Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.16 @ 15:30:59 Player: ToBeDefined Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1084) 1084 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4164 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 163/300 Energy 24/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Backup Power I Power Amplifier High-capacity Storage Unit Huge Storage Unit Advanced Targeting Computer Matter Filter Transmission Jammer Heavy Armor Plating Heavy Armor Plating Hardlight Generator CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Fission Core > --- PROPULSION ------- Light Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Transmission Jammer > --- WEAPON ----------- Cooled Pulse Rifle Proton Cannon Proton Cannon Proton Cannon Gauss Cannon > --- INVENTORY -------- Light Ion Engine Power Amplifier High-capacity Storage Unit Huge Storage Unit Advanced Targeting Computer Matter Filter Transmission Jammer Heavy Armor Plating Hardlight Generator CPS Tube [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 3 | . . . . 3 Parts Attached 44 | 7 12 . 1 24 Power 9 | 2 3 . . 4 Engine 6 | 2 2 . . 2 Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 10 | 2 3 . 1 4 Treads 2 | . . . . 2 Leg 8 | 2 3 . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . 4 . . 6 Device 8 | . 2 . . 6 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 3 2 . . 10 Energy Gun 3 | 1 1 . . 1 Energy Cannon 5 | . . . . 5 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 28 | . 5 . . 23 Power 5 | . 1 . . 4 Propulsion 8 | . 2 . . 6 Utility 3 | . . . . 3 Weapon 12 | . 2 . . 10 Highest Loss Streak 11 | . 4 . . 11 To Critical Strikes . | . . . . . Average Backups 12 | 2 7 15 15 10 Power 1 | . 1 3 2 1 Propulsion 2 | 1 1 2 2 . Utility 6 | . 2 9 7 5 Weapon 1 | . 1 1 1 1 Tool/Special . | . . . . . Unused Backups 22 | 2 3 . 8 9 Power . | . . . . . Propulsion 5 | 2 3 . . . Utility 16 | . . . 8 8 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 94 | . 88 100 100 86 Engine 2 | . 9 . . 2 Core 11 | . 3 14 14 8 Treads 1 | . . . . 4 Leg 25 | . 27 28 28 17 Device 13 | . 6 14 14 16 Storage 11 | . 11 14 14 6 Energy Gun 11 | . 13 14 14 5 Energy Cannon 1 | . . . . 6 Ballistic Gun 1 | . 7 . . . Launcher 12 | . 6 14 14 11 Peak Build Rating 49 | 5 10 10 15 49 Average Rating 16 | 3 7 10 12 36 On Entrance 8 | . 5 10 10 15 Naked Turns . | . . . . . Heaviest Build 69 | 8 31 31 31 69 Greatest Support 50 | 20 20 20 30 50 Greatest Overweight (x) 7 | . 2 1 1 7 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 5 20 15 15 20 Average Capacity 14 | 5 13 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 2 7 15 14 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 5 15 15 15 13 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 12% | Scavenger-Bomber 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -9/Scraptown Scavenger-Bomber | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1211 | 272 293 27 290 329 Remotely . | . . . . . Salvage Created 1427 | 72 446 . . 909 Parts 93 | 5 34 . . 54 Haulers Intercepted 3 | . 1 . . 2 Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 24 | 1 13 . . 10 Guns 12 | 1 10 . . 1 Cannons 4 | . . . . 4 AOE 8 | . 3 . . 5 Classes Destroyed 10 | 2 4 . . 4 Worker 6 | 1 1 . . 4 Builder 9 | . . . . 9 Tunneler 1 | . 1 . . . Hauler 3 | . 1 . . 2 Recycler 4 | . . . . 4 Operator 1 | . 1 . . . Swarmer 10 | . 5 . . 5 Grunt 12 | 1 8 . . 3 Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 11 | 1 4 . . 11 Combat Bots Only 5 | 1 4 . . 5 Max Kills in Single Turn 5 | 1 2 . . 5 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 300 | 4 91 . . 205 Missed 87 | 2 21 . . 64 Hits 213 | 2 70 . . 141 Projectile 213 | 2 70 . . 141 Critical Strikes 3 | . . . . 3 Damage Taken 3488 | 21 754 . . 2713 Core 1053 | 10 177 . . 866 Absorbed by Shields 121 | . . . . 121 Core Remaining (%) 60 | 96 . . 25 . Volleys Fired 94 | 4 58 . . 32 Largest 5 | 2 2 . . 5 Hottest 214 | 60 70 . . 214 Shots Fired 170 | 8 98 . . 64 Gun 120 | 8 89 . . 23 Cannon 26 | . . . . 26 Launcher 24 | . 9 . . 