Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 08:37:11 Player: Trione Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (239) 1195 Value Destroyed (7486) 7486 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2778) 2778 TOTAL SCORE: 14459 Bonus ------- High Alert Combat Kills 2646 Follower Combat Kills 273 Friendly Fire -141 Cogmind --------- Core Integrity 0/700 Matter 442/500 Energy 160/160 System Corruption 15% Temperature Warm (155) Movement Rolling (190) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Cargo Storage Unit High-capacity Matter Pod Target Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Katana Axe > --- INVENTORY (30) --- Armored Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Improved Light Armor Plating Graphene Brace Hacking Suite Plasma Cannon Plasma Cannon Heavy Ion Cannon High-powered Shotgun Gauss Rifle Heavy Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Precision Grenade Launcher Improved Datajack Signal Generator Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Hardened Heavy Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Plasma Cannon Katana > --- INVENTORY -------- Light Fission Core Armored Treads Armored Treads Advanced Treads Armored Wheel Improved Heat Sink High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Heavy Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite Heavy EM Shotgun Plasma Cannon High-powered Shotgun Gauss Rifle Advanced EMP Blaster Rocket Launcher Mini Grenade Launcher Improved Datajack Makeshift Spear Signal Generator [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg VSS Leg Wheel Armored Wheel Hover Unit Improved Airjet Utility Hardened Medium Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 . 1 2 Weapon . | . . . . . . . Parts Attached 408 | 7 9 18 69 9 147 149 Power 19 | 1 2 1 3 . 5 7 Engine 11 | 1 2 . 3 . 2 3 Core 8 | . . 1 . . 3 4 Reactor . | . . . . . . . Propulsion 74 | 2 3 1 3 . 33 32 Treads 20 | . . . . . 11 9 Leg 3 | . . . . . 3 . Wheel 49 | 2 3 1 3 . 19 21 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 114 | 2 . 4 23 5 32 48 Device 44 | 1 . 2 7 2 14 18 Storage 7 | 1 . . 4 . . 2 Processor 5 | . . . . . . 5 Hackware . | . . . . . . . Protection 58 | . . 2 12 3 18 23 Artifact . | . . . . . . . Weapon 201 | 2 4 12 40 4 77 62 Energy Gun 22 | 1 . 2 2 . 14 3 Energy Cannon 23 | . . . 5 1 6 11 Ballistic Gun 38 | 1 . . . . 25 12 Ballistic Cannon 48 | . 3 5 19 2 6 13 Launcher 34 | . . 2 10 1 10 11 Special Weapon . | . . . . . . . Impact Weapon 4 | . 1 3 . . . . Slashing Weapon 19 | . . . 4 . 7 8 Piercing Weapon 11 | . . . . . 8 3 Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 11 | . . . 3 . 5 3 Corrupted Parts 5 | . . . . . 5 . System Corruption 28 | . . . . . 28 . Parts Lost 51 | . . 3 7 . 11 30 Power 6 | . . . . . 2 4 Propulsion 13 | . . 1 2 . 3 7 Utility 27 | . . 1 5 . 4 17 Weapon 5 | . . 1 . . 2 2 Highest Loss Streak 9 | . . 3 2 . 5 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 99 97 100 98 86 Engine 5 | . 14 2 10 11 2 3 Core 3 | . . 11 . . 6 3 Wheel 23 | . 27 28 22 22 25 20 Device 11 | . 14 11 11 8 11 12 Storage 9 | . 14 14 11 11 9 7 Processor 1 | . . . . . . 5 Protection 17 | . . 2 19 24 23 15 Energy Gun 1 | . 3 1 1 . . . Energy Cannon 2 | . . . 2 2 2 2 Ballistic Gun 2 | . 2 . . . 5 2 Ballistic Cannon 8 | . 20 22 15 19 1 2 Slashing Weapon 2 | . . . 2 . 4 3 Naked Turns . | . . . . . . . Heaviest Build 190 | 13 19 21 119 121 125 190 Greatest Support 60 | 20 24 24 24 24 60 48 Greatest Overweight (x) 14 | . 1 . 4 5 10 14 Average Overweight (x) 2 | . . . 2 4 2 3 Largest Inventory Capacity 30 | 8 8 8 25 25 25 30 Average Capacity 21 | 7 8 8 17 25 25 27 Most Carried 30 | 8 8 8 25 25 25 30 Average Carried 20 | 5 7 7 16 24 24 25 Final Capacity 30 | 8 8 8 25 25 25 30 Final Carried 25 | 8 8 8 25 25 25 23 Class Distribution -------------------- 52% | Mutant 37% | Scavenger-Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 8364 | 273 394 458 1532 416 2204 3087 Remotely 3594 | 10 394 360 982 . 