Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.25 @ 23:20:28 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2436) 2436 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (262) 262 TOTAL SCORE: 5143 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 132 Cogmind --------- Core Integrity 550/550 Matter 247/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Improved Treads > --- UTILITY (3) ------ Backup Plating I Hardened Medium Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Heavy Ion Engine Improved Signal Interpreter Shotgun Shotgun Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Backup Plating I Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Signal Interpreter Shotgun Shotgun Datajack [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 51 | 7 17 17 8 2 Power 5 | 1 2 1 1 . Engine 5 | 1 2 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 5 6 3 1 Treads 9 | . 2 3 3 1 Leg 5 | . 2 3 . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 1 3 1 1 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 4 | . . 2 1 1 Artifact . | . . . . . Weapon 21 | 2 9 7 3 . Energy Gun 2 | 1 1 . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 13 | 1 7 3 2 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 3 1 . Parts Lost 4 | . 1 3 . . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 2 | . . 2 . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 92 97 90 Engine 11 | . 13 10 10 9 Treads 13 | . 16 5 21 27 Leg 9 | . 8 16 . . Device 4 | . 14 2 . . Processor 5 | . 12 5 . . Protection 11 | . . 9 21 18 Energy Cannon 3 | . . 7 . . Ballistic Gun 27 | . 25 25 32 27 Launcher 8 | . . 10 10 9 Naked Turns . | . . . . . Heaviest Build 29 | 14 17 29 28 28 Greatest Support 69 | 20 40 43 46 69 Greatest Overweight (x) 1 | . 1 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 7 | 3 7 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 3 5 5 5 5 Class Distribution -------------------- 54% | Tank 22% | Mutant 12% | Skirmisher 10% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Commander-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 2058 | 270 403 753 586 46 Remotely . | . . . . . Salvage Created 2770 | 133 448 1410 779 . Parts 218 | 8 34 118 58 . Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 3 | 1 . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 62 | . 10 33 19 . Guns 35 | . 10 10 15 . Cannons 4 | . . 4 . . AOE 23 | . . 19 4 . Classes Destroyed 12 | 2 4 6 . . Worker 4 | . . 4 . . Builder 5 | . . 5 . . Tunneler 2 | 2 . . . . Hauler 2 | . . 1 1 . Recycler 4 | 1 1 2 . . Mechanic 1 | . . 1 . . Operator 4 | . . 2 2 . Watcher 9 | . 2 5 2 . Swarmer 18 | . 3 8 7 . Grunt 26 | . 6 18 2 . Sentry 17 | . . 7 10 . Subdweller 1 | . 1 . . . Best Kill Streak 15 | 3 4 15 4 . Combat Bots Only 7 | . 4 7 4 . Max Kills in Single Turn 3 | 1 2 3 3 . Gunslinging 1 | . 1 . . . Exploded 3 | . . 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 183 | . 42 90 51 . Missed 50 | . 11 22 17 . Damage Taken 1834 | . 400 1055 366 13 Core 253 | . 57 150 46 . Absorbed by Shields . | . . . . . Redirected to Shielding 136 | . . 136 . . Ignored by Resistances 524 | . 116 298 106 4 Regen/Repaired (Parts) 351 | . 75 60 216 . Core Remaining (%) 76 | 100 77 . 51 . Volleys Fired 146 | 6 38 64 38 . Largest 4 | 2 2 4 4 . Hottest 155 | 70 70 155 103 . Shots Fired 365 | 12 73 177 103 . Gun 294 | 12 70 116 96 . Cannon 33 | . . 33 . . Launcher 38 | . 3 28 7 . Special . | . . . . . Kinetic 287 | 6 69 116 96 . Thermal 40 | 6 1 33 . . Explosive 38 | . 3 28 7 . Electromagnetic . | . . . . . Robot Hit Streak 22 | 9 14 15 22 . Robot Miss Streak 4 | . 2 4 1 . Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 231 | 9 50 104 68 . Core Hits 131 | 5 19 72 35 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | 1 . . . . Burn 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5956 | 100 740 3548 1568 . Guns 3272 | 100 740 1257 1175 . Cannons 386 | . . 386 . . Explosions 2232 | . . 1849 383 . Melee . | . . . . . Ramming 66 | . . 56 10 . Kinetic 3183 | 24 727 1257 1175 . Thermal 624 | 76 13 535 . . Explosive 2083 | . . 1700 383 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 1 6 . Message Errors 2 | . . . 2 . Matter Fused 1 | . . . 1 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 170 | . . 170 . . Projectiles 8 | . . 8 . . Explosions 162 | . . 162 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 495 | . 100 395 . . Shots 11 | . 2 9 . . Rammed 13 | . . 6 7 . Targets Rammed 18 | . . 11 7 . Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 278 | 80 90 278 271 . Average Temperature 71 | 33 28 89 68 . Received Heat Transfer 681 | . 216 309 156 . Effects 5 | . . 4 1 . Energy Bleed 1 | . . 1 . . Interference 4 | . . 3 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 2 . . . . Heat Transferred 1099 | 296 37 766 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 575 | 15 236 575 444 98 Initial 149 | . 8 13 149 86 Average 258 | 5 95 348 279 86 Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 36 | 100 80 21 13 100 Level 1 38 | . 19 26 82 . Level 2 24 | . . 52 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 1 2 Investigation 5 | . 1 3 . 1 Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 17 44 26 2 Peak Tracking Total 5 | . 3 4 5 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 4 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 21 | . 2 14 5 . Max in Single Turn 3 | . 