Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.20 @ 08:20:18 Player: taylor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (35) 175 Value Destroyed (895) 895 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 4062 Bonus ------- Follower Combat Kills 52 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 413/550 Matter 275/300 Energy 64/100 System Corruption 0% Temperature Cool (4) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Weight Redist. System Improved Signal Interpreter ECM Suite Improved Propulsion Shielding Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Improved Signal Interpreter ECM Suite Improved Propulsion Shielding Utility Shielding > --- WEAPON ----------- Arc Projector Light Assault Rifle > --- INVENTORY -------- Flight Unit Small Storage Unit [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Utility Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 5 | . 1 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . 1 2 . 2 . . Weapon . | . . . . . . . Parts Attached 45 | 4 10 7 8 9 2 5 Power 6 | 1 2 . 1 . 1 1 Engine 4 | 1 1 . . . 1 1 Core 2 | . 1 . 1 . . . Reactor . | . . . . . . . Propulsion 9 | . 2 1 1 4 . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . 2 1 1 4 . 1 Utility 16 | 2 4 4 2 4 . . Device 8 | . 2 2 1 3 . . Storage 3 | 1 2 . . . . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 3 | 1 . . 1 1 . . Artifact . | . . . . . . . Weapon 14 | 1 2 2 4 1 1 3 Energy Gun 9 | 1 1 2 3 . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 1 . . 1 . 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . 2 4 2 . 1 2 Power 4 | . 1 1 . . 1 1 Propulsion 2 | . . 1 1 . . . Utility 1 | . . 1 . . . . Weapon 4 | . 1 1 1 . . 1 Highest Loss Streak 3 | . 1 3 1 . 1 1 Average Slot Usage (%) 80 | . 73 97 78 90 85 87 Engine 7 | . 11 10 . . 6 8 Core 2 | . . . 9 8 1 . Flight 8 | . 6 19 2 11 16 10 Device 13 | . 9 19 11 24 25 25 Storage 10 | . 12 10 10 8 8 8 Processor 4 | . . 10 10 8 8 8 Protection 13 | . 12 10 18 16 16 16 Energy Gun 9 | . 10 10 10 4 . 4 Ballistic Gun 6 | . 9 7 . 4 1 5 Special Weapon 1 | . . . 6 3 . . Naked Turns . | . . . . . . . Heaviest Build 18 | 15 16 13 16 18 15 17 Greatest Support 16 | 3 8 9 10 16 16 14 Greatest Overweight (x) 5 | 4 5 2 1 1 . 1 Average Overweight (x) 1 | 2 2 1 1 . . . Largest Inventory Capacity 8 | 8 8 6 6 6 6 6 Average Capacity 6 | 6 6 6 6 6 6 6 Most Carried 6 | 3 6 6 5 4 4 5 Average Carried 3 | . 3 4 3 2 3 2 Final Capacity 8 | 8 6 6 6 6 6 6 Final Carried 6 | . 6 6 3 3 4 2 Class Distribution -------------------- 66% | Hacker-Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 672 | . 377 70 70 94 13 48 Remotely . | . . . . . . . Salvage Created 1306 | . 607 217 300 103 48 31 Parts 86 | . 37 10 17 10 8 4 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 27 | . 10 4 6 4 3 . Guns 26 | . 10 4 5 4 3 . AOE 1 | . . . 1 . . . Classes Destroyed 7 | . 5 1 1 . . . Hauler 2 | . 1 1 . . . . Recycler 2 | . 2 . . . . . Watcher 4 | . 3 . . . . 1 Swarmer 8 | . 2 . . 3 3 . Grunt 17 | . 8 3 5 1 . . Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Best Kill Streak 3 | . 2 1 2 3 3 1 Combat Bots Only 3 | . 2 1 2 3 3 . Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 1344 | . 364 357 160 256 75 132 Core 410 | . 90 133 50 101 14 22 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 64 . 54 . . . Volleys Fired 143 | . 64 23 26 16 7 7 Largest 2 | . 2 2 1 2 2 2 Hottest 155 | . 60 60 65 155 75 75 Shots Fired 199 | . 91 45 26 17 9 11 Gun 198 | . 91 45 26 16 9 11 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . . . 1 . . Kinetic 97 | . 51 23 . 9 7 7 Thermal 65 | . 40 22 2 1 . . Explosive . | . . . . . . . Electromagnetic 37 | . . . 24 7 2 4 Robot Hit Streak 44 | . 21 44 13 16 25 27 Robot Miss Streak 1 | . 1 1 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 175 | . 80 40 21 16 9 9 Core Hits 73 | . 35 10 13 9 3 3 Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1870 | . 775 395 344 165 76 115 Guns 1793 | . 