Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 20:00:31 Player: beans Result: Destroyed by T0-YGV(B) with Heavy Battle Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1072) 1072 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 6033 Bonus ------- Follower Combat Kills 189 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -93 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Spectral Analyzer 0b10 Decoder Chip [Scout] A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Makeshift Shrapnel Gun Coil Gun DRS Beacon (Expended) GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Spectral Analyzer 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Medium Reactive Plating A0-MCA's Component Scanner > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun > --- INVENTORY -------- 0b10 Decoder Chip [Skirmisher] Proton Cannon Gauss Rifle DRS Beacon GAL Module [Rating: 67] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Cloaking Device Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Light Cannon Energy Gun Improved Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Slots Evolved 8 | . . . . 8 . . . Power 2 | . . . . 2 . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 3 . . . Weapon 1 | . . . . 1 . . . Parts Attached 45 | 5 6 . 3 12 9 5 5 Power 4 | 1 . . . . 1 2 . Engine 2 | 1 . . . . . 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 1 1 4 . 1 Treads 3 | 2 . . 1 . . . . Leg 6 | . . . . 1 4 . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . 4 . . 7 3 2 2 Device 2 | . . . . . 2 . . Storage 2 | . 1 . . . 1 . . Processor 5 | . . . . 2 . 1 2 Hackware 5 | . 1 . . 4 . . . Protection 4 | . 2 . . 1 . 1 . Artifact . | . . . . . . . . Weapon 14 | 2 2 . 2 4 1 1 2 Energy Gun 1 | . . . . 1 . . . Energy Cannon 2 | . . . . 1 1 . . Ballistic Gun 7 | 2 1 . 1 . . 1 2 Ballistic Cannon 2 | . 1 . 1 . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 6 | . . . . . 6 . . Parts Lost 28 | . 1 . 4 11 6 1 5 Power 4 | . 1 . . 1 1 . 1 Propulsion 7 | . . . . 3 1 . 3 Utility 9 | . . . 1 3 4 . 1 Weapon 8 | . . . 3 4 . 1 . Highest Loss Streak 5 | . 1 . 2 3 3 1 5 To Critical Strikes 3 | . . . 1 1 . 1 . Average Backups 5 | . 1 5 11 4 . 1 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . 2 5 3 . . . Weapon 2 | . 1 3 5 1 . 1 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 3 1 . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 64 | . 86 85 84 32 45 52 65 Engine 1 | . 3 . . . . 5 5 Core 1 | . . . . . 4 2 5 Treads 14 | . 28 28 28 1 . . . Leg 4 | . . . . . 6 20 20 Device 1 | . . . . . 8 . . Storage 6 | . 2 14 14 2 5 . . Processor 5 | . . . . 4 13 14 22 Hackware 8 | . 12 14 13 10 . . . Protection 3 | . 11 . . 3 . 5 5 Energy Cannon 1 | . . . . . 4 2 . Ballistic Gun 8 | . 20 14 14 3 . . 4 Ballistic Cannon 6 | . 7 14 13 . . . . Peak Build Rating 67 | 5 10 8 18 36 52 48 67 Average Rating 24 | 3 8 8 15 23 41 41 53 On Entrance 18 | . 5 8 8 14 25 37 48 Naked Turns . | . . . . . . . . Heaviest Build 52 | 5 25 25 27 27 32 44 52 Greatest Support 65 | 40 40 40 50 50 45 45 65 Greatest Overweight (x) 8 | 1 . . . 8 7 . 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 5 15 15 15 15 5 5 5 Average Capacity 9 | 5 6 15 15 8 5 5 5 Most Carried 15 | 2 5 5 15 11 5 5 5 Average Carried 6 | . 1 5 11 6 2 3 4 Final Capacity 15 | 5 15 15 15 5 5 5 5 Final Carried 11 | . 5 5 11 5 3 5 5 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Matter Collected 2016 | 157 500 7 752 48 372 105 75 Remotely . | . . . . . . . . Salvage Created 1227 | . 