Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 21:07:43 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (230) 1150 Value Destroyed (7334) 7334 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1330) 1330 TOTAL SCORE: 14334 Bonus ------- High Alert Combat Kills 917 Follower Combat Kills 113 Aligned with FarCom 300 Cogmind --------- Core Integrity 199/850 Matter 198/300 Energy 17/100 System Corruption 5% Temperature Cool (9) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Heavy Laser Cooled Particle Cannon > --- INVENTORY (20) --- High-capacity Matter Pod (200) Structural Scanner Advanced Signal Interpreter Particle Charger Transmission Jammer Force Field Drone Bay (2/2) Sensor Drone Bay (20/20) Heavy Phase Cannon YOLO Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Cooled Particle Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Improved Heat Sink High-capacity Matter Pod Advanced Signal Interpreter Particle Charger Medium Armor Plating Heavy Armor Plating Improved Light Armor Plating Drone Bay Sensor Drone Bay Heavy Laser Cooled Pulse Rifle Cooled Particle Cannon Heavy Phase Cannon Heavy Phase Cannon YOLO Cannon Heavy Missile Launcher [Rating: 65] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 3 | . . . . . 1 1 . 1 Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 129 | 9 8 3 . 4 23 33 18 31 Power 13 | 1 . . . 1 3 4 1 3 Engine 10 | 1 . . . 1 2 3 1 2 Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 34 | 2 1 2 . . 6 6 4 13 Treads 19 | 2 . 1 . . 4 6 3 3 Leg 7 | . . . . . . . . 7 Wheel 7 | . 1 1 . . 2 . . 3 Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 35 | 3 2 1 . 2 5 10 3 9 Device 17 | 2 . 1 . 2 . 6 2 4 Storage 2 | 1 1 . . . . . . . Processor 6 | . . . . . 1 3 1 1 Hackware . | . . . . . . . . . Protection 10 | . 1 . . . 4 1 . 4 Artifact . | . . . . . . . . . Weapon 47 | 3 5 . . 1 9 13 10 6 Energy Gun 10 | . . . . . 1 1 5 3 Energy Cannon 7 | . . . . . . 2 2 3 Ballistic Gun 22 | 3 2 . . 1 7 9 . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 5 | . 2 . . . 1 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 18 | . . . . 1 1 6 9 1 Parts Lost 43 | . 1 3 . 1 10 2 3 23 Power 4 | . . . . . 1 . . 3 Propulsion 15 | . . 2 . . 4 . 2 7 Utility 13 | . 1 1 . . 2 2 1 6 Weapon 11 | . . . . 1 3 . . 7 Highest Loss Streak 18 | . 1 3 . 1 4 1 1 18 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 17 | 3 12 19 18 17 17 18 17 17 Power 1 | . . 1 1 1 1 1 2 1 Propulsion 2 | 1 3 3 4 4 2 2 1 . Utility 6 | . 2 4 4 4 6 7 6 9 Weapon 7 | 1 6 9 9 8 7 7 7 6 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 3 2 . 4 4 10 . 5 Power 3 | . 1 . . . 1 1 . . Propulsion 1 | . . . . . . 1 . . Utility 12 | . 1 . . 1 2 3 . 5 Weapon 12 | . 1 2 . 3 1 5 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 100 100 94 99 99 93 Engine 9 | . 14 14 14 14 6 7 7 7 Treads 21 | . 20 13 14 14 16 29 29 12 Leg 1 | . . . . . . . . 12 Wheel 5 | . 7 13 14 14 8 . . 5 Device 7 | . 2 1 14 14 2 12 6 5 Storage 9 | . 14 14 14 14 9 7 7 6 Processor 7 | . . . . . 6 9 15 12 Protection 7 | . 11 11 . . 14 7 6 5 Energy Gun 3 | . . . . . . . 14 11 Energy Cannon 2 | . . . . . . 2 6 7 Ballistic Gun 17 | . 25 28 28 28 26 19 . . Peak Build Rating 65 | 7 10 9 11 23 34 56 58 65 Average Rating 36 | 5 8 8 9 15 28 50 54 58 On Entrance 20 | . 7 9 9 11 16 31 51 54 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 14 52 52 50 55 82 83 76 100 Greatest Support 80 | 40 40 16 10 10 20 80 80 80 Greatest Overweight (x) 8 | 3 3 4 4 5 8 7 1 7 Average Overweight (x) 2 | . 