Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 18:47:42 Player: veb_robotron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1904) 1904 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6249 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 319/850 Matter 300/300 Energy 58/100 System Corruption 0% Temperature Cool (36) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Melee Analysis Suite Improved Field Recycling Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Weapon Shielding Reflective Plating EM Shield Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Improved Light Armor Plating Reflective Plating Improved Field Recycling Unit > --- WEAPON ----------- Ripper Ripper Greatsword > --- INVENTORY -------- Armored Treads Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Weapon Cycler Actuator Array Improved Utility Shielding Insulated Plating EM Shield EM Disruption Field Gauss Rifle Missile Launcher Missile Launcher Heavy Rocket Launcher Remote Datajack Spear [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Medium Laser Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon 2 | . . . . . . . . 2 . Parts Attached 73 | 6 3 13 1 12 17 6 . 7 8 Power 9 | 1 1 1 . 2 1 1 . . 2 Engine 6 | 1 . 1 . 2 1 . . . 1 Core 3 | . 1 . . . . 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 4 . 5 3 2 . . 3 Treads 2 | . . . . . 1 . . . 1 Leg 15 | 2 2 1 . 5 2 2 . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . 3 . . . . . . 1 Utility 23 | 1 . 4 1 3 6 3 . 5 . Device 5 | . . 1 . . 3 . . 1 . Storage 6 | 1 . 2 1 1 . . . 1 . Processor 4 | . . 1 . 2 . 1 . . . Hackware 1 | . . . . . 1 . . . . Protection 7 | . . . . . 2 2 . 3 . Artifact . | . . . . . . . . . . Weapon 20 | 2 . 4 . 2 7 . . 2 3 Energy Gun 3 | 1 . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 1 . 3 . 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 5 | . . 1 . 1 1 . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 2 . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 34 | . 2 6 . 2 5 1 . . 18 Power 6 | . 1 1 . 1 . . . . 3 Propulsion 14 | . 1 2 . 1 3 . . . 7 Utility 7 | . . 1 . . 2 1 . . 3 Weapon 7 | . . 2 . . . . . . 5 Highest Loss Streak 8 | . 2 6 . 1 2 1 . . 8 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 11 | 1 6 6 7 7 14 14 15 14 14 Power 1 | . 1 1 1 . 1 . . . . Propulsion . | . . . . 1 1 1 1 1 . Utility 5 | . 1 4 5 3 5 4 6 8 9 Weapon 3 | . 1 1 1 2 4 7 7 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 2 5 1 4 5 3 . 2 8 Power 1 | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility 15 | . . 3 1 1 2 1 . 1 6 Weapon 13 | . 2 1 . 3 3 2 . . 2 Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 84 68 100 98 97 91 92 92 85 Engine 5 | . 7 7 11 8 7 3 . . . Core 3 | . 6 3 . . . 4 7 6 5 Treads 1 | . . . . . . . . . 5 Leg 23 | . 27 11 11 26 28 29 30 26 10 Flight 4 | . . 16 33 9 . . . . 2 Device 7 | . . 1 11 9 9 8 7 6 11 Storage 9 | . 14 12 11 9 11 7 7 6 5 Processor 9 | . . 1 . 17 7 13 15 13 13 Hackware 1 | . . . . . 6 1 . . . Protection 5 | . . . . . 7 13 15 12 4 Energy Gun 2 | . 14 2 . . 3 . . . . Ballistic Gun 4 | . 14 7 11 9 2 . . . . Launcher 2 | . . 3 11 9 1 . . . 3 Slashing Weapon 5 | . . . . . 2 7 7 19 13 Peak Build Rating 53 | 6 8 16 16 31 45 45 45 53 51 Average Rating 33 | 4 7 8 16 27 40 44 45 51 44 On Entrance 26 | . 6 8 16 16 31 45 45 45 51 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 12 14 19 19 34 48 49 49 56 60 Greatest Support 70 | 20 20 20 19 70 51 62 60 60 60 Greatest Overweight (x) 3 | 1 . 2 . 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 10 8 15 15 15 15 20 15 Average Capacity 12 | 6 8 8 8 9 15 15 15 15 14 Most Carried 16 | 3 8 8 8 10 15 15 15 16 15 Average Carried 11 | 1 6 6 7 7 14 14 15 14 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | 2 8 8 8 10 15 15 15 15 5 Class Distribution -------------------- 52% | Mutant 37% | Scavenger-Gladiator 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Matter Collected 1672 | 227 224 227 20 83 276 313 . 72 230 Remotely 383 | . . . . . 276 107 . . . Salvage Created 1904 | . 298 330 . 126 234 261 . 169 486 Parts 80 | . 12 22 . 5 11 9 . 