15 Special . | . . . . . Kinetic 56 | 4 36 . . 16 Thermal 60 | 4 33 . . 23 Explosive 24 | . 9 . . 15 Electromagnetic 30 | . 20 . . 10 Robot Hit Streak 10 | 3 9 . . 10 Robot Miss Streak 4 | 1 4 . . 2 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 96 | 5 58 . . 33 Core Hits 90 | 3 33 . . 54 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4088 | 56 1114 . . 2918 Guns 988 | 56 665 . . 267 Cannons 499 | . . . . 499 Explosions 2598 | . 446 . . 2152 Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 645 | 10 322 . . 313 Thermal 1582 | 46 265 . . 1271 Explosive 1543 | . 392 . . 1151 Electromagnetic 315 | . 132 . . 183 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 1 1 1 4 Average Corruption 1 | . 1 1 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . 7 6 10 10 Message Errors 14 | . 4 5 4 1 Matter Fused 4 | . . . 1 3 Heat Flow Errors 1 | . . . 1 . Energy Discharges 6 | . 1 . 3 2 Parts Rejected 2 | . 1 . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 2 | . . . 1 1 Misfires 2 | . . . . 2 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 250 | . 6 . . 244 Projectiles . | . . . . . Explosions 250 | . 6 . . 244 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 551 | . 28 . . 523 Shots 13 | . 1 . . 12 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 360 | 12 72 . 241 360 Average Temperature 62 | 10 28 . 133 86 Received Heat Transfer 857 | 12 192 . . 653 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . . 1 Heat Transferred 1942 | 100 600 . . 1242 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . . 2 Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 80 | 100 100 . . 64 Level 1 18 | . . . . 32 Level 2 1 | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 410 | 20 119 . . 410 Initial 6 | . 6 . . . Average 93 | 2 50 . . 131 Influence Increases 1115 | 25 380 . . 710 Destroy 0b10 Robot/C 480 | 20 260 . . 200 Destroy 0b10 Robot/NC 120 | 5 20 . . 95 Destroy Leader 96 | . 52 . . 44 Disable Machine 255 | . 15 . . 240 Destroy Structure 164 | . 33 . . 131 Influence Decreases 820 | 15 314 76 . 415 Entered New Map 41 | . 4 37 . . Time Decay 499 | 15 260 39 . 185 Lost Part 280 | . 50 . . 230 Squads Dispatched 8 | . 3 . . 5 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 1 . . 1 Communications Jammed 56 | . . . . 56 Distress Signals 56 | . . . . 56 Times Spotted 44 | 1 19 . . 24 Peak Tracking Total 8 | 1 5 . . 8 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 17 | . 1 . . 16 Max in Single Turn 4 | . 1 . . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 10 | . 4 1 2 3 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 29 | . 7 5 13 4 Successful 23 | . 3 5 13 2 Failed 6 | . 4 . . 2 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 2 | . . . 1 1 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 4 | . 3 . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 19 | . 1 5 13 . Record 18 | . . 5 13 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time 50 | . . . . 50 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 11 | . 11 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 855 | . . . . 855 Traps 170 | . . . . 170 Jamming 855 | . . . . 855 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4816 | 112 748 377 2483 1096 Spaces Moved 2324 | 79 305 199 1275 466 Core 30 | 17 . . . 13 Treads 118 | . . . . 118 Legs 2176 | 62 305 199 1275 335 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 160 Average Speed 188 | 104 175 190 192 200 Slowest Speed 400 | 120 260 190 195 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 6 48 18 59 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 6 | . . . 6 . Spaces Dug . | . . . . . Terrain Destroyed 167 | . 34 . . 133 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 165 | . 34 . . 131 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2605 | 99 419 198 1313 576 Wait 51 | . 14 . 13 24 Move 2320 | 78 304 198 1274 466 Hop . | . . . . . Pick Up 52 | 7 18 . 12 15 Fast Attach 11 | 4 3 . . 4 Attach 28 | 1 7 . . 20 Detach 6 | . 2 . . 4 Swap 16 | 2 6 . 1 7 Drop 26 | 3 6 . 13 4 Fire 94 | 4 58 . . 