Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 02:04:32 Player: A Moose Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (117) 585 Value Destroyed (3926) 3926 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1501) 1501 TOTAL SCORE: 11292 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 400 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 48/150 System Corruption 0% Temperature Warm (187) Movement Hovering (46) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Linear Gravjet Nuclear Pulse Thruster > --- UTILITY (8) ------ Improved Heat Sink Advanced Weight Redist. System Launcher Guidance Computer Improved Target Analyzer Core Analyzer Hacking Suite System Guard System Guard > --- WEAPON (3) ------- Variable Charge Gun Long-range Proton Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Hacking Drone Bay (1/1) Heavy Phase Cannon Neutron Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Experimental Signal Interpreter Launcher Guidance Computer Transmission Jammer Hardened Medium Armor Plating Improved Focal Shield Advanced System Restoration Module > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Medium Treads Hacking Drone Bay High-powered Shock Rifle Plasma Cannon [Rating: 86] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . Utility 6 | . . . . . 2 2 . . . . 1 . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 106 | 6 4 . 1 1 22 16 . . 5 5 5 15 26 Power 14 | 1 . . . 1 3 2 . . . . . 2 5 Engine 7 | 1 . . . 1 1 . . . . . . . 4 Core 7 | . . . . . 2 2 . . . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . . . . 6 2 . . . . 1 3 4 Treads 8 | 2 . . . . 3 . . . . . . 2 1 Leg 5 | . . . . . 3 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 1 . 2 Flight 2 | . . . . . . . . . . . . 1 1 Utility 43 | 1 2 . . . 8 8 . . 5 . 3 5 11 Device 16 | . . . . . 1 4 . . 1 . 3 2 5 Storage 5 | 1 1 . . . 1 1 . . . . . . 1 Processor 12 | . . . . . 3 . . . 4 . . 1 4 Hackware 2 | . . . . . 1 . . . . . . . 1 Protection 8 | . 1 . . . 2 3 . . . . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 31 | 2 2 . 1 . 5 4 . . . 5 1 5 6 Energy Gun 8 | . . . . . 2 3 . . . 1 . . 2 Energy Cannon 10 | . . . 1 . 2 1 . . . . 1 3 2 Ballistic Gun 3 | 2 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . 1 . . . 1 . . . . 2 . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 1 . . 3 . 1 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . . Parts Lost 40 | . . . . . 10 5 . . . 9 . 1 15 Power 7 | . . . . . 1 1 . . . 2 . . 3 Propulsion 9 | . . . . . 4 . . . . 3 . . 2 Utility 15 | . . . . . 3 3 . . . 2 . 1 6 Weapon 9 | . . . . . 2 1 . . . 2 . . 4 Highest Loss Streak 6 | . . . . . 6 3 . . . 6 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 71 71 79 92 100 100 100 89 42 61 69 Engine 6 | . 14 14 14 14 2 7 7 7 7 6 . . 3 Core 4 | . . . . . 10 4 7 7 7 6 . 6 3 Treads 9 | . 28 28 28 28 10 . . . . . . 6 5 Leg 10 | . . . . . 13 23 23 23 23 15 . . . Device 10 | . . . . . 1 14 15 15 21 22 22 24 12 Storage 7 | . 14 14 14 14 9 5 7 7 7 6 . . 1 Processor 8 | . . . . . 9 7 7 7 7 14 6 10 15 Protection 7 | . 11 14 14 14 7 13 15 15 7 . . 3 1 Energy Gun 5 | . . . . . 10 13 7 7 7 2 6 1 2 Energy Cannon 3 | . . . . . 2 1 7 7 7 2 . 5 9 Ballistic Gun 4 | . 26 28 . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . 4 . . 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 51 | 14 32 32 46 28 45 48 48 48 48 39 7 42 51 Greatest Support 140 | 40 40 40 40 40 60 51 49 49 49 49 9 140 140 Greatest Overweight (x) 7 | . . . 1 . . . . . . 5 . 