2 3 4 4 5 . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 19 18 19 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 5 20 18 20 19 20 20 19 11 Class Distribution -------------------- 32% | Mutant 23% | Gunner 16% | Tank 11% | Scavenger-Tank 8% | Scavenger-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Matter Collected 4643 | 348 492 276 . 151 915 1762 392 307 Remotely 85 | 85 . . . . . . . . Salvage Created 8384 | 168 738 293 . 134 1170 2178 2183 1520 Parts 471 | 8 57 20 . 10 92 126 85 73 Haulers Intercepted 11 | . 1 . . . 3 4 3 . Recyclers Shooed 7 | 1 2 . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 157 | . 20 7 . 5 28 35 35 27 Guns 88 | . 14 7 . 5 16 21 19 6 Cannons 36 | . . . . . . 7 14 15 AOE 29 | . 6 . . . 12 7 . 4 Classes Destroyed 17 | 3 6 . . 1 4 3 . . Worker 14 | 2 2 1 . . 3 . 4 2 Builder 21 | . 3 1 . . 8 3 3 3 Tunneler 5 | 2 . . . . 1 1 . 1 Hauler 11 | . 1 . . . 3 4 3 . Recycler 8 | 1 . . . . . 6 . 1 Mechanic 1 | . . . . . . 1 . . Operator 3 | . 1 . . . 1 1 . . Watcher 9 | . 3 . . . . 2 2 2 Swarmer 34 | . 6 3 . 3 7 11 . 4 Grunt 81 | . 14 4 . 1 15 14 26 7 Brawler 3 | . . . . . 2 . . 1 Duelist 1 | . . . . 1 . . . . Sentry 13 | . . . . . 3 2 5 3 Specialist 2 | . . . . . 1 . . 1 Hunter 8 | . . . . . . 2 1 5 Programmer 15 | . . . . . . 6 3 6 Heavy 1 | . . . . . 1 . . . Best Kill Streak 15 | 2 15 3 . 3 15 6 8 10 Combat Bots Only 8 | . 8 3 . 3 8 5 6 8 Max Kills in Single Turn 5 | 1 3 2 . 2 5 5 2 2 Gunslinging 1 | . . 1 . 1 . . . 1 Exploded 4 | . 2 . . . 2 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 1085 | . 71 39 . 14 144 124 245 448 Missed 321 | . 27 10 . . 32 29 77 146 Hits 764 | . 44 29 . 14 112 95 168 302 Melee 5 | . . . . 5 . . . . Projectile 759 | . 44 29 . 9 112 95 168 302 AOE 1 | . . . . . . . . 1 Critical Strikes 25 | . . 1 . . 10 3 4 7 Damage Taken 10719 | . 462 348 . 289 1982 1371 1975 4292 Core 1377 | . 103 24 . 76 241 94 188 651 Absorbed by Shields 449 | . . . . . . 232 . 217 Regen/Repaired (Parts) 126 | . . . . . . 126 . . Core Remaining (%) 58 | 100 . . . 18 56 . 59 . Volleys Fired 501 | 15 61 30 . 14 76 86 98 121 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 200 | 40 53 40 . 40 86 146 111 200 Shots Fired 1177 | 30 118 62 1 28 192 252 270 224 Gun 895 | 30 112 62 1 28 178 226 172 86 Cannon 258 | . . . . . . 25 98 135 Launcher 24 | . 6 . . . 14 1 . 3 Special . | . . . . . . . . . Kinetic 637 | 30 112 62 1 28 178 226 . . Thermal 516 | . . . . . . 25 270 221 Explosive 24 | . 6 . . . 14 1 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 37 | 5 8 9 . 10 8 8 37 29 Robot Miss Streak 6 | 3 4 2 . 3 5 6 3 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 14 | . 2 1 . 2 4 4 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . 1 Shots Hit Robots 729 | 16 78 45 . 18 122 131 196 123 Core Hits 396 | 7 44 13 . 8 88 75 91 70 Critical Kills 6 | . 2 . . . . 2 . 2 Critical Parts Destroyed 9 | . 1 . . . 2 6 . . Critical Strikes 34 | . 3 . . . 2 8 13 8 Burn 19 | . . . . . . . 13 6 Meltdown 2 | . . . . . . . . 2 Destroy 13 | . 3 . . . 2 8 . . Melee Attacks 5 | . 5 . . . . . . . Impact 5 | . 5 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 19134 | 203 1522 562 . 222 3424 3956 4380 4865 Guns 10195 | 203 846 562 . 222 1964 2388 2701 1309 Cannons 4175 | . . . . . . 521 1575 2079 Explosions 4661 | . 637 . . . 