Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 20:09:00 Player: APerTAS Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (162) 162 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2547 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- 0b10 Decoder Chip [Generic] Shotgun Makeshift Hammer Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Shotgun Flak Gun > --- INVENTORY -------- Improved Hover Unit Shotgun Shotgun [Rating: 39] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Utility 0b10 Decoder Chip [Scout] Device Hacking Drone Bay Processor 0b10 Decoder Chip [Scout] Weapon Flak Gun Ballistic Gun Flak Gun Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 17 | . 4 3 . 8 2 Power 1 | . . 1 . . . Engine . | . . . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | . 2 2 . 1 1 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 6 | . 2 2 . 1 1 Flight . | . . . . . . Utility 5 | . . . . 5 . Device 3 | . . . . 3 . Storage . | . . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . 2 . . 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 7 | . . 1 . . 6 Power . | . . . . . . Propulsion 6 | . . 1 . . 5 Utility . | . . . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 33 53 66 88 85 Core 9 | . . 3 11 11 11 Hover 38 | . 17 28 33 43 31 Device 2 | . . . . 3 . Processor 8 | . . . . 8 22 Ballistic Gun 16 | . 15 22 22 16 9 Impact Weapon 4 | . . . . 5 4 Peak Build Rating 39 | . 9 15 13 39 30 Average Rating 21 | . 5 10 13 24 27 On Entrance 10 | . . 9 13 13 30 Naked Turns 40 | . 40 . . . . Heaviest Build 13 | . 6 11 11 13 12 Greatest Support 28 | 3 14 28 21 28 28 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . 5 5 3 5 5 Average Carried 3 | . 2 4 3 3 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 3 3 5 4 Class Distribution -------------------- 68% | Mutant 31% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 342 | . . 54 . 229 59 Remotely . | . . . . . . Salvage Created 130 | . . 71 . . 59 Parts 6 | . . 5 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 5 . Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 5 | . . 2 . . 3 Guns 2 | . . 2 . . . Classes Destroyed 2 | . . 1 . . 1 Swarmer 3 | . . . . . 3 Grunt 2 | . . 2 . . . Best Kill Streak 3 | . . 2 . . 3 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 139 | . 14 62 . . 63 Missed 54 | . 6 29 . . 19 Damage Taken 1182 | . 102 336 . . 744 Core 457 | . 49 94 . . 314 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 270 | . . . . 270 . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 10 | . . 6 . 1 3 Largest 2 | . . 2 . 1 1 Hottest 46 | . . 46 . 28 28 Shots Fired 16 | . . 12 . 1 3 Gun 16 | . . 12 . 1 3 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 16 | . . 12 . 1 3 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . . 7 . . 1 Robot Miss Streak 12 | . . 4 . . 12 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 21 | . . 10 . . 11 Core Hits 7 | . . 4 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 62 | . . . . 37 25 Impact 53 | . . . . 37 16 Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 623 | . . 178 . . 445 Guns 196 | . . 178 . . 18 Cannons . | . . . . . . Explosions . | . . . . . . Melee 427 | . . . . . 427 Ramming . | . . . . . . Kinetic 196 | . . 178 . . 18 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 330 | . . . . . 330 Slashing . | . . . . . . Piercing 97 | . . . . . 97 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 94 | . . . . . 94 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 94 | . . . . . 94 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 21 | . . 4 . . 21 Average Temperature 6 | . . 2 . . 8 Received Heat Transfer 357 | . 42 126 . . 189 Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried . | . . . . . . Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 111 | . 45 111 39 . . Initial 39 | . . 31 39 . . Average 35 | . 18 58 39 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 9 15 . . 9 Peak Tracking Total 10 | . 8 10 . . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 153 | . . . . 153 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1150 | 9 110 95 24 768 144 Spaces Moved 1834 | 18 185 139 46 1304 142 Core 96 | 18 78 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1738 | . 107 139 46 1304 142 Flight . | . . . . . . Fastest Speed 48 | 50 50 48 52 48 48 Average Speed 49 | 50 53 53 52 48 51 Slowest Speed 60 | 50 60 56 52 52 56 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 39 25 12 91 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1983 | 17 193 147 45 1405 176 Wait 52 | . . . . 