Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:31:20

Player: Dull

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (13)      65
Value Destroyed (278)      278
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 543

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     258/300
Energy                     100/100
System Corruption          18%
Temperature                Cool (18)
Movement                   Core (350) Ox6
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
    Light Treads
    Light Treads
>         --- UTILITY (2) ------
          Heat Sink
   Medium Storage Unit
>         --- WEAPON (2) -------
          Assault Rifle
    Light Cannon
>         --- INVENTORY (10) ---
          Ion Engine
          Ion Engine
          Ion Engine
          Ion Engine
  Compact Wheel
   Medium Laser
    Light Assault Rifle
          Grenade Launcher
          Mining Laser

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
     Light Treads
>          --- UTILITY ----------
    Medium Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Assault Rifle
     Light Cannon
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Ion Engine
           Ion Engine
   Compact Wheel
           Heat Sink
    Medium Laser
     Light Assault Rifle
           Grenade Launcher
           Mining Laser
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
Utility                    Medium Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Medium Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             8    | 4   4   
  Power                    1    | .   1   
    Engine                 1    | .   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 2    | 1   1   
    Storage                1    | .   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   2    | 1   1   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 1    | .   1   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  1    | .   1   
  Weapon                   .    | .   .   
  Highest Loss Streak      1    | .   1   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     100  | .   100 
  Engine                   14   | .   14  
  Treads                   28   | .   28  
  Device                   14   | .   14  
  Storage                  14   | .   14  
  Ballistic Gun            16   | .   16  
  Ballistic Cannon         11   | .   11  
Peak Build Rating          10   | 9   10  
  Average Rating           8    | 7   8   
  On Entrance              7    | 6   9   
Naked Turns                .    | .   .   
Heaviest Build             21   | 12  21  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         9    | 8   9   
  Most Carried             10   | 6   10  
  Average Carried          7    | 3   8   
  Final Capacity           10   | 8   10  
  Final Carried            9    | 3   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           529  | 256 273 
  Remotely                 .    | .   .   
Salvage Created            377  | 91  286 
  Parts                    26   | 5   21  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  9    | .   9   
  Guns                     4    | .   4   
  Cannons                  5    | .   5   
Classes Destroyed          6    | 2   4   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Recycler                 1    | 1   .   
  Watcher                  1    | .   1   
  Swarmer                  3    | .   3   
  Grunt                    6    | .   6   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         3    | .   3   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        65   | .   65  
  Missed                   16   | .   16  
Damage Taken               718  | .   718 
  Core                     251  | .   251 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              44   | 4   40  
  Largest                  2    | 2   2   
  Hottest                  55   | 40  55  
Shots Fired                88   | 8   80  
  Gun                      48   | 8   40  
  Cannon                   40   | .   40  
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  88   | 8   80  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         4    | 4   4   
  Robot Miss Streak        5    | 1   5   
  Penetration Max          .    | .   .   
  Secondary Targets        .    | .   .   
Shots Hit Robots           46   | 5   41  
  Core Hits                17   | 3   14  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
  Critical Strikes         4    | .   4   
    Destroy                1    | .   1   
    Blast                  3    | .   3   
Melee Attacks              .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           784  | 53  731 
  Guns                     331  | 53  278 
  Cannons                  381  | .   381 
  Explosions               .    | .   .   
  Melee                    .    | .   .   
  Ramming                  72   | .   72  
  Kinetic                  712  | 53  659 
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         16   | .   16  
  Average Corruption       11   | .   11  
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
  Effects                  2    | .   2   
    Heat Flow Errors       1    | .   1   
    Energy Discharges      1    | .   1   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 7    | .   7   
  Impact                   .    | .   .   
  Kinetic                  5    | .   5   
  Secondary                2    | .   2   
Self-Inflicted Damage      67   | .   67  
  Shots                    .    | .   .   
  Rammed                   1    | .   1   
Targets Rammed             1    | .   1   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        250  | .   250 
  Average Temperature      43   | .   43  
  Received Heat Transfer   201  | .   201 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             192  | 10  192 
  Initial                  6    | .   6   
  Average                  47   | 7   55  
Maximum Alert Level        1    | .   1   
  Low Security (%)         99   | 100 99  
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          2    | .   2   
  Investigation            2    | .   2   
  Extermination            .    | .   .   
  Reinforcement            .    | .   .   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              15   | .   15  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          3    | .   3   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                8    | .   8   
  Successful               4    | .   4   
  Failed                   4    | .   4   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   8    | .   8   
  Terminals                5    | .   5   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         4    | .   4   
  Terminals                1    | .   1   
    Botnet                 1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
    Monitor                1    | .   1   
    Reject                 1    | .   1   
    Mask                   1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               711  | 128 583 
Spaces Moved               289  | 69  220 
  Core                     .    | .   .   
  Treads                   289  | 69  220 
  Legs                     .    | .   .   
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            160  | 160 160 
  Average Speed            160  | 160 160 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       23   | 6   40  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             23   | .   23  
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      420  | 79  341 
  Wait                     45   | .   45  
  Move                     288  | 68  220 
  Hop                      .    | .   .   
  Pick Up                  7    | .   7   
  Fast Attach              1    | 1   .   
  Attach                   1    | .   1   
  Detach                   .    | .   .   
  Swap                     6    | 3   3   
  Drop                     5    | 3   2   
  Fire                     44   | 4   40  
  Melee                    .    | .   .   
  Ram                      22   | .   22  
  Kick                     .    | .   .   
  Crush                    1    | .   1   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 3)
  129 | -11/Scrapyard | Entered Materials
  311 | -10/Materials | Build established: Mutant
  667 | -10/Materials | Core integrity fell below 50%
  680 | -10/Materials | Core integrity fell below 20%
  682 | -10/Materials | System corruption reached 10%
  712 | -10/Materials | Core destroyed

 Last Messages 
---------------
00689_ K-01 Serf collects debris.
00691_ Slammed into Wall.
00691_ Destabilizing: System corrupted (+1).
00691_ Destabilizing: Core damaged (-10).
00694_ K-01 Serf collects debris.
00694_ Slammed into Wall.
00694_ Destabilizing: System corrupted (+1).
00694_ Lgt. Cannon broken.
00694_ Destabilizing: Short circuit.
00698_ Slammed into Wall.
00701_ System corrupted: Heat flow error (+269).
00701_ Slammed into Wall.
00701_ Destabilizing: Core damaged (-2).
00705_ Slammed into Wall.
00705_ Destabilizing: Core damaged (-2).
00708_ Slammed into Wall.
00708_ Destabilizing: Core damaged (-10).
00712_ Slammed into Wall.
00712_ Destabilizing: System corrupted (+2).
00712_ Destabilizing: Core damaged (-12).

 Map 
-----
+----------------------------------------------------+
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|          ????????????#    ????????#+# #########??# |
|          ??????? ""??#    ?????#??# [=       ##### |
|          ????????  ??#    #########                |
|          ?????????  ?#    #     /                  |
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|          ?????#    =      # """ #   """  #   #?#?? |
|          ?????#           #     #   """  #   #???? |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SwarmMeleeReconstructor
  Manual?         0
Play Time         00:07:34
  Cumulative      112.7 hours
  Start           2024.09.18 @ 19:27:13
  End             2024.09.18 @ 19:31:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          163
  Rogue           163
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             26
Gallery%          57
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        1
Font              18/TerminusBold
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9f2df255-5d24-4576-aae5-0f3c19d7bbe9