Cogmind - Beta 15 X1 --- EXPLORER MODE // 2025.01.30 @ 20:41:02 Player: Cash Money Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (863) 863 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4563 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System Phase Shifter Makeshift Medium Armor Plating Scrap Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod > --- WEAPON ----------- EM Shotgun Gauss Rifle Heavy Flak Cannon > --- INVENTORY -------- Cooling System Phase Shifter Makeshift Medium Armor Plating Scrap Shield Component Analysis Suite [Rating: 22] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Subdweller Monowheel Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Weapon Shielding Weapon Subdweller Machine Gun Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Heavy Flak Cannon Special Weapon CPS Tube Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 2 | . 1 . . . 1 Parts Attached 44 | 9 5 17 2 7 4 Power 8 | 1 1 3 1 2 . Engine 8 | 1 1 3 1 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 . 4 . 1 . Treads 3 | 2 . 1 . . . Leg 3 | 2 . . . 1 . Wheel 3 | . . 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 2 . 2 . . . Device . | . . . . . . Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 23 | 2 4 8 1 4 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 14 | 1 4 7 1 1 . Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon 4 | . . . . 1 3 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . 1 . . 1 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 7 | . 3 9 8 7 5 Power 2 | . 1 2 3 3 . Propulsion . | . . . . . . Utility 2 | . 1 3 3 2 4 Weapon 2 | . 1 2 2 1 . Tool/Special . | . . . . . . Unused Backups 16 | . 2 7 . 2 5 Power 4 | . 2 2 . . . Propulsion 2 | . . 2 . . . Utility 8 | . . 2 . 2 4 Weapon 1 | . . 1 . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 100 99 100 89 24 Engine 8 | . 12 12 12 6 3 Treads 7 | . 25 22 . . . Wheel 14 | . . 2 25 21 . Storage 22 | . 12 20 25 24 8 Protection 1 | . 12 3 . . . Energy Gun 1 | . 9 . . 1 . Energy Cannon 6 | . . 2 12 9 . Ballistic Gun 26 | . 27 34 25 22 7 Peak Build Rating 22 | 7 8 16 18 22 22 Average Rating 14 | 5 7 12 17 16 10 On Entrance 11 | . 7 8 16 18 22 Naked Turns 58 | . . . . . 58 Heaviest Build 38 | 17 22 34 34 38 33 Greatest Support 40 | 40 40 40 40 20 17 Greatest Overweight (x) 11 | . . 1 1 11 10 Average Overweight (x) 2 | . . . . 6 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 8 10 10 10 10 8 Most Carried 10 | 2 6 10 10 10 10 Average Carried 9 | . 3 9 9 9 6 Final Capacity 10 | 10 10 10 10 10 5 Final Carried 10 | 2 6 10 10 10 5 Class Distribution -------------------- 76% | Hacker-Gunner 14% | Hacker-Tank 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Gunner | -10/Subcaves Hacker-Gunner | -8/Recycling Hacker-Gunner | -8/Scraptown Hacker-Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1606 | 252 375 785 32 70 92 Remotely . | . . . . . . Salvage Created 972 | . 239 651 46 . 36 Parts 81 | . 17 52 3 . 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 21 | . 2 17 1 . 1 Guns 14 | . 2 12 . . . Cannons 6 | . . 5 1 . . AOE 1 | . . . . . 1 Classes Destroyed 8 | . 4 2 1 . 1 Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Turret 2 | . . 2 . . . Watcher 2 | . 2 . . . . Swarmer 5 | . 2 3 . . . Sentry 1 | . . . 1 . . Hunter 1 | . . . . . 1 Subdweller 14 | . . 14 . . . Best Kill Streak 4 | . 4 4 1 . 1 Combat Bots Only 4 | . 2 4 1 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 267 | . 10 108 6 . 143 Missed 76 | . 1 40 . . 35 Damage Taken 2201 | . 44 661 58 . 1438 Core 928 | . . 45 20 . 863 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 4 46 . . . Ignored by Resistances 1174 | . 32 392 35 . 715 Core Remaining (%) 87 | 100 . . . 74 . Volleys Fired 161 | . 17 121 13 . 10 Largest 3 | . 3 3 3 . 3 Hottest 138 | . 80 135 138 . 84 Shots Fired 318 | . 48 233 19 . 18 Gun 265 | . 48 202 7 . 8 Cannon 48 | . . 31 12 . 5 Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 256 | . 34 202 7 . 13 Thermal 57 | . 14 31 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 43 | . 11 43 34 . 35 Robot Miss Streak 4 | . 4 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 154 | . 30 102 7 . 15 Core Hits 49 | . 11 32 1 . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 2 1 . . Destroy 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2641 | . 344 1597 179 . 521 Guns 1832 | . 342 1297 91 . 102 Cannons 483 | . . 300 88 . 95 Explosions 235 | . . . . . 235 Melee . | . . . . . . Ramming 91 | . 2 . . . 89 Kinetic 1815 | . 230 1297 91 . 197 Thermal 735 | . 112 300 88 . 235 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 86 | . . . . . 86 Projectiles . | . . . . . . Explosions 86 | . . . . . 86 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact 1 | . . . . . 1 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 196 | . . . . . 