Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 21:32:33 Player: Caluan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (205) 1025 Value Destroyed (8026) 8026 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1346) 1346 TOTAL SCORE: 18217 Bonus ------- Follower Combat Kills 80 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/1150 Matter 225/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Heavy Siege Treads Tractor Beam Hacking Drone Bay Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating Advanced Thermal Shield Makeshift Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Makeshift Power Source Micro Fission Core Light Antimatter Reactor High-capacity Battery Large Matter Pod Tractor Beam Hacking Drone Bay Barrage Gun Barrage Gun Gauss Rifle KE Penetrator KE Penetrator KE Penetrator Heavy Gauss Cannon Mini Grenade Launcher Datajack Falx [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser III Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 Utility 7 | . . . 1 . 1 2 . . . . 1 . . . . 2 . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Attached 126 | 5 5 3 17 1 15 8 8 2 . 6 8 2 7 3 3 9 6 1 5 6 6 Power 9 | 1 . . 2 . 1 . . . . . 1 . 1 . 1 1 . . . 1 . Engine 8 | 1 . . 2 . 1 . . . . . 1 . 1 . 1 . . . . 1 . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 . 2 11 . 4 2 3 2 . 1 3 1 2 . . 1 3 . 2 1 2 Treads 37 | 2 . 2 8 . 4 2 3 2 . 1 3 1 2 . . 1 3 . 2 . 1 Leg 3 | . . . 3 . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 34 | 1 3 . 2 1 6 2 2 . . . 4 1 1 . . 5 2 1 . . 3 Device 9 | . . . . . . . . . . . 2 1 . . . 3 . 1 . . 2 Storage 4 | 1 1 . . 1 . . . . . . 1 . . . . . . . . . . Processor 7 | . . . 1 . 3 1 1 . . . . . . . . . 1 . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . Protection 13 | . 2 . 1 . 3 1 . . . . 1 . 1 . . 2 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 1 2 1 2 . 4 4 3 . . 5 . . 3 3 2 2 1 . 3 4 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 30 | 1 2 1 2 . 3 4 2 . . 2 . . . 3 . 2 1 . 3 4 . Ballistic Cannon 7 | . . . . . 1 . . . . 2 . . 1 . 2 . . . . . 1 Launcher 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . System Corruption 20 | . . . . . . . . . . . . . . 3 . . 8 . 9 . . Parts Lost 60 | . . 3 5 1 4 . 5 4 . 2 1 2 4 . . 3 2 1 . 12 11 Power 3 | . . . 1 . . . . . . . . . . . . . . . . 1 1 Propulsion 22 | . . 2 2 . 3 . 1 2 . 1 1 . 1 . . 1 1 . . 4 3 Utility 18 | . . . 1 1 1 . 3 . . . . 1 2 . . 2 . . . 4 3 Weapon 17 | . . 1 1 . . . 1 2 . 1 . 1 1 . . . 1 1 . 3 4 Highest Loss Streak 7 | . . 3 3 1 1 . 2 3 . 2 1 2 4 . . 1 2 1 . 7 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 19 | . 6 13 14 15 19 24 24 23 24 22 22 22 20 22 22 22 23 23 23 18 14 Power 2 | . 1 1 1 2 2 2 2 2 2 2 2 2 1 1 1 2 2 3 3 2 2 Propulsion 2 | . . 1 . 1 1 5 6 4 4 3 3 3 2 3 3 3 3 2 2 . . Utility 5 | . 2 3 4 5 6 6 6 6 7 7 7 7 6 6 7 6 5 6 4 4 3 Weapon 8 | . 2 5 5 6 7 9 8 8 9 7 8 8 7 9 10 10 11 11 12 10 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 1 8 . 2 1 1 . . 1 1 . . . 1 . . . 4 . 10 Power 5 | . . . . . . 1 . . . . . . . . 1 . . . . . 3 Propulsion 7 | . . . 3 . . . 1 . . . . . . . . . . . 1 . 2 Utility 8 | . . . 1 . 2 . . . . . . . . . . . . . 2 . 3 Weapon 8 | . 1 1 4 . . . . . . . . . . . . . . . 1 . 1 Tool/Special 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 Average Slot Usage (%) 90 | . 90 100 89 88 94 92 93 87 84 91 97 98 97 93 93 86 96 94 83 73 56 Engine 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 5 6 6 4 . . . 3 4 Treads 24 | . 28 28 28 33 26 23 22 22 23 23 26 26 25 26 26 22 22 23 23 13 7 Device 4 | . . . . . . . . . . . 6 8 11 6 6 9 13 13 17 8 4 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Processor 13 | . . . 5 11 19 17 24 23 23 23 20 18 13 13 13 11 14 15 11 11 10 Hackware 3 | . . . . . . . 3 7 7 7 6 6 6 6 6 5 5 5 5 5 4 Protection 4 | . 9 14 6 . 3 12 2 . . . 3 4 5 6 6 4 8 5 5 . . Ballistic Gun 17 | . 23 28 22 22 25 23 22 18 15 20 19 18 9 14 . 