3 18 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled 15 | . . . . . 5 7 . . 3 Retrieved Matter 172 | . . . . . 88 64 . . 20 Parts Self-Destructed 11 | . . . . . . 11 . . . Prevented 1 | . . . . . . 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 45 | . 7 8 . 3 7 5 . 1 14 Melee 14 | . . . . . 3 5 . 1 5 Guns 18 | . 7 6 . 3 2 . . . . Cannons 2 | . . . . . 2 . . . . AOE 11 | . . 2 . . . . . . 9 Classes Destroyed 11 | . 1 5 . 1 2 1 . 1 . Worker 1 | . . 1 . . . . . . . Builder 1 | . . 1 . . . . . . . Hauler 1 | . . . . . . . . 1 . Recycler 1 | . . 1 . . . . . . . Swarmer 8 | . . 4 . . 2 . . . 2 Grunt 25 | . 7 3 . 1 2 2 . . 10 Brawler 1 | . . 1 . . . . . . . Sentry 6 | . . . . 2 1 . . 1 2 Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . Thug 2 | . . . . . . 2 . . . Butcher 1 | . . . . . . 1 . . . Best Kill Streak 7 | . 3 4 . 2 3 2 . 1 7 Combat Bots Only 7 | . 3 4 . 2 3 2 . 1 7 Max Kills in Single Turn 4 | . 1 4 . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 Melee 1 | . . . . . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Hostile Shots Fired 559 | . 41 72 . 39 123 39 . 9 236 Missed 142 | . 12 15 . 13 22 14 . 6 60 Hits 417 | . 29 57 . 26 101 25 . 3 176 Melee 7 | . . 6 . . . 1 . . . Projectile 410 | . 29 51 . 26 101 24 . 3 176 Critical Strikes 10 | . . 3 . . 3 2 . . 2 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 5188 | . 355 678 . 437 1263 379 . 28 2048 Core 1064 | . 43 259 . 76 123 32 . 5 526 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 7 | . . . . . . . . 7 . Ignored by Resistances 15 | . . . . . . 15 . . . Core Remaining (%) 76 | 100 82 . 35 86 . . 77 . . Volleys Fired 126 | 2 28 39 . 21 24 . . . 12 Largest 2 | 2 2 2 . 2 2 . . . 2 Hottest 132 | 70 70 70 . 59 132 . . . 75 Shots Fired 190 | 4 56 46 . 26 45 . . . 13 Gun 150 | 4 56 43 . 20 27 . . . . Cannon 16 | . . . . . 16 . . . . Launcher 24 | . . 3 . 6 2 . . . 13 Special . | . . . . . . . . . . Kinetic 115 | 2 28 33 . 20 32 . . . . Thermal 51 | 2 28 10 . . 11 . . . . Explosive 24 | . . 3 . 6 2 . . . 13 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 2 8 11 . 9 8 . . . 6 Robot Miss Streak 5 | 2 4 5 . 1 3 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 169 | 2 39 29 . 18 37 15 . 6 23 Core Hits 79 | . 15 14 . 7 10 6 . 2 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | . 1 2 . 1 2 3 . 1 1 Burn 3 | . 1 2 . . . . . . . Destroy 1 | . . . . 1 . . . . . Blast 1 | . . . . . 1 . . . . Sever 6 | . . . . . 1 3 . 1 1 Melee Attacks 64 | . . . . . 17 20 . 6 21 Impact . | . . . . . . . . . . Slashing 59 | . . . . . 17 20 . 6 16 Piercing 5 | . . . . . . . . . 5 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 Damage Inflicted 5330 | 23 484 499 . 287 1009 754 . 369 1905 Guns 1339 | 23 484 274 . 213 345 . . . . Cannons 335 | . . . . . 335 . . . . Explosions 1770 | . . 225 . 74 . . . . 1471 Melee 1886 | . . . . . 329 754 . 369 434 Ramming . | . . . . . . . . . . Kinetic 1165 | 11 260 200 . 213 481 . . . . Thermal 509 | 12 224 74 . . 199 . . . . Explosive 1770 | . . 225 . 74 . . . . 1471 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1766 | . . . . . 329 754 . 369 314 Piercing 120 | . . . . . . . . . 120 Highest Corruption 21 | . . 21 21 . 2 2 2 . . Average Corruption 7 | . . 20 21 . 2 2 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . 17 4 . 8 9 . . . Message Errors 9 | . . 3 . . 2 4 . . . Matter Fused 9 | . . 2 . . 4 3 . . . Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 3 | . . 1 1 . 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 6 | . . 3 3 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . Misdirections 3 | . . 3 . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 297 | . . 31 . 8 48 90 . 38 82 Projectiles 5 | . . . . . 5 . . . . Explosions 116 | . . 31 . 8 . . . . 77 Melee 176 | . . . . . 43 90 . 38 5 Knockbacks 2 | . . . . . 2 . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 220 | . . 45 . 25 29 . . . 121 Shots 8 | . . 1 . 1 1 . . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 315 | 18 134 54 . 16 315 174 . . 37 Average Temperature 51 | 10 50 20 . 8 81 69 . . 17 Received Heat Transfer 1485 | . 