Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 07:49:20 Player: AshCrow Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2586) 2586 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 6309 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 79/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Utility Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Makeshift Leg Recalibrator Molecular Deconstructor Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Long-range Terrain Scanner Hacking Suite System Shield > --- WEAPON ----------- Slug Cannon Rocket Launcher > --- INVENTORY -------- Advanced Visual Processing Unit Targeting Computer Precision Energy Filter Improved Utility Shielding Improved Medium Armor Plating Layered Medium Armor Plating Particle Gun Assault Rifle Heavy Assault Rifle Rocket Launcher Molecular Deconstructor Great Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 3 | . . . 2 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 70 | 6 7 1 20 4 12 6 12 2 Power 9 | 1 1 . 3 . 1 . 3 . Engine 7 | 1 1 . 3 . . . 2 . Core 2 | . . . . . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 2 . 3 2 5 2 3 1 Treads 19 | 2 2 . 3 2 5 2 2 1 Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 2 . 6 1 . 3 3 . Device 3 | . . . 1 . . . 2 . Storage 2 | 1 1 . . . . . . . Processor 4 | . 1 . 2 1 . . . . Hackware 2 | . . . . . . 2 . . Protection 5 | . . . 3 . . 1 1 . Artifact . | . . . . . . . . . Weapon 25 | 2 2 1 8 1 6 1 3 1 Energy Gun 4 | 1 . . 1 . 1 . . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 10 | 1 2 . 5 . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 4 | . . 1 1 1 . . 1 . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 3 | . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 5 . . . . . Parts Lost 32 | . 1 . 4 4 10 . 13 . Power 8 | . 1 . 1 . 1 . 5 . Propulsion 13 | . . . 1 2 5 . 5 . Utility 4 | . . . 2 1 . . 1 . Weapon 7 | . . . . 1 4 . 2 . Highest Loss Streak 7 | . 1 . 2 4 7 . 3 . To Critical Strikes 1 | . . . . . 1 . . . Average Backups 13 | 2 12 14 12 13 14 14 13 3 Power 1 | . 1 2 2 3 2 1 . . Propulsion 1 | . 3 3 2 1 . . . . Utility 3 | . 1 3 2 1 2 5 6 1 Weapon 6 | . 5 6 5 7 7 7 6 2 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 3 4 4 . 1 1 8 3 Power 1 | . 1 . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 12 | . . 2 1 . 1 1 6 1 Weapon 10 | . 2 2 3 . . . 2 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 97 95 87 92 75 9 Engine 8 | . 13 14 10 11 6 5 4 . Core 1 | . . . . . 2 7 4 . Treads 21 | . 28 28 21 21 26 26 15 2 Device 1 | . . . 3 . . . 4 . Storage 11 | . 25 14 11 11 9 7 6 . Processor 16 | . 2 14 21 29 27 19 9 . Hackware 4 | . . . . . . 6 14 . Protection 1 | . . . 7 3 . 2 . 7 Energy Gun 1 | . 7 . . . . . . . Ballistic Gun 13 | . 20 27 17 16 13 14 1 . Launcher 2 | . . . 3 1 . . 4 . Peak Build Rating 37 | 6 8 10 22 18 20 32 37 9 Average Rating 18 | 3 7 9 16 16 17 23 30 6 On Entrance 12 | . 6 8 10 18 15 17 29 5 Avg Prop Armor Cover (%) 12 | . . . . . . . 12 . Naked Turns 11 | . . . . . . . 11 . Heaviest Build 42 | 13 33 29 38 37 34 42 41 5 Greatest Support 90 | 40 40 40 40 40 80 90 90 28 Greatest Overweight (x) 13 | 1 . . 1 . . . 13 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 14 5 Most Carried 15 | 5 15 15 15 15 15 15 15 5 Average Carried 13 | 2 12 14 13 13 14 14 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 15 15 14 14 15 15 4 4 Class Distribution -------------------- 61% | Mutant 31% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2276 | 212 227 133 420 319 298 . 647 20 Remotely . | . . . . . . . . . Salvage Created 2879 | . 295 72 1009 530 555 . 418 . Parts 203 | . 26 7 61 38 45 . 26 . Haulers Intercepted 6 | . 1 . 3 . 1 . 1 . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 30 . Prevented 3 | . . . . . . . 3 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 72 | . 9 5 15 18 9 . 16 . Melee 3 | . . . . . 1 . 2 . Guns 43 | . 9 2 9 14 8 . 1 . AOE 25 | . . 3 6 4 . . 12 . Classes Destroyed 12 | . 4 . 4 2 1 . 1 . Worker 1 | . . . 1 . . . . . Builder 3 | . . . 3 . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 6 | . 1 . 3 . 1 . 1 . Recycler 1 | . . . 1 . . . . . Watcher 2 | . 1 . . . 1 . . . Swarmer 26 | . 