14 16 16 4 16 16 Ballistic Cannon 2 | . . . . . . . . . . 1 . . 3 4 20 2 . . . . 1 Peak Build Rating 78 | 5 9 11 17 17 29 41 42 40 35 39 55 55 57 60 63 63 64 69 72 70 78 Average Rating 41 | 3 6 10 14 16 24 32 39 36 35 37 50 54 52 57 58 60 62 65 62 56 53 On Entrance 39 | . 5 9 11 17 16 27 41 40 35 35 37 55 54 53 56 63 63 63 69 62 49 Avg Prop Armor Cover (%) 13 | . . . 18 . . . . . . . 5 . . . . 4 . . . 16 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 31 32 37 94 103 108 106 100 96 102 109 110 127 127 138 138 126 133 136 131 136 Greatest Support 103 | 40 40 40 63 63 63 60 63 60 60 60 88 88 90 90 90 98 99 99 103 103 70 Greatest Overweight (x) 4 | . . . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 4 Average Overweight (x) . | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 11 15 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 2 14 15 15 15 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 24 18 Average Carried 20 | . 6 13 14 15 19 24 24 23 25 23 24 24 22 24 24 24 24 24 24 19 14 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 14 15 15 15 25 25 25 25 25 25 25 23 20 25 25 25 25 25 25 17 5 Class Distribution -------------------- 22% | Mutant 20% | Gunner 19% | Scavenger-Gunner 11% | Skirmisher 8% | Scavenger-Mutant 8% | Derelict-Skirmisher 4% | Scavenger-Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Derelict-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 6343 | 195 497 110 727 87 710 130 519 45 . 170 344 207 252 122 157 434 350 180 150 674 283 Remotely 329 | . . . . . . . . . . . . . . . . 127 202 . . . . Salvage Created 7999 | . 750 115 1144 118 1256 145 925 37 . 195 463 195 243 . 19 525 414 203 . 994 258 Parts 422 | . 51 4 86 6 81 10 45 2 . 4 11 15 5 . 1 22 21 10 . 32 16 Haulers Intercepted 8 | . 2 . 3 . 2 . . . . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . 51 7 . 3 . 18 5 . 1 . 11 8 . 29 . Prevented 13 | . . . . . . . . . . . . . . . . . 13 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 180 | . 15 2 28 5 26 3 25 1 . 4 5 8 12 . 2 5 7 9 . 19 4 Guns 139 | . 15 2 28 5 25 3 21 1 . 4 5 3 2 . . 5 7 1 . 10 2 Cannons 7 | . . . . . 1 . . . . . . . 2 . 2 . . . . . 2 AOE 34 | . . . . . . . 4 . . . . 5 8 . . . . 8 . 9 . Classes Destroyed 18 | . 6 1 3 1 1 1 . . . . . 1 . . . . . . . 2 2 Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . 2 . . . . . 1 . . . . . . . . . . Recycler 5 | . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . Operator 6 | . 1 . 2 . 3 . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . Swarmer 49 | . 6 . 13 4 7 . 10 . . . . 4 1 . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 75 | . 9 2 7 . 12 . 12 . . 3 . 2 8 . . 2 3 5 . 10 . Brawler 5 | . . . . . . . . . . . . 1 2 . . . . . . 2 . Duelist 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Sentry 23 | . . . 7 . 6 1 2 . . . . 1 1 . . 3 . . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . 1 1 . 1 . . 2 . . . 1 . . . . 2 . Programmer 13 | . . . . . . 1 . . . 1 3 . . . 1 . 4 . . 1 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite 1 | . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 4 2 5 4 3 1 7 1 . 3 2 4 8 . 1 2 2 5 . 12 3 Combat Bots Only 12 | . 4 2 5 4 3 1 7 1 . 3 2 4 8 . 1 2 2 5 . 12 3 Max Kills in Single Turn 4 | . 1 1 2 1 1 1 4 1 . 1 2 2 2 . 1 1 1 2 . 4 1 Gunslinging 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . 2 2 . . . . 2 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 1345 | . 72 26 145 16 90 48 107 55 . 22 20 40 62 . 23 41 48 28 . 137 365 Missed 446 | . 19 5 42 2 23 14 31 11 . 3 7 18 19 . 6 6 11 12 . 37 180 Hits 899 | . 53 21 103 14 67 34 76 44 . 19 13 22 43 . 17 35 37 16 . 100 185 Melee 4 | . . . 1 . . . . . . . . 2 1 . . . . . . . . Projectile 895 | . 53 21 102 14 67 34 76 44 . 19 13 20 42 . 17 35 37 16 . 100 185 AOE 7 | . . . . 4 . . . . . . 2 . . . . 1 . . . . . Critical Strikes 20 | . 1 . . . 2 . 3 . . . . 3 . . 1 . 1 . . 5 4 Part Disruptions 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 Damage Taken 14503 | . 