Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 23:32:03 Player: Judas Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1598) 1598 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6408 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 18/300 Energy 65/100 System Corruption 17% Temperature Cool (131) Location -4/Factory Parts ------- Power (2) Propulsion (5) Antigrav System Antigrav System Utility (8) Advanced Signal Interpreter Terrain Scan Processor Improved Target Analyzer Microactuators System Shield Weapon (4) Heavy Gauss Cannon Inventory (4) High-powered Shock Rifle Tesla Rifle Advanced Assault Cannon Peak State ------------ Power Fission Core Propulsion Gravmag Array Linear Gravjet Linear Gravjet Utility Medium Storage Unit Experimental Terrain Scanner Terrain Scan Processor Improved Targeting Computer Improved Thermal Defense Suite System Shield Weapon Antimatter Cannon Falx Inventory Improved Deuterium Engine Antigrav System Advanced Assault Cannon Mass Driver [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Falx Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 1 1 . . 1 Utility 6 | . . . 1 1 2 2 . Weapon 2 | . . 2 . . . . . Parts Attached 142 | 6 6 19 15 18 27 29 22 Power 17 | 1 . 2 2 1 2 6 3 Engine 11 | 1 . 2 2 1 2 2 1 Core 6 | . . . . . . 4 2 Reactor . | . . . . . . . . Propulsion 36 | 2 2 4 4 3 5 9 7 Treads 1 | . . . . . 1 . . Leg 19 | 2 2 4 4 3 3 1 . Wheel 3 | . . . . . . 1 2 Hover 13 | . . . . . 1 7 5 Flight . | . . . . . . . . Utility 22 | 1 2 . 1 3 4 6 5 Device 7 | . . . . . 1 3 3 Storage 5 | 1 2 . . 1 . 1 . Processor 8 | . . . 1 2 2 1 2 Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 67 | 2 2 13 8 11 16 8 7 Energy Gun 15 | 1 1 6 2 . 3 2 . Energy Cannon 9 | . . 1 1 1 4 . 2 Ballistic Gun 6 | 1 . 1 3 . 1 . . Ballistic Cannon 20 | . . 2 . 4 4 5 5 Launcher 2 | . . . . 1 1 . . Special Weapon 4 | . 1 2 . 1 . . . Impact Weapon 9 | . . 1 2 4 2 . . Slashing Weapon 2 | . . . . . 1 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 4 . Parts Lost 61 | . . 11 4 2 19 10 15 Power 9 | . . 1 2 . 2 1 3 Propulsion 20 | . . 2 1 1 7 2 7 Utility 6 | . . . . . 2 1 3 Weapon 26 | . . 8 1 1 8 6 2 Highest Loss Streak 14 | . . 7 2 1 14 3 7 Average Slot Usage (%) 71 | . 99 92 95 99 76 38 30 Engine 5 | . 14 10 6 7 4 . . Leg 15 | . 28 21 26 30 19 . . Hover 2 | . . . . . . 10 3 Device 1 | . . . . . 3 2 1 Storage 11 | . 27 22 18 15 10 . 1 Processor 8 | . . . 9 14 13 8 9 Energy Gun 6 | . 12 15 6 6 . 3 . Energy Cannon 3 | . . 2 6 13 2 . 1 Ballistic Gun 4 | . 14 8 9 1 3 . . Ballistic Cannon 5 | . . 6 9 4 8 3 1 Impact Weapon 1 | . . 1 2 2 2 . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 11 32 41 45 47 56 37 56 Greatest Support 53 | 20 26 26 33 45 52 53 52 Greatest Overweight (x) 11 | 1 1 3 1 1 11 3 3 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 14 | 6 14 14 14 14 12 8 8 Average Capacity 9 | 5 13 14 14 12 10 4 5 Most Carried 14 | 4 11 13 14 13 12 5 4 Average Carried 7 | 2 7 10 12 11 8 3 2 Final Capacity 14 | 6 14 14 14 12 4 8 4 Final Carried 14 | 4 11 11 14 12 4 5 3 Class Distribution -------------------- 62% | Mutant 12% | Gunner 9% | Scavenger-Mutant 8% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1715 | 231 48 454 251 116 51 273 291 Remotely . | . . . . . . . . Salvage Created 2004 | . 48 860 488 73 26 254 255 Parts 112 | . 3 59 27 3 . 10 10 Haulers Intercepted 2 | . . 1 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 38 | . 1 19 9 1 . 3 5 Melee 2 | . . . . . . . 2 Guns 19 | . 1 15 3 . . . . Cannons 11 | . . 4 3 1 . 1 2 AOE 5 | . . . 3 . . 1 1 Classes Destroyed 12 | . 1 7 3 . . . 1 Worker 5 | . . 2 . . . 2 1 Builder 1 | . . 1 . . . . . Hauler 2 | . . 1 1 . . . . Recycler 4 | . . 