365 . 140 259 463 . . Parts 61 | . 25 . 5 16 15 . . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . 6 . . 9 4 . Prevented 3 | . . . . . 2 1 . Kills | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Combat Hostiles Destroyed 25 | . 6 . 2 11 6 . . Guns 10 | . 5 . 2 3 . . . Cannons 7 | . 1 . . . 6 . . AOE 8 | . . . . 8 . . . Classes Destroyed 9 | . 6 . 1 1 1 . . Tunneler 2 | . 2 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . 2 . . . . . . Operator 3 | . 2 . . 1 . . . Swarmer 10 | . 3 . . 7 . . . Grunt 12 | . 3 . . 3 6 . . Programmer 1 | . . . . 1 . . . Scrapper 2 | . . . 2 . . . . Samaritan 2 | . . . . . 2 . . Best Kill Streak 4 | . 3 . 1 4 1 . . Combat Bots Only 4 | . 3 . 1 4 1 . . Max Kills in Single Turn 3 | . 1 . 1 3 1 . . Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Hostile Shots Fired 285 | . 39 . 29 65 58 3 91 Missed 73 | . 11 . 3 24 17 . 18 Hits 212 | . 28 . 26 41 41 3 73 Melee 2 | . . . 1 . . . 1 Projectile 210 | . 28 . 25 41 41 3 72 Critical Strikes 12 | . . . 3 1 3 1 4 Part Disruptions 2 | . . . . . . . 2 Damage Taken 3133 | . 235 . 464 751 780 49 854 Core 945 | . 15 . 66 282 248 . 334 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 56 | . . . . 51 5 . . Ignored by Resistances 37 | . . . . . . . 37 Core Remaining (%) 83 | 100 . . 67 . . . . Volleys Fired 129 | . 36 1 11 32 41 2 6 Largest 2 | . 2 2 2 2 2 1 2 Hottest 140 | . 50 50 62 60 140 75 75 Shots Fired 203 | . 72 2 22 47 47 4 9 Gun 114 | . 58 1 12 35 . . 8 Cannon 77 | . 14 1 10 . 47 4 1 Launcher 12 | . . . . 12 . . . Special . | . . . . . . . . Kinetic 132 | . 72 2 22 28 . . 8 Thermal 44 | . . . . . 43 1 . Explosive 12 | . . . . 12 . . . Electromagnetic 15 | . . . . 7 4 3 1 Robot Hit Streak 12 | . 7 9 12 5 8 3 5 Robot Miss Streak 5 | . 4 . 2 3 5 1 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 118 | . 38 2 14 23 31 3 7 Core Hits 72 | . 19 . 7 25 14 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . 2 . . . . . . Blast 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3027 | . 432 31 224 1177 890 113 160 Guns 780 | . 268 13 134 215 . . 150 Cannons 1275 | . 164 18 90 . 890 113 . Explosions 962 | . . . . 962 . . . Melee . | . . . . . . . . Ramming 10 | . . . . . . . 10 Kinetic 990 | . 432 31 224 153 . . 150 Thermal 847 | . . . . . 821 26 . Explosive 953 | . . . . 953 . . . Electromagnetic 227 | . . . . 71 69 87 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . 4 3 9 9 9 Average Corruption 4 | . . . 4 2 3 9 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . . . 1 19 32 23 2 Message Errors 23 | . . . 1 4 14 3 1 Matter Fused 15 | . . . . 1 8 6 . Heat Flow Errors 10 | . . . . 2 5 3 . Energy Discharges 8 | . . . . 3 . 4 1 Data Loss (minor) 6 | . . . . 3 1 2 . Data Loss (major) 6 | . . . . 3 1 2 . Misfires 7 | . . . . 3 2 2 . Alerts 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 86 | . 7 . . 18 61 . . Projectiles 68 | . 7 . . . 61 . . Explosions 18 | . . . . 18 . . . Melee . | . . . . . . . . Knockbacks 2 | . 1 . 1 . . . . Impact . | . . . . . . . . Kinetic 2 | . 1 . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 114 | . . . . 114 . . . Shots 3 | . . . . 3 . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . . 2 Kicked 2 | . . . . . . . 2 Crushed . | . . . . . . . . Highest Temperature 276 | . 20 . 34 229 270 263 276 Average Temperature 70 | . 7 . 9 83 70 98 146 Received Heat Transfer 1345 | . 30 . 169 138 361 . 647 Effects 4 | . . . . . . 1 3 Energy Bleed 2 | . . . . . . 