594 261 1038 234 869 343 1145 651 . 322 301 340 916 . 311 729 730 328 50 2307 3034 Core 2151 | . 59 39 177 71 118 38 106 56 . 52 . 20 40 . . . 58 19 . 130 1168 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 156 | . 24 25 3 . . 69 35 . . . . . . . . . . . . . . Regen/Repaired (Parts) 172 | . . . . . . . . . . . . . . . . . . . 172 . . Core Remaining (%) 73 | 100 . 60 . 38 78 . . . . 64 . . . . 92 . . . . 79 . Volleys Fired 464 | . 68 10 86 11 64 10 32 3 . 19 12 15 12 . 7 22 22 8 . 43 20 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 3 3 . 3 3 3 2 . 3 4 Hottest 186 | . 43 46 46 46 83 74 84 89 . 84 76 76 111 . 132 132 84 53 . 99 186 Shots Fired 1099 | . 110 22 172 22 181 30 92 9 . 40 34 26 27 . 22 66 66 10 1 117 52 Gun 987 | . 110 22 172 22 176 30 91 9 . 32 34 19 4 . . 57 66 3 1 107 32 Cannon 70 | . . . . . 5 . . . . 8 . . 6 . 22 9 . . . . 20 Launcher 42 | . . . . . . . 1 . . . . 7 17 . . . . 7 . 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1057 | . 110 22 172 22 181 30 91 9 . 40 34 19 10 . 22 66 66 3 1 107 52 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 42 | . . . . . . . 1 . . . . 7 17 . . . . 7 . 10 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 17 5 25 5 28 23 16 11 . 10 13 10 8 . 6 18 22 10 . 14 5 Robot Miss Streak 8 | . 4 3 5 3 3 6 6 1 . 4 5 2 2 . 8 4 2 1 . 2 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 18 | . . 1 1 1 3 . 7 . . . 1 1 . . . 1 1 . . 1 . Max Gunslinging Chain 2 | . . 1 1 1 1 . 2 . . . 1 1 . . . 1 1 . . 1 . Shots Hit Robots 784 | . 69 14 121 12 127 26 78 9 . 27 28 19 12 . 18 57 49 6 . 84 28 Core Hits 541 | . 33 7 47 6 66 14 76 7 . 29 25 26 46 . 11 31 18 17 . 69 13 Critical Kills 9 | . 1 . . . . . . . . 1 . . . . 1 . . 1 . 5 . Critical Parts Destroyed 9 | . . . 2 . 2 . . . . . . . . . . . 2 . . 3 . Critical Strikes 20 | . 1 . 2 . 2 . . . . 1 . . . . 1 . 2 1 . 10 . Destroy 20 | . 1 . 2 . 2 . . . . 1 . . . . 1 . 2 1 . 10 . Melee Attacks 7 | . . . . . . . . . . 1 3 . 2 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 1 3 . 2 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18161 | . 869 230 1877 177 1944 354 1779 126 . 503 540 756 1743 . 380 1005 1001 1009 . 3183 685 Guns 12004 | . 853 230 1876 177 1819 354 1504 126 . 503 530 303 66 . . 880 1001 11 . 1299 472 Cannons 920 | . . . . . 104 . . . . . . . 98 . 380 125 . . . . 213 Explosions 5189 | . . . . . . . 275 . . . . 453 1579 . . . . 998 . 1884 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 48 | . 16 . 1 . 21 . . . . . 10 . . . . . . . . . . Kinetic 12924 | . 853 230 1876 177 1923 354 1504 126 . 503 530 303 164 . 380 1005 1001 11 . 1299 685 Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 5189 | . . . . . . . 275 . . . . 453 1579 . . . . 998 . 1884 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 . . . . . 1 1 1 . 3 2 . 15 15 15 10 3 Average Corruption 5 | . 1 1 1 1 . . . . . 1 1 1 . 2 1 . 7 15 9 9 2 Corruption Purged 2 | . . . . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . 4 5 3 5 . . . . . 5 3 1 . . 8 . 17 28 40 47 5 Message Errors 45 | . 1 1 1 3 . . . . . 2 1 . . . 4 . 3 7 9 10 3 Matter Fused 38 | . 1 1 . . . . . . . 2 1 . . . . . 6 8 10 9 . Heat Flow Errors 15 | . . . . . . . . . . . . 1 . . . . 3 2 4 4 1 Energy Discharges 15 | . . . 2 . . . . . . . 1 . . . . . . 4 4 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 28 | . 1 . . 2 . . . . . 1 . . . . 2 . 3 3 5 11 . Data Loss (major) 14 | . . 1 . . . . . . . . . . . . . . 1 1 6 5 . Misfires 7 | . . 2 . . . . . . . . . . . . 1 . . 1 1 2 . Alerts 6 | . 1 . . . . . . . . . . . . . 1 . . 1 1 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 77 | . . . . . . . . . . . . 15 5 . . . . 57 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 77 | . . . . . . . . . . . . 15 5 . . . . 57 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . 4 . . . . . . . 2 . 9 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 4 . . . . . . . 2 . 