Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 18:17:12 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (333) 333 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2258 Bonus ------- None Cogmind --------- Core Integrity 518/550 Matter 187/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Hovering (58) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY (3) ------ Improved Targeting Computer ECM Suite Hacking Suite > --- WEAPON (2) ------- Improved Datajack Remote Datajack > --- INVENTORY (5) ---- Ion Engine Light Ion Engine Flight Unit Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Cooled Airjet Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Targeting Computer Launcher Guidance Computer Hacking Suite > --- WEAPON ----------- Remote Datajack Remote Datajack > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Heat Sink Grenade Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Improved Targeting Computer Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Parts Attached 26 | 2 1 10 1 12 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 7 1 4 Treads 6 | . . 5 1 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover 4 | . . . . 4 Flight 2 | . . 2 . . Utility 5 | . 1 . . 4 Device 1 | . . . . 1 Storage . | . . . . . Processor 3 | . 1 . . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 5 | . . 2 . 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . 2 1 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 77 85 79 92 Engine 2 | . . . . 8 Treads 15 | . . 20 24 11 Wheel 12 | . 28 16 . . Hover 7 | . . . . 31 Flight 3 | . . 4 13 . Storage 8 | . 14 11 8 . Processor 11 | . 6 11 11 16 Hackware 1 | . . . . 6 Ballistic Gun 18 | . 28 22 22 4 Special Weapon 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 11 | 8 8 8 7 11 Greatest Support 40 | 26 26 40 40 32 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 8 8 8 7 5 Most Carried 8 | 7 8 8 8 5 Average Carried 6 | 7 7 7 6 4 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 7 8 8 5 5 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 449 | 200 35 200 14 . Remotely . | . . . . . Salvage Created 424 | . 35 286 103 . Parts 21 | . 2 16 3 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 1 10 2 . Guns 13 | . 1 10 2 . Classes Destroyed 3 | . 1 2 . . Swarmer 6 | . . 6 . . Grunt 5 | . 1 2 2 . Sentry 2 | . . 2 . . Best Kill Streak 7 | . 1 7 2 . Combat Bots Only 7 | . 1 7 2 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 902 | . 43 416 133 310 Core 108 | . 22 44 10 32 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 91 . 86 . Volleys Fired 39 | . 4 27 8 . Largest 2 | . 2 2 2 . Hottest 40 | . 40 40 40 . Shots Fired 75 | . 8 51 16 . Gun 75 | . 8 51 16 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 75 | . 8 51 16 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 3 20 10 . Robot Miss Streak 2 | . 1 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | . 6 37 12 3 Core Hits 25 | . 2 17 6 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 531 | . 63 365 94 9 Guns 522 | . 63 365 94 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 9 | . . . . 9 Kinetic 522 | . 63 365 94 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 1 1 7 10 Average Temperature 4 | . 1 1 7 10 Received Heat Transfer 414 | . 24 162 75 153 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 313 | . 45 313 176 218 Initial 121 | . . 18 121 68 Average 124 | . 16 179 163 81 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 80 | 100 100 59 100 97 Level 1 19 | . . 40 . 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 15 2 17 Peak Tracking Total 10 | . 4 5 2 10 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 4 | . 2 . 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 9 . 3 2 Successful 9 | . 7 . 1 1 Failed 5 | . 2 . 2 1 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 9 | . 6 . 1 2 Terminals 14 | . 9 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . . 1 Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Assimilate 1 | . . . 1 . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 1 1 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 525 | 4 92 251 51 127 Spaces Moved 388 | 1 82 143 23 139 Core . | . . . . . Treads 19 | . . 13 6 . Legs . | . . . . . Wheels 150 | 1 82 67 . . Hover 135 | . . . . 135 Flight 84 | . . 63 17 4 Fastest Speed 58 | 90 90 77 100 58 Average Speed 81 | 90 90 91 115 60 Slowest Speed 160 | 90 90 160 160 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 2 27 17 8 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 528 | 3 92 219 36 178 Wait 43 | . 5 26 2 10 Move 384 | . 81 142 22 139 Hop . | . . . . . Pick Up 8 | . 1 6 . 1 Fast Attach 15 | . 1 3 . 11 Attach 5 | . . 3 1 1 Detach 3 | 1 . . . 2 Swap 6 | 2 . 4 . . Drop 17 | . . 8 3 6 Fire 39 | . 4 27 8 . Melee 4 | . . . . 4 Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 14) 80 | -10/Materials | Discovered new exit (range 16) 97 | -10/Materials | Entered another Materials area 97 | -9/Materials | Evolved 2 slots: Propulsion x2 296 | -9/Materials | Destroyed 7 combat bots 339 | -9/Materials | Discovered new exit (range 11) 348 | -9/Materials | Entered Mines 386 | -9/Mines | Discovered new exit (range 9) 399 | -9/Mines | Entered Materials 399 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 526 | -8/Materials | Self-destructed Last Messages --------------- 00483_ Critical hit (Burn: +37). 00487_ Jacked G-50 Soldier... 00487_ K-01 Serf collects debris. 00488_ Slammed into G-50 Soldier. 00493_ K-01 Serf collects debris. 00500_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00507_ Connecting with Terminal... 00507_ Current location identified: Materials >>Layout(Zone) Retrieving Zone 1X layout... Downloaded map data. Feedback: System corruption (+1%). 00514_ Discarded Launcher Guidance Computer. 00514_ Acquired ECM Suite. 00516_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 00521_ Slammed into G-47 Trooper. 00525_ Penetrated by Slug. 00526_ Ion Engine severed. Map ----- +----------------------------------------------------+ | #?# """ """ # """ ?????????????? | | #?# """ """ # """ ????????????? | | #?# """ """ # """ ???????????? | | #?# # ###??????????????? | | #?########### # ??????????????? | | ###### # "" # ??????????????? | | + ! 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