Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:48:46 Player: TurnLeft25 Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (435) 435 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1675 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 50/100 System Corruption 0% Temperature Cool (80) Movement Hovering (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Combat Airjet > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Plasma Flamer > --- INVENTORY (10) --- Heat Sink Structural Scanner Transport Network Coupler PSU Rigger Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Airjet > --- UTILITY ---------- Medium Storage Unit PSU Rigger > --- WEAPON ----------- Particle Gun Plasma Flamer > --- INVENTORY -------- Heat Sink Structural Scanner Transport Network Coupler Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 22 | 6 4 9 2 1 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 8 | 1 3 1 2 1 Device 3 | . . 1 2 . Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 7 | 2 . 5 . . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 9 | . . 9 . . Power 3 | . . 3 . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 4 | . . 4 . . Highest Loss Streak 3 | . . 3 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 97 83 67 71 Engine 9 | . 14 11 . . Treads 12 | . 28 13 . . Hover 4 | . . 1 14 14 Device 9 | . . 11 10 . Storage 14 | . 14 14 14 14 Processor 3 | . 11 2 . . Energy Gun 13 | . 14 12 14 14 Ballistic Gun 3 | . 14 1 . . Launcher 7 | . . 12 . . Special Weapon 4 | . . 1 14 14 Naked Turns . | . . . . . Heaviest Build 22 | 13 18 22 17 . Greatest Support 40 | 40 40 40 12 . Greatest Overweight (x) 5 | . . 5 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 5 10 10 10 8 Average Carried 7 | 1 7 6 7 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 1 10 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 603 | 199 111 273 20 . Remotely . | . . . . . Salvage Created 400 | . 313 87 . . Parts 30 | . 19 11 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 23 | . 5 18 . . Guns 9 | . 4 5 . . Cannons 1 | . . 1 . . AOE 13 | . 1 12 . . Classes Destroyed 8 | . 3 5 . . Worker 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . . 3 . . Grunt 6 | . 5 1 . . Demolisher 2 | . . 2 . . Assembled 12 | . . 12 . . Best Kill Streak 10 | . 2 10 . . Combat Bots Only 9 | . 2 9 . . Max Kills in Single Turn 2 | . 1 2 . . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 63 | . 17 34 . 12 Missed 12 | . 4 5 . 3 Damage Taken 1173 | . 173 857 . 143 Core 258 | . 47 156 . 55 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 46 | 1 21 22 . 2 Largest 2 | 1 2 2 . 2 Hottest 165 | 40 60 165 . 165 Shots Fired 88 | 1 42 41 . 4 Gun 65 | 1 42 20 . 2 Cannon . | . . . . . Launcher 20 | . . 20 . . Special 3 | . . 1 . 2 Kinetic 29 | . 21 8 . . Thermal 16 | . . 12 . 4 Explosive 20 | . . 20 . . Electromagnetic 23 | 1 21 1 . . Robot Hit Streak 10 | . 6 10 . 10 Robot Miss Streak 2 | . 2 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 56 | . 24 28 . 4 Core Hits 58 | . 15 42 . 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1640 | . 416 1162 . 62 Guns 497 | . 287 179 . 31 Cannons . | . . . . . Explosions 1092 | . 122 970 . . Melee . | . . . . . Ramming 14 | . 7 1 . 6 Kinetic 147 | . 91 56 . . Thermal 302 | . 122 124 . 56 Explosive 970 | . . 970 . . Electromagnetic 207 | . 196 11 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 120 | . . 120 . . Projectiles . | . . . . . Explosions 120 | . . 120 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 312 | . 22 288 . 2 Shots 12 | . 2 10 . . Rammed 8 | . 3 1 . 4 Targets Rammed 8 | . 3 1 . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 114 100 . 216 Average Temperature 46 | . 48 27 . 133 Received Heat Transfer 155 | . 87 26 . 42 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 723 | . 150 339 . 234 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 218 | . 