Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 21:23:11 Player: tthaar Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (123) 615 Value Destroyed (5715) 5715 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1507) 1507 TOTAL SCORE: 12017 Bonus ------- High Alert Combat Kills 307 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Swarmer] (28) Relay Coupler [Cutter] (22) Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Signal Interpreter IFF Parser Advanced Terrain Scan Processor Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Medium Treads Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Hunter] Heavy Particle Cannon Heavy Particle Cannon Remote Datajack Remote Datajack Great Axe [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Arc Projector Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 7 | . . 2 . . 2 2 . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 107 | 8 1 16 11 16 23 1 16 15 Power 11 | 2 . 2 . 1 3 . 1 2 Engine 8 | 2 . 2 . 1 2 . 1 . Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 21 | 2 . 2 3 4 4 . 3 3 Treads 12 | 2 . 2 3 4 1 . . . Leg 6 | . . . . . 2 . 3 1 Wheel 1 | . . . . . 1 . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 38 | 2 . 6 2 6 9 1 7 5 Device 12 | 1 . 1 1 1 4 . 2 2 Storage 5 | 1 . 1 . . 2 . . 1 Processor 8 | . . 2 . 1 2 . 1 2 Hackware 4 | . . . 1 2 1 . . . Protection 9 | . . 2 . 2 . 1 4 . Artifact . | . . . . . . . . . Weapon 37 | 2 1 6 6 5 7 . 5 5 Energy Gun 5 | 1 . . . . 2 . . 2 Energy Cannon 11 | . 1 2 2 1 2 . 3 . Ballistic Gun 12 | 1 . 2 3 3 . . 2 1 Ballistic Cannon 2 | . . . . . 1 . . 1 Launcher 2 | . . 1 1 . . . . . Special Weapon 3 | . . 1 . . 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . 1 1 . 2 . . . Parts Lost 46 | . . 3 2 5 13 . 7 16 Power 5 | . . . . . 1 . 1 3 Propulsion 9 | . . . . . 3 . 1 5 Utility 15 | . . 1 1 2 3 . 4 4 Weapon 17 | . . 2 1 3 6 . 1 4 Highest Loss Streak 7 | . . 3 1 2 3 . 7 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 7 7 9 9 11 13 13 10 Power . | . 1 . 1 . . 2 1 . Propulsion . | 1 2 . . . . 1 1 . Utility 3 | . . 1 2 3 6 6 6 4 Weapon 3 | 1 4 4 5 3 2 2 2 2 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 2 . 1 1 . . 6 Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 5 | . . . . . 1 . . 4 Weapon 1 | . . . . 1 . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 97 96 99 89 92 87 69 Engine 8 | . 14 11 9 9 6 6 5 3 Treads 18 | . 27 22 24 26 13 . . . Leg 1 | . . . . . . 13 15 11 Device 8 | . 14 11 14 7 6 12 6 7 Storage 9 | . 14 11 9 9 8 13 9 4 Processor 5 | . . 10 9 . 2 6 9 11 Hackware 10 | . . . 1 11 24 13 9 3 Protection 4 | . . 9 1 6 . 6 8 2 Energy Gun 1 | . 1 . . . 3 . . 1 Energy Cannon 8 | . 12 10 8 9 7 6 8 . Ballistic Gun 10 | . 14 11 17 15 3 . 5 10 Peak Build Rating 78 | 7 9 17 28 29 46 52 68 78 Average Rating 30 | 4 8 13 21 26 37 51 57 58 On Entrance 26 | . 7 9 17 28 25 46 52 58 Avg Prop Armor Cover (%) 8 | . . . . . 10 . . 8 Naked Turns 38 | . . . . . . . . 38 Heaviest Build 79 | 15 17 31 34 37 57 49 79 73 Greatest Support 68 | 40 40 40 62 62 68 36 54 51 Greatest Overweight (x) 14 | 1 . . . 11 14 1 1 6 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 6 8 8 10 10 14 15 15 12 Most Carried 15 | 6 8 9 10 10 15 14 15 14 Average Carried 9 | 3 7 7 9 9 11 13 13 10 Final Capacity 15 | 8 8 10 10 10 15 15 15 5 Final Carried 15 | 5 8 9 10 10 15 14 14 3 Class Distribution -------------------- 27% | Mutant 19% | Scavenger-Tank 12% | Bothacker-Gunner 11% | Scavenger-Skirmisher 10% | Bothacker-Skirmisher 10% | Bothacker-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Matter Collected 3486 | 286 25 342 382 824 827 . 