Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 21:13:40 Player: Kat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (1955) 1955 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (636) 636 TOTAL SCORE: 6716 Bonus ------- High Alert Combat Kills 136 Entered DSFs 500 Cogmind --------- Core Integrity 503/850 Matter 84/300 Energy 224/300 System Corruption 6% Temperature Cool (4) Movement Flying (26) Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Weight Redist. System Gravity Neutralizer Advanced Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Sensor Array Improved Melee Analysis Suite Transmission Jammer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- Improved Cooling System Improved Melee Analysis Suite Hardened Light Armor Plating Improved Light Armor Plating Flak Cannon [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . Utility 4 | . . 1 1 2 . . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 90 | 6 4 27 24 2 1 14 4 8 Power 13 | 1 1 3 2 . . 4 . 2 Engine 11 | 1 1 3 2 . . 3 . 1 Core . | . . . . . . . . . Reactor 2 | . . . . . . 1 . 1 Propulsion 18 | 2 . 8 7 . . . . 1 Treads . | . . . . . . . . . Leg 14 | 2 . 8 4 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . 3 . . . . 1 Utility 28 | 1 . 8 6 2 1 5 2 3 Device 12 | . . 4 2 1 1 2 . 2 Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware 2 | . . . . . . 2 . . Protection 12 | . . 4 3 1 . 1 2 1 Artifact . | . . . . . . . . . Weapon 31 | 2 3 8 9 . . 5 2 2 Energy Gun 16 | 1 2 4 4 . . 4 1 . Energy Cannon 3 | . 1 . 2 . . . . . Ballistic Gun 8 | 1 . 4 3 . . . . . Ballistic Cannon 3 | . . . . . . 1 1 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . 1 1 1 Parts Lost 14 | . . 7 2 . . 4 . 1 Power 3 | . . 2 . . . 1 . . Propulsion 3 | . . 3 . . . . . . Utility 3 | . . 1 1 . . 1 . . Weapon 5 | . . 1 1 . . 2 . 1 Highest Loss Streak 3 | . . 3 1 . . 2 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 85 90 91 86 92 78 72 79 Engine 8 | . 14 8 7 7 7 5 6 6 Leg 20 | . 28 31 20 . . . . . Flight 6 | . . . 6 23 23 20 20 21 Device 10 | . . 7 12 20 23 20 13 16 Storage 7 | . 14 11 6 . . . . . Processor 2 | . . . 3 7 7 6 6 6 Hackware 1 | . . . . . . 6 6 6 Protection 8 | . . 9 9 12 15 5 12 9 Energy Gun 6 | . 2 7 9 7 7 7 . . Energy Cannon 2 | . 11 . 5 7 7 3 . . Ballistic Gun 9 | . 13 14 8 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 34 | 11 12 29 33 22 23 34 27 33 Greatest Support 45 | 20 20 45 39 27 27 27 27 34 Greatest Overweight (x) 4 | 1 . 2 4 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 8 8 7 5 5 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 5 5 Average Carried 6 | 2 5 7 7 5 5 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 2 8 7 5 5 5 5 5 5 Class Distribution -------------------- 56% | Mutant 19% | Sprinter 9% | Skirmisher 5% | Scavenger-Tank 5% | Scavenger-Sprinter 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 1818 | 199 83 804 378 15 . 78 238 23 Remotely . | . . . . . . . . . Salvage Created 2585 | . 83 1596 767 15 . 58 . 66 Parts 159 | . 6 91 50 3 . 1 . 8 Haulers Intercepted 7 | . 1 5 1 . . . . . Recyclers Shooed 4 | . . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 54 | . 1 29 16 . . 2 . 6 Guns 44 | . . 29 15 . . . . . Cannons 10 | . 1 . 1 . . 2 . 6 Classes Destroyed 13 | . 2 7 1 . . 1 . 2 Worker 2 | . . 2 . . . . . . Builder 1 | . . 1 . . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 7 | . 1 5 1 . . . . . Recycler 4 | . . 2 2 . . . . . Operator 3 | . . 1 1 1 . . . . Watcher 5 | . . 3 2 . . . . . Swarmer 19 | . . 6 10 . . . . 3 Cutter 1 | . . . . . . . . 1 Grunt 21 | . 1 17 3 . . . . . Sentry 9 | . . 6 3 . . . . . Hunter 2 | . . . . . . 2 . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 6 | . 1 6 5 3 . 2 . 5 Combat Bots Only 5 | . 1 5 5 . . 2 . 5 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 388 | . 8 169 74 . 11 68 . 58 Missed 120 | . 1 50 15 . 6 16 . 32 Damage Taken 3854 | . 82 1437 741 . 72 865 . 657 Core 698 | . . 214 137 . . 183 . 164 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 60 | . . . . . . . . 60 Regen/Repaired (Parts) 307 | . . 36 271 . . . . . Core Remaining (%) 84 | 100 100 46 75 . 100 . . . Volleys Fired 221 | . 13 123 44 1 . 23 . 17 Largest 4 | . 2 2 3 2 . 4 . 2 Hottest 240 | . 80 112 139 112 . 240 . 88 Shots Fired 431 | . 