188 218 . . Initial 73 | . . 73 . . Average 93 | . 90 101 . . Maximum Alert Level 1 | . . 1 . . Low Security (%) 86 | 100 100 82 . 100 Level 1 13 | . . 17 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 9 18 . 2 Peak Tracking Total 6 | . 3 6 . 2 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . 1 3 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 2 1 4 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 8 4 49 . Successful 55 | . 5 1 49 . Failed 6 | . 3 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 12 | . 8 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 55 | . 5 1 49 . Record 49 | . . . 49 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2065 | 67 332 1185 466 15 Spaces Moved 1027 | 47 156 516 308 . Core 23 | 20 . 3 . . Treads 609 | 27 156 426 . . Legs . | . . . . . Wheels . | . . . . . Hover 395 | . . 87 308 . Flight . | . . . . . Fastest Speed 50 | 50 160 150 150 . Average Speed 182 | 113 160 214 150 . Slowest Speed 300 | 160 160 300 150 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 5 31 94 62 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . 5 165 . . Melee . | . . . . . Projectile . | . . . . . AOE 170 | . 5 165 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1134 | 60 200 553 313 8 Wait 1 | . . . . 1 Move 1023 | 46 155 515 307 . Hop . | . . . . . Pick Up 27 | 7 13 5 2 . Fast Attach . | . . . . . Attach 16 | 6 1 8 1 . Detach 1 | . . . 1 . Swap 6 | . 3 1 1 1 Drop 6 | . 4 1 1 . Fire 46 | 1 21 22 . 2 Melee . | . . . . . Ram 5 | . . 1 . 4 Kick . | . . . . . Crush 3 | . 3 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 400 | -10/Materials | Entered Mines 401 | -10/Mines | Assembled infested the area 452 | -10/Mines | Destroyed 9 combat bots 481 | -10/Mines | Found a hidden stash of uninstalled traps 531 | -10/Mines | Lost 3 parts (1p1n1w) 556 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 812 | -10/Mines | Discovered new exit (range 9) 818 | -10/Mines | Core integrity fell below 50% 1366 | -10/Mines | Learned location of Storage (-7) 1436 | -10/Mines | Core integrity fell below 20% 1466 | -10/Mines | Lost 3 parts (1p1n1w) 1480 | -10/Mines | Discovered new exit (range 7) 1577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1577 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Entered Exiles 1620 | -10/Exiles | Met 8R-AWN 1647 | -10/Exiles | Met EX-HEX 1690 | -10/Exiles | Met EX-BIN 1708 | -10/Exiles | Met EX-DEC 1719 | -10/Exiles | Learned location of Zion (-6) 1777 | -10/Exiles | Aligned with FarCom system 1779 | -10/Exiles | Given EX-Vault access code 1845 | -10/Exiles | Opened EX-Vault 1852 | -10/Exiles | Found Prototype Storage 1858 | -10/Exiles | Found Prototype Device 1859 | -10/Exiles | Identified PSU Rigger 1893 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2030 | -10/Exiles | Discovered new exit (range 14) 2051 | -10/Exiles | Left Exiles lab with PSU Rigger 2051 | -10/Exiles | Entered Mines 2066 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 02006_ Extracted 20 matter. 02030_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02051_ Receiving FarCom transmissions... 02061_ Slammed into B-36 Bruiser. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????############??? | | ??????????????????############??? | | ??????????????????## ##??? | | ??????????????????## b@ ##??? | | ??????????????????## ##??? | | ??????????????????## """ ##??? | | ??????????????????## """g ##??? | | ??????????????????## """ ##??? | | ?????????????????? ##??? | | ??????????????? ########??? | | ??????????????? ##############??? | | ??????????????? #######?????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed UtilityInsulatedExtractor Manual? 0 Play Time 00:12:35 Cumulative 10.2 hours Start 2024.04.06 @ 15:36:29 End 2024.04.06 @ 15:48:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f38655c-6f21-4752-bae4-818a94fad6a7