Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 23:54:24 Player: Runia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2652) 2652 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 7538 Bonus ------- High Alert Combat Kills 161 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 223/300 Energy 71/275 System Corruption 0% Temperature Cool (10) Movement Treading (560) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer System Shield Relay Coupler [Grunt] (5) > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (25) --- Heat Sink Improved Heat Sink Improved Heat Sink Trap Scanner System Shield Relay Coupler [NC] (20) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (18) Relay Coupler [Brawler] (28) Relay Coupler [Brawler] (26) Relay Coupler [Duelist] (23) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (13) Relay Coupler [Heavy] (13) Heavy Assault Rifle Katana Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Machine Analyzer System Shield Relay Coupler [Grunt] > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Deuterium Engine Light Treads Heat Sink Improved Heat Sink Improved Heat Sink Trap Scanner System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Beam Rifle Particle Gun Light Assault Rifle Heavy Assault Rifle Katana Katana [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 81 | . 11 11 4 . 4 11 10 16 14 Power 6 | . 3 2 . . . . . . 1 Engine 6 | . 3 2 . . . . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | . 3 3 . . . 4 . 5 1 Treads 8 | . 2 3 . . . 2 . . 1 Leg 1 | . 1 . . . . . . . . Wheel 7 | . . . . . . 2 . 5 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 3 . . 1 3 4 7 1 Device 10 | . 1 2 . . . . 3 4 . Storage 4 | . 1 . . . . 1 . 2 . Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . . . . . . 1 1 Protection 4 | . . 1 . . . 2 1 . . Artifact . | . . . . . . . . . . Weapon 38 | . 3 3 4 . 3 4 6 4 11 Energy Gun 7 | . . . . . . . 1 1 5 Energy Cannon 10 | . . 1 2 . 1 2 4 . . Ballistic Gun 8 | . 2 2 . . . . . 1 3 Ballistic Cannon 2 | . 1 . . . 1 . . . . Launcher 6 | . . . 2 . 1 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 3 Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 28 | . 1 . 1 . 1 8 5 5 7 Power 1 | . . . . . . . . . 1 Propulsion 7 | . . . . . . 2 . 3 2 Utility 8 | . . . 1 . . 4 2 . 1 Weapon 12 | . 1 . . . 1 2 3 2 3 Highest Loss Streak 7 | . 1 . 1 . 1 5 3 2 7 Average Slot Usage (%) 90 | . 96 96 95 88 92 81 76 94 99 Engine 10 | . 13 11 11 11 11 9 9 9 9 Treads 14 | . 8 22 22 22 22 12 18 4 1 Leg 2 | . 19 . . . . . . . . Wheel 3 | . . . . . . 3 . 13 16 Device 15 | . 11 26 18 11 11 4 11 26 18 Storage 10 | . 14 11 11 11 11 9 9 9 9 Processor 4 | . . . . . 4 9 9 9 9 Hackware 2 | . . . . . . . . 4 17 Protection 5 | . . 4 11 11 11 19 3 . . Energy Gun 2 | . . . . . . . 2 9 6 Energy Cannon 7 | . . 8 10 11 11 7 14 5 . Ballistic Gun 8 | . 24 11 11 11 2 . . 2 9 Ballistic Cannon 1 | . 2 2 . . 8 8 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 14 20 32 32 31 32 108 105 101 96 Greatest Support 43 | 20 40 43 43 43 43 43 43 43 32 Greatest Overweight (x) 10 | . . . . . . 6 2 10 5 Average Overweight (x) . | . . . . . . 2 2 2 2 Largest Inventory Capacity 25 | . 10 10 10 10 10 25 25 25 25 Average Capacity 15 | . 8 10 10 10 10 16 25 18 25 Most Carried 22 | . 8 10 10 10 10 10 10 18 22 Average Carried 9 | . 6 9 9 10 9 8 7 10 20 Final Capacity 25 | 8 10 10 10 10 10 25 25 25 25 Final Carried 18 | 6 8 10 10 10 9 6 7 18 17 Class Distribution -------------------- 81% | Mutant 10% | Scavenger-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1459 | 200 300 109 134 104 17 110 202 192 91 Remotely . | . . . . . . . . . . Salvage Created 2768 | . 617 434 134 . 59 294 498 654 78 Parts 158 | . 28 23 20 . 8 12 19 41 7 Haulers Intercepted 5 | . 2 2 . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 74 | . 10 10 8 . 6 9 12 14 5 Melee 1 | . . . . . . . . . 1 Guns 32 | . 