Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 23:53:16 Player: yua241 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (64) 320 Value Destroyed (2584) 2584 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 6969 Bonus ------- High Alert Combat Kills 208 Follower Combat Kills 75 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 223/290 System Corruption 11% Temperature Cool (0) Movement Walking (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (15) --- Light Angular Momentum Engine Large Storage Unit Advanced Visual Processing Unit Targeting Computer Advanced Targeting Computer Heavy Laser Precision Assault Rifle Long-range Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON ----------- Improved Arc Projector Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Flexi-carbon Leg Improved VSS Leg Large Storage Unit Advanced Visual Processing Unit Sensor Array Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Shield Generator Coil Gun Heavy Machine Gun Long-range Missile Launcher Remote Datajack [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 Utility 3 | . . . . . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 71 | 6 5 . . . 6 3 1 3 47 Power 8 | 1 1 . . . . . . 1 5 Engine 7 | 1 1 . . . . . . 1 4 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 29 | 2 . . . . 3 1 1 1 21 Treads . | . . . . . . . . . . Leg 29 | 2 . . . . 3 1 1 1 21 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 14 | 1 3 . . . 2 1 . . 7 Device 5 | . 1 . . . 1 . . . 3 Storage 6 | 1 2 . . . . . . . 3 Processor 3 | . . . . . 1 1 . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 1 . . . 1 1 . 1 14 Energy Gun 4 | 1 . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 1 . . . 1 1 . 1 10 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 3 | . . . . . . . . . 3 Parts Lost 39 | . . . . . . . . 2 37 Power 4 | . . . . . . . . 1 3 Propulsion 17 | . . . . . . . . . 17 Utility 3 | . . . . . . . . . 3 Weapon 15 | . . . . . . . . 1 14 Highest Loss Streak 6 | . . . . . . . . 2 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 100 100 89 98 100 99 80 Engine 7 | . 14 14 14 14 9 7 7 6 3 Leg 28 | . 28 28 28 28 27 38 38 38 24 Device 9 | . 11 14 14 14 9 7 7 7 7 Storage 10 | . 14 14 14 14 9 7 7 7 10 Processor 9 | . . . . . 8 15 15 15 13 Energy Gun 2 | . 12 . . . . . . . 3 Ballistic Gun 18 | . 15 28 28 28 27 21 23 23 11 Peak Build Rating 72 | 6 11 11 11 11 25 29 32 32 72 Average Rating 30 | 4 7 11 11 10 19 28 31 31 45 On Entrance 16 | . 6 11 11 11 11 25 29 32 32 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 12 33 33 33 33 36 36 36 36 55 Greatest Support 115 | 20 20 20 20 20 57 67 72 72 115 Greatest Overweight (x) 17 | . 1 1 1 1 1 . . . 17 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 9 15 15 14 14 13 15 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 14 9 Class Distribution -------------------- 40% | Gunner 36% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 2327 | 125 . 47 . 95 382 . 148 83 1447 Remotely . | . . . . . . . . . . Salvage Created 3239 | . . 47 . 51 581 . 221 84 2255 Parts 154 | . . 8 . 5 22 . 11 3 105 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 9 3 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 49 | . . 3 . 2 4 . 4 3 33 Guns 44 | . . 3 . 2 4 . 4 3 28 AOE 4 | . . . . . . . . . 4 Classes Destroyed 14 | . . 1 . 1 5 . 1 . 6 Worker 3 | . . . . 1 . . . . 2 Builder 1 | . . . . . . . . . 1 Tunneler 2 | . . . . . . . . . 2 Recycler 6 | . . . . . 4 . . . 2 Operator 1 | . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . . 1 Swarmer 8 | . . 3 . 2 . . . 3 . Grunt 20 | . . . . . 3 . 3 . 14 Brawler 3 | . . . . . 1 . . . 2 Duelist 2 | . . . . . . . . . 2 Sentry 1 | . . . . . . . . . 1 Specialist 4 | . . . . . . . . . 4 Hunter 3 | . . . . . . . . . 3 Programmer 8 | . . . . . . . 1 . 7 Best Kill Streak 4 | . . 3 . 3 3 . 3 3 4 Combat Bots Only 4 | . . 3 . 2 3 . 3 3 4 Max Kills in Single Turn 2 | . . 2 . 