1261 587 Salvage Created 8049 | 107 492 208 1572 325 2761 2584 Parts 463 | 9 26 5 109 22 167 125 Haulers Intercepted 15 | . 1 . 5 . 4 5 Recyclers Shooed 9 | 1 1 . 1 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 180 | . 11 14 47 10 53 45 Melee 29 | . . . 4 . 15 10 Guns 20 | . . 2 . . 11 7 Cannons 66 | . 11 7 21 9 4 14 AOE 58 | . . 5 22 1 20 10 Classes Destroyed 19 | 2 4 2 7 . 3 1 Worker 15 | . . . 4 2 7 2 Builder 14 | . . . 6 . 3 5 Tunneler 2 | 2 . . . . . . Hauler 15 | . 1 . 5 . 4 5 Recycler 11 | 1 1 1 1 . 1 6 Mechanic 2 | . . . 2 . . . Operator 5 | . 2 . 3 . . . Watcher 3 | . 1 . . . 2 . Swarmer 29 | . . 3 11 . 11 4 Grunt 83 | . 11 2 24 8 19 19 Brawler 7 | . . . 2 . 1 4 Duelist 7 | . . . 1 . 1 5 Protector 3 | . . . 2 . . 1 Sentry 20 | . . . 8 2 8 2 Specialist 12 | . . . . . 10 2 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . . 5 Heavy 2 | . . . . . 1 1 Assembled 9 | . . 9 . . . . Best Kill Streak 18 | 3 3 4 18 3 7 7 Combat Bots Only 12 | . 3 4 12 3 7 6 Max Kills in Single Turn 6 | 1 1 3 6 1 3 4 Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 1 3 2 Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 12497 | . 274 857 2000 283 3244 5839 Core 1428 | . 67 181 194 24 262 700 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 793 | . 32 . 472 . 289 . Core Remaining (%) 49 | 100 . . . 45 52 . Volleys Fired 624 | 10 40 47 115 26 182 204 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 70 70 85 120 74 130 160 Shots Fired 943 | 11 77 78 214 48 237 278 Gun 278 | 11 1 20 . . 141 105 Cannon 568 | . 76 55 193 46 72 126 Launcher 97 | . . 3 21 2 24 47 Special . | . . . . . . . Kinetic 617 | 1 76 55 149 44 118 174 Thermal 183 | 10 1 20 44 2 63 43 Explosive 56 | . . 3 21 2 12 18 Electromagnetic 87 | . . . . . 44 43 Robot Hit Streak 15 | 4 10 6 15 8 10 12 Robot Miss Streak 6 | 2 6 4 5 2 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 621 | 6 44 39 147 30 173 182 Core Hits 389 | 4 18 25 90 18 106 128 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . 2 . . 2 1 Critical Strikes 32 | . 4 4 6 1 10 7 Burn 1 | . . 1 . . . . Meltdown 1 | . . . . . . 1 Destroy 3 | . . . . . 2 1 Blast 13 | . 4 1 4 1 . 3 Smash 2 | . . 2 . . . . Sever 5 | . . . 2 . 2 1 Impale 7 | . . . . . 6 1 Melee Attacks 256 | . . 34 26 . 97 99 Impact 34 | . . 34 . . . . Slashing 160 | . . . 26 . 54 80 Piercing 57 | . . . . . 41 16 Sneak Attacks 16 | . . 2 2 . 5 7 Combat Hostiles 4 | . . . 1 . . 3 Follow-up Attacks 4 | . . . . . 1 3 Damage Inflicted 22229 | 72 772 996 5929 759 6046 7655 Guns 3213 | 72 . 159 . . 1671 1311 Cannons 6765 | . 772 402 2375 583 624 2009 Explosions 8744 | . . 345 2896 176 2437 2890 Melee 3495 | . . 90 658 . 1314 1433 Ramming 12 | . . . . . . 12 Kinetic 7144 | . 772 402 1709 537 1186 2538 Thermal 3587 | 72 . 159 1395 46 1003 912 Explosive 5423 | . . 345 2167 176 1148 1587 Electromagnetic 2568 | . . . . . 1395 1173 Impact 90 | . . 90 . . . . Slashing 2200 | . . . 658 . 417 1125 Piercing 1205 | . . . . . 897 308 Highest Corruption 28 | . . . 4 4 28 15 Average Corruption 10 | . . . 3 4 18 9 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 230 | . . . 21 20 93 96 Message Errors 41 | . . . 5 2 16 18 Matter Fused 50 | . . . 6 8 17 19 Heat Flow Errors 23 | . . . 3 1 12 7 Energy Discharges 34 | . . . 2 3 15 14 Parts Rejected 6 | . . . . . 1 5 Data Loss (minor) 27 | . . . 2 3 10 12 Data Loss (major) 13 | . . . 2 . 4 7 Misfires 12 | . . . 1 1 5 5 Alerts 7 | . . . . 2 2 3 Misdirections 4 | . . . . . 1 3 Weapon Failures 13 | . . . . . 10 3 Overload Shots . | . . . . . . . Overflow Damage 847 | . . 51 381 9 118 288 Projectiles 127 | . . . 18 9 11 89 Explosions 428 | . . . 264 . 56 108 Melee 292 | . . 