1460 1007 80 1477 Melee 39 | . 39 . . . . . . . Ramming 64 | . . . . . . 40 24 . Kinetic 6185 | 203 846 562 . 222 1964 2388 . . Thermal 9909 | . . . . . . 1255 4276 4378 Explosive 2937 | . 637 . . . 1460 273 80 487 Electromagnetic . | . . . . . . . . . Impact 39 | . 39 . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 1 1 . 8 9 5 Average Corruption 2 | . 1 1 1 1 . 3 2 4 Corruption Purged 8 | . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . Effects 96 | . 4 8 1 9 . 46 27 1 Message Errors 26 | . . 1 . 4 . 17 4 . Matter Fused 26 | . 1 1 . 2 . 11 10 1 Heat Flow Errors 8 | . . 2 . 1 . 3 2 . Energy Discharges 9 | . 2 1 . 1 . 3 2 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . 1 . . . 4 1 . Data Loss (major) 5 | . . . . 1 . 1 3 . Misfires 10 | . . 2 1 . . 4 3 . Alerts 3 | . 1 . . . . 2 . . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots 11 | . . . . . . . 2 9 Overflow Damage 414 | . . . . . . 174 1 239 Projectiles 64 | . . . . . . 39 1 24 Explosions 340 | . . . . . . 125 . 215 Melee 10 | . . . . . . 10 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 381 | . . . . . 66 99 47 169 Shots 10 | . . . . . 3 1 1 5 Rammed 7 | . 2 . . . . 3 2 . Targets Rammed 8 | . 2 . . . . 4 2 . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 367 | . 18 280 . 105 367 171 219 230 Average Temperature 71 | . 6 78 . 36 90 39 63 86 Received Heat Transfer 2886 | . 201 174 . 27 801 182 837 664 Effects 5 | . . . . . 5 . . . Shutdowns 2 | . . . . . 2 . . . Interference 2 | . . . . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 4 | . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . 2 2 Parts Melted 43 | . . . . 1 . . 26 16 Heat Transferred 15616 | . . . . . . 1142 8362 6112 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Maximum Alert Level 3 | . 1 . . . 2 3 3 1 Low Security (%) 39 | 100 48 100 . 100 36 9 . 62 Level 1 26 | . 51 . . . 1 48 16 37 Level 2 29 | . . . . . 62 28 81 . Level 3 4 | . . . . . . 13 1 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 925 | 10 331 62 . 103 645 925 775 350 Initial 419 | . . 52 . . 37 277 419 287 Average 293 | 1 199 14 . 10 391 407 497 175 Influence Increases 5576 | 25 608 180 . 217 1090 1377 1162 917 Destroy 0b10 Robot/C 3220 | . 400 140 . 160 580 700 700 540 Destroy 0b10 Robot/NC 360 | 25 50 10 . . 80 90 60 45 Destroy Leader 790 | . 88 30 . 30 126 182 190 144 Allied During Kill 30 | . . . . 27 3 . . . Successful Hack 170 | . . . . . 17 71 . 82 Select Force Hacks 150 | . 30 . . . . 60 60 . Disable Machine 360 | . 15 . . . 60 195 75 15 Destroy Structure 286 | . 25 . . . 104 49 32 76 Lose Combat Pursuer 210 | . . . . . 120 30 45 15 Influence Decreases 5258 | 25 474 314 . 120 575 1066 1452 1232 Entered New Map 1327 | . . 82 . . 60 335 504 346 Time Decay 3041 | 25 464 222 . 100 415 711 598 506 Lost Part 400 | . 10 10 . . 100 20 30 230 Lost Ally 40 | . . . . 20 . . 20 . Purge Threat 450 | . . . . . . . 300 150 Squads Dispatched 45 | . 7 . . . 9 8 12 9 Investigation 11 | . 4 . . . . 2 3 2 Extermination 11 | . . . . . . 5 3 3 Reinforcement 16 | . 3 . . . 3 1 6 3 Assault . | . . . . . . . . . Garrison 7 | . . . . . 6 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 1 3 Haulers Reinforced 4 | . . . . . . 1 3 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Distress Signals 9 | . 3 . . . . . 5 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 31 7 . 8 41 37 47 50 Peak Tracking Total 11 | . 