4 . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Used RIF Installer 3 | . . . . . 1 . 1 . . . . . . . 1 Hotswap 1 | . . . . . . . . . . . . . . . 1 Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . Robots Hacked 6 | . . . . . . . . 1 . . . . 5 . . Non-combat 1 | . . . . . . . . 1 . . . . . . . Combat 5 | . . . . . . . . . . . . . 5 . . Robot Hacks Applied 12 | . . . . . . . . 6 . . . . 6 . . generate_echo 1 | . . . . . . . . 1 . . . . . . . purge_threat 3 | . . . . . . . . 3 . . . . . . . disarm_traps 1 | . . . . . . . . 1 . . . . . . . clear_repairs 1 | . . . . . . . . 1 . . . . . . . disrupt_area 1 | . . . . . . . . . . . . . 1 . . overload_power 1 | . . . . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . . . . 1 . . overwrite_iff 2 | . . . . . . . . . . . . . 2 . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 32 | . . . . . 23 . 9 . . . . . . . . Machine Destruction 32 | . . . . . 23 . 9 . . . . . . . . Attached 3 | . . . . . . . . 1 . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 4 . 1 . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Total Allies 11 | . . . . . 4 . 1 . . 3 . . 3 . . Largest Group 4 | . . . . . 4 . . . . 3 3 3 3 . . Highest-Rated Group 164 | . . . . . 164 . . . . 141 141 141 141 . . Highest-Rated Ally 47 | . . . . . 41 . . . . 47 47 47 47 . . Initial UFD Resources 35 | . . . . 23 23 23 23 27 30 30 30 33 33 35 35 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . 44 . . . . . 5 . 29 . . Total Damage 2611 | . . . . . 1672 . . . . . 62 . 877 . . Kills 22 | . . . . . 16 . . . . . 2 . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Active Infowar (turns) 2508 | . 559 858 . . . . . 207 360 498 . 13 13 . . Optics 846 | . . 846 . . . . . . . . . . . . . Structural 571 | . 559 12 . . . . . . . . . . . . . Jamming 1091 | . . . . . . . . 207 360 498 . 13 13 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 4 . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Turns Passed 15696 | 132 566 3224 4216 468 2269 700 1022 644 360 551 145 45 323 578 453 Spaces Moved 7536 | 66 311 1274 2296 166 1061 280 469 307 213 351 111 34 153 273 171 Core 239 | 14 1 148 30 . . 4 . . . . . . . . 42 Treads 2168 | 52 310 990 . 67 655 . 3 . . . . . . . 91 Legs 2097 | . . . 369 . . . 248 307 213 351 111 34 153 273 38 Wheels 3006 | . . 136 1871 99 406 276 218 . . . . . . . . Hover 26 | . . . 26 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 110 115 100 100 120 125 180 120 120 120 125 120 190 50 Average Speed 182 | 136 159 240 181 172 179 169 166 181 137 120 120 125 142 190 172 Slowest Speed 1200 | 160 160 950 950 255 205 1200 330 190 180 120 123 125 190 190 245 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 56 74 88 5 69 10 56 8 6 55 16 1 96 10 36 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 7 | . . 2 5 . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . 1 . . . . Scrap Searched 9 | . . 2 4 . . . . . . 2 1 . . . . Spaces Dug 6 | . 6 . . . . . . . . . . . . . . Terrain Destroyed 319 | . 51 59 . 30 5 28 77 . . 3 . . 5 20 41 Melee . | . . . . . . . . . . . . . . . . Projectile 134 | . . 1 . 30 5 23 6 . . 3 . . 5 20 41 AOE 185 | . 51 58 . . . 5 71 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Gar Fac Gar Fac Fac Upp Upp Res DSF Res Gar Total 8836 | 88 352 1383 2354 292 1288 420 604 368 255 478 120 36 236 311 251 Wait 340 | 6 4 19 . 53 25 60 25 17 25 75 7 . 1 13 10 Move 7522 | 65 310 1273 2295 165 1060 280 468 306 212 350 110 33 152 272 171 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 2 8 8 17 15 9 5 7 7 2 2 . . 12 6 6 Fast Attach 98 | 7 8 8 12 8 14 9 9 5 2 2 . 1 9 2 2 Attach 39 | . . 2 4 5 3 . 6 4 1 . 1 1 5 2 5 Detach 28 | . 1 1 6 2 2 2 3 . 1 1 . 1 8 . . Swap 69 | . 3 4 6 5 15 10 11 3 2 2 . . 7 1 . Drop 138 | . 4 15 14 3 23 14 15 7 1 5 1 . 23 8 5 Fire 363 | 8 14 51 . 36 71 40 52 17 9 3 1 . 19 7 35 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . 32 . 8 . . . . . . . 17 Rewire 71 | . . . . . 34 . . . . 37 . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous 3 | . . 2 . