Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 17:44:46 Player: Zish Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1501) 1501 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4101 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 159/160 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Transmission Jammer > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Transmission Jammer Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Core Analyzer Transmission Jammer Recalibrator > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Transmission Jammer Proton Missile Launcher Power Maul [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Core Analyzer Protection Backup Plating I Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 52 | 6 2 7 8 29 Power 8 | 1 . . 2 5 Engine 5 | 1 . . 1 3 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 16 | 2 . 3 . 11 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 4 | . . . . 4 Hover . | . . . . . Flight 10 | . . 3 . 7 Utility 12 | 1 . 2 4 5 Device 6 | . . 1 2 3 Storage 3 | 1 . . 1 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 2 2 2 8 Energy Gun 3 | 2 . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon 4 | . 1 1 1 1 Launcher 4 | . 1 1 . 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 3 6 18 Power 6 | . . 1 1 4 Propulsion 10 | . . 1 2 7 Utility 5 | . . . 2 3 Weapon 6 | . . 1 1 4 Highest Loss Streak 9 | . . 2 6 9 To Critical Strikes . | . . . . . Average Backups 4 | 1 3 5 4 4 Power . | . 1 1 1 . Propulsion 1 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 11 | . . 1 1 9 Power 3 | . . . 1 2 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 93 82 66 70 Engine 7 | . 14 6 1 9 Core 1 | . . . 7 . Leg 5 | . 28 16 . . Wheel 9 | . . . . 18 Flight 7 | . . 6 20 2 Device 9 | . . 11 12 8 Storage 6 | . 14 11 4 5 Processor 6 | . . 10 8 6 Energy Gun 2 | . 15 . . 1 Energy Cannon 3 | . . . . 7 Ballistic Cannon 6 | . 3 11 8 4 Launcher 2 | . 8 9 . . Impact Weapon 2 | . . . 4 2 Peak Build Rating 48 | 6 7 9 17 48 Average Rating 18 | 4 6 7 13 28 On Entrance 4 | . 6 7 8 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 15 | . . . 15 . Heaviest Build 40 | 12 17 17 17 40 Greatest Support 48 | 20 20 20 19 48 Greatest Overweight (x) 12 | . . 1 2 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 6 7 Most Carried 8 | 4 7 7 8 8 Average Carried 4 | 1 3 5 4 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 7 | 1 7 4 2 2 Class Distribution -------------------- 70% | Mutant 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1261 | 260 107 111 239 544 Remotely . | . . . . . Salvage Created 1766 | 108 434 227 232 765 Parts 113 | 3 34 26 6 44 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 11 9 1 13 Melee 5 | . . . 1 4 Guns 1 | . 1 . . . Cannons 5 | . . 1 . 4 AOE 20 | . 10 8 . 2 Classes Destroyed 13 | 2 2 4 1 4 Worker 1 | . . . . 1 Builder 5 | . 2 1 . 2 Tunneler 2 | 1 . 1 . . Hauler 1 | . . . . 1 Recycler 6 | 1 1 1 2 1 Operator 1 | . . . 1 . Watcher 2 | . . 2 . . Swarmer 6 | . . 4 . 2 Grunt 18 | . 11 2 . 5 Brawler 1 | . . 1 . . Sentry 4 | . . 2 1 1 Hunter 4 | . . . . 4 Programmer 1 | . . . . 1 Best Kill Streak 11 | 2 11 5 1 4 Combat Bots Only 8 | . 8 4 1 2 Max Kills in Single Turn 4 | 2 4 2 1 4 Gunslinging . | . . . . . Exploded 3 | . 3 2 . 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 304 | . 18 43 59 184 Missed 81 | . 6 13 22 40 Hits 223 | . 12 30 37 144 Melee 15 | . . . 15 . Projectile 208 | . 12 30 22 144 AOE 2 | . . . 2 . Critical Strikes 14 | . . 1 6 7 Part Disruptions 1 | . . . . 1 Damage Taken 3609 | . 148 460 879 2122 Core 1370 | . . 140 526 704 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 100 65 4 . Volleys Fired 65 | 4 10 19 12 20 Largest 3 | 2 2 2 1 3 Hottest 184 | 80 70 63 37 184 Shots Fired 128 | 8 20 36 12 52 Gun 21 | 8 8 . . 5 Cannon 78 | . 2 19 12 45 Launcher 29 | . 10 17 . 2 Special . | . . . . . Kinetic 53 | . 2 19 12 20 Thermal 36 | 8 8 . . 20 Explosive 27 | . 10 17 . . Electromagnetic 12 | . . . . 12 Robot Hit Streak 7 | 3 7 4 5 5 Robot Miss Streak 4 | 1 1 3 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 82 | 5 15 16 12 34 Core Hits 73 | 3 26 21 4 19 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 1 . 5 Blast 3 | . . 1 . 2 Smash 3 | . . . . 3 Melee Attacks 35 | . . . 16 19 Impact 35 | . . . 16 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3603 | 64 859 972 331 1377 Guns 150 | 64 42 . . 44 Cannons 883 | . 32 166 102 583 Explosions 1891 | . 785 802 . 304 Melee 611 | . . . 165 446 Ramming 68 | . . 4 64 . Kinetic 621 | . 32 166 102 321 Thermal 380 | 64 42 . . 274 Explosive 1700 | . 785 802 . 113 Electromagnetic 223 | . . . . 223 Impact 611 | . . . 165 446 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 5 Average Corruption 1 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 1 5 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 217 | . . 27 . 190 Projectiles 11 | . . . . 11 Explosions 39 | . . 27 . 12 Melee 167 | . . . . 167 Knockbacks 8 | . . 2 2 4 Impact . | . . . . . Kinetic 7 | . . 2 2 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 154 | . . 97 57 . Shots 5 | . . 5 . . Rammed 4 | . . 1 3 . Targets Rammed 4 | . . 1 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 608 | 72 144 6 7 608 Average Temperature 148 | 38 59 2 6 194 Received Heat Transfer 696 | . 