32 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 505 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Lost 4 parts (1p1n2w) 634 | -10/Materials | Discovered new exit (range 10) 762 | -10/Materials | Discovered new exit (range 7) 764 | -10/Materials | Discovered new exit (range 16) 826 | -10/Materials | Build established: Scavenger-Mutant 861 | -10/Materials | Entered Subcaves 862 | -10/Subcaves | Approached by a straggling Scientist 863 | -10/Subcaves | Discovered new exit (range 5) 1084 | -10/Subcaves | Visited Clippyterm 1089 | -10/Subcaves | Learned location of Extension (-5) 1089 | -10/Subcaves | Learned Factory trap positions 1224 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1238 | -10/Subcaves | Entered Scraptown 1985 | -9/Scraptown | Discovered new exit (range 7) 2179 | -9/Scraptown | Visited UFD Registry 2211 | -9/Scraptown | Received an X-ray algorithm 2222 | -9/Scraptown | Visited SPCMW 2266 | -9/Scraptown | Visited Symbiants 2293 | -9/Scraptown | Ran an X-ray algorithm 2862 | -9/Scraptown | Build established: Mutant 3061 | -9/Scraptown | Visited Bundlers 3210 | -9/Scraptown | Visited Comm Corps 3567 | -9/Scraptown | Visited Shadow of the Wyrm 3717 | -9/Scraptown | System corruption cleaned by C-Scrubber 3721 | -9/Scraptown | Entered Factory 3721 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x2, Weapon x3 3722 | -6/Factory | Loaded intel: 105 trap records 3774 | -6/Factory | Ran an X-ray algorithm 4017 | -6/Factory | Build established: Scavenger-Bomber 4364 | -6/Factory | Lost 8 parts (2p2n1u3w) 4785 | -6/Factory | Core integrity fell below 50% 4801 | -6/Factory | Core integrity fell below 20% 4809 | -6/Factory | Lost 11 parts (2p3n1u5w) 4817 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- U-05 Engineer lays Concrete. Med. Treads destroyed. Gauss Cannon destroyed. U-05 Engineer builds a Wall. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5W. Lgt. Treads destroyed. Lgt. Ion Engine destroyed. Proton Cannon destroyed. Imp. Trap Scanner destroyed. Critical hit (Burn: +50). R-10 Processor collects Corrupted Wheel. S-27 Virus destroyed. S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. R-10 Processor collects VTOL Module. R-10 Processor collects Lgt. Nuclear Core. K-01 Serf collects debris. R-10 Processor collects Lgt. Nuclear Core. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????? ^ ???????????????????? | | ????????????????????????? ^???????????????????? | | ????????????????????????? =???????????????????? | | ????????????????????????? ^=???????????????????? | | ????????????????????????? ^ !???????????????????? | | ????????????????????????# ??? ???????????????? | | ????????????????????????# ^ ? ???????????????? | | ????????????????????????# ^ ???????????????? | | ????????????????????????# """ """ ??????????????? | | ?????????????????"??????# """ """ ??????????????? | | ??????????????? "" ????# """ """ ?????????????? | | ???????????# "" ""??# "" #???????????? | | ???????????# # ! "" #???????????? | | ???????????# /@ #???????????? | | ???????????# # ] #???????????? | | ???????????# ??# ###+####???????????? | | ???????????##############gg #??????????????????? | | ?????????????????# g #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# = #??????????????????? | | ?????????????????# %% #??????????????????? | | ?????????????????# % ########??????????????????? | | ?????????????????# %%#?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ????????????###### #?????????????????????????? | | ?????????#### # #??? ???????????????????? | | ????????## # ????????????????????? | | ????????# / ????????????????????????? | | ????????# # ????????????????????????? | | ????????# # # ???????????????????????? | | ????????# ^^##########???########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Total Silence Challenges ------------ None Game ------ Seed TransmissionSapperShell Manual? 0 Play Time 00:58:35 Cumulative 15.1 hours Start 2025.06.16 @ 14:24:08 End 2025.06.16 @ 15:30:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2377f31b-e2c1-4ae4-8be2-942e5247fe8d