740 60 Remotely . | . . . . . . . . . Salvage Created 4747 | 16 120 651 971 1031 1098 . 676 184 Parts 246 | 2 5 38 45 64 56 . 33 3 Haulers Intercepted 3 | . . 1 2 . . . . . Recyclers Shooed 4 | 1 . . . . 3 . . . Parts Field Recycled 16 | . . . . . 16 . . . Retrieved Matter 100 | . . . . . 100 . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Combat Hostiles Destroyed 99 | . 2 16 17 26 19 . 16 3 Melee 2 | . . . . . 2 . . . Guns 33 | . . 4 8 10 3 . 5 3 Cannons 35 | . 2 5 3 7 7 . 11 . AOE 29 | . . 7 6 9 7 . . . Classes Destroyed 16 | 1 2 6 3 2 1 . 1 . Worker 2 | . . 1 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 3 | 1 1 . 1 . . . . . Hauler 3 | . . 1 2 . . . . . Recycler 5 | . . . 1 . 4 . . . Operator 3 | . . 2 1 . . . . . Watcher 7 | . 1 4 1 . 1 . . . Swarmer 15 | . . 8 . . . . 7 . Cutter 2 | . . . . 2 . . . . Grunt 56 | . 2 6 14 15 13 . 3 3 Brawler 2 | . . . 1 1 . . . . Duelist 2 | . . 1 1 . . . . . Sentry 9 | . . 1 1 7 . . . . Specialist 6 | . . . . . . . 6 . Hunter 2 | . . . . 1 1 . . . Programmer 5 | . . . . . 5 . . . Best Kill Streak 11 | 1 2 5 11 5 5 . 6 3 Combat Bots Only 8 | . 2 4 8 5 4 . 6 3 Max Kills in Single Turn 4 | 1 1 4 3 2 4 . 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 1 2 3 . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Hostile Shots Fired 664 | . 8 52 61 92 121 . 163 167 Missed 190 | . 1 19 18 25 36 . 38 53 Hits 474 | . 7 33 43 67 85 . 125 114 Melee 9 | . . . 1 8 . . . . Projectile 465 | . 7 33 42 59 85 . 125 114 AOE 2 | . . . . . . . . 2 Critical Strikes 17 | . . 1 1 3 4 . 5 3 Part Disruptions 4 | . . . . . 4 . . . Damage Taken 9406 | . 141 572 813 1209 1395 . 2931 2345 Core 2281 | . 85 98 94 126 214 . 653 1011 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 50 | . . . . . . . 50 . Core Remaining (%) 65 | 100 66 75 . 60 69 . 23 . Volleys Fired 288 | 3 7 43 48 60 65 . 43 19 Largest 3 | 2 2 2 3 3 3 . 3 3 Hottest 190 | 70 76 100 113 148 178 . 190 142 Shots Fired 601 | 6 14 81 103 123 121 . 115 38 Gun 289 | 6 7 41 63 70 38 . 29 35 Cannon 277 | . 7 38 28 38 77 . 86 3 Launcher 29 | . . 1 12 12 4 . . . Special 6 | . . 1 . 3 2 . . . Kinetic 309 | 3 7 41 63 70 40 . 61 24 Thermal 127 | 3 . 1 1 37 38 . 47 . Explosive 29 | . . 1 12 12 4 . . . Electromagnetic 134 | . 7 38 27 4 37 . 7 14 Robot Hit Streak 14 | 4 5 14 10 14 7 . 13 5 Robot Miss Streak 5 | 1 1 3 3 5 5 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 347 | 5 10 50 61 73 65 . 65 18 Core Hits 201 | 1 4 26 50 48 41 . 23 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 5 | . . 1 . . . . 3 1 Destroy 1 | . . . . . . . 1 . Blast 2 | . . . . . . . 2 . Corrupt 2 | . . 1 . . . . . 1 Melee Attacks 17 | . . . . 8 7 . . 2 Impact . | . . . . . . . . . Slashing 9 | . . . . . 7 . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10496 | 60 199 1438 1957 2356 2339 . 1677 470 Guns 2715 | 60 40 270 600 694 288 . 360 403 Cannons 4387 | . 132 751 461 581 1124 . 1317 21 Explosions 3181 | . 26 412 894 1081 768 . . . Melee 149 | . . . . . 103 . . 46 Ramming 64 | . 1 5 2 . 56 . . . Kinetic 3300 | 35 40 270 600 694 515 . 877 269 Thermal 2272 | 25 26 118 56 530 817 . 700 . Explosive 2721 | . . 294 860 1081 486 . . . Electromagnetic 1990 | . 132 751 439 51 362 . 100 155 Impact . | . . . . . . . . . Slashing 149 | . . . . . 103 . . 46 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . 1 11 11 . . 5 Average Corruption 7 | . . . 1 10 7 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 159 | . . . 3 87 62 . . 7 Message Errors 38 | . . . . 20 17 . . 1 Matter Fused 32 | . . . 3 22 5 . . 2 Heat Flow Errors 26 | . . . . 13 12 . . 1 Energy Discharges 22 | . . . . 9 12 . . 1 Parts Rejected 4 | . . . . 2 2 . . . Parts Fused 4 | . . . . 4 . . . . Data Loss (minor) 16 | . . . . 10 6 . . . Data Loss (major) 4 | . . . . 2 1 . . 1 Misfires 6 | . . . . 2 4 . . . Alerts 6 | . . . . 2 3 . . 1 Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 237 | . . 126 2 47 37 . . 25 Projectiles 58 | . . 42 . . 16 . . . Explosions 168 | . . 84 2 47 10 . . 25 Melee 11 | . . . . . 11 . . . Knockbacks 13 | . . . . . 4 . 8 1 Impact . | . . . . . . . . . Kinetic 12 | . . . . . 4 . 7 1 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 733 | . 58 207 144 137 109 . . 78 Shots 19 | . 1 3 6 4 4 . . 1 Rammed 10 | . . 2 1 . 7 . . . Targets Rammed 11 | . 1 2 1 . 7 . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 1411 | 18 96 120 290 461 426 . 1411 364 Average Temperature 152 | 9 38 37 99 124 89 . 423 149 Received Heat Transfer 1653 | . 36 165 387 423 261 . 261 120 Effects 61 | . . . 4 . 2 . 54 1 Shutdowns 7 | . . . . . . . 6 1 Energy Bleed 7 | . . . . . 2 . 5 . Interference 4 | . . . 4 . . . . . Matter Decay 8 | . . . . . . . 8 . Short Circuit 3 | . . . . . . . 3 . Damage (minor) 7 | . . . . . . . 7 . Damage (major) 22 | . . . . . . . 22 . Damage (core) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . 3 1 . . . 2 . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 . 1 . Heat Transferred 3249 | 74 . 150 87 775 1127 . 1036 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 1 2 1 . 4 . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Maximum Alert Level 4 | . . . 1 4 3 1 2 1 Low Security (%) 46 | 100 100 100 80 14 13 43 29 64 Level 1 20 | . . . 19 17 30 56 44 35 Level 2 19 | . . . . 17 53 . 25 . Level 3 10 | . . . . 37 1 . . . Level 4 3 | . . . . 12 . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 1366 | 5 61 197 286 1366 716 211 488 256 Initial 716 | . . 9 11 34 716 211 128 256 Average 328 | . 16 70 126 653 397 197 286 165 Influence Increases 4242 | 5 136 617 535 1402 676 3 430 438 Destroy 0b10 Robot/C 1980 | . 40 320 340 520 380 . 320 60 Destroy 0b10 Robot/NC 120 | 5 10 40 40 . 25 . . . Destroy Leader 340 | . 12 70 66 30 102 . 50 10 Allied During Kill 2 | . . . . 2 . . . . Successful Hack 89 | . 20 7 25 18 8 3 . 8 Disable Machine 330 | . 30 90 . . 75 . 15 120 Anti-Garrison Action 700 | . . . . 700 . . . . Destroy Structure 396 | . 24 75 64 72 41 . . 120 Partial Spotted 45 | . . 15 . . . . . 30 Lose Combat Pursuer 240 | . . . . 60 45 . 45 90 Influence Decreases 4094 | 5 113 612 510 89 1610 251 126 778 Entered New Map 1209 | . . 14 17 19 650 221 56 232 Time Decay 2085 | 5 113 568 323 . 660 30 . 386 Lost Part 460 | . . 30 20 50 130 . 70 160 Lost Ally 40 | . . . . 20 20 . . . Purge Threat 300 | . . . 150 . 150 . . . Squads Dispatched 19 | . . 1 3 . 9 . 3 3 Investigation 5 | . . . 3 . 1 . . 1 Extermination 6 | . . . . . 4 . . 2 Reinforcement 8 | . . 1 . . 4 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Distress Signals 5 | . . . 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 6 27 20 33 29 . 23 21 Peak Tracking Total 7 | . 3 4 5 4 5 . 5 7 Tactical Retreats 13 | . . . . 4 3 . 3 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Traps Triggered 5 | . 1 . 1 . 