48 4 Move 1829 | 17 184 138 45 1303 142 Hop . | . . . . . . Pick Up 8 | . 5 . . 3 . Fast Attach 11 | . 4 1 . 6 . Attach 4 | . . 2 . 1 1 Detach . | . . . . . . Swap 2 | . . . . 1 1 Drop 5 | . . . . 5 . Fire 10 | . . 6 . 1 3 Melee 62 | . . . . 37 25 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x2 207 | -9/Materials | Discovered new exit (range 15) 215 | -9/Materials | Entered Mines 216 | -9/Mines | Met a Derelict testing a Signal Generator 233 | -9/Mines | Met a Derelict bent on vengeance 234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 239 | -9/Mines | Entered Zion 261 | -7/Zion | Visited the Megawrench Repair Shop 261 | -7/Zion | Megawrench repaired 6 parts 271 | -7/Zion | Given the Hacking Drone Bay 272 | -7/Zion | Found Prototype Device 272 | -7/Zion | Identified Hacking Drone Bay 297 | -7/Zion | Discovered new exit (range 15) 323 | -7/Zion | Build established: Mutant 352 | -7/Zion | Found Prototype Device 352 | -7/Zion | Identified Phasing AFG 426 | -7/Zion | Received a visual enhancement algorithm 489 | -7/Zion | Found Prototype Device 489 | -7/Zion | Identified Bomb Factory No. 2 687 | -7/Zion | Found CR-A16's Pointy Stick 810 | -7/Zion | Met Imprinter 818 | -7/Zion | Imprinted 820 | -7/Zion | Declared Zion's savior 993 | -7/Zion | Build established: Derelict-Mutant 1007 | -7/Zion | Entered Proximity Caves 1010 | -6/Proximity Caves | Spotter reported a threat 1010 | -6/Proximity Caves | Spotter reported a threat 1063 | -6/Proximity Caves | Spotter reported a threat 1063 | -6/Proximity Caves | Spotter reported a threat 1090 | -6/Proximity Caves | Spotted B-75 Beast 1130 | -6/Proximity Caves | Core integrity fell below 50% 1146 | -6/Proximity Caves | Core integrity fell below 20% 1151 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01047_ Destroyed VTOL Module. 01047_ S-27 Virus system corrupted by crushing effect. 01050_ Imp. Hover Unit destroyed. 01051_ Destroyed Lgt. Nuclear Core. 01051_ S-27 Virus system corrupted by crushing effect. 01053_ Destroyed VTOL Module. 01053_ S-27 Virus system corrupted by crushing effect. 01054_ S-27 Virus system terminally corrupted. 01055_ Acquired 21 matter. 01061_ Destroyed VTOL Module. 01061_ S-27 Virus system corrupted by crushing effect. 01062_ S-27 Virus system terminally corrupted. 01063_ ALERT: Unidentified potential threat approaching Complex 0b10. 01063_ Acquired 16 matter. 01129_ G-50 Soldier suffers critical hit (Burn). 01138_ Imp. Hover Unit destroyed. 01138_ Flak Gun destroyed. 01138_ Critical hit (Burn: +37). 01141_ Imp. Hover Unit destroyed. 01149_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????###?????????????? ###??????????????????? | | ??? ????# ?????????????? #??##??????????????? | | ?# ????# ????????#???? #?# !????????????? | | ????# ????????? #??? ## ?????????????? | | # ????# #????????? ??? ??????????????? | | ????# #????????? ### #??????????????? | | # ????# ##????????? #####??????????? | | ##?## ##???????? =% ??????????? | | ### #????????? ???????????? | | ?# #????????? ?????????????? | | ?# ####??????? #???????????????? | | ?## # #??????? g #????????????????? | | ?# # # #???????# ##???????????????? | | ??# # #### #########@g #???????????????? | | ??# ## ##??# ####???????????????? | | ?## ####???############ #??????????????????? | | ## # #??????????????????### #??????????????????? | | # #??????????????????????#??????????????????? | | #????????????????????????????????????????? | | #### ## #???????????????????????????????????? | | ???# ? ##???????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???## ##?????????????????????????????????????? | | ????#######??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | # ###???????????????????????????????????????? | | # ##??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ##??????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | | #####????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ###### #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 239 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Filter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Remote Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Gravmag System | -7/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyBladeChronowheel Manual? 0 Play Time 00:17:49 Cumulative 14.7 hours Start 2024.08.08 @ 19:52:55 End 2024.08.08 @ 20:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8033221-7e54-46d8-83e0-38323898d4e8