51 99 . 51 91 Knockbacks 48 | . 10 4 10 14 1 9 Impact . | . . . . . . . Kinetic 43 | . 10 4 10 9 1 9 Secondary 5 | . . . . 5 . . Self-Inflicted Damage 953 | . . 81 75 . 135 662 Shots 36 | . . 3 2 . 5 26 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 527 | 40 150 384 527 414 443 233 Average Temperature 101 | 18 37 105 118 163 105 71 Received Heat Transfer 3437 | . 150 353 663 174 999 1098 Effects 26 | . . 2 15 4 5 . Shutdowns 4 | . . . 3 . 1 . Energy Bleed 4 | . . . 3 1 . . Interference 6 | . . 1 1 2 2 . Matter Decay 4 | . . 1 2 1 . . Short Circuit 6 | . . . 4 . 2 . Damage (minor) 1 | . . . 1 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 6 | . . . . . 3 3 Combat Hostiles 6 | . . . . . 3 3 Parts Fried 27 | . . 2 . . 19 6 Impact Corruptions 3 | . . 3 . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . . . 4 . 1 . Heat Transferred 5342 | 222 . 555 1523 74 1650 1318 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 6 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1463 | 15 260 350 1257 692 1260 1463 Initial 573 | . 9 42 . 471 166 573 Average 682 | 6 91 175 862 546 618 917 Maximum Alert Level 4 | . 1 1 4 2 4 4 Low Security (%) 13 | 100 82 64 7 . 3 . Level 1 11 | . 17 35 4 . 24 . Level 2 28 | . . . 22 100 33 26 Level 3 26 | . . . 22 . 33 42 Level 4 20 | . . . 43 . 5 30 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 2 | . . . 1 . 1 . Squads Dispatched 41 | . 2 . 7 1 15 16 Investigation 5 | . 1 . . . 3 1 Extermination 5 | . . . . . . 5 Reinforcement 18 | . 1 . 3 . 10 4 Assault 12 | . . . 4 1 2 5 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 16 | . 3 . 2 . 7 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 325 | . 21 28 74 15 94 93 Peak Tracking Total 9 | . 6 9 7 4 6 7 Tactical Retreats 24 | . 1 1 2 . 9 11 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 11 | . 1 . . . 6 4 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 36 | . . 2 13 . 10 11 Max in Single Turn 10 | . . 1 10 . 2 3 Garrison Access 2 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 53 | . 10 . 13 . 16 14 Terminals 32 | . 7 . 8 . 9 8 Fabricators 2 | . . . . . . 2 Repair Stations 5 | . 1 . 2 . 2 . Recycling Units 8 | . 2 . 2 . 2 2 Scanalyzers 4 | . . . 1 . 2 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 159 | . 31 . 46 . 45 37 Successful 103 | . 21 . 30 . 29 23 Failed 55 | . 9 . 16 . 16 14 Catastrophic 8 | . 1 . 3 . 1 3 Database Lockouts 1 | . 1 . . . . . Manual 95 | . 21 . 28 . 26 20 Terminals 105 | . 24 . 27 . 29 25 Fabricators 4 | . . . . . . 4 Repair Stations 18 | . 3 . 7 . 8 . Recycling Units 20 | . 4 . 8 . 4 4 Scanalyzers 9 | . . . 4 . 3 2 Garrison Access 3 | . . . . . 1 2 Terminal Hacks 33 | . 10 . 6 . 9 8 Record 5 | . 5 . . . . . Part Schematic 2 | . 1 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Terminal Index 2 | . 1 . 1 . . . Scanalyzer Index 1 | . . . . . 1 . Alert Level 2 | . . . 1 . 1 . Unreport Threat 5 | . 1 . 2 . 2 . Locate Traps 2 | . . . . . 1 1 Dispatch Records 1 | . . . . . . 1 Maintenance Status 1 | . . . . . . 1 Recall Investigation 3 | . . . 1 . 1 1 Hauler Manifests 2 | . . . 1 . . 1 Zone Layout 5 | . 1 . . . 3 1 Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 14 | . 2 . 6 . 6 . Scan Component 8 | . 1 . 3 . 4 . Repair 6 | . 1 . 3 . 2 . Recycling Unit Hacks 3 | . 1 . 2 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 8 | . . . 4 . 2 2 Insert Component 4 | . . . 2 . 1 1 Analyze 4 | . . . 2 . 1 1 Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 41 | . 8 . 12 . 11 10 Terminals 30 | . 5 . 8 . 10 7 Track 17 | . 2 . 5 . 6 4 Botnet 12 | . 3 . 3 . 3 3 Disrupt 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 3 . 4 . 1 3 Reject 4 | . 1 . 2 . . 1 Recyclers 5 | . 1 . 2 . . 2 Tunnel 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used 1 | . 1 . . . . . Hacking Detections 42 | . 7 . 10 . 