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Machines Disabled 28 | . 2 6 . 6 5 . 1 8 Max in Single Turn 4 | . 2 2 . 2 1 . 1 4 Garrison Relay 4 | . . . . 4 . . . . Phase Generator 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Machines Accessed 34 | . 2 8 7 3 8 1 . 5 Terminals 27 | . 2 7 6 3 6 1 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 3 | . . 1 . . 1 . . 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 83 | . 11 22 20 5 14 1 . 10 Successful 32 | . 6 6 9 2 6 1 . 2 Failed 50 | . 5 15 11 3 8 . . 8 Catastrophic 8 | . 1 4 1 1 1 . . . Database Lockouts 1 | . . 1 . . . . . . Manual 23 | . 7 3 9 2 2 . . . Terminals 68 | . 11 18 18 5 11 1 . 4 Fabricators 2 | . . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers 8 | . . 4 . . 2 . . 2 Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 27 | . 6 5 7 2 4 1 . 2 Record 3 | . . . 1 . . . . 2 Robot Analysis 3 | . 1 1 1 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 3 | . . . . . 2 1 . . Branch Access Points 2 | . 1 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . Maintenance Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . 1 . . 2 . . . Retrieve Study 3 | . . 1 . . 2 . . . Garrison Access Hacks 2 | . . . 2 . . . . . Unlock Access 1 | . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 2 8 6 1 7 . . 5 Full Trace Events 6 | . . 1 2 1 1 . . 1 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . 1 . . 2 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 3 | . . . . 2 1 . . . Non-combat . | . . . . . . . . . Combat 3 | . . . . 2 1 . . . Robot Hacks Applied 5 | . . . . 4 1 . . . parse_system 1 | . . . . 1 . . . . go_dormant 1 | . . . . 1 . . . . overwrite_iff 2 | . . . . 1 1 . . . formatsys_high 1 | . . . . 1 . . . . Relay Couplers Released 17 | . . . . 17 . . . . Machine Destruction 17 | . . . . 17 . . . . Attached 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Total Allies 3 | . . . . 2 1 . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 25 | . . . . 25 16 . . . Highest-Rated Ally 25 | . . . . 25 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . 12 4 . . . Total Damage 210 | . . . . 163 47 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Active Infowar (turns) 5171 | 5 400 1758 661 473 890 . 337 647 Optics 1200 | . . 358 . . . . 195 647 Sensors 3697 | . . 1266 661 454 890 . . 426 IFF 660 | . . . . . . . 57 603 Terrain 619 | . . . 458 19 . . 142 . Seismic 895 | 5 400 490 . . . . . . Robot Analysis Total 3 | . 1 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Turns Passed 9258 | 124 400 1758 760 2394 2486 71 352 913 Spaces Moved 5018 | 67 187 868 352 1366 1258 36 86 798 Core 116 | 14 . . . 1 8 . . 93 Treads 3633 | 53 187 868 352 1365 808 . . . Legs 399 | . . . . . 30 36 86 247 Wheels 412 | . . . . . 412 . . . Hover 18 | . . . . . . . . 18 Flight 440 | . . . . . . . . 440 Fastest Speed 40 | 50 160 160 155 152 130 190 120 40 Average Speed 151 | 142 160 160 159 156 170 190 179 91 Slowest Speed 750 | 160 160 160 160 600 750 190 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Potential Cave-ins 9 | . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 30 | 7 24 51 23 84 19 1 55 12 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 403 | . 25 81 88 110 39 . . 60 Melee . | . . . . . . . . . Projectile 5 | . . . . . 4 . . 1 AOE 398 | . 25 81 88 110 35 . . 59 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Fac DSF Fac Total 6142 | 86 273 1153 473 1516 1471 40 191 939 Wait 550 | 3 71 206 49 15 71 . 