2 1 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Hostile Shots Fired 441 | . . 7 . 8 25 . 25 28 348 Missed 116 | . . 2 . 5 9 . 9 9 82 Damage Taken 5688 | . . 39 . 26 258 . 256 290 4819 Core 908 | . . . . . 35 . 20 . 853 Absorbed by Shields 352 | . . . . . . . . . 352 Regen/Repaired (Parts) 79 | . . . . . . 79 . . . Core Remaining (%) 97 | 100 . . . 100 93 . . 97 . Volleys Fired 211 | . . 5 . 4 25 . 12 7 158 Largest 3 | . . 2 . 2 3 . 3 3 3 Hottest 129 | . . 43 . 43 66 . 66 66 129 Shots Fired 540 | . . 10 . 8 75 . 36 21 390 Gun 536 | . . 10 . 8 75 . 36 21 386 Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . . . . 4 Special . | . . . . . . . . . . Kinetic 436 | . . 10 . 8 75 . 36 21 286 Thermal 88 | . . . . . . . . . 88 Explosive 4 | . . . . . . . . . 4 Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 27 | . . 4 . 2 10 . 13 14 27 Robot Miss Streak 4 | . . 3 . 4 4 . 1 1 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 6 | . . 1 . . 2 . . 1 2 Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 1 Shots Hit Robots 383 | . . 4 . 4 49 . 26 13 287 Core Hits 140 | . . 3 . 3 14 . 11 5 104 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . . . . . 8 Burn 6 | . . . . . . . . . 6 Destroy 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7487 | . . 56 . 83 720 . 396 187 6045 Guns 7111 | . . 56 . 83 720 . 396 187 5669 Cannons . | . . . . . . . . . . Explosions 371 | . . . . . . . . . 371 Melee . | . . . . . . . . . . Ramming 5 | . . . . . . . . . 5 Kinetic 5761 | . . 56 . 83 720 . 396 187 4319 Thermal 1331 | . . . . . . . . . 1331 Explosive 329 | . . . . . . . . . 329 Electromagnetic 61 | . . . . . . . . . 61 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 11 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 35 | . . . . . . . . . 35 Message Errors 11 | . . . . . . . . . 11 Matter Fused 6 | . . . . . . . . . 6 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . 4 Misfires 2 | . . . . . . . . . 2 Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . . . . . . . . 53 Projectiles . | . . . . . . . . . . Explosions 53 | . . . . . . . . . 53 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . . . . . 299 Shots 5 | . . . . . . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . 2 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 360 | . . . . . 51 . 3 . 360 Average Temperature 60 | . . . . . 21 . 3 . 64 Received Heat Transfer 1075 | . . . . . 180 . 90 . 805 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 8 | . . . . . . . . . 8 Heat Transferred 2936 | . . . . . . . . . 2936 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 744 | . 15 75 . 83 168 . . . 744 Initial 46 | . . 5 . . 2 . . . 46 Average 132 | . 1 61 . 9 66 . . . 223 Maximum Alert Level 3 | . . . . . . . . . 3 Low Security (%) 76 | 100 100 100 . 100 100 100 . . 56 Level 1 11 | . . . . . . . . . 21 Level 2 8 | . . . . . . . . . 14 Level 3 3 | . . . . . . . . . 7 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . . . . . . . 14 Investigation . | . . . . . . . . . . Extermination 3 | . . . . . . . . . 3 Reinforcement 8 | . . . . . . . . . 8 Assault 3 | . . . . . . . . . 3 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 2 3 . 4 9 . 11 5 57 Peak Tracking Total 8 | . 1 3 . 4 4 . 7 3 8 Tactical Retreats 5 | . . . . . . . . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled 8 | . . . . . . . . . 8 Max in Single Turn 4 | . . . . . . . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 11 | . 1 . . 1 2 2 . 1 4 Terminals 7 | . 1 . . 1 2 1 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 18 | . 1 . . 2 3 6 . 1 5 Successful 8 | . . . . 1 1 3 . 1 2 Failed 10 | . 1 . . 1 2 3 . . 3 Catastrophic 4 | . 1 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . . 2 2 . . . 1 Terminals 9 | . 1 . . 2 3 1 . . 2 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . . . . . . 5 . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . . . . 1 1 . . 1 1 Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 3 . . . Scan Component 2 | . . . . . . 