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / Low / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: Res x2 / Tes x2 / DSF) -3/DSF -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Discovered new exit (range 12) 642 | -10/Materials | Discovered new exit (range 7) 699 | -10/Materials | Entered Subcaves 700 | -10/Subcaves | Approached by a straggling Scientist 826 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1047 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1160 | -10/Subcaves | Learned location of Zion (-6) 1160 | -10/Subcaves | Met a Zionite searching for "candidates" 1331 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1504 | -10/Subcaves | Discovered new exit (range 8) 1715 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1995 | -10/Subcaves | Discovered new exit (range 9) 2120 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2259 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2263 | -10/Subcaves | Identified exit to Recycling 2391 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2423 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2470 | -10/Subcaves | Visited Clippyterm 2475 | -10/Subcaves | Learned location of Section 7 (-2) 2586 | -10/Subcaves | Visited 4L-MR0's lab 2627 | -10/Subcaves | Found Tower Shield 2628 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3923 | -10/Subcaves | Entered Scraptown 4818 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4825 | -8/Scraptown | Learned Research interactive machine intel 4828 | -8/Scraptown | Learned location of Warlord (-4) 4831 | -8/Scraptown | Learned location of Extension (-6) 4835 | -8/Scraptown | Learned location of 1 exit from Factory 5504 | -8/Scraptown | Visited TADAMA 5515 | -8/Scraptown | Visited Fellowship of the Rings 5558 | -8/Scraptown | Visited Spacefarers 5581 | -8/Scraptown | Visited The Evicted 5597 | -8/Scraptown | Visited Symbiants 5623 | -8/Scraptown | Visited CR-KLE's Repair Center 5643 | -8/Scraptown | Visited UFD Registry 5643 | -8/Scraptown | Registered with UFD as "Spikefunk" 5677 | -8/Scraptown | Visited Scrap Suit Storage 5696 | -8/Scraptown | Visited Observation Area 5715 | -8/Scraptown | Visited Derelict Rescue Squad 5894 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5909 | -8/Scraptown | Found DCF Scrap (31 items) 5932 | -8/Scraptown | Visited Junk Repository 5962 | -8/Scraptown | Visited Cartography Club 6137 | -8/Scraptown | Learned location of Storage (-8) 6137 | -8/Scraptown | Learned location of Proximity Caves (-4) 6137 | -8/Scraptown | Learned location of Archives (-6) 6137 | -8/Scraptown | Learned 8 Materials zone layouts 6137 | -8/Scraptown | Learned 16 Research zone layouts 6137 | -8/Scraptown | Learned 8 Access zone layouts 6137 | -8/Scraptown | Learned 4 Mines zone layouts 6137 | -8/Scraptown | Learned 20 Lower Caves zone layouts 6137 | -8/Scraptown | Learned 8 Upper Caves zone layouts 6137 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 6137 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 6137 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 6137 | -8/Scraptown | Learned Factory emergency access door positions 6137 | -8/Scraptown | Learned location of 2 exits from Factory 6137 | -8/Scraptown | Learned location of 2 exits from Research 6137 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 6200 | -8/Scraptown | Visited LU-1G1's Boring Crew 6221 | -8/Scraptown | Visited Modified Component R&D 6354 | -8/Scraptown | Visited Science Guys 6629 | -8/Scraptown | Found Scrap Suit 7021 | -8/Scraptown | Found DRS Beacon 7360 | -8/Scraptown | Build established: Derelict-Gunner 7490 | -8/Scraptown | Visited Red Mages 7640 | -8/Scraptown | Discovered new exit (range 7) 7843 | -8/Scraptown | CR-KLE repaired 5 parts 8028 | -8/Scraptown | Met Optimus 8028 | -8/Scraptown | Accepted into 0bPrime 8135 | -8/Scraptown | Discovered new exit (range 3) 8139 | -8/Scraptown | Entered Factory 8139 | -6/Factory | Evolved 8 slots: Power x1, Utility x6, Weapon x1 8140 | -6/Factory | Identified exit to Factory 8140 | -6/Factory | Identified exit to Extension 8140 | -6/Factory | Identified