9 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . 30 . . . . 27 83 . . . . 28 . 9 . Shots 7 | . . . . . . . 1 . . . . 1 2 . . . . 2 . 1 . Rammed 8 | . 3 . . . 4 . . . . . 1 . . . . . . . . . . Targets Rammed 9 | . 3 . 1 . 4 . . . . . 1 . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 24 15 11 . 75 18 115 6 . 36 . 85 36 . 281 198 138 131 203 218 250 Average Temperature 43 | . 7 4 2 . 23 9 39 3 . 18 . 20 15 . 112 71 65 57 96 72 114 Received Heat Transfer 2931 | . 264 144 255 . 414 60 396 48 . 81 . 141 309 . . 135 81 99 . 342 162 Effects 3 | . . . . . . . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Low Security (%) 90 | 100 100 100 51 100 100 100 . . . . 100 . . . . 100 . . . . 100 Level 1 9 | . . . 48 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 350 | . 124 122 350 126 185 72 . . . . 50 . . . . 50 . . . . 68 Initial 126 | . . 27 8 126 . 72 . . . . . . . . . . . . . . 68 Average 71 | . 53 29 200 31 76 14 . . . . 9 . . . . 10 . . . . 14 Influence Increases 5150 | . 435 177 946 125 788 90 530 45 . 115 185 180 250 . 50 162 170 200 45 470 187 Destroy 0b10 Robot/C 3680 | . 300 80 560 100 520 60 500 20 . 80 100 160 240 . 40 100 160 180 . 380 100 Destroy 0b10 Robot/NC 130 | . 30 . 40 . 40 . . . . . 10 . . . . 5 . . . 5 . Destroy Leader 686 | . 66 20 150 20 118 30 30 10 . 20 42 20 10 . 10 40 10 20 . 40 30 Allied During Kill 10 | . . 3 . 5 . . . . . . . . . . . . . . . . 2 Successful Hack 134 | . 24 5 28 . 42 . . . . . 30 . . . . . . . . . 5 Disable Machine 90 | . . 60 . . 15 . . . . . . . . . . 15 . . . . . Destroy Structure 45 | . . 9 3 . 8 . . . . . 3 . . . . 2 . . . . 20 Lose Combat Pursuer 375 | . 15 . 165 . 45 . . 15 . 15 . . . . . . . . 45 45 30 Influence Decreases 5145 | . 365 224 644 450 629 243 512 69 . 115 161 192 142 120 50 133 199 200 8 398 291 Entered New Map 575 | . . 43 15 199 . 87 3 6 . . . 10 3 120 . . 11 . . 37 41 Time Decay 4120 | . 365 171 579 201 595 156 479 53 . 95 151 172 99 . 50 103 188 200 8 291 164 Lost Part 406 | . . 10 50 10 30 . 30 10 . 20 10 10 40 . . 30 . . . 70 86 Lost Ally 44 | . . . . 40 4 . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 3 . 2 3 . . . . 5 . 1 . . 1 . . . 1 5 Investigation 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . 1 . . . . 2 . . . . . . . . . 1 Reinforcement 14 | . 1 . 3 . 1 1 . . . . 3 . . . . 1 . . . . 4 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 6 | . 1 . 1 . 3 . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 32 4 43 5 41 4 24 2 . 5 7 8 12 . 3 6 7 10 3 22 15 Peak Tracking Total 7 | . 4 2 6 4 5 2 7 1 . 3 2 4 6 . 1 2 2 5 7 7 7 Tactical Retreats 17 | . 1 . 6 . 2 . . 1 . 1 . . . . . . . . 1 3 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . 2 . 1 . . 1 . . . . 1 . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 9 | . . 4 . . 1 . 1 . . . . . 1 . . 1 . . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . 1 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 43 | . 7 1 7 . 7 2 . 1 4 . 4 . . . . 2 . 1 4 . 3 Terminals 26 | . 7 1 6 . 7 1 . . . . 1 . . . . 2 . . . . 1 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 130 | . 21 6 15 . 17 3 . 1 31 . 11 . . . . 2 . 1 12 . 10 Successful 86 | . 9 3 7 . 10 . . 1 31 . 6 . . . . . . 1 12 . 6 Failed 43 | . 12 3 7 . 7 3 . . . . 5 . . . . 2 . . . . 4 Catastrophic 8 | . 1 . 1 . 2 1 . . . . . . . . . 2 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 55 | . 15 2 9 . 15 3 . . . . 1 . . . . 1 . . . . 9 Terminals 66 | . 21 6 13 . 17 2 . . . . 2 . . . . 2 . . . . 3 Fabricators 7 | . . . . . . 1 . . . . 1 . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 10 | . . . 2 . . . . . . . 8 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 4 3 3 . 3 . . 1 31 . . . . . . . . 1 12 . . Record 17 | . . 1 . . . . . . 11 . . . . . . . . . 5 . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 1 . 2 . . . . . 3 . . . . . . . . . 6 . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . 1 1 . . Branch Access Points 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . Retrieve Study 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 5 . 3 . 7 . . . . . 1 . . . . . . . . . 6 Terminals 17 | . 5 . 3 . 7 . . . . . . . . . . . . . . . 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 Botnet 15 | . 5 . 3 . 6 . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabnet 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 3 . 6 2 . . . . 3 . . . . 2 . . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . 12 . . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . . . 5 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 Autooverrided 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 10 | . . 2 . 3 . . . . . . . . . . 1 . 2 . 1 1 . Largest Group 3 | . . 2 1 3 1 . . . . . . . . . 1 . 1 . . 1 1 Highest-Rated Group 54 | . . 45 31 40 7 . . . . . . . . . 41 . 54 . . 47 47 Highest-Rated Ally 54 | . . 31 31 16 7 . . . . . . . . . 41 . 54 . . 47 47 Total Orders 2 | . . . . . . . . . . . 2 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 30 | . . 9 5 4 1 . . . . . . . . . . . 9 . . . 2 Total Damage 561 | . . 139 104 49 12 . . . . . . . . . . . 200 . . . 57 Kills 5 | . . 2 1 . . . . . . . . . . . . . 1 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 9850 | . . . . . . . . . . . 972 666 1157 2695 1472 441 . 252 1372 281 542 Sensors 7945 | . . . . . . . . . . . 972 666 1157 2695 1472 441 . . . . 542 Jamming 1905 | . . . . . . . . . . . . . . . . . . 252 1372 281 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 1 . . 1 . . 1 2 . . 1 2 . 2 . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 24977 | 90 1439 766 2029 659 2379 601 2020 1040 195 627 1090 994 1174 2695 1472 524 974 748 1372 1294 795 Spaces Moved 10054 | 52 713 427 1068 327 825 220 764 412 81 230 332 295 395 1129 504 168 378 315 590 480 349 Core 94 | 3 . . . . . . . . . . . . . . . . . . . . 91 Treads 9406 | 49 713 427 926 327 825 220 764 412 81 230 332 295 395 1129 504 168 378 315 590 214 112 Legs 142 | . . . 142 . . . . . . . . . . . . . . . . . . Wheels 412 | . . . . . . . . . . . . . . . . . . . . 266 146 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 240 240 246 243 243 243 243 245 232 237 237 232 226 230 230 145 50 Average Speed 215 | 153 160 160 155 190 240 241 246 244 243 243 245 245 243 237 237 234 233 230 230 205 167 Slowest Speed 325 | 160 160 160 260 240 240 246 246 246 243 243 246 245 245 237 237 237 235 230 232 325 325 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . 3 . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 97 84 68 66 43 5 74 52 69 40 11 43 57 83 72 4 58 44 67 71 8 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . 2 . . 1 . . 1 . Known Exits Taken 17 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 2 . 2 . . 3 1 . 2 . . 2 4 1 . 1 2 . 3 . Spaces Dug 11 | . . . . . . . . . . 6 3 . 2 . . . . . . . . Terrain Destroyed 198 | . . . . . . . 4 . . 6 3 34 55 . 2 1 1 26 . 56 10 Melee 6 | . . . . . . . . . . 1 3 . 2 . . . . . . . . Projectile 24 | . . . . . . . 1 . . 5 . . . . 2 1 1 2 . 2 10 AOE 168 | . . . . . . . 3 . . . . 34 53 . . . . 24 . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 12534 | 62 907 490 1286 343 1094 272 835 440 80 264 582 543 578 1145 770 252 429 329 612 704 517 Wait 1611 | . 97 45 75 4 155 26 24 20 . 2 213 225 152 . 250 44 9 . 1 148 121 Move 10033 | 51 712 426 1067 326 824 219 763 411 80 229 331 294 394 1128 503 167 377 314 589 479 349 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 6 18 5 17 . 22 2 2 3 . 3 7 . 4 7 2 6 5 1 1 2 6 Fast Attach 26 | . . . 6 1 2 2 3 . . 1 . . . . . 3 3 1 2 . 2 Attach 79 | 5 4 3 8 . 9 1 2 3 . 3 5 2 7 . . 4 4 1 . 10 8 Detach 9 | . . . 2 . 1 . . . . . . . . . . . 1 . 4 1 . Swap 70 | . 1 . 4 . 4 5 5 . . 4 5 6 7 7 3 3 1 3 3 5 4 Drop 91 | . 4 1 20 1 9 7 4 . . 2 5 1 . 2 5 3 7 1 12 . 7 Fire 464 | . 68 10 86 11 64 10 32 3 . 19 12 15 12 . 7 22 22 8 . 43 20 Melee 7 | . . . . . . . . . . 1 3 . 