7 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 5 5 5 Average Capacity 8 | 7 12 15 15 15 9 7 8 8 8 7 5 5 5 Most Carried 15 | 5 13 15 15 15 14 8 7 8 8 8 5 5 5 Average Carried 7 | 2 8 13 14 15 8 6 7 7 7 7 3 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 5 5 5 5 Final Carried 15 | 2 13 15 15 15 8 7 7 8 8 5 5 5 5 Class Distribution -------------------- 44% | Mutant 26% | Scavenger-Mutant 11% | Skirmisher 9% | Commander-Mutant 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Matter Collected 2287 | 218 428 76 10 35 669 89 100 . 10 177 . 195 280 Remotely . | . . . . . . . . . . . . . . Salvage Created 4418 | . 411 48 . . 1369 496 122 43 . 666 . 346 917 Parts 199 | . 31 7 . . 64 16 3 1 . 21 . 16 40 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . 1 Recyclers Shooed 6 | . 1 . . . 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 6 6 . 18 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Combat Hostiles Destroyed 82 | . 8 3 . . 21 10 2 1 . 16 . 7 14 Melee 2 | . . . . . . . . . . 1 . 1 . Guns 21 | . 4 3 . . 3 8 . 1 . 1 . . 1 Cannons 26 | . . . . . 8 1 1 . . 2 . 5 9 AOE 25 | . 4 . . . 8 . . . . 10 . 1 2 Classes Destroyed 18 | . 8 . . . 3 1 1 . . 3 . 2 . Worker 6 | . 2 . . . 3 . . . . . . . 1 Builder 5 | . . . . . 4 . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . Hauler 7 | . 2 . . . 4 . . . . . . . 1 Recycler 7 | . 1 . . . 4 1 . . . . . . 1 Operator 2 | . 2 . . . . . . . . . . . . Watcher 7 | . 3 . . . 3 . . . . 1 . . . Swarmer 20 | . 3 3 . . 3 3 . . . 1 . 3 4 Cutter 2 | . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 31 | . 5 . . . 12 5 . 1 . 8 . . . Brawler 2 | . . . . . . . . . . 2 . . . Duelist 2 | . . . . . 1 . . . . 1 . . . Sentry 8 | . . . . . 5 . 1 . . 2 . . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 4 | . . . . . . . 1 . . . . . 3 Programmer 9 | . . . . . . 2 . . . . . . 7 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 12 3 . . 8 3 1 1 . 5 . 3 4 Combat Bots Only 6 | . 5 3 . . 6 3 1 1 . 5 . 3 4 Max Kills in Single Turn 5 | . 3 1 . . 5 1 1 1 . 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . 2 . . . . 2 . 1 2 Melee 1 | . . . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Hostile Shots Fired 645 | . 49 11 . 2 92 55 50 4 . 85 . 77 220 Missed 177 | . 19 3 . . 21 7 23 1 . 36 . 20 47 Damage Taken 7929 | . 374 64 . 19 1333 733 220 46 . 951 . 969 3220 Core 1862 | . 33 9 . 10 268 13 11 . . 218 . 289 1011 Absorbed by Shields 46 | . . . . . . . . . . . . . 46 Reduced by Siege Mode 245 | . . . . . . . . . . . . 16 229 Ignored by Resistances 145 | . . . . . 19 59 . . . . . 46 21 Regen/Repaired (Parts) 153 | . . . . . . . . . . . . . 153 Core Remaining (%) 62 | 100 . . . 79 1 . . . . 65 . 66 . Volleys Fired 247 | . 43 4 . . 67 33 8 4 . 22 . 13 53 Largest 3 | . 2 2 . . 2 2 2 2 . 2 . 2 3 Hottest 240 | . 50 40 . . 122 141 141 141 . 141 . 160 240 Shots Fired 430 | . 86 9 . . 103 63 16 8 . 31 . 22 92 Gun 234 | . 74 9 . . 64 54 8 4 . 14 . . 7 Cannon 166 | . . . . . 32 9 8 4 . 9 . 21 83 Launcher 30 | . 12 . . . 7 . . . . 8 . 1 2 Special . | . . . . . . . . . . . . . . Kinetic 83 | . 74 9 . . . . . . . . . . . Thermal 307 | . . . . . 96 63 16 8 . 23 . 21 80 Explosive 30 | . 12 . . . 7 . . . . 8 . 1 2 Electromagnetic 10 | . . . . . . . . . . . . . 10 Robot Hit Streak 21 | . 10 6 . . 21 7 9 11 . 10 . 10 17 Robot Miss Streak 6 | . 3 2 . . 2 4 2 . . 1 . 3 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . Shots Hit Robots 309 | . 53 5 . . 81 42 13 7 . 30 . 14 64 Core Hits 199 | . 34 3 . . 50 19 4 4 . 43 . 9 33 Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 3 5 . . . 2 . . 1 Burn 9 | . . . . . 3 5 . . . 1 . . . Meltdown 1 | . . . . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . 1 Melee Attacks 7 | . . . . . . . . . . 2 . 5 . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 2 . 5 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 11043 | . 