6 3 . 4 7 4 8 11 Tactical Retreats 10 | . . . . . 5 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 8 | . 3 . . 1 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 25 | . 1 . 1 . 4 13 5 1 Max in Single Turn 11 | . 1 . 1 . 1 11 1 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 40 | . 4 . 1 2 8 12 7 6 Terminals 25 | . 3 . . . 7 5 5 5 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . . . . . 1 . 1 Recycling Units 5 | . 1 . . . . 2 2 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 118 | . 18 . 1 2 22 37 20 18 Successful 58 | . 6 . 1 2 11 19 9 10 Failed 60 | . 12 . . . 11 18 11 8 Catastrophic 10 | . 2 . . . 1 2 2 3 Database Lockouts . | . . . . . . . . . Manual 67 | . 16 . 1 . 16 18 11 5 Terminals 81 | . 14 . . . 20 16 16 15 Fabricators 8 | . . . . . . 8 . . Repair Stations 5 | . . . . . . 2 . 3 Recycling Units 13 | . 4 . . . . 5 4 . Scanalyzers 4 | . . . . . . 4 . . Garrison Access 4 | . . . . . 2 2 . . Terminal Hacks 20 | . 1 . 1 2 2 4 4 6 Prototype ID Bank 2 | . . . . . 1 . . 1 Open Door 2 | . . . . 2 . . . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 4 | . . . . . . 1 1 2 Unreport Threat 3 | . . . . . . . 2 1 Locate Traps 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . Registered Components 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 2 . 1 Scan Component 2 | . . . . . . 1 . 1 Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 5 | . 2 . . . . 1 2 . Report Inventory 4 | . 1 . . . . 1 2 . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 25 | . 3 . . . 9 7 3 3 Terminals 18 | . 2 . . . 9 3 1 3 Botnet 10 | . . . . . 3 3 1 3 Skim 8 | . 2 . . . 6 . . . Fabricators 2 | . . . . . . 2 . . Report 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 2 . Tunnel 5 | . 1 . . . . 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used 1 | . . . . . . 1 . . Hacking Detections 32 | . 4 . . . 8 10 4 6 Full Trace Events 6 | . 3 . . . . . 1 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . 12 . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 2 . . . Highest-Rated Group 40 | . . . . 40 32 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 1 | . . . . . . . 1 . EXPLORE 1 | . . . . . . . 1 . Ally Attacks 37 | . . . . 33 4 . . . Total Damage 297 | . . . . 264 33 . . . Kills 4 | . . . . 3 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Active Infowar (turns) 2737 | 13 207 122 314 1035 370 269 166 241 Structural 2082 | . . 122 314 1035 370 . . 241 Seismic 220 | 13 207 . . . . . . . T.N.C. 435 | . . . . . . 269 166 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Turns Passed 11572 | 158 1204 995 314 1038 1373 3212 1903 1375 Spaces Moved 5095 | 63 583 613 224 612 508 1318 541 633 Core 16 | 16 . . . . . . . . Treads 2131 | 47 179 . . . 36 1249 541 79 Legs 151 | . . . . . . . . 151 Wheels 2797 | . 404 613 224 612 472 69 . 403 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 145 140 140 140 155 160 167 120 Average Speed 164 | 156 160 144 140 153 185 184 168 148 Slowest Speed 400 | 200 240 145 140 155 400 250 246 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 56 | 4 85 91 62 99 49 23 75 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 10 | . 1 1 . 1 2 2 3 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 20 | . 2 . . . . 1 1 16 Terrain Destroyed 316 | . 25 . . . 118 42 29 102 Melee 2 | . 2 . . . . . . . Projectile 88 | . . . . . 1 8 25 54 AOE 224 | . 23 . . . 