2 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 9 | . 1 . . 1 2 1 . . 4 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . . 58 Total Part Build Rating 14 | . . . . . . . . . 14 Parts Repaired 1 | . . . . . . 1 . . . Time 26 | . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 2 . . . . Highest-Rated Group 80 | . . . . 80 49 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 21 | . . . . 3 18 . . . . Total Damage 306 | . . . . 20 286 . . . . Kills 3 | . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 5250 | 58 248 63 56 1034 442 206 427 230 2486 Spaces Moved 2580 | 42 133 26 30 502 224 72 297 142 1112 Core 50 | 14 . . . . . . . . 36 Treads . | . . . . . . . . . . Legs 2530 | 28 133 26 30 502 224 72 297 142 1076 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 122 126 126 126 102 Average Speed 158 | 96 165 190 190 190 143 126 126 126 161 Slowest Speed 900 | 120 190 190 190 190 190 126 126 126 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 3 23 6 8 93 22 3 50 23 32 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . 1 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 86 | . . . . . . . . . 86 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 AOE 83 | . . . . . . . . . 83 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Total 3346 | 59 163 30 29 575 292 187 327 177 1507 Wait 355 | 4 . . . 68 20 110 12 24 117 Move 2571 | 41 132 25 29 501 223 71 296 141 1112 Hop . | . . . . . . . . . . Pick Up 96 | 8 20 . . 1 11 3 3 1 49 Fast Attach . | . . . . . . . . . . Attach 56 | 6 2 . . . 4 3 . 2 39 Detach 3 | . . . . . . . . . 3 Swap 15 | . 3 . . . 2 . 1 1 8 Drop 36 | . 6 . . 1 7 . 3 . 19 Fire 211 | . . 5 . 4 25 . 12 7 158 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 360 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 362 | -10/Mines | Discovered new exit (range 5) 370 | -10/Mines | Entered Exiles 399 | -10/Exiles | Discovered new exit (range 15) 426 | -10/Exiles | Entered Mines 516 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 773 | -9/Mines | Identified exit to Materials 809 | -9/Mines | Received a Mining Laser from a helpful Derelict 880 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 930 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1460 | -9/Mines | Entered Materials 1460 | -8/Materials | Accompanied by 2 allies 1460 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1465 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1782 | -8/Materials | Build established: Gunner 1877 | -8/Materials | Discovered new exit (range 14) 1902 | -8/Materials | Entered Factory 1902 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1959 | -7/Factory | Repaired Assault Rifle 2088 | -7/Factory | Discovered new exit (range 6) 2108 | -7/Factory | Entered Lower Caves 2520 | -7/Lower Caves | Discovered new exit (range 13) 2533 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2535 | -7/Lower Caves | Entered another Lower Caves area 2743 | -7/Lower Caves | Discovered new exit (range 12) 2765 | -7/Lower Caves | Entered Factory 2765 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2766 | -6/Factory | Identified exit to Extension 3443 | -6/Factory | Fabricated Graphene Brace (x2) 3684 | -6/Factory | Lost 4 parts (3n1w) 3990 | -6/Factory | Lost 6 parts (1p1n1u3w) 4069 | -6/Factory | Cargo convoy interrupted 4119 | -6/Factory | Lost 6 allies 4260 | -6/Factory | Core integrity fell below 50% 4580 | -6/Factory | Build established: Scavenger-Gunner 4865 | -6/Factory | First assault squad dispatched 5014 | -6/Factory | Lost 6 parts (1p4n1u) 5019 | -6/Factory | System corruption reached 10% 5023 | -6/Factory | Core integrity fell below 20% 5073 | -6/Factory | Lost 4 parts (1p1n2w) 5241 | -6/Factory | Discovered new exit (range 7) 5251 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05178_ K-01 Serf collects debris. 05182_ R-10 Processor collects Mining Laser. 05185_ R-10 Processor collects Wheel. 05191_ OHHL%8VF4FQK8