1229 64 . . 4179 782 276 146 . 1872 . 477 2018 Guns 2734 | . 596 64 . . 938 638 120 70 . 229 . . 79 Cannons 3892 | . . . . . 1178 144 156 76 . 210 . 356 1772 Explosions 4210 | . 633 . . . 2037 . . . . 1361 . 19 160 Melee 174 | . . . . . . . . . . 72 . 102 . Ramming 33 | . . . . . 26 . . . . . . . 7 Kinetic 660 | . 596 64 . . . . . . . . . . . Thermal 7365 | . . . . . 3650 782 276 146 . 439 . 356 1716 Explosive 2479 | . 633 . . . 306 . . . . 1361 . 19 160 Electromagnetic 332 | . . . . . 197 . . . . . . . 135 Impact . | . . . . . . . . . . . . . . Slashing 174 | . . . . . . . . . . 72 . 102 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 5 5 5 5 12 . . . . . . . 11 Average Corruption 7 | . 4 5 5 5 11 . . . . . . . 9 Corruption Purged 5 | . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . Effects 97 | . 13 14 10 5 39 . . . . . . . 16 Message Errors 29 | . 5 4 2 1 11 . . . . . . . 6 Matter Fused 24 | . 4 3 . 2 12 . . . . . . . 3 Heat Flow Errors 8 | . . . 3 . 4 . . . . . . . 1 Energy Discharges 8 | . . 2 2 1 2 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 11 | . 3 2 2 . 1 . . . . . . . 3 Data Loss (major) 8 | . 1 2 . 1 3 . . . . . . . 1 Misfires 4 | . . 1 . . 3 . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 506 | . . . . . 424 . . . . 47 . 14 21 Projectiles 197 | . . . . . 176 . . . . . . . 21 Explosions 295 | . . . . . 248 . . . . 47 . . . Melee 14 | . . . . . . . . . . . . 14 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . 17 . . . 280 . . . . 86 . 18 3 Shots 12 | . 1 . . . 7 . . . . 3 . 1 . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 7 | . . . . . 4 . . . . . . . 3 Kicked 4 | . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 814 | . 5 . 253 . 512 361 72 45 . 5 . 63 814 Average Temperature 132 | . 2 . 99 . 154 108 23 17 . 3 . 27 151 Received Heat Transfer 2025 | . 159 . . . 549 342 51 27 . 240 . 18 639 Effects 27 | . . . . . 20 . . . . . . . 7 Shutdowns 8 | . . . . . 5 . . . . . . . 3 Energy Bleed 5 | . . . . . 4 . . . . . . . 1 Interference 5 | . . . . . 5 . . . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . . . Short Circuit 3 | . . . . . 1 . . . . . . . 2 Damage (minor) 4 | . . . . . 3 . . . . . . . 1 Siege Activations 6 | . . . . . . . . . . . . 1 5 Total Turns 98 | . . . . . . . . . . . . 11 87 Longest Duration 35 | . . . . . . . . . . . . 11 35 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 2 1 1 . . 2 . . 2 Combat Hostiles 8 | . . . . . 2 1 1 . . 2 . . 2 Parts Melted 40 | . . . . . 8 8 2 . . 2 . . 20 Heat Transferred 12834 | . . . . . 5335 1989 559 298 . 955 . 700 2998 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Peak Influence 505 | . 331 78 . 123 505 307 . . . . 55 248 283 Initial 172 | . . 8 . . 47 172 . . . . 50 38 130 Average 150 | . 110 23 . 108 310 158 . . . . 50 112 100 Maximum Alert Level 2 | . 1 . . . 2 1 . . . . . 1 1 Low Security (%) 71 | 100 72 100 . 100 21 86 . . . . 100 89 86 Level 1 21 | . 27 . . . 50 13 . . . . . 10 13 Level 2 6 | . . . . . 27 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 2 3 . . . 1 . 2 6 Investigation 4 | . . . . . 1 1 . . . . . . 2 Extermination 5 | . . . . . . 1 . . . . . . 4 Reinforcement 5 | . 1 . . . 1 1 . . . . . 2 . Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Distress Signals 8 | . 3 . . . 3 . . . . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 133 | . 13 3 . 4 24 13 4 3 . 21 . 14 34 Peak Tracking Total 15 | . 5 3 . 3 6 3 3 3 . 6 . 4 15 Tactical Retreats 10 | . . . . . 2 1 . . . 2 . 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Traps Triggered 6 | . 3 . . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Machines Disabled 10 | . 5 . . . 2 . . . . 