13 12 Full Trace Events 4 | . . . 1 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 1 . 2 . 1 2 Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 6 | . 1 . 3 . 2 . Time 210 | . 32 . 108 . 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . . . 14 . . . Parts Scanalyzed 4 | . . . 2 . 1 1 Part Schematics Acquired 4 | . . . 2 . 1 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . . . . . 1 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 8 | . . 4 . 3 . 1 Largest Group 4 | . . 4 2 3 . 1 Highest-Rated Group 72 | . . 71 32 72 . 30 Highest-Rated Ally 31 | . . 31 16 31 . 30 Total Orders 2 | . . 2 . . . . ROAM 1 | . . 1 . . . . GUARD 1 | . . 1 . . . . Ally Attacks 61 | . . 12 31 17 . 1 Total Damage 842 | . . 148 321 293 . 80 Kills 12 | . . 2 6 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 12214 | 108 804 924 2609 870 3196 3703 Spaces Moved 6367 | 85 644 669 1212 505 1522 1730 Core 1 | 1 . . . . . . Treads 5 | . . . . . 5 . Legs . | . . . . . . . Wheels 6361 | 84 644 669 1212 505 1517 1730 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 90 150 116 131 Average Speed 123 | 79 87 90 120 153 128 142 Slowest Speed 300 | 80 105 90 150 165 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 5 95 87 90 83 92 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 148 | . . 19 4 . 50 75 Terrain Destroyed 523 | . . 50 138 . 169 166 Melee 81 | . . 11 4 . 30 36 Projectile 73 | . . 1 5 . 37 30 AOE 367 | . . 38 129 . 101 99 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 9337 | 113 812 846 2106 556 2377 2527 Wait 1349 | 2 93 72 607 4 315 256 Move 6361 | 84 643 668 1211 504 1521 1730 Hop . | . . . . . . . Pick Up 172 | 9 12 5 47 5 53 41 Fast Attach 63 | 7 1 . 11 2 15 27 Attach 74 | . . 3 11 2 18 40 Detach 24 | . . . 1 . 7 16 Swap 271 | . 8 15 47 5 114 82 Drop 149 | 1 15 2 30 8 58 35 Fire 624 | 10 40 47 115 26 182 204 Melee 249 | . . 34 26 . 94 95 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 4) 261 | -10/Materials | Central database locked down 335 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 13) 502 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Repaired Arm. Wheel? 817 | -10/Materials | Discovered new exit (range 14) 913 | -10/Materials | Entered Mines 917 | -10/Mines | Met a Derelict bent on vengeance 1002 | -10/Mines | Core integrity fell below 50% 1050 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1057 | -10/Mines | Found Prototype Device 1263 | -10/Mines | Assembled infested the area 1292 | -10/Mines | Core integrity fell below 20% 1322 | -10/Mines | Lost 3 parts (1n1u1w) 1458 | -10/Mines | Received a Mining Laser from a helpful Derelict 1531 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1826 | -10/Mines | Discovered new exit (range 4) 1837 | -10/Mines | Entered Materials 1837 | -9/Materials | Accompanied by 2 allies 1837 | -9/Materials | Evolved 2 slots: Utility x2 2058 | -9/Materials | Discovered new exit (range 16) 2237 | -9/Materials | First assault squad dispatched 2638 | -9/Materials | Repaired Arm. Wheel 2768 | -9/Materials | Destroyed 12 combat bots 2832 | -9/Materials | Discovered new exit (range 13) 3215 | -9/Materials | Identified Exp. Sensor Array 3218 | -9/Materials | Discovered new exit (range 15) 3274 | -9/Materials | Discovered new exit (range 16) 3728 | -9/Materials | Repaired Hrd. Medium Armor Plating 3783 | -9/Materials | Repaired Hrd. Medium Armor Plating 3940 | -9/Materials | Sterilization system engaged 3940 | -9/Materials | Non-combat units ordered to evacuate 4040 | -9/Materials | Combat units ordered to evacuate 4240 | -9/Materials | Ambient heat levels rising (+10) 4390 | -9/Materials | Ambient heat levels rising (+10) 4446 | -9/Materials | Entered Mines 4517 | -9/Mines | Discovered new exit (range 7) 4535 | -9/Mines | Met a Derelict testing a Signal Generator 4548 | -9/Mines | Found