2 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . Crush 8 | . 3 . . . 4 . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . 16 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Arm) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 411 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 12) 1076 | -10/Materials | Discovered new exit (range 16) 1103 | -10/Materials | Discovered new exit (range 12) 1150 | -10/Materials | Identified exit to Mines 1530 | -10/Materials | Entered Mines 1606 | -10/Mines | Lost 3 parts (2n1w) 1632 | -10/Mines | Discovered new exit (range 10) 1958 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2019 | -10/Mines | Discovered new exit (range 13) 2296 | -10/Mines | Entered Materials 2296 | -9/Materials | Accompanied by 1 ally 2296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -9/Materials | Identified exit to Mines 2301 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2492 | -9/Materials | Lost 3 parts (1p1n1w) 3053 | -9/Materials | Central database locked down 3259 | -9/Materials | Discovered new exit (range 9) 4325 | -9/Materials | Entered Mines 4333 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4341 | -9/Mines | Assembled infested the area 4355 | -9/Mines | Core integrity fell below 50% 4359 | -9/Mines | Discovered new exit (range 13) 4467 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4484 | -9/Mines | Learned Materials terminal intel 4613 | -9/Mines | Discovered new exit (range 3) 4653 | -9/Mines | Learned Materials emergency access door positions 4984 | -9/Mines | Entered Materials 4984 | -8/Materials | Accompanied by 1 ally 4984 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4986 | -8/Materials | Loaded intel: 12 terminal locations 4987 | -8/Materials | Discovered new exit (range 13) 5672 | -8/Materials | Build established: Gunner 6488 | -8/Materials | Identified exit to Storage 7243 | -8/Materials | Discovered new exit (range 4) 7363 | -8/Materials | Entered Factory 7363 | -7/Factory | Evolved 2 slots: Utility x2 7588 | -7/Factory | Discovered new exit (range 15) 7769 | -7/Factory | Identified exit to Lower Caves 7964 | -7/Factory | Entered Lower Caves 8614 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8747 | -7/Lower Caves | Attracted the attention of an 0b10 base 8789 | -7/Lower Caves | Destroyed 7 combat bots 9237 | -7/Lower Caves | Learned Factory terminal intel 9945 | -7/Lower Caves | Discovered new exit (range 8) 9979 | -7/Lower Caves | Identified exit to Lower Caves 9984 | -7/Lower Caves | Entered another Lower Caves area 10090 | -7/Lower Caves | Spotted B-75 Beast 10436 | -7/Lower Caves | Lost 3 parts (2n1w) 10693 | -7/Lower Caves | Build established: Scavenger-Mutant 10995 | -7/Lower Caves | Discovered new exit (range 5) 11021 | -7/Lower Caves | Identified exit to Data Miner 11024 | -7/Lower Caves | Entered Data Miner 11024 | -7/Data Miner | Discovered new exit (range 6) 11071 | -7/Data Miner | Met Data Miner 11119 | -7/Data Miner | Learned location of Section 7 (-2) 11119 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11158 | -7/Data Miner | Received God Mode back door access code from Data Miner 11212 | -7/Data Miner | Identified exit to Proximity Caves 11219 | -7/Data Miner | Entered Proximity Caves 11449 | -6/Proximity Caves | Learned Factory stockpile data 11515 | -6/Proximity Caves | Build established: Scavenger-Gunner 11606 | -6/Proximity Caves | Spotted B-75 Beast 11825 | -6/Proximity Caves | Discovered new exit (range 8) 11842 | -6/Proximity Caves | Identified exit to Factory 11846 | -6/Proximity Caves | Entered Factory 11846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11848 | -6/Factory | Loaded intel: 28 terminal locations 12760 | -6/Factory | Discovered new exit (range 15) 12794 | -6/Factory | Identified exit to Lower Caves 12936 | -6/Factory | Entered Lower Caves 13596 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13921 | -6/Lower Caves | Discovered new exit (range 5) 13928 | -6/Lower Caves | Identified exit to Lower Caves 13930 | -6/Lower Caves | Entered another Lower Caves area 14061 | -6/Lower Caves | Encountered a Warlord checkpoint 14087 | -6/Lower Caves | Learned 4 Factory zone layouts 14221 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14801 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14841 | -6/Lower Caves | Destroyed 8 combat bots 14955 | -6/Lower Caves | Lost 4 parts (1n2u1w) 15076 | -6/Lower Caves | Discovered new exit (range 14) 15102 | -6/Lower Caves | Identified exit to Zion 15104 | -6/Lower Caves | Entered Zion 15228 | -6/Zion | Build established: Skirmisher 15381 | -6/Zion | System corruption cleaned by Quarantine Array 15449 | -6/Zion | Discovered new exit (range 15) 15862 | -6/Zion | Learned Factory emergency access door positions 15914 | -6/Zion | Given the Hacking Drone Bay 15923 | -6/Zion | Found Prototype Device 16180 | -6/Zion | Identified exit to Deep Caves 17083 | -6/Zion | Build established: Derelict-Skirmisher 17792 | -6/Zion | Identified exit to Proximity Caves 17799 | -6/Zion | Entered Proximity Caves 18104 | -5/Proximity Caves | Build established: Skirmisher 18634 | -5/Proximity Caves | Found DCF Scrap (15 items) 18938 | -5/Proximity Caves | Build established: Derelict-Skirmisher 19221 | -5/Proximity Caves | Discovered new exit (range 9) 19269 | -5/Proximity Caves | Identified exit to Factory 19271 | -5/Proximity Caves | Entered Factory 19271 | -5/Factory | Evolved 2 slots: Utility x2 19548 | -5/Factory | Discovered new exit (range 15) 19793 | -5/Factory | Identified exit to Upper Caves 19795 | -5/Factory | Entered Upper Caves 19882 | -5/Upper Caves | Learned location of Armory (-4) 20041 | -5/Upper Caves | Build established: Scavenger-Tank 20418 | -5/Upper Caves | Build established: Scavenger-Gunner 20690 | -5/Upper Caves | System corruption reached 10% 20747 | -5/Upper Caves | Discovered new exit (range 9) 20761 | -5/Upper Caves | Identified exit to Upper Caves 20769 | -5/Upper Caves | Entered another Upper Caves area 20769 | -5/Upper Caves | Discovered new exit (range 8) 20782 | -5/Upper Caves | Encountered a Warlord checkpoint 20783 | -5/Upper Caves | Identified exit to Factory 21227 | -5/Upper Caves | Learned 4 Factory zone layouts 21407 | -5/Upper Caves | Learned Factory machine intel 21489 | -5/Upper Caves | Discovered new exit (range 14) 21515 | -5/Upper Caves | Identified exit to Warlord 21516 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21517 | -5/Upper Caves | Entered Warlord 21598 | -5/Warlord | System corruption cleaned by Quarantine Array 21912 | -5/Warlord | Visited the Vortex Lab 21912 | -5/Warlord | Warlord's base attacked by MAIN.C 22138 | -5/Warlord | Build established: Scavenger-Mutant 22262 | -5/Warlord | Warlord forces counterattacked 22459 | -5/Warlord | Met Warlord 22587 | -5/Warlord | Warlord base infiltrated, sounded retreat 22849 | -5/Warlord | Discovered new exit (range 14) 22851 | -5/Warlord | Spotted Executioner 22883 | -5/Warlord | Lost 3 allies 22887 | -5/Warlord | Identified exit to Proximity Caves 22889 | -5/Warlord | Entered Proximity Caves 22987 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23046 | -4/Proximity Caves | Spotted B-86 Titan 23081 | -4/Proximity Caves | Destroyed B-86 Titan 23201 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 23476 | -4/Proximity Caves | Build established: Derelict-Gunner 23487 | -4/Proximity Caves | Learned location of Testing (-3) 23765 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 23829 | -4/Proximity Caves | Destroyed 12 combat bots 23831 | -4/Proximity Caves | Lost 7 parts (2n2u3w) 24062 | -4/Proximity Caves | Build established: Scavenger-Gunner 24163 | -4/Proximity Caves | Discovered exit to Factory (range 8) 24183 | -4/Proximity Caves | Entered Factory 24183 | -4/Factory | Accompanied by 1 ally 24183 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 