exit to Lower Caves 8406 | -6/Factory | Repaired Coolant Injector 8446 | -6/Factory | Build established: Derelict-Scrapper 8486 | -6/Factory | Identified exit to Garrison 8607 | -6/Factory | Entered Garrison 8741 | -6/Garrison | Triggered checkpoint 8836 | -6/Garrison | Build established: Scrapper 8851 | -6/Garrison | Triggered checkpoint 8859 | -6/Garrison | Garrison Relay disabled 8911 | -6/Garrison | Lost 4 parts (2p1n1u) 9039 | -6/Garrison | Triggered checkpoint 9103 | -6/Garrison | Installed Relay Interface Framework 9134 | -6/Garrison | Garrison Relay disabled 9202 | -6/Garrison | Build established: Scavenger-Gunner 9223 | -6/Garrison | Triggered checkpoint 9299 | -6/Garrison | Triggered checkpoint 9425 | -6/Garrison | Triggered checkpoint 9459 | -6/Garrison | Garrison Relay disabled 9501 | -6/Garrison | Discovered new exit (range 10) 9627 | -6/Garrison | Triggered checkpoint 9898 | -6/Garrison | Discovered new exit (range 11) 9967 | -6/Garrison | Triggered checkpoint 10003 | -6/Garrison | Garrison Relay disabled 10224 | -6/Garrison | Discovered new exit (range 10) 10271 | -6/Garrison | Triggered checkpoint 10377 | -6/Garrison | Garrison Relay disabled 10551 | -6/Garrison | Triggered checkpoint 10586 | -6/Garrison | Garrison Relay disabled 10876 | -6/Garrison | Entered Factory 11189 | -6/Factory | Central database locked down 11437 | -6/Factory | Fabricated Railgun (x2) 11524 | -6/Factory | Core integrity fell below 50% 11576 | -6/Factory | Identified exit to Garrison 11576 | -6/Factory | Entered Garrison 11602 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 11701 | -6/Garrison | Phase Generator disabled 11768 | -6/Garrison | Triggered checkpoint 11815 | -6/Garrison | Garrison Relay disabled 11910 | -6/Garrison | Triggered checkpoint 11910 | -6/Garrison | Triggered checkpoint 12011 | -6/Garrison | Destroyed 9 combat bots 12020 | -6/Garrison | Lost 3 parts (1n1u1w) 12081 | -6/Garrison | Destroyed 7 combat bots 12083 | -6/Garrison | Lost 4 parts (1p3w) 12326 | -6/Garrison | Discovered exit to Factory (range 4) 12338 | -6/Garrison | Spotted B-75 Beast 12421 | -6/Garrison | Garrison Relay disabled 12570 | -6/Garrison | Spotted B-90 Cyclops 12585 | -6/Garrison | Rewired B-75 Beast 12591 | -6/Garrison | Core integrity fell below 20% 12598 | -6/Garrison | Entered Factory 12598 | -5/Factory | Evolved 2 slots: Weapon x2 12599 | -5/Factory | Identified exit to Upper Caves 12764 | -5/Factory | Discovered new exit (range 15) 12876 | -5/Factory | Lost 3 parts (3u) 13242 | -5/Factory | Entered another Factory area 13242 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13243 | -4/Factory | Identified exit to Upper Caves 13412 | -4/Factory | Discovered new exit (range 6) 13551 | -4/Factory | Build established: Scavenger-Executioner 13602 | -4/Factory | Entered Upper Caves 13603 | -4/Upper Caves | Identified exit to Upper Caves 13603 | -4/Upper Caves | Activated DRS Beacon 13765 | -4/Upper Caves | Learned Research terminal intel 14148 | -4/Upper Caves | Encountered a Warlord checkpoint 14153 | -4/Upper Caves | Entered another Upper Caves area 14153 | -4/Upper Caves | Accompanied by 3 allies 14218 | -4/Upper Caves | Learned 4 Research zone layouts 14273 | -4/Upper Caves | Discovered new exit (range 15) 14298 | -4/Upper Caves | Entered Research 14298 | -3/Research | Accompanied by 3 allies 14298 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14299 | -3/Research | Identified exit to Testing 14299 | -3/Research | Identified exit to Research 14301 | -3/Research | Loaded intel: 44 interactive machine locations 14302 | -3/Research | Loaded intel: 22 terminal locations 14340 | -3/Research | Identified exit to DSF 14343 | -3/Research | Entered DSF 14343 | -3/DSF | Accompanied by 3 allies 14361 | -3/DSF | Additional patrols routed to DSF 14441 | -3/DSF | Lost 3 parts (1u2w) 14490 | -3/DSF | Sterilization system engaged 14510 | -3/DSF | Ambient heat levels rising (+10) 14523 | -3/DSF | Discovered exit to Research (range 15) 14525 | -3/DSF | Ambient heat levels rising (+10) 14540 | -3/DSF | Ambient heat