Signal Generator 4697 | -9/Mines | Core integrity fell below 50% 4752 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5000 | -9/Mines | Discovered new exit (range 11) 5089 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5316 | -9/Mines | Entered Materials 5316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5380 | -8/Materials | Destroyed 7 combat bots 5645 | -8/Materials | Discovered new exit (range 14) 6094 | -8/Materials | Build established: Scavenger-Mutant 6516 | -8/Materials | First assault squad dispatched 6621 | -8/Materials | Lost 5 parts (1p2n2u) 6656 | -8/Materials | System corruption reached 10% 6831 | -8/Materials | Build established: Mutant 6938 | -8/Materials | Repaired Arm. Wheel 6978 | -8/Materials | Repaired Hrd. Medium Armor Plating 7331 | -8/Materials | Discovered new exit (range 10) 7353 | -8/Materials | Build established: Scavenger-Mutant 8420 | -8/Materials | Sterilization system engaged 8420 | -8/Materials | Non-combat units ordered to evacuate 8512 | -8/Materials | Entered Factory 8512 | -7/Factory | Evolved 2 slots: Utility x2 8637 | -7/Factory | Identified exit to DSF 9334 | -7/Factory | Discovered new exit (range 16) 9652 | -7/Factory | Discovered new exit (range 15) 9652 | -7/Factory | Discovered new exit (range 5) 9712 | -7/Factory | First assault squad dispatched 10358 | -7/Factory | Lost 4 parts (1p3u) 10660 | -7/Factory | System corruption reached 10% 10678 | -7/Factory | Core integrity fell below 50% 10690 | -7/Factory | Lost 5 parts (1p2n2u) 10831 | -7/Factory | Build established: Hauler-Mutant 11189 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 11538 | -7/Factory | Build established: Scavenger-Mutant 11759 | -7/Factory | Lost 3 parts (1n2u) 11839 | -7/Factory | Core integrity fell below 20% 11963 | -7/Factory | Lost 9 parts (1p3n4u1w) 12007 | -7/Factory | Build established: Hauler-Mutant 12133 | -7/Factory | Garrison activated, responded to threat 12215 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12087_ ALERT: Rogue bot located, Programmers report to Factory Zone 6F. 12088_ Arm. Wheel destroyed. 12094_ Axe follow-up attack on G-47 Trooper. 12099_ Destroyed Unknown Leg. 12099_ G-47 Trooper destroyed. 12102_ Acquired 48 matter. 12110_ Acquired 16 matter. 12112_ System corrupted: Substantial component data lost. 12114_ U-05 Engineer builds a Wall. 12117_ G-47 Trooper Particle Gun severed. 12133_ Destroyed Shock Rifle. 12133_ P-60 Hacker calls for garrison reinforcements. 12133_ ALERT: Activating Garrison Access F004. 12133_ Axe follow-up attack on P-60 Hacker. 12133_ P-60 Hacker destroyed. 12134_ Acquired 50 matter. 12147_ System corrupted: Matter fused (-7). 12149_ U-05 Engineer builds a Wall. 12185_ System corrupted: Substantial component data lost. 12210_ System corrupted: Heat flow error (+229). Map ----- +----------------------------------------------------+ | ???????????????# == + #???????? | | ???????????????# # """ """ #???????? | | ???????????????# # """ """ ? #???????? | | ???????????????# ####+### "?" 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""" # !# ## #????????? | | ??! # ?! """ / * !+ ##??????????? | | ?? # !! """ # ! # ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 449 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1050 Resistance: EX 25 Evasion (%) 44 Targeting Accuracy 11 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Launcher Loader | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixReinforcedArmor Manual? 0 Play Time 03:25:14 Cumulative 1200.2 hours Start 2022.03.19 @ 00:51:33 End 2022.03.26 @ 08:37:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 439 Rogue 439 Adventurer 0 Explorer 0 Win Type - Total 26 Types 13/2/7/0/0/0/4/0/0 Lore% 89 Gallery% 88 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76a17895-fd6c-4475-b516-fff8aaf6cbda