24184 | -4/Factory | Identified exit to Armory 24186 | -4/Factory | Loaded intel: 290 machine locations 24534 | -4/Factory | Build established: Scavenger-Skirmisher 24808 | -4/Factory | Lost 5 parts (2n1u2w) 24907 | -4/Factory | Lost 4 parts (1p1u2w) 24935 | -4/Factory | Core integrity fell below 50% 24976 | -4/Factory | Core integrity fell below 20% 24978 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. Penetrated by Slug. System corrupted: Energy discharge (-29). K-01 Serf collects debris. Penetrated by Slug. Hvy. Siege Treads destroyed. Pressure Siphon disabled. Penetrated by Slug. K-01 Serf collects debris. :Y7O1NR>SBQJDXKB0LEKA ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Slug penetrates Wall. Acquired 1 matter. Imp. Signal Interpreter destroyed. Slug penetrates Pressure Siphon. Map ----- +----------------------------------------------------+ | ???????????????????????""""??????????????????????? | | ???????????????????????""""??????????????????? | | ???????????????????????""""??????????????????? | | ???????????????????????""""???????????????"""" """ | | ""?""""??"""???????????""""???????????????"""" """ | | ""?""""??"""???????????""""???""??????????"""" """ | | ""?""""???""??????????????????"""?????????"""" """ | | ""?""""??F""???????????????????S"?????????"""" """ | | ""?""""??"""??????????????????????????????"""" """ | | ""?""""???????????????????????????????????"""" | | ""?""""??????????????????????????????????????? | | ????????????????????????????????????#######???#### | | ????????????????????????????????????# #???# #? | | ??????????????????????###########???# #???# #? | | ??????????????????????# ##### #???# #? | | ?????????????????"""??# """ """ # + #???#### | | ?????????????????"""??# """ """ # # #??? | | ?????????????????"""??# """ """ + + #?""G"" | | ??????????????????????# # # #??" " | | ??????????????????????# # # #??? | | ??????????????????????# # # #??? | | ??????????????????????# # # #??? | | ??????"""""""?????????########### # #??? | | ??????"""""""????????############ #######??? | | ??????"""""""????????#; ###########+## | | ??????"""""""?????##+## @ | | ??????????????# k x H | | ??????????????# % | | ??????????????+ """ k | | ??????????????#? "F" """ """ "%% x | | ???????????????? " """ """ """ ###########+#? | | ???????????????? """ """ """ """ #????????????? | | ??????????????? """ """ """ Y########?????? | | ??????????????? ? #?????? | | ????????????????? #?????? | | ????????????????? ? #?????? | | ?????????????????????### #?????? | | ???????????????????????# #?????? | | ???????????????????????###+########### #?????? | | ?????????????????????????????????????# #?????? | | ?????T??????????????????????????T????# #?????? | | ????""???????????????????????????????# #?????? | | ??????????????????????????"""?"""????# #?????? | | ??????????????????????????"""?"""????# #?????? | | ??????????????????????????"""?"""????# #?????? | | ?????????????????????????????????????# ####### | | ??????????????????????????"""?"""????# # | | ?????????"?"?"?"?"?"??????"""?"""????# # | | ?????????"?"?"?"?"?"??????"""?"""????# / | | ##???????"?"?"?"?"?"?????????????????# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 6 Core Analysis 9 Recoil Reduction 8 Offensive Hacking 11 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Hyp. Gauss Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive System Guard | -6/Zion | Archive Point Defense System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive EM Shield | -6/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Flak Gun | -6/Factory | Hacked Flak Cannon | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Minigun | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveRingFalx Manual? 0 Play Time 01:59:03 Cumulative 235.3 hours Start 2026.09.10 @ 17:08:17 End 2026.09.10 @ 21:32:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d2075a6-729c-4dc6-9639-e7cb0e0cc9ad