1 1 Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 1110 | . . . . . 1073 37 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . . 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 187 | . 60 . . 187 . . . Initial . | . . . . . . . . Average 44 | . 7 . . 78 . . . Influence Increases 909 | . 187 . . 577 145 . . Destroy 0b10 Robot/C 500 | . 120 . . 260 120 . . Destroy 0b10 Robot/NC 40 | . 35 . . 5 . . . Destroy Leader 92 | . 32 . . 50 10 . . Allied During Kill 19 | . . . . 19 . . . Disable Machine 75 | . . . . 75 . . . Destroy Structure 48 | . . . . 48 . . . Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 105 | . . . . 90 15 . . Influence Decreases 909 | . 187 . . 577 125 20 . Entered New Map 4 | . . . . . . 4 . Time Decay 754 | . 187 . . 466 95 6 . Lost Part 131 | . . . . 91 30 10 . Lost Ally 20 | . . . . 20 . . . Squads Dispatched 9 | . 3 . . 6 . . . Investigation 2 | . 1 . . 1 . . . Extermination 3 | . . . . 3 . . . Reinforcement 4 | . 2 . . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 11 3 16 23 7 1 28 Peak Tracking Total 19 | . 3 3 4 4 3 1 19 Tactical Retreats 8 | . . . . 3 1 . 4 Traps | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Traps Triggered 3 | . 2 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Disabled 6 | . . . . 5 . . 1 Max in Single Turn 4 | . . . . 4 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Machines Accessed 7 | . . . 1 5 1 . . Terminals 4 | . . . . 4 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . . . 4 6 1 . . Successful 6 | . . . 4 1 1 . . Failed 5 | . . . . 5 . . . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 5 | . . . . 5 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 4 1 1 . . Record 4 | . . . 4 . . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 4 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 33 | . . . 33 33 . . . Highest-Rated Ally 33 | . . . 33 33 . . . Total Orders 2 | . . . 2 . . . . FOLLOW 1 | . . . 1 . . . . AID 1 | . . . 1 . . . . Ally Attacks 17 | . . . 10 7 . . . Total Damage 364 | . . . 276 88 . . . Kills 6 | . . . 4 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . 4 . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Active Infowar (turns) 3813 | . . . . 916 1614 704 579 Optics 3782 | . . . . 916 1614 704 548 Decoding 718 | . . . . . . 139 579 Cloaking 1128 | . . . . . 1128 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Turns Passed 8941 | 51 1305 274 2891 1523 1614 704 579 Spaces Moved 5190 | 34 740 165 1469 1102 724 436 520 Core 1139 | 13 . . . 888 111 . 127 Treads 2507 | 21 740 165 1469 112 . . . Legs 1544 | . . . . 102 613 436 393 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 120 50 Average Speed 144 | 125 160 160 160 113 186 120 103 Slowest Speed 450 | 160 160 160 160 450 400 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 4 . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 83 21 70 30 85 52 66 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 12 | . . . 5 . 1 2 4 Spaces Dug 9 | . . . . 9 . . . Terrain Destroyed 73 | . . . . 63 10 . . Melee . | . . . . . . . . Projectile 10 | . . . . . 10 . . AOE 63 | . . . . 63 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Total 6442 | 43 798 173 1995 1325 943 615 550 Wait 979 | . 4 8 476 171 153 167 . Move 5174 | 33 739 164 1468 1093 723 434 520 Hop 4 | . . . . 4 . . . Pick Up 58 | 5 10 . 22 4 11 3 3 Fast Attach 9 | . . . . 2 . 2 5 Attach 41 | 5 5 . 3 12 11 4 1 Detach 10 | . . . . 3 1 3 3 Swap 7 | . 3 . 2 1 . . 1 Drop 29 | . 1 . 13 3 3 . 9 Fire 129 | . 