195 132 . 171 189 267 . 12 519 Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 3 2 . . . . . . . Heat Transferred 1480 | 37 740 370 . . 333 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 100 . . 100 51 Level 1 8 | . . . . . . . . . 48 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 323 | . 95 112 35 81 52 . . 30 323 Initial 35 | . . 12 35 11 . . . . . Average 58 | . 50 57 10 28 10 . . 4 217 Influence Increases 1421 | . 200 299 30 176 194 55 . 53 414 Destroy 0b10 Robot/C 840 | . 140 160 . 60 140 40 . 20 280 Destroy 0b10 Robot/NC 20 | . . 15 . . . . . 5 . Destroy Leader 132 | . 30 20 . 20 30 . . 12 20 Successful Hack 78 | . 15 16 . 24 7 . . 16 . Destroy Structure 126 | . . 28 . 42 17 . . . 39 Partial Spotted 60 | . . 30 30 . . . . . . Lose Combat Pursuer 165 | . 15 30 . 30 . 15 . . 75 Influence Decreases 1187 | . 170 237 92 206 194 55 . 53 180 Entered New Map 94 | . . 18 57 19 . . . . . Time Decay 807 | . 150 159 35 167 188 55 . 53 . Lost Part 286 | . 20 60 . 20 6 . . . 180 Squads Dispatched 8 | . 2 1 . 2 2 . . 1 . Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . 1 . Reinforcement 5 | . 2 1 . 2 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Distress Signals 4 | . . 1 . 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 13 15 . 7 8 11 . 1 21 Peak Tracking Total 7 | . 5 7 . 4 3 3 . 1 6 Tactical Retreats 9 | . 1 1 . 2 . 2 . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Machines Accessed 20 | . 2 2 . 5 7 2 . 2 . Terminals 15 | . 2 2 . 5 5 . . 1 . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 58 | . 10 10 . 13 17 5 . 3 . Successful 32 | . 6 4 . 9 6 5 . 2 . Failed 26 | . 4 6 . 4 11 . . 1 . Catastrophic 2 | . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . 2 . Terminals 49 | . 10 10 . 13 14 . . 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 28 | . 6 4 . 9 4 5 . . . Record 4 | . . . . . . 4 . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 4 | . 1 . . 3 . . . . . Terminal Index 1 | . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . Alert Level 4 | . . . . 2 2 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Dispatch Records 2 | . 1 1 . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . Zone Layout 2 | . . . . 1 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 2 . 4 6 . . 2 . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 42 | . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Active Infowar (turns) 2767 | . . . . 424 870 624 39 277 533 Optics 2767 | . . . . 424 870 624 39 277 533 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Turns Passed 3674 | 62 349 333 153 424 880 624 39 277 533 Spaces Moved 2569 | 36 197 252 337 327 561 439 33 194 193 Core 6 | 6 . . . . . . . . . Treads 6 | . . . . . . . . . 6 Legs 1896 | 30 197 35 . 220 561 439 33 194 187 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 661 | . . 217 337 107 . . . . . Fastest Speed 34 | 50 120 44 44 34 120 120 120 120 120 Average Speed 114 | 119 120 85 44 104 124 121 120 120 230 Slowest Speed 330 | 190 120 200 44 130 190 123 120 120 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . 6 . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 4 36 20 80 39 18 60 8 6 33 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . 2 . . 4 . . . Spaces Dug 23 | . . . . . 23 . . . . Terrain Destroyed 219 | . . 34 . 69 24 . . . 92 Melee . | . . . . . . . . . . Projectile 1 | . . . . . 1 . . . . AOE 218 | . . 34 . 69 23 . . . 92 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Total 3023 | 51 254 327 335 391 673 494 32 226 240 Wait 57 | . 13 1 . 7 14 9 . 8 5 Move 2551 | 35 196 251 326 326 560 438 32 194 193 Hop 4 | . . . 4 . . . . . . Pick Up 93 | 8 11 13 2 13 24 11 . 6 5 Fast Attach 14 | . . 4 . 4 3 1 . . 2 Attach 37 | 6 2 7 . 5 7 1 . 3 6 Detach . | . . . . . . . . . . Swap 30 | . 1 4 1 3 10 4 . 5 2 Drop 54 | . 3 8 2 12 14 10 . 4 1 Fire 126 | 2 28 39 . 21 24 . . . 12 Melee 57 | . . . . . 17 20 . 