10 1 3 . 1 . . 13 4 Cannons 23 | . . 9 1 . 2 2 8 1 . AOE 17 | . . . 4 . 3 7 3 . . Classes Destroyed 12 | . 4 2 2 . . 1 2 1 . Worker 2 | . . . . . . . . 2 . Builder 4 | . . . 1 . . 2 . 1 . Hauler 5 | . 2 2 . . . . . 1 . Recycler 4 | . 2 . . . . . . 2 . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . 1 . . . 1 . 1 . Swarmer 35 | . 3 3 7 . 6 . 2 9 5 Grunt 30 | . 7 6 . . . 9 5 3 . Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 4 | . . 1 . . . . 2 1 . Hunter 3 | . . . . . . . 2 1 . Best Kill Streak 10 | . 3 3 4 . 6 10 8 5 2 Combat Bots Only 8 | . 3 3 4 . 6 8 8 5 2 Max Kills in Single Turn 3 | . 1 1 3 . 3 3 2 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 3 . 3 2 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Damage Taken 4343 | . 547 252 182 . 177 1014 770 625 776 Core 714 | . 78 25 12 . 41 73 132 156 197 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 68 . . . 80 . . . . Volleys Fired 249 | . 52 36 14 . 14 24 30 58 21 Largest 2 | . 2 2 2 . 2 2 2 2 2 Hottest 150 | . 55 98 98 . 114 114 150 131 121 Shots Fired 468 | . 104 72 25 . 26 39 51 113 38 Gun 280 | . 103 36 11 . 6 . . 86 38 Cannon 173 | . 1 36 11 . 19 30 49 27 . Launcher 15 | . . . 3 . 1 9 2 . . Special . | . . . . . . . . . . Kinetic 213 | . 104 44 11 . 12 15 . 5 22 Thermal 240 | . . 28 11 . 13 15 49 108 16 Explosive 15 | . . . 3 . 1 9 2 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 16 | . 10 9 10 . 4 10 9 16 6 Robot Miss Streak 5 | . 5 3 3 . 4 2 2 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 285 | . 62 39 18 . 12 19 35 76 24 Core Hits 142 | . 27 14 11 . 6 29 16 32 7 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 4 | . 1 1 . . . . . . 2 Burn 2 | . . . . . . . . . 2 Destroy 2 | . 1 1 . . . . . . . Melee Attacks 11 | . . . . . . . . 5 6 Impact . | . . . . . . . . . . Slashing 8 | . . . . . . . . 5 3 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6554 | . 664 791 584 . 351 1252 1218 1417 277 Guns 2046 | . 649 192 158 . 57 . . 777 213 Cannons 2680 | . 15 599 150 . 193 348 900 475 . Explosions 1599 | . . . 276 . 101 904 318 . . Melee 229 | . . . . . . . . 165 64 Ramming . | . . . . . . . . . . Kinetic 1473 | . 664 291 158 . 100 148 . 21 91 Thermal 3253 | . . 500 150 . 150 200 900 1231 122 Explosive 1599 | . . . 276 . 101 904 318 . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 229 | . . . . . . . . 165 64 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . . . . Average Corruption 2 | . 2 . . . . . . . . Corruption Purged . | . . . . . . . . . . Effects 3 | . 3 . . . . . . . . Message Errors 1 | . 1 . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 120 | . . 3 . . 15 25 26 51 . Projectiles 76 | . . 3 . . 15 25 26 7 . Explosions . | . . . . . . . . . . Melee 44 | . . . . . . . . 44 . Knockbacks 5 | . . 1 . . 2 2 . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 1 . . 2 1 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 72 | . . . . . . 30 42 . . Shots 3 | . . . . . . 1 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 285 | . 6 . 27 . 162 285 267 4 1 Average Temperature 94 | . 6 . 14 . 53 118 107 4 1 Received Heat Transfer 1389 | . 210 108 36 . . 504 279 171 81 Effects 2 | . . . . . . . 2 . . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 13 | . . 2 . . 1 . 5 3 2 Heat Transferred 5846 | . . 740 222 . 222 296 1332 2590 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Peak Influence 719 | . 272 263 210 . 161 382 719 625 623 Initial 406 | . . . 10 . . 62 215 350 406 Average 288 | . 114 86 125 . 131 231 462 432 527 Maximum Alert Level 3 | . 1 1 1 . . 1 3 2 2 Low Security (%) 43 | . 92 90 85 . 100 42 . . . Level 1 24 | . 7 9 14 . . 57 35 47 . Level 2 27 | . . . . . . . 43 52 100 Level 3 4 | . . . . . . . 20 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 4 . 3 . Investigation 5 | . 1 1 . . . . . 3 . Extermination . | . . . . . . . . . . Reinforcement 3 | . . 1 . . . 