117 32 4 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Total 7292 | 92 736 665 224 686 789 1912 1323 865 Wait 1334 | . 46 13 . 45 139 418 632 41 Move 5088 | 62 582 612 223 611 507 1317 541 633 Hop . | . . . . . . . . . Pick Up 84 | 4 21 4 1 4 20 16 7 7 Fast Attach 37 | 8 . . . 1 4 9 3 12 Attach 39 | . 1 3 . 1 13 4 4 13 Detach 8 | 1 . . . . . 4 1 2 Swap 106 | 1 11 . . 3 18 27 25 21 Drop 82 | 1 7 3 . 7 12 27 10 15 Fire 501 | 15 61 30 . 14 76 86 98 121 Melee 5 | . 5 . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 7 | . 2 . . . . 4 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 336 | -10/Materials | Destroyed 8 combat bots 762 | -10/Materials | Discovered new exit (range 6) 871 | -10/Materials | Discovered new exit (range 6) 898 | -10/Materials | Discovered new exit (range 13) 1348 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Entered Mines 1394 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1395 | -10/Mines | Discovered new exit (range 5) 1398 | -10/Mines | Met a Derelict bent on vengeance 1732 | -10/Mines | Discovered new exit (range 3) 1966 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2207 | -10/Mines | Core integrity fell below 50% 2239 | -10/Mines | Lost 3 parts (2n1u) 2358 | -10/Mines | Entered Exiles 2392 | -10/Exiles | Met 8R-AWN 2416 | -10/Exiles | Met EX-HEX 2465 | -10/Exiles | Met EX-BIN 2482 | -10/Exiles | Aligned with FarCom system 2483 | -10/Exiles | Given EX-Vault access code 2515 | -10/Exiles | Opened EX-Vault 2525 | -10/Exiles | Found YOLO Cannon 2551 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2599 | -10/Exiles | Met EX-DEC 2660 | -10/Exiles | Discovered new exit (range 10) 2672 | -10/Exiles | Left Exiles lab with YOLO Cannon 2672 | -10/Exiles | Entered Mines 2762 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2871 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2889 | -9/Mines | Learned Materials emergency access door positions 2980 | -9/Mines | Found the Drone Emporium 2987 | -9/Mines | Found Prototype Device 2987 | -9/Mines | Identified Sensor Drone Bay 3293 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3554 | -9/Mines | Discovered new exit (range 5) 3684 | -9/Mines | Core integrity fell below 20% 3694 | -9/Mines | Discovered new exit (range 10) 3710 | -9/Mines | Entered Materials 3710 | -8/Materials | Accompanied by 2 allies 3710 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4035 | -8/Materials | Garrison activated, responded to threat 4071 | -8/Materials | Build established: Skirmisher 4101 | -8/Materials | Lost 4 parts (1p2n1w) 4260 | -8/Materials | Destroyed 8 combat bots 4557 | -8/Materials | Build established: Scavenger-Tank 4587 | -8/Materials | Garrison activated, responded to threat 5018 | -8/Materials | Learned location of Zion (-6) 5050 | -8/Materials | Learned location of Extension (-4) 5072 | -8/Materials | Learned 4 Recycling zone layouts 5080 | -8/Materials | Discovered new exit (range 3) 5082 | -8/Materials | Learned location of 1 exit from Extension 5083 | -8/Materials | Entered Factory 5083 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 5982 | -7/Factory | Build established: Tank 6013 | -7/Factory | Discovered new exit (range 11) 6130 | -7/Factory | Discovered new exit (range 11) 6131 | -7/Factory | Identified exit to Factory 7244 | -7/Factory | Repaired Hrd. Medium Armor Plating 8143 | -7/Factory | Build established: Gunner 8244 | -7/Factory | Discovered