84 135 153 324 Effects 11 | . . . . 11 Shutdowns 4 | . . . . 4 Interference 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 1 | . . . . 1 Impact Corruptions 6 | . . . . 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 683 | 150 100 . . 433 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 1 . . Low Security (%) 87 | 100 44 55 100 100 Level 1 12 | . 55 44 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 336 | 10 336 326 115 126 Initial 128 | . . 128 115 . Average 65 | . 162 197 34 24 Influence Increases 1354 | 10 392 373 102 477 Destroy 0b10 Robot/C 680 | . 220 180 20 260 Destroy 0b10 Robot/NC 90 | 10 15 25 15 25 Destroy Leader 176 | . 50 44 10 72 Successful Hack 34 | . 11 . 6 17 Disable Machine 105 | . 45 30 15 15 Destroy Structure 179 | . 51 94 6 28 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 60 | . . . 30 30 Influence Decreases 1275 | 10 86 406 375 398 Entered New Map 336 | . . 178 158 . Time Decay 719 | 10 86 198 207 218 Lost Part 220 | . . 30 10 180 Squads Dispatched 10 | . 3 . 2 5 Investigation 4 | . 2 . . 2 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 14 12 10 20 Peak Tracking Total 7 | . 6 5 7 4 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . . . 6 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 3 2 1 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 3 1 3 3 Terminals 6 | . 2 1 1 2 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 7 5 6 7 Successful 14 | . 4 . 5 5 Failed 10 | . 3 5 . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 15 | . 4 5 1 5 Fabricators . | . . . . . Repair Stations 5 | . 3 . . 2 Recycling Units 2 | . . . 2 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 1 3 Record 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Emergency Access Points 2 | . . . 1 1 Reprogram Traps 2 | . . . . 2 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . . 2 Scan Component 1 | . . . . 1 Refit 2 | . 1 . . 1 Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 . 3 Full Trace Events 4 | . 2 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1631 | . . 400 571 660 Sensors 971 | . . 400 571 . Jamming 660 | . . . . 660 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2648 | 111 264 400 614 1259 Spaces Moved 1920 | 77 186 328 429 900 Core 233 | 17 . . 57 159 Treads . | . . . . . Legs 391 | 60 186 145 . . Wheels 660 | . . . . 660 Hover . | . . . . . Flight 636 | . . 183 372 81 Fastest Speed 34 | 50 120 34 34 34 Average Speed 90 | 104 120 77 65 100 Slowest Speed 650 | 120 120 190 200 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 28 28 26 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . . 3 6 Terrain Destroyed 223 | . 58 120 6 39 Melee 9 | . . . 3 6 Projectile 9 | . . 1 2 6 AOE 204 | . 58 119 . 27 Terrain Rammed 1 | . . . 1 . Walls Destroyed 1 | . . . 1 . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2660 | 99 208 438 727 1188 Wait 466 | 6 . 76 234 150 Move 1916 | 76 185 327 428 900 Hop . | . . . . . Pick Up 68 | 7 8 3 10 40 Fast Attach . | . . . . . Attach 60 | 6 2 7 11 34 Detach 10 | . 1 2 2 5 Swap . | . . . . . Drop 35 | . 2 3 10 20 Fire 65 | 4 10 19 12 20 Melee 35 | . . . 16 19 Ram 5 | . . 1 4 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Destroyed 8 combat bots 324 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 3) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 7) 745 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Entered another Materials area 776 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 865 | -8/Materials | Central database locked down 1327 | -8/Materials | Discovered new exit (range 9) 1366 | -8/Materials | Core integrity fell below 50% 1377 | -8/Materials | Core integrity fell below 20% 1384 | -8/Materials | Discovered new exit (range 14) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1406 | -7/Factory | Lost 6 parts (1p2n2u1w) 1798 | -7/Factory | Build established: Gunner 2349 | -7/Factory | Lost 9 parts (2p4n3w) 2479 | -7/Factory | Lost 6 parts (1p3n2u) 2564 | -7/Factory | Core integrity fell below 50% 2592 | -7/Factory | Build established: Mutant 2608 | -7/Factory | Core integrity fell below 20% 2649 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02505_ Acquired 2 matter. 02507_ K-01 Serf collects debris. 02508_ Acquired 5 matter. 02511_ K-01 Serf collects debris. 02520_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02541_ System corrupted: Matter fused (-5). 02554_ Lgt. Angular Momentum Engine destroyed. 02557_ Core Analyzer destroyed. 02581_ System corrupted: Matter fused (-8). 02582_ Connecting with Fabricator... 02597_ S-27 Virus destroyed. 02600_ Acquired 8 matter. 02611_ S-27 Virus suffers critical hit (Smash). 02611_ S-27 Virus destroyed. 02618_ AXS1S 6MH2MP14LVZ9OCHSSV2=T 02621_ Acquired Lgt. Nuclear Core. 02625_ Power Maul destroyed. 02637_ System corrupted: Matter fused (-7). 02640_ Acquired Scythe. 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Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Fitting Room Heavy Suspicion Challenges ------------ None Game ------ Seed AlphaTiamatDriver Manual? 0 Play Time 00:34:33 Cumulative 14.8 hours Start 2025.10.24 @ 17:13:17 End 2025.10.24 @ 17:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88887977-5a55-49aa-8d74-ddd350ddfcea