2 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 1 2 . . . 1 . 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 19 11 10 . 7 20 13 22 18 Peak Tracking Total 9 | . 3 2 4 . 4 9 7 6 8 Tactical Retreats 11 | . 1 . 2 . 1 . 1 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 4 | . 1 1 . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 8 | . . 2 . . . 3 2 . 1 Max in Single Turn 1 | . . 1 . . . 1 1 . 1 Garrison Relay 2 | . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 20 | . 5 5 . 4 . 2 . 4 . Terminals 12 | . 3 5 . . . 1 . 3 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 51 | . 10 20 . 4 . 4 . 13 . Successful 27 | . 5 11 . 4 . 2 . 5 . Failed 24 | . 5 9 . . . 2 . 8 . Catastrophic 5 | . . 3 . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 13 . . . . . 9 . Terminals 39 | . 7 20 . . . 2 . 10 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 3 . Terminal Hacks 16 | . 2 7 . 4 . 1 . 2 . Record 4 | . . . . 4 . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 3 | . 1 2 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . 2 4 . . . . . 1 . Terminals 5 | . 1 4 . . . . . . . Botnet 5 | . 1 4 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Eject 1 | . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 3 5 . . . 1 . 3 . Full Trace Events 2 | . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Robot Detection 1 | . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . 2 Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . 2 overwrite_iff 2 | . . . . . . . . . 2 Relay Couplers Released 11 | . . . . . . . 5 3 3 Ejected 3 | . . . . . . . . 3 . Machine Destruction 8 | . . . . . . . 5 . 3 Attached 1 | . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 16 | . . . . . . . . . 16 Highest-Rated Ally 16 | . . . . . . . . . 16 Total Orders . | . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 9 Total Damage 87 | . . . . . . . . . 87 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4722 | . 653 490 452 785 179 271 843 702 347 Spaces Moved 2169 | 1 350 219 252 491 83 102 203 301 167 Core . | . . . . . . . . . . Treads 1456 | . 104 219 252 491 83 67 203 37 . Legs 247 | 1 246 . . . . . . . . Wheels 466 | . . . . . . 35 . 264 167 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 120 160 160 160 160 160 360 95 130 Average Speed 172 | 120 131 160 160 160 160 184 360 154 131 Slowest Speed 360 | 120 160 160 160 160 160 360 360 360 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 2 80 25 54 88 31 22 43 29 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 8 | . . . . . . 5 . 3 . Terrain Destroyed 86 | . . 5 21 . 16 30 4 10 . Melee 3 | . . . . . . . . 3 . Projectile 32 | . . 5 5 . 8 7 . 7 . AOE 51 | . . . 16 . 8 23 4 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Gar Total 2693 | . 450 293 274 490 102 146 266 419 253 Wait 89 | . 16 6 3 . 1 . 10 12 41 Move 2161 | . 349 218 251 490 82 102 202 300 167 Hop . | . . . . . . . . . . Pick Up 64 | . 12 10 1 . 1 5 10 22 3 Fast Attach 1 | . . 1 . . . . . . . Attach 39 | . 5 2 . . 2 7 9 8 6 Detach 1 | . . . . . . . . . 1 Swap 41 | . 6 8 4 . 2 4 1 8 8 Drop 33 | . 10 12 1 . . 4 . 6 . Fire 249 | . 52 36 14 . 14 24 30 58 21 Melee 11 | . . . . . . . . 5 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 8) 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Entered Mines 1178 | -9/Mines | Found a hidden stash of uninstalled traps 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1323 | -9/Mines | Learned Materials emergency access door positions 1358 | -9/Mines | Discovered new exit (range 6) 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1589 | -9/Mines | Discovered new exit (range 5) 1596 | -9/Mines | Entered Exiles 1596 | -9/Exiles | Found Exiles lab abandoned 2361 | -9/Exiles | Discovered new exit (range 12) 2381 | -9/Exiles | Entered Mines 2545 | -8/Mines | Discovered new exit (range 7) 2560 | -8/Mines | Entered Materials 