6 3 . 10 . . 7 . Grunt 29 | . 3 2 11 7 1 . 5 . Duelist 1 | . . . . 1 . . . . Sentry 10 | . . . 4 . 6 . . . Specialist 5 | . . . . . 2 . 3 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 7 | . 3 3 7 6 2 . 4 . Combat Bots Only 5 | . 3 3 5 5 2 . 4 . Max Kills in Single Turn 3 | . 1 2 2 3 1 . 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 1 3 . . 2 . Melee 1 | . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 584 | . 79 12 92 80 134 . 179 8 Missed 163 | . 19 5 22 22 49 . 45 1 Hits 421 | . 60 7 70 58 85 . 134 7 Melee 4 | . . . . 4 . . . . Projectile 417 | . 60 7 70 54 85 . 134 7 Critical Strikes 6 | . . . 2 . 4 . . . Part Disruptions 9 | . . . 1 . . . 8 . Damage Taken 5670 | . 598 90 957 665 1237 . 1986 137 Core 1107 | . 107 . 63 82 155 . 635 65 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 57 . 63 71 . . . Volleys Fired 260 | . 49 8 74 37 40 . 51 1 Largest 2 | . 2 2 2 2 2 . 2 1 Hottest 73 | . 70 50 46 46 68 . 73 65 Shots Fired 402 | . 98 11 111 72 57 . 52 1 Gun 332 | . 98 8 96 69 57 . 3 1 Cannon 18 | . . . . . . . 18 . Launcher 52 | . . 3 15 3 . . 31 . Special . | . . . . . . . . . Kinetic 333 | . 88 8 92 69 55 . 21 . Thermal 11 | . 10 . . . . . . 1 Explosive 32 | . . 3 . 3 . . 26 . Electromagnetic 26 | . . . 19 . 2 . 5 . Robot Hit Streak 24 | . 8 4 24 11 15 . 6 . Robot Miss Streak 4 | . 4 1 3 3 1 . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . . 3 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . Shots Hit Robots 295 | . 66 6 91 51 50 . 31 . Core Hits 150 | . 25 6 39 26 22 . 32 . Critical Kills 3 | . . . 2 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . . 2 . . . 3 . Destroy 4 | . . . 2 . . . 2 . Sever 1 | . . . . . . . 1 . Melee Attacks 11 | . . . . . 3 1 7 . Impact . | . . . . . . . . . Slashing 11 | . . . . . 3 1 7 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6114 | . 581 298 1451 1165 679 . 1940 . Guns 2829 | . 581 35 784 791 621 . 17 . Cannons 305 | . . . . . . . 305 . Explosions 2719 | . . 263 667 374 . . 1415 . Melee 255 | . . . . . 58 . 197 . Ramming 6 | . . . . . . . 6 . Kinetic 2979 | . 506 35 738 791 587 . 322 . Thermal 143 | . 75 . 68 . . . . . Explosive 1933 | . . 263 . 374 . . 1296 . Electromagnetic 798 | . . . 645 . 34 . 119 . Impact . | . . . . . . . . . Slashing 255 | . . . . . 58 . 197 . Piercing . | . . . . . . . . . Highest Corruption 9 | . 2 2 2 2 . . 9 9 Average Corruption 3 | . 2 2 2 2 . . 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . 3 17 2 22 . . 29 6 Message Errors 20 | . . 4 . 6 . . 7 3 Matter Fused 19 | . 1 6 . 5 . . 7 . Heat Flow Errors 9 | . . 3 2 2 . . 1 1 Energy Discharges 8 | . 1 1 . 3 . . 2 1 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 10 | . . 1 . 4 . . 5 . Data Loss (major) 3 | . . . . . . . 3 . Misfires 4 | . . 2 . 2 . . . . Alerts 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . 29 . . . . 64 . Projectiles 13 | . . . . . . . 13 . Explosions 80 | . . 29 . . . . 51 . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . 4 . Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . . 16 . 41 . . 88 . Shots 7 | . . 1 . 2 . . 4 . Rammed 11 | . . . . . . . 11 . Targets Rammed 11 | . . . . . . . 11 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 365 | . 98 266 365 221 26 . 161 141 Average Temperature 45 | . 27 97 40 58 7 . 30 73 Received Heat Transfer 1590 | . 177 18 459 114 342 . 468 12 Effects 1 | . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 322 | . 222 . 100 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 79 100 100 100 . . Level 1 2 | . . . 20 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 250 | . 142 185 250 116 101 24 . . Initial 86 | . . 30 . 86 . 24 . . Average 45 | . 51 17 89 49 50 2 . . Influence Increases 2320 | . 288 228 520 461 358 15 450 . Destroy 0b10 Robot/C 1500 | . 180 140 300 360 200 . 320 . Destroy 0b10 Robot/NC 70 | . 10 . 40 5 10 . 5 . Destroy Leader 304 | . 44 30 66 60 84 . 20 . Allied During Kill 7 | . . 3 . . 4 . . . Successful Hack 30 | . 9 . 7 . . 14 . . Disable Machine 120 | . . 45 60 . 15 . . . Destroy Structure 64 | . . 10 17 36 . 1 . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 210 | . 45 . 15 . 45 . 105 . Influence Decreases 2320 | . 