36 1 11 32 41 2 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 14) 484 | -10/Materials | Discovered new exit (range 15) 541 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Discovered new exit (range 11) 927 | -10/Materials | Discovered new exit (range 9) 1357 | -10/Materials | Entered Subcaves 1358 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1361 | -10/Subcaves | Learned Materials emergency access door positions 1381 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1590 | -10/Subcaves | Lost 4 allies 1618 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1631 | -10/Subcaves | Entered Scraptown 2136 | -9/Scraptown | Visited UFD Registry 2136 | -9/Scraptown | Registered with UFD as "Iondrive" 2212 | -9/Scraptown | Visited Botcube Research 2234 | -9/Scraptown | Visited Infowarlord's Domain 2245 | -9/Scraptown | Found Spectral Analyzer 2273 | -9/Scraptown | Visited Scrapoid Pod Storage 2301 | -9/Scraptown | Visited Analyses Database 2325 | -9/Scraptown | Visited A0-MCA Data Center 2336 | -9/Scraptown | Given an A- rating by A0-MCA 2339 | -9/Scraptown | Found A0-MCA's Component Scanner 2393 | -9/Scraptown | Visited Scrap Suit Storage 2428 | -9/Scraptown | Visited Abandonware Association 2447 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 2447 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2524 | -9/Scraptown | Visited Derelict Rescue Squad 2542 | -9/Scraptown | Found DRS Beacon 2544 | -9/Scraptown | Found DRS Beacon 2708 | -9/Scraptown | Found Botcube 2994 | -9/Scraptown | Visited Cyclists 3058 | -9/Scraptown | Visited SPCMW 3114 | -9/Scraptown | Visited Red Mages 3162 | -9/Scraptown | Visited Bundlers 3256 | -9/Scraptown | Visited Spacefarers 3677 | -9/Scraptown | Botcube activated 3689 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 3908 | -9/Scraptown | Met Optimus 3908 | -9/Scraptown | Accepted into 0bPrime 4308 | -9/Scraptown | Civil war broke out across Scraptown 4383 | -9/Scraptown | Identified exit to Factory 4405 | -9/Scraptown | Lost 9 allies 4463 | -9/Scraptown | Optimus destroyed in the chaos of civil war 4522 | -9/Scraptown | Entered Factory 4522 | -6/Factory | Accompanied by 1 ally 4522 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 5101 | -6/Factory | Lost 3 parts (1n2w) 5434 | -6/Factory | Build established: Hacker-Mutant 5492 | -6/Factory | Spotted B-75 Beast 6040 | -6/Factory | Discovered new exit (range 5) 6045 | -6/Factory | Entered Lower Caves 6333 | -6/Lower Caves | Build established: Mutant 6340 | -6/Lower Caves | Entered a destroyed Warlord outpost 7475 | -6/Lower Caves | Core integrity fell below 50% 7523 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7651 | -6/Lower Caves | Discovered new exit (range 7) 7659 | -6/Lower Caves | Entered another Lower Caves area 7660 | -6/Lower Caves | Encountered a Warlord checkpoint 7674 | -6/Lower Caves | Discovered new exit (range 20) 7976 | -6/Lower Caves | Build established: Scavenger-Mutant 8336 | -6/Lower Caves | Discovered new exit (range 23) 8363 | -6/Lower Caves | Entered Zion 8423 | -6/Zion | System corruption cleaned by Quarantine Array 8688 | -6/Zion | Found GAL Module 8695 | -6/Zion | Learned location of Warlord (-5) 8752 | -6/Zion | Learned Factory stockpile data 8819 | -6/Zion | Turned away by Imprinter 8840 | -6/Zion | Attempted to imprint without authorization 8840 | -6/Zion | Attacked by Zionites 8880 | -6/Zion | Core integrity fell below 20% 8921 | -6/Zion | Lost 5 parts (1p3n1u) 8937 | -6/Zion | Spotted T0-YGV(B) 8941 | -6/Zion | Spotted TR-GAO(B) 8942 | -6/Zion | Destroyed by T0-YGV(B) with Heavy Battle Rifle Last Messages --------------- U6-HVY(z) pulls a Mak. Sword out of the Twisted Machinery. 