2560 | -8/Materials | Evolved 2 slots: Utility x2 2686 | -8/Materials | Garrison activated, responded to threat 2722 | -8/Materials | Destroyed 8 combat bots 2746 | -8/Materials | Lost 3 parts (1n2u) 2831 | -8/Materials | Identified exit to Garrison 2831 | -8/Materials | Entered Garrison 2850 | -8/Garrison | Lost 5 parts (1n2u2w) 3058 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Garrison Relay disabled 3364 | -8/Garrison | Triggered checkpoint 3372 | -8/Garrison | Triggered checkpoint 3385 | -8/Garrison | Destroyed 8 combat bots 3482 | -8/Garrison | Lost 3 parts (1u2w) 3599 | -8/Garrison | Discovered new exit (range 10) 3660 | -8/Garrison | Installed Relay Interface Framework 3674 | -8/Garrison | Entered Materials 4075 | -8/Materials | Core integrity fell below 50% 4117 | -8/Materials | Build established: Scavenger-Mutant 4117 | -8/Materials | Discovered new exit (range 16) 4351 | -8/Materials | Identified exit to Garrison 4376 | -8/Materials | Entered Garrison 4383 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4432 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Garrison Relay disabled 4601 | -8/Garrison | Triggered checkpoint 4608 | -8/Garrison | Build established: Bothacker-Mutant 4710 | -8/Garrison | Core integrity fell below 20% 4723 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- S-10 Pest destroyed. Switching to secondary target: H-55 Commando. S-10 Pest destroyed. Penetrated by Slug. Hvy. Ion Engine destroyed. G-47 Trooper suffers critical hit (Burn). Penetrated by Slug. Network quickbooting G-47 Trooper, ETC: 10. G-47 Trooper heat damages core (-12). Slug penetrates Wall. Lgt. Assault Rifle destroyed. Slug penetrates Wall. G-47 Trooper reactivates. Slug penetrates Wall. Lgt. Assault Rifle destroyed. Penetrated by Slug. Imp. Datajack destroyed. Cooling System destroyed. Slug penetrates Wall. H-55 Commando suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??????????? | | ??????????????????????????######### #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# ##########??????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #??#######??????????? | | ??????????????????????????# #??#""" "#??????????? | | ??????????????????????????# #??## ###?????????? | | ??????????????????????????# #??# #?????????? | | ??????????????????????????# #??###### #?????????? | | ??????????????????????????# #???????# #?????????? | | ????????????????########### #???????# #?????????? | | ???????????????# #???????# ###???????? | | ???????????????# #???????# #???????? | | ???????????????# ######### #???????+* #???????? | | ??????????????????????????# #???????# #???????? | | ??????????????????????????# [#########=###???????? | | ??????????????????????????# =%=[ [#?????????? | | ??????????????????????????# !###########?????????? | | ?????????#????????????????# #???????????????????? | | ????????## ## ?????????# #???????????????????? | | ????? ####+### #???????????????????? | | ????? =%*h %@g #???????????????????? | | ????? s g #???????????????????? | | ????????## ## ###########???????????????????? | | ?????????#?????# ??????????????????????????????? | | ???g?????????? ???????????????????????????????? | | ???g???????? ????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ???g????? ?????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# ???????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????g??g???????????????????????????????????? | | ??????????????????????????????????????g??????????? | | ??????????????????????????????????????g??????????? | | ??????????????????????????????????????g??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 19 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingHelicalPit Manual? 0 Play Time 00:29:14 Cumulative 248.8 hours Start 2021.07.30 @ 23:23:25 End 2021.07.30 @ 23:54:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23a3210-b746-4dc7-8f6c-a86f44d198d4