773 389 301 141 76 113 Cannons . | . . . . . . . Explosions 43 | . . . 43 . . . Melee . | . . . . . . . Ramming 10 | . 2 6 . . . 2 Kinetic 660 | . 341 157 . 73 54 35 Thermal 762 | . 432 232 74 24 . . Explosive . | . . . . . . . Electromagnetic 438 | . . . 270 68 22 78 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 4 | . . . 4 . . . Projectiles . | . . . . . . . Explosions 4 | . . . 4 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 36 | . 1 3 31 . . 1 Shots 1 | . . . 1 . . . Rammed 3 | . 1 1 . . . 1 Targets Rammed 3 | . 1 1 . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 57 | . 42 9 57 4 2 . Average Temperature 16 | . 16 5 18 4 1 . Received Heat Transfer 897 | . 321 210 120 129 . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 3 1 . . . . Heat Transferred 1674 | . 975 525 124 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 209 | . 152 128 191 209 162 113 Initial 102 | . . 8 11 . 102 57 Average 59 | . 41 53 62 131 151 80 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 99 | 100 100 100 100 99 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 1 1 1 . 2 Investigation 2 | . . . 1 1 . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 2 | . 1 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 17 13 10 10 3 12 Peak Tracking Total 10 | . 3 6 2 3 3 10 Tactical Retreats 7 | . 1 2 . 4 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 6 | . 1 2 . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . 6 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 13 | . 7 . 1 3 . 2 Terminals 8 | . 5 . . 2 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 48 | . 30 . 1 11 . 6 Successful 42 | . 28 . 1 8 . 5 Failed 6 | . 2 . . 3 . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 39 | . 27 . . 8 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . 3 . . Terminal Hacks 35 | . 25 . 1 6 . 3 Record 11 | . 6 . . 3 . 2 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . . 1 . . Terminal Index 1 | . . . . 1 . . Alert Level 11 | . 10 . . . . 1 Locate Traps 1 | . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 3 | . 2 . . 1 . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . . 2 . 1 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 170 | . 170 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 7 . . . Total Damage 126 | . . . 126 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 3466 | 45 1682 536 681 206 162 154 Spaces Moved 2211 | 25 790 366 537 213 134 146 Core 1092 | 25 490 9 457 38 . 73 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1119 | . 300 357 80 175 134 73 Fastest Speed 37 | 50 117 100 100 37 37 37 Average Speed 123 | 158 181 117 102 58 37 69 Slowest Speed 300 | 250 300 200 120 120 37 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 93 25 84 12 30 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . 8 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 8 | . . . 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 2770 | 32 958 433 640 279 239 189 Wait 256 | . 74 26 63 30 38 25 Move 2202 | 24 789 365 536 212 132 144 Hop 1 | . . . . . . 1 Pick Up 41 | 4 15 6 5 7 3 1 Fast Attach 3 | . 2 1 . . . . Attach 37 | 4 5 6 8 8 2 4 Detach 5 | . . . . 1 1 3 Swap 5 | . 3 . . 1 . 1 Drop 20 | . 5 5 2 4 2 2 Fire 143 | . 64 23 26 16 7 7 Melee . | . . . . . . . Ram 3 | . 1 1 . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 54 | . . . . . 54 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 46 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 326 | -10/Materials | Identified exit to Mines 326 | -10/Materials | Discovered exit to Mines (range 18) 948 | -10/Materials | Identified exit to Materials 948 | -10/Materials | Discovered exit to Materials (range 15) 1182 | -10/Materials | Discovered exit to Mines (range 8) 1384 | -10/Materials | Discovered exit to Materials (range 15) 1521 | -10/Materials | Discovered exit to Materials (range 10) 1624 | -10/Materials | Build established: Scavenger-Mutant 1728 | -10/Materials | Entered another Materials area 