2 2 . . . . Mechanic 1 | . . . 1 . . . . Watcher 3 | . . 2 1 . . . . Swarmer 10 | . . 6 4 . . . . Grunt 16 | . 1 9 3 . . 2 1 Duelist 1 | . . . 1 . . . . Sentry 5 | . . 4 . 1 . . . Hunter 2 | . . . 1 . . 1 . Programmer 4 | . . . . . . . 4 Best Kill Streak 8 | . 1 8 6 1 . 2 2 Combat Bots Only 6 | . 1 6 5 1 . 1 2 Max Kills in Single Turn 3 | . 1 3 3 1 . 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . 3 . . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 9780 | . 44 1220 822 615 2600 1749 2730 Core 2843 | . 7 219 114 46 689 603 1165 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 97 45 79 93 18 39 . Volleys Fired 160 | . 5 70 24 13 12 22 14 Largest 4 | . 2 4 4 4 3 2 3 Hottest 248 | . 100 169 188 248 210 110 243 Shots Fired 331 | . 8 158 76 25 19 29 16 Gun 204 | . 6 123 45 4 3 23 . Cannon 111 | . . 29 31 14 15 6 16 Launcher 5 | . . . . 4 1 . . Special 11 | . 2 6 . 3 . . . Kinetic 162 | . 3 82 49 6 2 6 14 Thermal 83 | . 5 29 21 15 10 2 1 Explosive . | . . . . . . . . Electromagnetic 86 | . . 47 6 4 7 21 1 Robot Hit Streak 12 | . 5 12 10 8 6 12 6 Robot Miss Streak 3 | . 1 3 3 3 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 3 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 209 | . 5 99 47 13 10 22 13 Core Hits 97 | . 2 44 24 4 3 12 8 Critical Hits 4 | . . . 1 . . . 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Melee Attacks 68 | . . 9 9 25 11 8 6 Impact 54 | . . 9 9 25 11 . . Slashing 14 | . . . . . . 8 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4461 | . 63 1322 1175 236 177 641 847 Guns 1761 | . 63 919 408 33 4 334 . Cannons 1528 | . . 355 385 118 109 84 477 Explosions 982 | . . . 379 85 64 223 231 Melee 132 | . . . . . . . 132 Ramming 10 | . . . 3 . . . 7 Kinetic 1735 | . 38 749 406 24 31 84 403 Thermal 1320 | . 25 153 675 127 64 243 33 Explosive 231 | . . . . . . . 231 Electromagnetic 1033 | . . 420 91 85 82 314 41 Impact . | . . . . . . . . Slashing 132 | . . . . . . . 132 Piercing . | . . . . . . . . Highest Corruption 17 | . . 2 . . 6 . 17 Average Corruption 8 | . . 1 . . 5 . 10 Corruption Purged . | . . . . . . . . Effects 45 | . . 1 . . 8 . 36 Message Errors 9 | . . 1 . . 1 . 7 Matter Fused 11 | . . . . . 4 . 7 Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 5 | . . . . . . . 5 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . 4 Misdirections 9 | . . . . . . . 9 Targeting Errors 2 | . . . . . 1 . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 55 | . . 2 15 . . 23 15 Projectiles 17 | . . 2 . . . . 15 Explosions 38 | . . . 15 . . 23 . Melee . | . . . . . . . . Knockbacks 15 | . . 2 5 . 1 1 6 Impact . | . . . . . . . . Kinetic 13 | . . 2 5 . 1 1 4 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 240 | . . . 72 18 18 63 69 Shots 6 | . . . 2 1 1 1 1 Rammed 3 | . . . . . . . 3 Targets Rammed 4 | . . . 1 . . . 3 Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 446 | . 30 446 368 332 275 368 205 Average Temperature 112 | . 12 108 159 126 108 72 110 Received Heat Transfer 1467 | . 12 450 108 132 93 489 183 Effects 8 | . . 2 5 . . . 1 Shutdowns 1 | . . 1 . . . . . Energy Bleed 3 | . . . 2 . . . 1 Interference 3 | . . . 3 . . . . Matter Decay 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 4 | . . . . . . 4 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 2049 | . 74 361 1029 248 100 187 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 358 | . 35 358 226 134 67 66 90 Average Influence 70 | . 23 194 109 78 10 20 40 Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 87 | . . . . . . . . Level 1 12 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 4 1 1 2 1 3 Investigation 5 | . . 1 1 . 2 . 1 Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 3 . 1 . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 9 | . . 6 2 . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 2 33 20 7 14 28 26 Peak Tracking Total 11 | . 1 9 7 2 7 11 8 Tactical Retreats 22 | . . . 5 2 2 5 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 2 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 6 | . . . . . 2 . 4 Max in Single Turn 2 | . . . . . 2 . 2 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills 1 | . . . . . 1 . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 23 | . 1 4 2 2 7 4 3 Terminals 14 | . 1 3 1 2 2 3 2 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . . 1 1 . 1 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 1 | . . . . . . 1 . Total Hacks 46 | . 3 5 6 4 14 10 4 Successful 31 | . 2 4 5 4 6 7 3 Failed 15 | . 1 1 1 . 8 3 1 Catastrophic 3 | . . . 1 . 2 . . Database Lockouts . | . . . . . . . . Manual 26 | . 1 3 2 2 8 6 4 Terminals 29 | . 3 3 2 4 6 8 3 Fabricators 2 | . . . . . 2 . . Repair Stations 8 | . . 2 4 . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 4 | . . . . . 3 . 1 Garrison Access 2 | . . . . . . 2 . Terminal Hacks 10 | . 1 1 . 2 1 4 1 Record 3 | . . . . 1 . 2 . Alert Level 1 | . . . . 1 . . . Unreport Threat 5 | . . 1 . . 1 2 1 Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 6 | . . 2 4 . . . . Scan Component 3 | . . 1 2 . . . . Repair 3 | . . 1 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 30 | . 2 3 2 4 9 6 4 Terminals 9 | . 1 1 1 2 1 2 1 Botnet 8 | . 1 . 1 2 1 2 1 Sabotage 1 | . . 1 . . . . . Fabricators 1 | . . . . . 1 . . Overload 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Extract 2 | . . . . . 1 . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 1 1 5 2 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . Time 96 | . . 32 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 4637 | 54 313 842 601 484 805 854 684 Spaces Moved 3370 | 37 190 346 259 256 530 1013 739 Core 608 | 5 . . . . 179 14 410 Treads . | . . . . . . . . Legs 1427 | 32 190 346 259 256 341 3 . Wheels 194 | . . . . . . . 194 Hover 1141 | . . . . . 10 996 135 Flight . | . . . . . . . . Fastest Speed 38 | 50 120 150 120 120 50 46 38 Average Speed 101 | 113 145 151 148 129 126 60 79 Slowest Speed 600 | 120 150 210 150 150 600 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 4 34 30 30 9 22 22 15 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 62 | . 2 8 6 15 8 8 15 Terrain Destroyed 82 | . 2 9 12 15 8 16 20 Melee 42 | . . 4 6 15 8 8 1 Projectile 16 | . 2 5 . . . 3 6 AOE 24 | . . . 6 . . 5 13 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4161 | 46 211 512 407 348 623 1205 809 Wait 327 | . 6 63 79 20 28 121 10 Move 3363 | 36 189 345 258 255 529 1012 739 Hop . | . . . . . . . . Pick Up 52 | 4 5 6 13 7 6 5 6 Fast Attach 56 | 6 1 5 4 2 5 22 11 Attach 46 | . . 9 4 4 14 4 11 Detach 6 | . . . . 1 2 . 3 Swap 40 | . 5 5 7 12 8 3 . Drop 39 | . . . 8 9 8 8 6 Fire 160 | . 5 70 24 13 12 22 14 Melee 68 | . . 9 9 25 11 8 6 Ram 3 | . . . . . . . 3 Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 3) 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Weapon x2 467 | -9/Materials | Discovered new exit (range 14) 693 | -9/Materials | Lost 7 parts (1p1n5w) 813 | -9/Materials | Core integrity fell below 50% 1014 | -9/Materials | Repaired Imp. Light Cannon 1189 | -9/Materials | Discovered new exit (range 15) 1210 | -9/Materials | Entered another Materials area 1210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -8/Materials | Repaired EM Shotgun 1398 | -8/Materials | Repaired Hvy. Assault Rifle 1791 | -8/Materials | Discovered new exit (range 13) 1811 | -8/Materials | Entered Factory 1811 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2232 | -7/Factory | Discovered new exit (range 20) 2286 | -7/Factory | Identified exit to Factory 2295 | -7/Factory | Entered another Factory area 2295 | -6/Factory | Spotted B-75 Beast 2295 | -6/Factory | Evolved 2 slots: Utility x2 2951 | -6/Factory | Lost 14 parts (1p6n2u5w) 2968 | -6/Factory | Core integrity fell below 50% 3088 | -6/Factory | Discovered new exit (range 15) 3100 | -6/Factory | Core integrity fell below 20% 3100 | -6/Factory | Entered another Factory area 3100 | -5/Factory | Evolved 2 slots: Utility x2 3400 | -5/Factory | Lost 3 parts (1u2w) 3624 | -5/Factory | Core integrity fell below 50% 3847 | -5/Factory | Found Prototype Device 3847 | -5/Factory | Identified Exp. Terrain Scanner 3891 | -5/Factory | Discovered new exit (range 5) 3954 | -5/Factory | Entered another Factory area 3954 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4042 | -4/Factory | Lost 7 parts (2p3n2u) 4087 | -4/Factory | Spotted B-86 Titan 4167 | -4/Factory | Lost 6 parts (1p2n1u2w) 4356 | -4/Factory | System corruption reached 10% 4359 | -4/Factory | Core integrity fell below 50% 4415 | -4/Factory | Core integrity fell below 20% 4638 | -4/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 04540_ K-01 Serf knocked back. 04542_ K-01 Serf suffers critical hit. 04542_ K-01 Serf destroyed. 04546_ Acquired 1 matter. 04565_ 2U0LU,GZL1RACAHRHY:4 04599_ System corrupted: Energy discharge (-31). 04601_ Slammed into K-01 Serf. 04601_ Destabilizing: Short circuit. 04601_ Antigrav System permanently disabled. 04619_ System corrupted: Component data lost. 04626_ System corrupted: Hvy. Gauss Cannon targeting data glitched. 04633_ Acquired Microactuators. 04637_ System corrupted: Heat flow error (+162). 04638_ Slug penetrates Wall. 04638_ Fusion Modulator explodes. 04638_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ????????# ### ###??????# | | ????????#! """ "" "" #?# ########## | | ????????# """ ""S"" #?# / | | ????????# """ """" #?# ########## | | ????##### #?# #????????# | | ????# #+#####+#########+#######???# | | ????# T # #???# #??# #???# | | ????# # #???# #??# #???# | | ????## #???# #??# #???# | | ?????# #???# #??# #???? | | ?????# ##### #??# #???? | | ?????# ############+####???? | | ?????########## # #?# #??????? | | ??????????????# # """"" #?# #??????? | | ??????????????# #! """"" #?# #??????? | | ??????????????# # """ #?# #??????? | | ??????######### # #?# #??????? | | ????# ## # """"" #?# #??????? | | ????# """ ## # """"" #?# #??????? | | ????# """ ## # """ ### ###????? | | ????# """ ## ; ! # #????? | | ????# ## #####/#### #????? | | ????# """ ##g##?# #????? | | ????# """ # ### ### #????? | | ????# """ ; Ygg #?# #????? | | ????# @; ### #?#######????? | | ????#####;#; ;;;;#?# #????????????? | | ?????????# ???# #????????????? | | ????????#; ??# #????????????? | | ????????## ?# #????????????? | | ?????????; # #????????????? | | ????????#; # #????????????? | | ????????#; # #????????????? | | ????????## # #????????????? | | ?????????# + +????????????? | | ?????????########### ?????????????? | | ???????????????????# ?????????????? | | ???????????????????? ?????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 6 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- Shock Rifle | -6/Factory | Extracted Imp. Power Shielding | -4/Factory | Extracted Adv. Focal Shield | -4/Factory | Extracted Adv. Cryofiber Web | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ride The Lightning Challenges ------------ None Game ------ Seed DiametricChargeBattery Manual? 0 Play Time 01:47:54 Cumulative 14.9 hours Start 2019.11.07 @ 21:35:37 End 2019.11.07 @ 23:32:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 547c9b42-39fe-4dc6-81be-cd1057ad35cb