1 3 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 26 | . 9 7 8 2 Terminals 18 | . 6 5 6 1 Fabricators . | . . . . . Repair Stations 5 | . 1 2 2 . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 96 | . 33 27 31 5 Successful 72 | . 24 17 27 4 Failed 24 | . 9 10 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 44 | . 17 12 14 1 Terminals 73 | . 29 19 22 3 Fabricators . | . . . . . Repair Stations 19 | . 2 8 9 . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 37 | . 13 9 14 1 Record 1 | . 1 . . . Part Schematic 8 | . 3 1 4 . Prototype ID Bank 3 | . 2 . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Alert Level 6 | . 1 2 3 . Unreport Threat 5 | . . 2 3 . Locate Traps 2 | . 1 . 1 . Patrol Status 3 | . 1 1 . 1 Reinforcement Status 1 | . . 1 . . Zone Layout 4 | . 2 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 16 | . 2 5 9 . Scan Component 7 | . 1 2 4 . Repair 7 | . 1 2 4 . Refit 2 | . . 1 1 . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 7 3 4 1 Terminals 15 | . 7 3 4 1 Assimilate 2 | . 1 1 . . Botnet 13 | . 6 2 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 2 1 . Used 2 | . . 2 . . Hacking Detections 20 | . 5 6 7 2 Full Trace Events 2 | . . 1 . 1 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . 3 1 4 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 1 2 4 . Time 296 | . 32 83 181 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 9 Highest-Rated Group 88 | . . . 88 80 Highest-Rated Ally 16 | . . . 16 16 Total Orders 2 | . . . . 2 GUARD 2 | . . . . 2 Ally Attacks 33 | . . . 11 22 Total Damage 330 | . . . 108 222 Kills 4 | . . . 2 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 4156 | 65 891 1866 1146 188 Spaces Moved 2155 | 44 525 949 524 113 Core 2 | 2 . . . . Treads 1143 | . 284 222 524 113 Legs 908 | . 181 727 . . Wheels 102 | 42 60 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 160 160 Average Speed 152 | 78 137 159 160 160 Slowest Speed 240 | 80 190 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 3 77 82 81 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 156 | . 56 67 33 . Terrain Destroyed 473 | . 56 314 103 . Melee . | . . . . . Projectile 6 | . . 4 2 . AOE 467 | . 56 310 101 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2789 | 59 636 1196 778 120 Wait 357 | . 32 129 193 3 Move 2151 | 43 524 948 523 113 Hop . | . . . . . Pick Up 27 | 3 11 10 2 1 Fast Attach 41 | 7 13 13 8 . Attach 7 | . 2 3 . 2 Detach 1 | . . . . 1 Swap 3 | . 2 1 . . Drop 38 | . 14 17 7 . Fire 146 | 6 38 64 38 . Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 5 . . Crush 13 | . . 6 7 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 66 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 341 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 9) 566 | -10/Materials | Derelicts attacked the area 702 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Repaired Autogun 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Weapon x2 1251 | -9/Materials | Build established: Skirmisher 1368 | -9/Materials | Destroyed 7 combat bots 1772 | -9/Materials | Build established: Tank 1785 | -9/Materials | Discovered new exit (range 10) 1804 | -9/Materials | Identified exit to Materials 2140 | -9/Materials | Repaired Hvy. Ion Engine 2623 | -9/Materials | Repaired Mni. Grenade Launcher 2807 | -9/Materials | Discovered new exit (range 6) 2823 | -9/Materials | Entered Storage 3346 | -9/Storage | Repaired Hrd. Medium Armor Plating 3379 | -9/Storage | Repaired Mni. Grenade Launcher 3432 | -9/Storage | Repaired Hvy. Ion Engine 3493 | -9/Storage | Repaired Enh. Autogun 3722 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3936 | -9/Storage | Discovered exit to Materials (range 11) 3969 | -9/Storage | Entered Materials 3969 | -8/Materials | Accompanied by 9 allies 3969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4025 | -8/Materials | Build established: Commander-Tank 4151 | -8/Materials | Lost 3 allies 4157 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Enumerate(Patrols) Retrieving latest reported positions... Found 4 active patrol squads. Downloaded coordinate data. 04104_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 04110_ Mercenary 2b triggered Proton Bomb Trap. 04110_ A bubble of electromagnetic force engulfs the area. 04110_ Mercenary 2b destroyed. 04110_ Mercenary 2g destroyed. 04110_ Terminal disabled. 04114_ Acquired 46 matter. 04120_ Mercenary 2a destroyed. 04122_ Y-45 Defender heat damages Lgt. Armor Plating. 04123_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | ????????? ????? ?????????? | | ???????" ???? ?????????? | | ?????""" ????" ?????????? | | ???? ????" #?????????? | | ???? ""?"" #?????????? | | ???= ?? """"" #?????????? | | ###+#?? """"" #?????????? | | %#??? 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Armor Plating | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Treads | -9/Materials | Hacked Maul | -9/Storage | Hacked Imp. Propulsion Shielding | -9/Storage | Hacked Terrain Scanner | -9/Storage | Hacked Terrain Scan Processor | -9/Storage | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryCannonDrive Manual? 0 Play Time 00:42:25 Cumulative 37.4 hours Start 2024.04.25 @ 22:26:16 End 2024.04.25 @ 23:20:28 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 21 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95fc8056-ef88-420e-bce0-0bcfc9420c84