new exit (range 8) 8288 | -7/Factory | Found Prototype Launcher 8295 | -7/Factory | Entered Storage 8532 | -7/Storage | Learned location of Armory (-3) 10069 | -7/Storage | Identified Rocket Array 10180 | -7/Storage | Discovered exit to Factory (range 9) 10198 | -7/Storage | Entered Factory 10198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10362 | -6/Factory | Lost 3 parts (2n1u) 10646 | -6/Factory | Build established: Scavenger-Gunner 11297 | -6/Factory | Identified exit to Lower Caves 11516 | -6/Factory | Cargo convoy interrupted 11519 | -6/Factory | Garrison activated, responded to threat 11556 | -6/Factory | Core integrity fell below 50% 11558 | -6/Factory | Discovered new exit (range 9) 11573 | -6/Factory | Self-destructed Last Messages --------------- 11562_ Y-54 Guardian destroyed. 11562_ Destroyed Com. Wheel. 11562_ Penetrated by Slug. 11562_ U-05 Engineer lays Concrete. 11565_ The unstable cave ceiling collapses. 11565_ K-01 Serf collects debris. 11565_ U-05 Engineer builds a Wall. 11565_ U-05 Engineer lays Concrete. 11565_ K-01 Serf collects debris. 11566_ U-05 Engineer lays Concrete. 11567_ Penetrated by Slug. 11567_ U-05 Engineer lays Concrete. 11569_ K-01 Serf collects debris. 11570_ Penetrated by Slug. 11570_ U-05 Engineer lays Concrete. 11572_ K-01 Serf collects debris. 11572_ U-05 Engineer lays Concrete. 11572_ K-01 Serf collects debris. 11573_ U-05 Engineer lays Concrete. 11573_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # " " # | | ?????????????????????????????# # " " # | | ?????????????????????????????# # " " # | | ?????????????????????????????# """ = # " " # | | ????????????????????!????????# """ # " " # | | ?????????????????????????????# """ " "" # " " + | | ?????????????????????????????# "R"" # " " # | | ?????????????????????????????# * """" # # | | ?????????????????#####+#############+############ | | ???????????????? | | ???????????????? | | ??????????????? | | ??????????????? | | ??????????????? | | ??????????????????##; # # #################### | | ??????????????????# |%! ############### | | ??????????????????# ! #?????????????? | | ??????????????????# ##????????????? | | ??????????????????# k # k ;## ??????????? | | ????????????????###A # ??????????? | | ????????????????? + # u # #??????????? | | ??????????????????# # #??????????? | | ??????????????????# #####?????????? | | ?????????????# w # # ????????? | | ?????????????# #| # ##??????????? | | ?????????????# = @ # "#??????????? | | ?????????????# | x [ # " #?????????? | | ?????????????# ! ; ;#??????????? | | ???????????# ! [ # ; ;#??????????? | | ??????????? ! *[ ##?##### ##??????????? | | ???????????? %%[ =;;;#????????????????????? | | ???????????? u %* ????????????????????? | | ???????????? h ;! [ ????????????????????? | | ????????????? < ???????????????????? | | ????????????? ;## ???????????????????? | | ?????????????? ;?#! ##??????????????????? | | ??????????!??? ;?###+###???????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????!???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hrd. Medium Armor Plating | 47% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSuperquantumSlayer Manual? 0 Play Time 01:32:34 Cumulative 247.5 hours Start 2025.08.09 @ 18:49:30 End 2025.08.09 @ 21:07:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 75 Gallery% 71 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 721c9935-6bd1-4f33-8e89-d80e70964915