1 . 1 1 Max in Single Turn 2 | . 2 . . . 2 . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Machines Accessed 22 | . 5 . . 1 6 6 . . . . 1 . 3 Terminals 14 | . 5 . . 1 6 . . . . . 1 . 1 Fabricators 3 | . . . . . . 2 . . . . . . 1 Repair Stations 3 | . . . . . . 2 . . . . . . 1 Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 49 | . 13 . . 2 10 15 . . . . 1 . 8 Successful 24 | . 5 . . 1 7 7 . . . . 1 . 3 Failed 25 | . 8 . . 1 3 8 . . . . . . 5 Catastrophic 3 | . 2 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 9 | . 3 . 1 . 1 . . . 1 . . . 3 Terminals 27 | . 13 . . 2 10 . . . . . 1 . 1 Fabricators 10 | . . . . . . 7 . . . . . . 3 Repair Stations 8 | . . . . . . 4 . . . . . . 4 Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 13 | . 5 . . 1 6 . . . . . 1 . . Robot Analysis 2 | . . . . . 2 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . 2 Scan Component 3 | . . . . . . 2 . . . . . . 1 Repair 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . Report Inventory 2 | . . . . . . 2 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . 1 4 4 . . . . 1 . 3 Full Trace Events 3 | . 1 . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built 5 | . . . . . . 5 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 174 | . . . . . . 174 . . . . . . . Total Robot Build Rating 15 | . . . . . . 15 . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 Time 39 | . . . . . . . . . . . . . 39 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Total Allies 10 | . . 3 . . . 5 . . . . . . 2 Largest Group 5 | . . 3 3 3 1 5 5 4 4 4 . . 2 Highest-Rated Group 192 | . . 40 40 40 16 86 86 70 70 70 . . 192 Highest-Rated Ally 96 | . . 16 16 16 16 19 19 19 19 19 . . 96 Total Orders 1 | . . . . . 1 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . Ally Attacks 87 | . . . . 33 . 13 9 9 . 8 . . 15 Total Damage 983 | . . . . 262 . 142 58 105 . 116 . . 300 Kills 18 | . . . . 7 . 1 2 2 . . . . 6 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 2 1 2 1 . . . Drone Launches 1 | . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Turns Passed 9893 | 78 1069 534 389 238 1414 1044 651 322 1094 998 81 195 1786 Spaces Moved 6074 | 44 577 326 236 128 732 648 498 245 856 548 102 124 1010 Core 295 | 5 . . . . . . . . . 78 12 20 180 Treads 2075 | 39 577 326 236 128 338 . . . . . . 29 402 Legs 3111 | . . . . . 394 648 498 245 856 470 . . . Wheels . | . . . . . . . . . . . . . . Hover 520 | . . . . . . . . . . . 90 67 363 Flight 73 | . . . . . . . . . . . . 8 65 Fastest Speed 32 | 50 160 160 160 160 130 126 126 126 126 50 50 32 40 Average Speed 133 | 147 160 160 162 160 143 128 126 126 126 156 58 85 110 Slowest Speed 400 | 160 160 160 240 160 160 130 126 126 126 300 60 400 160 Overloaded Moves 7 | . . . . . . . . . . . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 80 60 60 25 56 19 64 38 83 66 4 88 22 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . . 10 4 3 1 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 261 | . 17 . . . 139 . . . . 75 . . 30 Melee . | . . . . . . . . . . . . . . Projectile 9 | . . . . . 6 . . . . . . . 3 AOE 252 | . 17 . . . 133 . . . . 75 . . 27 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Total 7385 | 57 635 332 243 164 967 799 505 250 872 657 122 185 1597 Wait 793 | . . 1 . 33 118 79 . . . 70 12 11 469 Move 6061 | 43 576 325 235 127 731 647 497 244 855 547 101 123 1010 Hop . | . . . . . . . . . . . . . . Pick Up 95 | 8 12 . 2 1 19 12 . 1 4 3 3 14 16 Fast Attach 29 | . . . 1 . 3 7 . . 4 . 1 2 11 Attach 59 | 6 1 . . . 15 5 . . . 2 4 13 13 Detach 7 | . . 2 1 . . . . . . 1 1 . 2 Swap 19 | . 3 . . 1 4 4 . . 2 3 . . 2 Drop 52 | . . . 4 2 6 12 . . 7 7 . 4 10 Fire 247 | . 