1S-HZR(z) pulls a Mak. Hammer out of the Twisted Machinery. FE-TJD(z) pulls a Mak. Axe out of the Twisted Machinery. BF-65U(z) pulls a Mak. Sword out of the Twisted Machinery. FD-184(z) pulls a Mak. Laser out of the Twisted Machinery. YA-NGP(z) pulls a Mak. Spear out of the Twisted Machinery. MQ-MMR(z) pulls a Mak. Sword out of the Twisted Machinery. Y5-1YP(z) pulls a Mak. Hammer out of the Twisted Machinery. JK-G0H(z) pulls a Mak. Hammer out of the Twisted Machinery. WI-766(z) bursts out of the Twisted Machinery. CYF&HQJEW,3E7XUW#Y#BRPA, JVI Map ----- +----------------------------------------------------+ | """ """""""""" " #?????????????????????????? | | """ """#??????????????????????????? | | """ """#??????????????????????????? | | " """"" """#??????????????????????????? | | " ""#"" ""#?????????????????????????? | | """#"" ""#?????????????????????????? | | " ""#""""" ""??????????????????????????? | | "" "##"" "" "##?????????????????????????? | | """""" " """"????????????????????????? | | """ """""" ""#????????????????????????# | | """ """#""" """"#???????????????????????? | | """" #"""#"" """##????????????????????????? | | #""" #""##"" """##???????????????????????? | | ##"" ""#""" """#???????????????????????? | | ?##" ""#"" "#????????????????????????? | | ??#"" """" ""#????????????????????????? | | ??##" #""z" """#???????????????????#????# | | ??#"" """"" """#????????????????????# ### | | ??##" """" z #??????????????????????? | | ??#"" z #???#####???????????????# | | ??#"" c ##??#BB"############??### | | ??#"" z "#??#BB"""" """""""#??# # | | ??##" "###; """""""##?# #? | | ?###" " < < ""# % ;### #?# | | ?#""" " "" < < ### | | ###"" """# <<< z @ %= % | | #"""" #""" z # #### ### | | ##""" """#"""""" "### """"" " "#??# #?# | | ?##" """"""""" ""##BB """"""""""#??# #?? | | ?##"" """ """ ""### B"############?## #?? | | ?#""" "##?#####???????????## #?? | | ?#""" ""#?????????????????# #?? | | ?#"" ""##?????????????????# #?# | | ?##" """ """ ""#??????????????????## #### | | ?#"" #"" """" """???????????????????# ### | | ##"" """ """""" ""##??????????????????# | | #"#" """ """""" "##???????????????????## | | ##"""" """ """"#" ""?????????????????????## | | ##"""" """ """ ""??????????????????????# | | #"###"% """ "#" "#??????????????????????### | | """#""! """ """" "?????????????????????????# | | """""" " """"" "????????????????????????## | | " """#"" "????????????????????????# | | " """"""#?" "????????????????????????# | | " """"#"#?" "????????????????????????## | | """" """##?"?" "???????????????????????## | | """"""" """""#" ????????????????????????# | | """"""" """"? ????????????????????????## | | "#""""" "???????????????????????# | | ###"""" ""??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 505 Matter Stores 550 Matter Capacity 550 Sight Range 24 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Adv. System Restoration Module | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Coil Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive IFF Parser | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastTechInverter Manual? 0 Play Time 00:57:11 Cumulative 116.9 hours Start 2025.08.30 @ 17:56:04 End 2025.08.30 @ 20:00:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 664ca703-78b0-40ce-9763-45af2bf862c1