196 Shots 2 | . . . . . 2 Rammed 8 | . 1 . . . 7 Targets Rammed 8 | . 1 . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | . 124 84 277 . 26 Average Temperature 54 | . 50 24 92 . 11 Received Heat Transfer 754 | . . 240 63 . 451 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 918 | . 250 407 111 . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 76 | . 47 . 20 . 76 Initial . | . . . . . . Average 2 | . 4 . . . 3 Influence Increases 435 | . 109 205 41 . 80 Destroy 0b10 Robot/C 180 | . 40 100 20 . 20 Destroy 0b10 Robot/NC 25 | . 25 . . . . Destroy Leader 28 | . 18 . . . 10 Successful Hack 38 | . 26 . 12 . . Disable Machine 16 | . . . . . 16 Destroy Structure 43 | . . . 9 . 34 Lose Combat Pursuer 105 | . . 105 . . . Influence Decreases 359 | . 109 205 41 . 4 Time Decay 345 | . 105 195 41 . 4 Lost Part 10 | . . 10 . . . Purge Threat 4 | . 4 . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 7 21 1 . 3 Peak Tracking Total 4 | . 4 3 1 . 3 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . . 2 . . 4 Max in Single Turn 4 | . . 1 . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 24 | . 7 4 11 2 . Terminals 13 | . 7 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 81 | . 33 17 25 6 . Successful 67 | . 23 17 21 6 . Failed 14 | . 10 . 4 . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 45 | . 29 . 16 . . Terminals 49 | . 33 . 16 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . . . 9 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 33 | . 10 17 . 6 . Record 20 | . . 14 . 6 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Level Access Points 1 | . 1 . . . . Branch Access Points 4 | . 4 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 9 | . . . 9 . . Process 1 | . . . 1 . . Report Inventory 5 | . . . 5 . . Retrieve Matter 2 | . . . 2 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 13 . 12 . . Terminals 25 | . 13 . 12 . . Botnet 13 | . 7 . 6 . . Skim 12 | . 6 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 7 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 21 | . . . 21 . . Retrieved Matter 21 | . . . 21 . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 13685 | 81 577 4235 867 7757 168 Spaces Moved 5628 | 47 290 2521 741 1964 65 Core 1389 | 2 . . . 1342 45 Treads 2457 | 27 290 2140 . . . Legs 259 | 18 . . . 221 20 Wheels 1523 | . . 381 741 401 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 120 50 Average Speed 231 | 140 160 152 112 392 135 Slowest Speed 600 | 160 160 160 120 600 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 5 50 97 98 93 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 1 1 3 . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 7 | . . 4 . 3 . Spaces Dug 15 | . . 6 9 . . Terrain Destroyed 58 | . . 7 9 . 42 Melee . | . . . . . . Projectile 16 | . . 7 9 . . AOE 42 | . . . . . 42 Terrain Rammed 13 | . . . . . 13 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6072 | 59 369 2734 758 2021 131 Wait 132 | . 46 36 . 20 30 Move 5623 | 46 289 2520 740 1963 65 Hop . | . . . . . . Pick Up 32 | 2 6 14 1 9 . Fast Attach 22 | 9 2 5 . 6 . Attach 8 | . 1 1 . 2 4 Detach 6 | . . . . 6 . Swap 18 | . 2 13 2 1 . Drop 48 | 2 5 23 2 14 2 Fire 161 | . 17 121 13 . 10 Melee . | . . . . . . Ram 20 | . . . . . 20 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / Low) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Weapon x1 114 | -10/Materials | Identified exit to Mines 254 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Hacker-Tank 356 | -10/Materials | Identified exit to Subcaves 407 | -10/Materials | Learned location of Mines (-8) 450 | -10/Materials | Learned Storage garrison access intel 485 | -10/Materials | Learned Storage stockpile data 511 | -10/Materials | Learned location of 3 exits from Materials 544 | -10/Materials | Loaded intel: 16 trap records 568 | -10/Materials | Learned 8 Materials zone layouts 603 | -10/Materials | Learned location of 2 exits from Subcaves 659 | -10/Materials | Entered Subcaves 660 | -10/Subcaves | Identified exit to Materials 1293 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1293 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1357 | -10/Subcaves | Learned Materials emergency access door positions 1385 | -10/Subcaves | Learned location of Zion (-7) 1385 | -10/Subcaves | Met a Zionite searching for "candidates" 1890 | -10/Subcaves | Identified exit to Recycling 1890 | -10/Subcaves | Discovered exit to Recycling (range 14) 2267 | -10/Subcaves | Build established: Hacker-Gunner 2574 | -10/Subcaves | Visited Clippyterm 2579 | -10/Subcaves | Learned Research security intel 2579 | -10/Subcaves | Learned 40 Factory zone layouts 3099 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3149 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3394 | -10/Subcaves | Visited 4L-MR0's lab 3543 | -10/Subcaves | Released subatomizers from SUBCON Basin 3929 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4578 | -10/Subcaves | Ambushed by Subdweller buried in earth 4597 | -10/Subcaves | Ambushed by Subdweller buried in earth 4894 | -10/Subcaves | Entered Recycling 4899 | -8/Recycling | Build established: Scavenger-Gunner 5159 | -8/Recycling | Identified exit to Factory 5159 | -8/Recycling | Discovered exit to Factory (range 15) 5199 | -8/Recycling | Build established: Hacker-Gunner 5423 | -8/Recycling | Learned 2 Storage zone layouts 5470 | -8/Recycling | Learned 2 Storage zone layouts 5509 | -8/Recycling | Identified exit to Scraptown 5559 | -8/Recycling | Learned Storage trap positions 5571 | -8/Recycling | Learned location of 1 exit from Lower Caves 5578 | -8/Recycling | Learned Storage trap positions 5597 | -8/Recycling | Learned Storage garrison access intel 5628 | -8/Recycling | Learned Factory stockpile data 5725 | -8/Recycling | Scanned before Scraplab entrance 5761 | -8/Recycling | Entered Scraptown 6036 | -8/Scraptown | Visited Assassins FH 6075 | -8/Scraptown | Visited Awakened 6162 | -8/Scraptown | Visited Supply Room 6185 | -8/Scraptown | Visited Junk Repository 6267 | -8/Scraptown | Visited The Evicted 6345 | -8/Scraptown | Visited CPS Storage 7569 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7587 | -8/Scraptown | Learned location of Armory (-4) 7593 | -8/Scraptown | Learned location of Extension (-4) 7599 | -8/Scraptown | Learned Factory security intel 7605 | -8/Scraptown | Learned location of Quarantine (-3) 7689 | -8/Scraptown | Discovered exit to Factory (range 5) 8355 | -8/Scraptown | Visited Fellowship of the Rings 8427 | -8/Scraptown | Visited UFD Registry 8427 | -8/Scraptown | Registered with UFD as "Fluxwarp" 8877 | -8/Scraptown | Guru changed UFD alias to "Scraphead" 9465 | -8/Scraptown | Visited Science Guys 9639 | -8/Scraptown | Visited Chapter 10 9819 | -8/Scraptown | Visited Research Penetration Think Tank 9939 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10074 | -8/Scraptown | Visited Scrap Suit Storage 10364 | -8/Scraptown | Visited Abandonware Association 10454 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 10454 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 10539 | -8/Scraptown | Visited Curators Association 10659 | -8/Scraptown | Visited Scrapoid Pod Storage 10739 | -8/Scraptown | Visited Supply Room 10829 | -8/Scraptown | Visited Junk Cannon Lab 11379 | -8/Scraptown | Discovered exit to Factory (range 3) 11809 | -8/Scraptown | Delivered Scrap Shield to a Scientist 12159 | -8/Scraptown | Build established: Hacker-Mutant 12915 | -8/Scraptown | Build established: Hacker-Gunner 13518 | -8/Scraptown | Entered Factory 13518 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 13519 | -6/Factory | Identified exit to Lower Caves 13519 | -6/Factory | Identified exit to Factory 13658 | -6/Factory | Lost 8 parts (1p1n1u5w) 13669 | -6/Factory | Core integrity fell below 50% 13676 | -6/Factory | Core integrity fell below 20% 13686 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13678_ CPS modules swiftly deploy to protect H-66 Slayer components. 13678_ H-66 Slayer destroyed. 13678_ Destroyed Adv. Heat Sink. 13679_ Slammed into G-67 Veteran. 13679_ Destabilizing: Core damaged (-8). 13680_ Slammed into G-67 Veteran. 13680_ G-67 Veteran knocked back. 13681_ Slammed into G-67 Veteran. 13683_ G-67 Veteran overheating. 13683_ Slammed into G-67 Veteran. 13684_ G-67 Veteran heat short circuits Lgt. Antimatter Reactor. 13684_ G-67 Veteran overheating. 13684_ Slammed into G-67 Veteran. 13684_ Destabilizing: System corrupted (+2). 13685_ G-67 Veteran overheating. 13685_ Slammed into G-67 Veteran. 13686_ G-67 Veteran heat damages Flexi-carbon Leg, Broken Lgt. Antimatter Reactor. 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"""" ???? | | ?????????????????????################# """" ???? | | ?????????????????????????????????????# """" ???? | | ?????????????????????????????????????# """" ???? | | ?????????????????????????????????????# ???? | | ?????????????????????????????????????# ???? | | ?????????????????????????????????????# ##### ???? | | ?????????????????????????########????# #???# ???? | | ?????????????????????????# #????# #???# ???? | | ?????????????????????????# #????# #???# ???? | | ?????????????????????????# """ ###### #???# ???? | | ?????????????????????????# """ + #???# ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverWarlordMaul Manual? 0 Play Time 00:59:12 Cumulative 97.5 hours Start 2025.01.29 @ 18:35:42 End 2025.01.30 @ 20:41:02 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 47 Rogue 29 Adventurer 9 Explorer 9 Win Type - Total 7 Types 4/1/0/0/0/0/0/0/2 Lore% 39 Gallery% 56 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91ec67a1-47d5-4a86-a505-4b244657e8e1