Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 01:11:10 Player: Counting Coup Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (45) 225 Value Destroyed (1007) 1007 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 1774 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/250 Matter 153/300 Energy 250/250 System Corruption 1% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Small Battery (100) High-capacity Matter Pod (0) Medium Laser Small Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weapon Shielding Medium Laser Small Laser Beam Cannon Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 7 24 . Power 6 | 1 5 . Engine 6 | 1 5 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads . | . . . Leg 8 | 2 6 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 7 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor 3 | . 3 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 6 . Energy Gun 4 | 1 3 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 4 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 8 | 2 8 10 Power . | . . 1 Propulsion 2 | 1 2 2 Utility 2 | . 2 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 15 | . 9 6 Power 2 | . 1 1 Propulsion 4 | . 4 . Utility 6 | . 3 3 Weapon 2 | . . 2 Tool/Special 1 | . 1 . Average Slot Usage (%) 98 | . 98 95 Engine 13 | . 13 14 Leg 27 | . 27 23 Device 5 | . 5 14 Storage 15 | . 15 14 Processor 6 | . 6 . Energy Gun 13 | . 13 14 Energy Cannon 1 | . 1 14 Ballistic Gun 4 | . 5 . Launcher 7 | . 7 . Peak Build Rating 9 | 7 9 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 14 23 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 9 10 Most Carried 10 | 4 10 10 Average Carried 8 | 2 8 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 895 | 273 622 . Remotely 104 | 103 1 . Salvage Created 1124 | 54 1070 . Parts 79 | 2 77 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 28 | . 28 . Guns 6 | . 6 . Cannons 3 | . 3 . AOE 19 | . 19 . Classes Destroyed 8 | 1 7 . Worker 4 | . 4 . Builder 5 | . 5 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 22 | . 22 . Best Kill Streak 7 | 1 7 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 132 | . 110 22 Missed 42 | . 35 7 Hits 90 | . 75 15 Projectile 90 | . 75 15 Damage Taken 1217 | . 1017 200 Core 253 | . 218 35 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 3 81 . Largest 2 | 2 2 . Hottest 110 | 70 110 . Shots Fired 159 | 6 153 . Gun 112 | 6 106 . Cannon 11 | . 11 . Launcher 36 | . 36 . Special . | . . . Kinetic 33 | 3 30 . Thermal 90 | 3 87 . Explosive 36 | . 36 . Electromagnetic . | . . . Robot Hit Streak 10 | 2 10 . Robot Miss Streak 4 | 2 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 80 | 2 78 . Core Hits 65 | 2 63 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2642 | 21 2617 4 Guns 588 | 21 567 . Cannons 157 | . 157 . Explosions 1889 | . 1889 . Melee . | . . . Ramming 8 | . 4 4 Kinetic 97 | 9 88 . Thermal 648 | 12 636 . Explosive 1889 | . 1889 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 15 1 Message Errors 4 | . 4 . Matter Fused 5 | . 5 . Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 2 . Data Loss (minor) 4 | . 4 . Overload Shots . | . . . Overflow Damage 101 | . 101 . Projectiles 16 | . 16 . Explosions 85 | . 85 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 265 | . 265 . Shots 9 | . 9 . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 227 | 60 135 227 Average Temperature 33 | 27 30 116 Received Heat Transfer 417 | . 306 111 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | 1 6 . Heat Transferred 2102 | 111 1991 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 2 | . 2 1 Low Security (%) 30 | 100 27 28 Level 1 24 | . 24 71 Level 2 44 | . 47 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 604 | 5 604 229 Initial 229 | . . 229 Average 299 | . 313 215 Influence Increases 1106 | 5 1101 . Destroy 0b10 Robot/C 560 | . 560 . Destroy 0b10 Robot/NC 85 | 5 80 . Destroy Leader 140 | . 140 . Successful Hack 36 | . 36 . Disable Machine 90 | . 90 . Destroy Structure 195 | . 195 . Influence Decreases 917 | 5 511 401 Entered New Map 361 | . . 361 Time Decay 496 | 5 471 20 Lost Part 60 | . 40 20 Squads Dispatched 8 | . 8 . Investigation 6 | . 6 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 37 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 6 | . 6 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 22 | . 22 . Failed 11 | . 11 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 19 | . 19 . Record 6 | . 6 . Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 8 | . 8 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 796 | . 796 . Optics 251 | . 251 . Sensors 545 | . 545 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2575 | 98 2421 56 Spaces Moved 1504 | 66 1412 26 Core 5 | 5 . . Treads . | . . . Legs 1499 | 61 1412 26 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 138 | 114 137 206 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 98 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 247 | . 247 . Melee . | . . . Projectile . | . . . AOE 247 | . 247 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1850 | 79 1744 27 Wait 155 | . 155 . Move 1502 | 65 1411 26 Hop . | . . . Pick Up 33 | 4 29 . Fast Attach 9 | 7 2 . Attach 5 | . 5 . Detach 1 | . 1 . Swap 29 | . 29 . Drop 30 | . 30 . Fire 84 | 3 81 . Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Discovered new exit (range 16) 1016 | -10/Materials | Identified exit to Mines 1319 | -10/Materials | Core integrity fell below 50% 1839 | -10/Materials | Discovered new exit (range 9) 1844 | -10/Materials | Discovered new exit (range 14) 2367 | -10/Materials | Core integrity fell below 20% 2520 | -10/Materials | Entered Mines 2576 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Acquired 20 matter. Acquired 11 matter. Acquired Lgt. Assault Rifle. Acquired 10 matter. System corrupted: Matter fused (-7). Dropped Ion Engine. Acquired Ion Engine. Dropped Aluminum Leg. System corrupted: Matter fused (-7). System corrupted: Matter fused (-10). LOCATION=MINES GOAL=ESCAPE System corrupted: Heat flow error (+257). Aluminum Leg destroyed. Kicked R-06 Scavenger. R-06 Scavenger sends out distress signal. Med. Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????####???????#####????????????? | | ??????????## ###??????r$ #????????????? | | ?????????## ##??????#@#????????????? | | ????????## ##?????# #????????????? | | ??????### ##????# #????????????? | | ?????## ##???#g#??????#?????? | | ????## ## ##### ### ##????? | | ???## ###### #????? | | ???# ##????## #???? | | ???# ##??????## ##### #??? | | ???## #????????######????? #??? | | ???## ##???????????????????? ##??? | | ??## ###??????????????????????####???? | | ??# ##???????????????????????????????? | | ?# ##????????????????????????????????? | | #?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ####????????????????????????????????? | | ###????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Organ Harvest Overwhelming Remodeling Spot Them First There's More Where That Came From Use The Force Challenges ------------ None Game ------ Seed ScatterContainmentFlail Manual? 0 Play Time 01:06:06 Cumulative 1.6 hours Start 2026.05.05 @ 10:44:45 End 2026.05.09 @ 01:11:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 28% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9dec61c-4349-48fe-ab12-af17172266d4