43 4 . . 67 33 8 4 . 22 . 13 53 Melee 7 | . . . . . . . . . . 2 . 5 . Ram 3 | . . . . . . . . . . . . . 3 Kick 4 | . . . . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire 1 | . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 552 | -10/Materials | Discovered new exit (range 13) 700 | -10/Materials | Discovered new exit (range 9) 920 | -10/Materials | Discovered new exit (range 3) 1148 | -10/Materials | Entered Mines 1616 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1675 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1675 | -10/Mines | Discovered new exit (range 5) 1682 | -10/Mines | Entered Exiles 1682 | -10/Exiles | Accompanied by 3 allies 1727 | -10/Exiles | Met 8R-AWN 1751 | -10/Exiles | Met EX-HEX 1801 | -10/Exiles | Met EX-BIN 1831 | -10/Exiles | Aligned with FarCom system 1833 | -10/Exiles | Given EX-Vault access code 1870 | -10/Exiles | Opened EX-Vault 1876 | -10/Exiles | Found Prototype Energy Cannon 1876 | -10/Exiles | Identified YOLO Cannon 1917 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1944 | -10/Exiles | Exiles lab attacked by MAIN.C 2058 | -10/Exiles | Discovered new exit (range 10) 2071 | -10/Exiles | Left Exiles lab with YOLO Cannon 2071 | -10/Exiles | Entered Mines 2071 | -9/Mines | Accompanied by 3 allies 2098 | -9/Mines | Assembled infested the area 2280 | -9/Mines | Discovered new exit (range 11) 2309 | -9/Mines | Entered Materials 2309 | -8/Materials | Accompanied by 1 ally 2309 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2686 | -8/Materials | Core integrity fell below 50% 2716 | -8/Materials | Lost 6 parts (1p1n3u1w) 2796 | -8/Materials | System corruption reached 10% 2838 | -8/Materials | Lost 4 parts (3n1w) 3206 | -8/Materials | Core integrity fell below 20% 3421 | -8/Materials | Build established: Scavenger-Mutant 3703 | -8/Materials | Discovered new exit (range 16) 3721 | -8/Materials | Identified exit to Factory 3723 | -8/Materials | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Utility x2 3724 | -7/Factory | Identified exit to Storage 4027 | -7/Factory | Lost 3 parts (1p1u1w) 4065 | -7/Factory | Discovered new exit (range 15) 4152 | -7/Factory | Identified exit to Factory 4421 | -7/Factory | Fabricated G-47 Trooper? 4501 | -7/Factory | Fabricated W-25 Informer (x2) 4745 | -7/Factory | Discovered new exit (range 16) 4763 | -7/Factory | Identified exit to Lower Caves 4767 | -7/Factory | Entered Lower Caves 4767 | -7/Lower Caves | Accompanied by 5 allies 4797 | -7/Lower Caves | Build established: Commander-Mutant 4961 | -7/Lower Caves | Encountered a Warlord checkpoint 5060 | -7/Lower Caves | Learned Factory stockpile data 5079 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5348 | -7/Lower Caves | Build established: Scavenger-Mutant 5360 | -7/Lower Caves | Discovered new exit (range 16) 5377 | -7/Lower Caves | Identified exit to Lower Caves 5418 | -7/Lower Caves | Entered another Lower Caves area 5418 | -7/Lower Caves | Accompanied by 4 allies 5583 | -7/Lower Caves | Learned location of Zion (-7) 5722 | -7/Lower Caves | Discovered new exit (range 14) 5737 | -7/Lower Caves | Identified exit to Zion 5740 | -7/Lower Caves | Entered Zion 5740 | -7/Zion | Accompanied by 4 allies 5880 | -7/Zion | Given the Hacking Drone Bay 5886 | -7/Zion | Found Prototype Device 6049 | -7/Zion | Given A8's code to call for help 6127 | -7/Zion | Rebuked by Imprinter 6181 | -7/Zion | Learned Factory stockpile data 6196 | -7/Zion | Learned location of Storage (-7) 6485 | -7/Zion | Learned Factory scanalyzer intel 6719 | -7/Zion | Found Prototype Processor 6719 | -7/Zion | Identified Exp. Signal Interpreter 6722 | -7/Zion | Found Prototype Processor 6722 | -7/Zion | Identified Exp. Melee Analysis Suite 6725 | -7/Zion | Found Prototype Processor 6725 | -7/Zion | Identified Exp. Core Analyzer 6747 | -7/Zion | Discovered new exit (range 13) 6829 | -7/Zion | Identified exit to Proximity Caves 6834 | -7/Zion | Entered Proximity Caves 6834 | -6/Proximity Caves | Accompanied by 4 allies 6876 | -6/Proximity Caves | Spotted B-75 Beast 6891 | -6/Proximity Caves | Destroyed B-75 Beast 7006 | -6/Proximity Caves | Build established: Commander-Mutant 7065 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7362 | -6/Proximity Caves | Build established: Mutant 7519 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7748 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7792 | -6/Proximity Caves | Lost 6 parts (2p2n1u1w) 7832 | -6/Proximity Caves | Entered Factory 7832 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7834 | -6/Factory | Loaded intel: 4 scanalyzer locations 7842 | -6/Factory | Identified Hacking Drone Bay 7912 | -6/Factory | Identified exit to DSF 7913 | -6/Factory | Entered DSF 7930 | -6/DSF | Additional patrols routed to DSF 8050 | -6/DSF | Discovered new exit (range 16) 8104 | -6/DSF | Identified exit to Factory 8108 | -6/DSF | Entered Factory 8108 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8109 | -5/Factory | Identified exit to Upper Caves 8443 | -5/Factory | Build established: Tank 8474 | -5/Factory | Lost 3 parts (1p2u) 8516 | -5/Factory | Repaired Broken Hvy. Treads 8757 | -5/Factory | Build established: Skirmisher 9014 | -5/Factory | System corruption reached 10% 9047 | -5/Factory | Lost 6 parts (2n1u3w) 9059 | -5/Factory | Core integrity fell below 50% 9080 | -5/Factory | Core integrity fell below 20% 9144 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9145 | -5/Factory | Enhanced Grunt warped into view, answering call for help 9457 | -5/Factory | Build established: Scavenger-Mutant 9847 | -5/Factory | Build established: Scavenger-Gunner 9894 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Lgt. Ion Engine. U-05 Engineer lays Concrete. Acquired Angular Momentum Engine. U-05 Engineer builds a Wall. Acquired 20 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. S-27 Virus destroyed. Hvy. Rocket Launcher destroyed. S-27 Virus destroyed. Angular Momentum Engine destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????################?????????####### | | ??????????????????# #?????????# | | ??????????????????# #?????????# | | ??????????????????# #?????????# | | ??????????????????# #?????????# | | ??????????????????# [@= #???####### | | ??????????????????# =%%* #???# ####### | | ??????????????????#######[/%########## | | ???????????? %s[ | | ???????????? = ;######## | | ???????????? ##??????# ####### | | ????????????? #???????## ##?????? | | ????????????? #????????# #??????? | | ?????????????? #### ##########????????# #??????? | | ??????????????????#???????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????+ +??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 31 Energy Capacity 415 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Containment 16 Armor Coverage 450 Resistance: KI 30 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive System Guard | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive I-36 Angel | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Slippery One True Hacker Challenges ------------ None Game ------ Seed GravityExoskeletonSaw Manual? 0 Play Time 01:49:23 Cumulative 25.3 hours Start 2024.04.09 @ 23:36:51 End 2024.04.10 @ 02:04:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 21 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bfe713f4-258e-439b-b90a-f22f175dbb84