32 103 Move 4997 | 66 186 867 351 1364 1257 35 85 786 Hop 5 | . . . . . . . . 5 Pick Up 60 | 6 4 7 4 12 20 2 3 2 Fast Attach 51 | 6 2 4 6 6 7 . 10 10 Attach 38 | 1 1 2 1 8 14 2 4 5 Detach 6 | . . . . 1 2 . 1 2 Swap 73 | 1 . 14 6 30 15 . 5 2 Drop 45 | . 1 8 7 12 6 1 8 2 Fire 288 | 3 7 43 48 60 65 . 43 19 Melee 17 | . . . . 8 7 . . 2 Ram 6 | . . . . . 6 . . . Kick . | . . . . . . . . . Crush 5 | . 1 2 1 . 1 . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Discovered new exit (range 18) 315 | -10/Materials | Build established: Mutant 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 735 | -9/Materials | Central database locked down 972 | -9/Materials | Identified exit to Mines 972 | -9/Materials | Identified exit to Storage 1206 | -9/Materials | Lost 3 parts (1u2w) 1765 | -9/Materials | Discovered new exit (range 12) 1781 | -9/Materials | Identified exit to Materials 2283 | -9/Materials | Entered another Materials area 2283 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2717 | -8/Materials | Discovered new exit (range 18) 2738 | -8/Materials | Build established: Scavenger-Skirmisher 2835 | -8/Materials | Destroyed 8 combat bots 2987 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Identified exit to Garrison 3043 | -8/Materials | Entered Garrison 3219 | -8/Garrison | Triggered checkpoint 3242 | -8/Garrison | System corruption reached 10% 3302 | -8/Garrison | Garrison Relay disabled 3385 | -8/Garrison | Triggered checkpoint 3389 | -8/Garrison | Triggered checkpoint 3482 | -8/Garrison | Discovered exit to Factory (range 10) 3535 | -8/Garrison | Triggered checkpoint 3548 | -8/Garrison | Build established: Scavenger-Tank 3571 | -8/Garrison | Garrison Relay disabled 3679 | -8/Garrison | Triggered checkpoint 3880 | -8/Garrison | Discovered exit to Factory (range 12) 3923 | -8/Garrison | Triggered checkpoint 3998 | -8/Garrison | Rescued a captive Derelict 4183 | -8/Garrison | Triggered checkpoint 4215 | -8/Garrison | Garrison Relay disabled 4371 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Discovered exit to Factory (range 10) 4528 | -8/Garrison | Discovered exit to Factory (range 40) 4528 | -8/Garrison | Discovered exit to Factory (range 7) 4528 | -8/Garrison | Discovered exit to Factory (range 50) 4612 | -8/Garrison | Phase Generator disabled 4825 | -8/Garrison | Installed Relay Interface Framework 5139 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Garrison Relay disabled 5437 | -8/Garrison | Build established: Bothacker-Mutant 5437 | -8/Garrison | Entered Factory 5437 | -7/Factory | Accompanied by 1 ally 5437 | -7/Factory | Evolved 2 slots: Utility x2 5792 | -7/Factory | Build established: Bothacker-Skirmisher 6262 | -7/Factory | Build established: Bothacker-Gunner 6373 | -7/Factory | Lost 3 parts (1n2w) 7257 | -7/Factory | System corruption reached 10% 7331 | -7/Factory | Lost 3 parts (1n1u1w) 7762 | -7/Factory | Discovered new exit (range 14) 7786 | -7/Factory | Build established: Bothacker-Mutant 7788 | -7/Factory | Identified exit to Factory 7923 | -7/Factory | Entered another Factory area 7923 | -6/Factory | Evolved 2 slots: Utility x2 7993 | -6/Factory | Identified exit to DSF 7994 | -6/Factory | Entered DSF 8049 | -6/DSF | Additional patrols routed to DSF 8153 | -6/DSF | Discovered new exit (range 21) 8231 | -6/DSF | Sterilization system engaged 8251 | -6/DSF | Ambient heat levels rising (+10) 8266 | -6/DSF | Ambient heat levels rising (+10) 8281 | -6/DSF | Ambient