levels rising (+10) 14555 | -3/DSF | Ambient heat levels rising (+10) 14570 | -3/DSF | Ambient heat levels rising (+10) 14585 | -3/DSF | Ambient heat levels rising (+10) 14600 | -3/DSF | Ambient heat levels rising (+10) 14615 | -3/DSF | Ambient heat levels rising (+10) 14630 | -3/DSF | Ambient heat levels rising (+10) 14645 | -3/DSF | Ambient heat levels rising (+10) 14660 | -3/DSF | Ambient heat levels rising (+10) 14666 | -3/DSF | Entered Research 14666 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 14667 | -2/Research | Identified exit to Access 15232 | -2/Research | Identified exit to Garrison 15244 | -2/Research | Entered Garrison 15331 | -2/Garrison | Expanded RIF knowledge: Hotswap 15338 | -2/Garrison | Heavy support dispatched to Quarantine 15340 | -2/Garrison | Destroyed 8 combat bots 15402 | -2/Garrison | Triggered checkpoint 15641 | -2/Garrison | Lost 8 parts (2p1n2u3w) 15657 | -2/Garrison | Released all parts (11) 15658 | -2/Garrison | Spotted B-90 Cyclops 15663 | -2/Garrison | Core integrity fell below 50% 15684 | -2/Garrison | Core integrity fell below 20% 15693 | -2/Garrison | Discovered new exit (range 10) 15697 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15680_ Field strength at 94. 15680_ Field strength at 88. 15681_ Field strength at 82. 15682_ Field strength at 63. 15683_ Field strength at 38. 15685_ ALERT: Dispatching investigation squad to Quarantine. 15685_ Stasis field depleted. 15687_ Triggered Stasis Trap. 15687_ A bubble of rippling energy engulfs the area. 15687_ Field strength at 94. 15687_ Field strength at 82. 15688_ Field strength at 65. 15689_ Field strength at 54. 15690_ Field strength at 24. 15691_ Field strength at 13. 15692_ Field strength at 7. 15692_ Stasis field depleted. 15693_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ?????????######????????????????????? | | ????????????? ?????????# #????????????????????? | | ????????????? ?????????# < #????????????????????? | | ????????????? ?????????# ?????????????????????? | | ????????????? ?????????# @#??????????????????????? | | ????????????# #????????# #??????????????????????? | | ????????????# #????????+ #??????????????????????? | | ????????????# #????????#p #??????????????????????? | | ????????????# #????????#s #??????????????????????? | | ????????????# #????????#s #??????????????????????? | | ????????????# ##???????# #??????????????????????? | | ##??????##### ##"#######s #??????????????????????? | | #??????# s #??????????????????????? | | [#??????# " #????????????????????? | | =#??????# #####+##### #### #????????????????????? | | =#??????# #?????????# #??? #????????????????????? | | !#??????# #?????????# #????#????????????????????? | | ]#??????# #?????????# #?????????????????????????? | | !#??????# #?????????+ #?????????????????????????? | | [######## #?????????# #?????????????????????????? | | !## ## #?????????# #?????????????????????????? | | ## % ## ###???????? ??????????????????????????? | | ! %^ "#????????#??????????????????????????? | | =!^^% # #???????????????????????????????? | | =^ """"#????????????????????????????????? | | %""% "# #####????????????????????????????????? | | ## ## #????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 200 Energy Generation 39 Energy Capacity 380 Matter Stores 550 Matter Capacity 550 Sight Range 21 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 2600 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 8 Target Analysis 9 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- KE Penetrator | -6/Factory | Scanalyzed Ovr. Quantum Rifle | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Scanalyzed Hvy. Flak Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Repaired ---------- Coolant Injector | 37% | -6/Factory Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Imp. Treads | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteMinesnifferSheargun Manual? 0 Play Time 02:15:16 Cumulative 148.1 hours Start 2026.07.06 @ 11:32:18 End 2026.07.06 @ 14:50:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44ab21d0-88a6-415d-8f76-bcb1f824ed53