6 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Propulsion x2 496 | -9/Materials | System corruption reached 10% 531 | -9/Materials | Lost 6 parts (1p2n1u2w) 680 | -9/Materials | Core integrity fell below 50% 741 | -9/Materials | Discovered new exit (range 6) 745 | -9/Materials | Entered Mines 746 | -9/Mines | Assembled infested the area 751 | -9/Mines | Assisted by a Guerilla fighting off Assembled 770 | -9/Mines | Found a hidden stash of uninstalled traps 834 | -9/Mines | Learned 2 Materials zone layouts 843 | -9/Mines | Learned location of Storage (-9) 858 | -9/Mines | Build established: Scavenger-Mutant 891 | -9/Mines | Discovered new exit (range 7) 898 | -9/Mines | Entered Materials 898 | -8/Materials | Evolved 2 slots: Utility x2 1233 | -8/Materials | Met 7R-MNS 1265 | -8/Materials | Build established: Mutant 1300 | -8/Materials | Discovered new exit (range 17) 1322 | -8/Materials | Entered Factory 1322 | -7/Factory | Evolved 2 slots: Utility x2 1937 | -7/Factory | Fabricated Hvy. Ion Cannon (x2) 2193 | -7/Factory | Discovered new exit (range 8) 2202 | -7/Factory | Entered Lower Caves 2254 | -7/Lower Caves | Attacked by a faux Warlord 2593 | -7/Lower Caves | Build established: Scavenger-Gladiator 2595 | -7/Lower Caves | Entered an active Warlord outpost 2613 | -7/Lower Caves | Learned location of 1 exit from Research 2613 | -7/Lower Caves | Learned Factory trap positions 2684 | -7/Lower Caves | Learned 4 Factory zone layouts 2736 | -7/Lower Caves | Learned Factory stockpile data 2778 | -7/Lower Caves | Discovered new exit (range 17) 2823 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2826 | -7/Lower Caves | Entered another Lower Caves area 2835 | -7/Lower Caves | Discovered new exit (range 3) 2865 | -7/Lower Caves | Entered Factory 2865 | -6/Factory | Evolved 2 slots: Weapon x2 2866 | -6/Factory | Identified exit to Factory 2867 | -6/Factory | Loaded intel: 118 trap records 3142 | -6/Factory | Identified exit to Garrison 3142 | -6/Factory | Entered Garrison 3156 | -6/Garrison | Triggered checkpoint 3220 | -6/Garrison | Lost 5 parts (1p2n1u1w) 3485 | -6/Garrison | Lost 5 parts (3n1u1w) 3486 | -6/Garrison | Destroyed 7 combat bots 3515 | -6/Garrison | Spotted B-75 Beast 3515 | -6/Garrison | Spotted B-75 Beast 3675 | -6/Garrison | Core integrity fell below 50% 3675 | -6/Garrison | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Ripper follow-up attack on G-50 Soldier. The unstable cave ceiling collapses. Destroyed Lgt. Angular Momentum Engine. G-50 Soldier destroyed. Acquired 28 matter. The unstable cave ceiling collapses. Acquired Carbon-fiber Leg. Acquired 37 matter. The unstable cave ceiling collapses. Acquired 45 matter. Y-54 Guardian springs to life. Lgt. Nuclear Core destroyed. Dropped Lrg. Storage Unit. Imp. Deuterium Engine destroyed. Arm. Treads destroyed. Ripper destroyed. Actuator Array destroyed. Carbon-fiber Leg destroyed. Spear destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ????????????????????????#YY##### #??????????????? | | ??????????????????????###@ Y + #??????????????? | | ??????????????????????#"#!]##### #??????????????? | | ??????????????????????#"!![#?????????????????????? | | ??????????????????????#"!]!#?????????????????????? | | ??????????????????????#" ! #?????????????????????? | | ??????????????????????#"# #?????????????????????? | | ??????????????????????### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????#####?# #?????????????????????? | | ??????????????#####!!!### #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ######### #?????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# #???????" #?????????????????????? | | ??????????????# #???????" #?????????????????????? | | ??????????????# #???????" #?????????????????????? | | ??????????????# #???????# #?????????????????????? | | ??????????????# ######### ##### #??????????????? | | ??????????????# ^ ????????????? | | ??????????????# ????????????? | | ??????????????# ^ ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 361 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleLargeShearcannon Manual? 0 Play Time 01:21:45 Cumulative 37.0 hours Start 2025.05.23 @ 17:27:00 End 2025.05.23 @ 18:47:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48c790b4-73f4-43c1-840d-149e26aa8cf1