heat levels rising (+10) 8296 | -6/DSF | Ambient heat levels rising (+10) 8297 | -6/DSF | Lost 7 parts (1p1n4u1w) 8311 | -6/DSF | Ambient heat levels rising (+10) 8326 | -6/DSF | Ambient heat levels rising (+10) 8326 | -6/DSF | Core integrity fell below 50% 8341 | -6/DSF | Ambient heat levels rising (+10) 8346 | -6/DSF | Entered Factory 8346 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8688 | -5/Factory | Build established: Scavenger-Skirmisher 8898 | -5/Factory | Lost 3 parts (2n1u) 8993 | -5/Factory | Released all parts (8) 9024 | -5/Factory | Lost 6 parts (2p1n2u1w) 9061 | -5/Factory | Core integrity fell below 50% 9190 | -5/Factory | Spotted B-75 Beast 9245 | -5/Factory | Crushed by falling debris 9248 | -5/Factory | Core integrity fell below 20% 9259 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Analyzer. 09251_ K-01 Serf collects debris. 09251_ U-05 Engineer lays Concrete. 09252_ K-01 Serf collects debris. 09252_ U-05 Engineer builds a Wall. 09252_ U-05 Engineer lays Concrete. 09253_ Penetrated by Slug. 09253_ U-05 Engineer lays Concrete. 09254_ K-01 Serf collects debris. 09255_ U-05 Engineer lays Concrete. 09256_ K-01 Serf collects debris. 09256_ Penetrated by Slug. 09257_ U-05 Engineer lays Concrete. 09258_ K-01 Serf collects debris. 09258_ U-05 Engineer lays Concrete. 09259_ U-05 Engineer builds a Wall. 09259_ K-01 Serf collects debris. 09259_ U-05 Engineer lays Concrete. 09259_ Great Axe destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#########+# | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? ? | | ??????????????????????????????????????? """? | | ?????????????????????????############### """? | | ????????????????????????## # """? | | ???????????????????????##; " """" | | ??????????????????????## [ R uk% " """" | | ??????????????????????# ! # """" | | ?????????????????????## u / | | ############?????????# R # | | # #??????????# # ##### | | # """ #??????????## # | | # """ #??????????# uk# # | | " # """ #??????????# k # # "" | | " # #??????????## ; # # "" | | " # // #???##########;;; ;"# / "" | | " # ! // #???# =@h;; ;#######"# # "" | | # / #?### h# uu u # # | | ### #?# # # """S""" # # "" | | ###/#####+##### # """ " u # #] "" | | # + !# # "" | | # # # # "" | | + # + # | | # # = # ##### | | # # = # #???? | | ############### # # #???? | | ##???????????# # # ! # #???? | | ??#####??????### # # #???? | | ??#"""#????????############ # #???? | | ??#"Y"#??????########################### #???? | | ###" "####???# # # ##??? | | ##### ] + # T#??? | | + """" """" """" # [ # #??? | | #### """" """" """" # # ##??? | | ## "" #??# """" """" """ + # #???? | | # """ #??# """" """" """" # # #???? | | # F" #??# """" """" """" # "" + #???? | | # """ #### """" """" """" # """" # #???? | | + "" + # # #???? | | # #########+#########/##########? #???? | | # #???????# ????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: TH 10 Evasion (%) 62 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 49 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked Remote Datajack | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Construction Begets Destruction Hot Goods Live, Flee, And Rebuild Mindtrick Oops Universal Adapter Window Shopping Challenges ------------ None Game ------ Seed ZionitePitchforkRay Manual? 0 Play Time 02:41:54 Cumulative 24.3 hours Start 2025.11.19 @ 15:56:18 End 2025.11.19 @ 21:23:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e6e7da5-b0d4-4590-8a28-7e890ab9bd53