Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 22:21:37 Player: Space Macarony Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (209) 209 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 659 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 119/125 System Corruption 0% Temperature Cool (20) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (12) --- Ion Engine Light Ion Engine Large Battery (300) Medium Matter Pod (14) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Aluminum Leg Large Battery Medium Matter Pod EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 3 10 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 4 | 1 1 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 3 2 5 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 98 | . 99 97 Engine 13 | . 14 13 Treads 27 | . 28 26 Storage 27 | . 27 27 Energy Gun 5 | . 12 . Ballistic Gun 21 | . 15 26 Naked Turns . | . . . Heaviest Build 28 | 13 16 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 6 12 Average Capacity 7 | 5 6 10 Most Carried 11 | 2 6 11 Average Carried 6 | . 3 8 Final Capacity 12 | 6 6 12 Final Carried 6 | 1 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 403 | 151 160 92 Remotely . | . . . Salvage Created 247 | 28 210 9 Parts 17 | 1 15 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 6 1 Guns 7 | . 6 1 Classes Destroyed 6 | 1 3 2 Worker 1 | . . 1 Tunneler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 3 | . 3 . Demolisher 1 | . . 1 Best Kill Streak 4 | 1 4 2 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1175 | . 235 940 Core 253 | . 78 175 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 1 22 11 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 63 | 2 44 17 Gun 59 | 2 44 13 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic 32 | 1 22 9 Thermal 2 | . . 2 Explosive 4 | . . 4 Electromagnetic 25 | 1 22 2 Robot Hit Streak 10 | . 10 5 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | . 27 12 Core Hits 22 | 1 9 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 695 | 15 378 302 Guns 484 | 15 378 91 Cannons . | . . . Explosions 211 | . . 211 Melee . | . . . Ramming . | . . . Kinetic 221 | 15 163 43 Thermal 26 | . . 26 Explosive 211 | . . 211 Electromagnetic 237 | . 215 22 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 4 | . . 4 Projectiles . | . . . Explosions 4 | . . 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 24 Average Temperature 24 | . 30 12 Received Heat Transfer 72 | . 72 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . . 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 209 | 5 209 20 Initial 3 | . 3 3 Average 27 | . 60 2 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 91 100 Level 1 3 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 11 3 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 1 | . 1 . Robot Analysis 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 964 | 60 415 489 Spaces Moved 500 | 30 197 273 Core 4 | 4 . . Treads 496 | 26 197 273 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 145 160 160 Slowest Speed 180 | 160 160 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 20 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile . | . . . AOE 25 | . . 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 607 | 44 253 310 Wait 23 | . 21 2 Move 498 | 29 196 273 Hop . | . . . Pick Up 24 | 7 8 9 Fast Attach 2 | . 1 1 Attach 14 | 6 . 8 Detach . | . . . Swap 4 | 1 2 1 Drop 8 | . 3 5 Fire 34 | 1 22 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 476 | -10/Materials | Entered Mines 512 | -10/Mines | Learned location of Recycling (-8) 536 | -10/Mines | Met a Derelict bent on vengeance 606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -10/Mines | Assembled infested the area 917 | -10/Mines | Assisted by a Guerilla fighting off Assembled 941 | -10/Mines | Core integrity fell below 50% 945 | -10/Mines | Core integrity fell below 20% 965 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00951_ U-05 Engineer lays Concrete. 00951_ Assault Rifle destroyed. 00952_ U-05 Engineer lays Concrete. 00953_ The unstable cave ceiling collapses. 00953_ U-05 Engineer lays Concrete. 00954_ K-01 Serf collects debris. 00954_ U-05 Engineer lays Concrete. 00955_ The unstable cave ceiling collapses. 00955_ U-05 Engineer lays Concrete. 00957_ The unstable cave ceiling collapses. 00957_ U-05 Engineer lays Concrete. 00958_ The unstable cave ceiling collapses. 00958_ K-01 Serf collects debris. 00958_ U-05 Engineer lays Concrete. 00961_ The unstable cave ceiling collapses. 00961_ U-05 Engineer builds a Wall. 00961_ U-05 Engineer lays Concrete. 00962_ The unstable cave ceiling collapses. 00962_ K-01 Serf collects debris. 00962_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????# #######?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????###### #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ??????????### #?????????????????????????????????? | | ??????????# ##????????????????????????????????? | | ??????????## ###??#######?????????????????????? | | ???????????### #### #?????????????????????? | | ?????????????## # ##????????????????????? | | ??????????????## ##???????????????????? | | ??????????????### # #???????????????????? | | ?????????????## # u # #????????????????????? | | ?????????????# d #????????????????????? | | ?????????????## # @ #????????????????????? | | ????????????# #????????????????????? | | ????????????# # # ##????????????????????? | | ????????????## # ##?????????????????????? | | ?????????????# # #####??????????????????????? | | ?????????????# # ???????????????????????????? | | ?????????????# #???????????????????????????? | | ???????????? % #????????????????????????????? | | ??????????? ?????????????????????????????? | | ????????????## ## ?????????????????????????????? | | ?????????????###? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderPotentialMegatreads Manual? 0 Play Time 00:23:16 Cumulative 19.5 hours Start 2020.10.29 @ 19:39:56 End 2020.10.29 @ 22:21:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba3ef00d-f202-4971-9309-a8a00e19b680