211 305 297 684 303 70 392 58 Entered New Map 227 | . . 47 . 137 . 31 . 12 Time Decay 1683 | . 201 108 262 507 176 39 344 46 Lost Part 233 | . 10 . 35 40 100 . 48 . Lost Ally 27 | . . . . . 27 . . . Purge Threat 150 | . . 150 . . . . . . Squads Dispatched 5 | . 1 . 1 . 2 1 . . Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . . . . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 6 | . 1 . 1 . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 16 7 20 17 16 . 24 4 Peak Tracking Total 7 | . 4 3 5 4 7 . 5 4 Tactical Retreats 8 | . 2 . 1 . 2 . 3 . ECM-based Alert Blocks 1 | . . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 5 | . 2 . 3 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 9 | . . 3 4 . 1 . 1 . Max in Single Turn 3 | . . 3 1 . 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 10 | . 3 1 1 . 1 3 1 . Terminals 9 | . 3 1 1 . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 7 5 6 . 7 9 1 . Successful 18 | . 6 2 1 . 3 5 1 . Failed 17 | . 1 3 5 . 4 4 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 5 4 . . 2 9 1 . Terminals 34 | . 7 5 6 . 7 9 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 2 1 . 2 2 1 . Robot Analysis 2 | . . . . . 2 . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 5 . . . 1 3 . . Terminals 9 | . 5 . . . 1 3 . . Assimilate 2 | . 2 . . . . . . . Botnet 7 | . 3 . . . 1 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 2 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 . 2 2 . . . Highest-Rated Group 31 | . . 31 . 24 24 . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . 5 . . 5 . . . Total Damage 173 | . . 106 . . 67 . . . Kills 3 | . . 2 . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Active Infowar (turns) 1220 | . . . 221 . . . 999 . Sensors 221 | . . . 221 . . . . . Terrain 588 | . . . . . . . 588 . ECM 411 | . . . . . . . 411 . Robot Analysis Total 2 | . . . . . 2 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 8264 | 56 992 1052 772 1871 439 382 2525 175 Spaces Moved 4453 | 41 501 605 322 1013 176 230 1307 258 Core 355 | 22 . . . . . . 111 222 Treads 4066 | 19 501 605 322 1013 176 230 1164 36 Legs 32 | . . . . . . . 32 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 156 50 50 Average Speed 158 | 108 160 160 163 160 160 158 174 65 Slowest Speed 700 | 160 160 160 240 160 160 160 700 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 3 70 92 33 98 22 7 74 41 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 7 | . . 1 . 3 . . 1 2 Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 199 | . . 14 12 35 . 1 137 . Melee 1 | . . . . . . 1 . . Projectile 5 | . . . . . . . 5 . AOE 193 | . . 14 12 35 . . 132 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 5217 | 51 614 684 466 1193 269 243 1433 264 Wait 304 | . 28 61 30 134 24 . 26 1 Move 4445 | 40 500 604 321 1012 175 229 1306 258 Hop . | . . . . . . . . . Pick Up 60 | 5 21 4 9 3 8 3 6 1 Fast Attach 20 | 3 1 . 1 . 4 2 8 1 Attach 28 | 3 2 . 6 4 8 1 3 1 Detach 2 | . 1 . . 1 . . . . Swap 43 | . 4 2 16 2 6 5 8 . Drop 33 | . 8 5 9 . 1 2 7 1 Fire 260 | . 49 8 74 37 40 . 51 1 Melee 11 | . . . . . 3 1 7 . Ram 9 | . . . . . . . 9 . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 539 | -10/Materials | Discovered new exit (range 3) 860 | -10/Materials | Discovered new exit (range 9) 875 | -10/Materials | Identified exit to Mines 1049 | -10/Materials | Entered Mines 1247 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1285 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1289 | -10/Mines | Found Prototype Device 1363 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1371 | -10/Mines | Found Scrap Suit 1507 | -10/Mines | Discovered new exit (range 6) 1515 | -10/Mines | Identified exit to Materials 1550 | -10/Mines | Received a Mining Laser from a helpful Derelict 1627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1627 | -10/Mines | Discovered new exit (range 5) 1632 | -10/Mines | Identified exit to Exiles 1739 | -10/Mines | Discovered exit to Materials (range 13) 1982 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Identified exit to Subcaves 2101 | -10/Mines | Entered Materials 2101 | -9/Materials | Evolved 2 slots: Utility x2 2125 | -9/Materials | Identified Exp. Sensor Array 2582 | -9/Materials | Identified exit to Mines 2582 | -9/Materials | Identified exit to Storage 2873 | -9/Materials | Entered Mines 2889 | -9/Mines | Learned 4 Materials zone layouts 3235 | -9/Mines | Discovered new exit (range 9) 3236 | -9/Mines | Discovered new exit (range 15) 3258 | -9/Mines | Identified exit to Materials 3438 | -9/Mines | Lost 4 parts (2n1u1w) 4020 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4109 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4744 | -9/Mines | Entered Materials 4744 | -8/Materials | Accompanied by 2 allies 4744 | -8/Materials | Evolved 2 slots: Propulsion x2 5113 | -8/Materials | Lost 7 parts (1p5n1w) 5176 | -8/Materials | Discovered new exit (range 4) 5179 | -8/Materials | Identified exit to Factory 5183 | -8/Materials | Entered Factory 5183 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5389 | -7/Factory | Build established: Scavenger-Mutant 5407 | -7/Factory | Identified exit to Lower Caves 5565 | -7/Factory | Entered Lower Caves 5761 | -7/Lower Caves | Build established: Hacker-Mutant 5786 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5821 | -7/Lower Caves | Found Prototype Special Weapon 6066 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6109 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7371 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7424 | -7/Lower Caves | Lost 3 parts (2n1u) 8033 | -7/Lower Caves | Core integrity fell below 50% 8052 | -7/Lower Caves | Core integrity fell below 20% 8054 | -7/Lower Caves | Released all parts (6) 8088 | -7/Lower Caves | Discovered new exit (range 6) 8090 | -7/Lower Caves | Entered another Lower Caves area 8105 | -7/Lower Caves | Encountered a Warlord checkpoint 8229 | -7/Lower Caves | Spotted B-75 Beast 8265 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08105_ YH-A2B(M): "WARLORD FOREVER!" 08110_ Searching scrap... 08110_ Found Propulsion Shielding. 08110_ Found Mak. ECM Suite. 08110_ Found Mak. Leg. 08110_ Found 40 Matter. 08111_ Acquired Mak. Leg. 08112_ UMB R573KH4P51T9N DJRHYUERYK 1FZ% 08114_ Acquired 10 matter. 08164_ System corrupted: Heat flow error (+175). 08172_ Searching scrap... 08172_ Found Med. Treads. 08172_ Found 50 Matter. 08173_ Acquired Med. Treads. 08174_ Acquired 10 matter. 08202_ System corrupted: IFF burst signal emitted. 08223_ JT5D9WTLIHPYF05QWBP#9X9L 08232_ Dropped Med. Treads. 08252_ System corrupted: Energy discharge (-20). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#####??????????????????????? | | ????????????????????## ##????????????########?? | | ????????????????##### #???????###?## ##? | | ???????????????## #??###### ### ## | | ???????????????# # #### | | ???????????????# # # ## ## | | ??????????????## # # #### ### | | ??????????????# # ^##^ ##??# #####?# | | ??????????????# ### ##???# #?????# | | ??????????????# # # #????## ##?##### | | ??????????????## # # #??#### ####?## | | ???????????????### # # #?## #????# | | ?????????????????#### #######?# =##???# | | ????????????????????# #???????## "???# | | ????????????????????# #????# "#??## # | | ????????????????????# #????#$ % ??####? | | ????????????????????# #????# ### ????? | | ????????????????????# #????# ??##### ??? | | ????????????????????# #????# ???????? #?? | | ????????????????????# #????#??#?????? ##?? | | ????????????????????# ###### $#?????? ##??? | | ????????????????????# @ #?????? #???? | | ????????????????????# s #?????? ???? | | ????????????????????######ss #?????? ??? | | ?????????????????????????? #?????? ?? | | ??????????????????????????? #?????? ?? | | ??????????????????????????? #????? ???? | | ???????????????????????????? ???? ??????? | | ???????????????????????????? ?? ????????? | | ?????????????????????????????## ####??????????? | | ???????????????????????????????# ##?????????????? | | ????????????????????????????????##??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsCloakBooster Manual? 0 Play Time 01:14:46 Cumulative 101.0 hours Start 2026.10.17 @ 06:30:09 End 2026.10.17 @ 07:49:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 130 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a81a6a8-82ad-43cb-adfa-348b8c2cbeae