26 236 114 2 . 28 . 25 Gun 349 | . 13 236 89 1 . 10 . . Cannon 82 | . 13 . 25 1 . 18 . 25 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 255 | . 13 156 43 . . 18 . 25 Thermal 140 | . 13 62 64 1 . . . . Explosive . | . . . . . . . . . Electromagnetic 36 | . . 18 7 1 . 10 . . Robot Hit Streak 16 | . 4 16 13 1 . 6 . 8 Robot Miss Streak 9 | . 3 4 5 2 . 3 . 9 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 284 | . 13 166 63 1 . 20 . 21 Core Hits 121 | . 3 57 31 1 . 7 . 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 9 | . . 2 5 . . 2 . . Burn 6 | . . 2 4 . . . . . Destroy 1 | . . . 1 . . . . . Blast 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4832 | . 150 2629 1225 30 . 357 . 441 Guns 3551 | . 62 2614 825 . . 50 . . Cannons 1208 | . 88 . 342 30 . 307 . 441 Explosions 58 | . . . 58 . . . . . Melee . | . . . . . . . . . Ramming 15 | . . 15 . . . . . . Kinetic 2735 | . 62 1632 293 . . 307 . 441 Thermal 1732 | . 88 811 833 . . . . . Explosive . | . . . . . . . . . Electromagnetic 350 | . . 171 99 30 . 50 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 2 3 1 . . 4 4 6 Average Corruption 3 | . 2 3 1 . . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . 23 1 . . 2 2 3 Message Errors 5 | . . 1 1 . . 1 1 1 Matter Fused 7 | . . 5 . . . . . 2 Heat Flow Errors 4 | . . 3 . . . 1 . . Energy Discharges 3 | . . 2 . . . . 1 . Parts Rejected 1 | . . 1 . . . . . . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 2 | . . 2 . . . . . . Misfires 2 | . . 2 . . . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 3 | . . 3 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 16 | . . . . . . 2 . 14 Impact . | . . . . . . . . . Kinetic 16 | . . . . . . 2 . 14 Secondary . | . . . . . . . . . Self-Inflicted Damage 52 | . . . 52 . . . . . Shots 1 | . . . 1 . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . Kicked 3 | . . 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 455 | . 222 434 455 9 . 221 . 90 Average Temperature 118 | . 123 121 154 6 . 51 . 29 Received Heat Transfer 903 | . 42 624 225 . . . . 12 Effects 11 | . . 7 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 4 | . . 2 2 . . . . . Matter Decay 2 | . . 1 1 . . . . . Damage (major) 4 | . . 4 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . 6 3 . . . . . Heat Transferred 4022 | . 185 1924 1913 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Peak Influence 590 | . 62 590 574 231 165 96 11 197 Initial 230 | . . 26 230 226 165 86 11 7 Average 230 | . 25 280 446 231 165 66 11 38 Maximum Alert Level 2 | . . 2 2 1 . . . . Low Security (%) 55 | 100 100 45 . . 100 100 100 100 Level 1 18 | . . 26 29 100 . . . . Level 2 26 | . . 28 70 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 4 1 . . 1 . 2 Investigation 5 | . 1 3 . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 4 | . . 2 2 . . . . . Communications Jammed 1 | . . . . . . 1 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 96 | . 5 44 22 . 2 6 . 17 Peak Tracking Total 9 | . 2 8 7 . 2 3 . 9 Tactical Retreats 6 | . . 1 2 . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 7 | . 1 1 1 . 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 5 | . 1 4 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 17 | . 2 9 2 1 . 2 . 1 Terminals 11 | . 2 7 . 1 . . . 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . 1 2 . . 1 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 49 | . 6 23 11 2 . 6 . 1 Successful 28 | . 3 10 10 1 . 3 . 1 Failed 21 | . 3 13 1 1 . 3 . . Catastrophic 6 | . . 5 . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 17 . . . . . . Terminals 27 | . 6 18 . 2 . . . 1 Fabricators 3 | . . . . . . 3 . . Repair Stations 18 | . . 4 11 . . 3 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 3 . 1 . . . 1 Robot Analysis 1 | . 1 . . . . . . . Open DSF 2 | . . . . 1 . . . 1 Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 13 | . . 2 10 . . 1 . . Scan Component 8 | . . 1 6 . . 1 . . Repair 5 | . . 1 4 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 4 . . . . . . Terminals 5 | . 1 4 . . . . . . Assimilate 3 | . . 3 . . . . . . Operators 2 | . 1 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 7 2 1 . 2 . . Full Trace Events 6 | . 1 3 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 81 | . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . 1 4 . . . . . Time 179 | . . 32 147 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies 2 | . . . . . . 1 1 . Largest Group 1 | . . . . . . 1 1 1 Highest-Rated Group 31 | . . . . . . 10 31 31 Highest-Rated Ally 31 | . . . . . . 10 31 31 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . . 1 Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 4416 | 55 378 1922 888 32 31 743 100 267 Spaces Moved 3103 | 44 249 1029 486 85 95 514 191 410 Core 26 | 18 . 8 . . . . . . Treads . | . . . . . . . . . Legs 1634 | 26 249 1021 338 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1443 | . . . 148 85 95 514 191 410 Fastest Speed 26 | 50 120 120 29 29 29 29 29 26 Average Speed 81 | 93 120 120 94 29 29 36 29 49 Slowest Speed 295 | 120 120 190 295 29 29 94 29 94 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 51 74 32 2 92 10 85 11 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 14 | . . . 11 . . 3 . . Melee . | . . . . . . . . . Projectile 6 | . . . 3 . . 3 . . AOE 8 | . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 4562 | 57 304 1477 819 89 98 1039 234 445 Wait 1053 | 1 29 259 244 . . 479 36 5 Move 3090 | 43 248 1028 485 84 94 510 188 410 Hop 3 | . . . . . . 2 1 . Pick Up 37 | 7 8 13 4 1 1 1 1 1 Fast Attach 57 | 1 . 16 20 2 1 10 2 5 Attach 13 | 5 . 4 1 . . 1 2 . Detach 8 | . . 1 3 . . 2 2 . Swap 20 | . 4 7 3 . . 3 . 3 Drop 57 | . 2 23 15 1 2 8 2 4 Fire 221 | . 13 123 44 1 . 23 . 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . 3 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min / Sto) -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 5) 412 | -10/Materials | Discovered new exit (range 10) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Identified exit to Mines 565 | -9/Materials | Identified exit to Storage 1080 | -9/Materials | Discovered new exit (range 16) 1209 | -9/Materials | Discovered new exit (range 16) 1690 | -9/Materials | Lost 3 parts (2n1w) 1973 | -9/Materials | Repaired Imp. Aluminum Leg 2012 | -9/Materials | Core integrity fell below 50% 2304 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Entered another Materials area 2356 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2726 | -8/Materials | Repaired Imp. Aluminum Leg 2759 | -8/Materials | Repaired Imp. Aluminum Leg 3068 | -8/Materials | Discovered new exit (range 5) 3111 | -8/Materials | Repaired Hvy. Assault Rifle 3163 | -8/Materials | Repaired Imp. Medium Laser 3244 | -8/Materials | Identified exit to Factory 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Utility x2 3276 | -7/Factory | Identified exit to DSF 3276 | -7/Factory | Entered DSF 3296 | -7/DSF | Discovered new exit (range 14) 3304 | -7/DSF | Additional patrols routed to DSF 3307 | -7/DSF | Identified exit to Factory 3307 | -7/DSF | Entered Factory 3307 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3535 | -6/Factory | Build established: Sprinter 4020 | -6/Factory | Fabricated A-02 Transporter? 4050 | -6/Factory | Manually triggered Chute Trap 4050 | -6/Factory | Sucked down chute 4050 | -6/Factory | Entered Waste 4050 | -6/Waste | The area was eerily silent 4051 | -6/Waste | Met a frightened Derelict 4108 | -6/Waste | Discovered new exit (range 14) 4113 | -6/Waste | Identified exit to Factory 4150 | -6/Waste | Entered Factory 4150 | -6/Factory | Accompanied by 1 ally 4302 | -6/Factory | Identified exit to DSF 4302 | -6/Factory | Discovered new exit (range 15) 4407 | -6/Factory | Garrison activated, responded to threat 4417 | -6/Factory | Self-destructed Last Messages --------------- 04368_ Acquired 15 matter. 04369_ Remote Datajack destroyed. 04382_ Slug penetrates Wall. 04391_ System corrupted: Matter fused (-6). 04391_ Dropped Imp. Sensor Array. 04393_ Acquired Adv. Sensor Array. 04401_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04401_ Penetrated by Slug. 04401_ Acquired 8 matter. 04405_ K-01 Serf destroyed. 04405_ Knocked back. 04405_ C-17 Slicer destroyed. 04405_ Knocked back. 04407_ C-17 Slicer knocked back. 04407_ C-17 Slicer calls for garrison reinforcements. 04407_ ALERT: Activating Garrison Access F003. 04408_ K-01 Serf collects debris. 04408_ Flak Cannon severed. 04412_ K-01 Serf collects debris. 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