1728 | -9/Materials | Evolved 2 slots: Utility x2 2245 | -9/Materials | Identified exit to Mines 2245 | -9/Materials | Discovered exit to Mines (range 16) 2264 | -9/Materials | Entered Mines 2292 | -9/Mines | Lost 3 parts (1p1n1u) 2467 | -9/Mines | Build established: Hacker-Mutant 2470 | -9/Mines | Received a Mining Laser from a helpful Derelict 2889 | -9/Mines | Met a Derelict shopkeep closing up shop 2911 | -9/Mines | Identified exit to Materials 2911 | -9/Mines | Discovered exit to Materials (range 11) 2945 | -9/Mines | Entered Materials 2945 | -8/Materials | Evolved 2 slots: Utility x2 2953 | -8/Materials | Identified exit to Factory 3151 | -8/Materials | Identified exit to Garrison 3151 | -8/Materials | Entered Garrison 3262 | -8/Garrison | Identified exit to Materials 3262 | -8/Garrison | Discovered exit to Materials (range 9) 3304 | -8/Garrison | Triggered checkpoint 3310 | -8/Garrison | Installed Relay Interface Framework 3313 | -8/Garrison | Entered Materials 3454 | -8/Materials | Garrison activated, responded to threat 3467 | -8/Materials | Self-destructed Last Messages --------------- Connecting with Scanalyzer... >>Insert(Cesium-ion Thruster) Scanning Cesium-ion Thruster... Ready to analyze. >>Scanalyze Scanning: Cesium-ion Thruster... Schematic downloaded. T-07 Excavator is excavating. Dropped Broken Cesium-ion Thruster. Detecting nearby Garrison Access. W-25 Informer destroyed. Acquired 24 matter. Acquired Lgt. Deuterium Engine. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Arc Projector destroyed. Dropped Lgt. Ion Engine. G-47 Trooper calls for garrison reinforcements. ALERT: Activating Garrison Access M001. Slammed into G-47 Trooper. Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????? ??????????# !%! | | ?????????????????????????????? ??????????# =## | | ?????????????????????????????T" ??????????# #? | | ????????????????????????????? #?????????# #? | | ????????????????????????????? #?????????# ## | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# #?????????# # | | ?????????????????????????????# ########### # | | ????????????????????????????? ## ! # + | | ?????????????????????????????# ## | # # | | ?????????????????????????????# ## """ # # | | ?????????????????????????????# ## """"" # # | | ?????????????????????????????# ## """"" # ## | | ?????????????????????????????# ## """"" # #? | | ?????????????????????????????# / """ # #? | | ???????????????????????####### ## */ #? | | ???????????????????????# ## ] # #? | | ???????????????????????# ######"############ #? | | ???????????????????????# #???? ?????????# #? | | ???????????????????????# #???? 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"??????????# ## | | ????????????????????# Y!!! # * ???????????# # | | ????????????????????## #########???????????# # | | ?????????????????????##????????????????????# # | | ???????????????????????????????????????????# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# ## | | ????????????????????????????????????######## = | | ????????????????????????????????????# # | | ????????????????????????????????????# [ # | | ????????????????????????????????????# + ## | | ????????????????????????????????????# "" # ## | | ????????????????????????????????????# S"" # # | | ????????????????????????????????????# "" # # | | ????????????????????????????????????######## # | | ????????????????????????????????????# # # | | ????????????????????????????????????# # # | | ????????????????????????????????????# + + | | ????????????????????????????????????# # ## | | ????????????????????????????????????# "T" # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 62 Offensive Hacking 20 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed ZioniteBladeDissipator Manual? 0 Play Time 00:50:19 Cumulative 31.9 hours Start 2021.08.20 @ 07:26:23 End 2021.08.20 @ 08:20:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 21 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c84ee91-8329-4b26-80eb-0a93db53133d