Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 17:50:56 Player: gorgo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (900) 900 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2645 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 82/100 System Corruption 1% Temperature Critical (703) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Assault Rifle Minigun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Backup Plating I Light Armor Plating Hardlight Generator Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Backup Plating I Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 2 | . . 1 1 Parts Attached 27 | 6 4 8 9 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 5 4 Device 2 | . 2 . . Storage 3 | 1 . 1 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 9 | 2 2 2 3 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 2 3 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 7 | . 1 2 4 Weapon 6 | . 1 1 4 Highest Loss Streak 12 | . 1 2 12 To Critical Strikes . | . . . . Average Backups 7 | 2 5 6 9 Power 2 | . 1 2 4 Propulsion 1 | 1 2 2 1 Utility 1 | . . 1 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Unused Backups 10 | . 2 1 7 Power 6 | . . 1 5 Propulsion 2 | . 1 . 1 Utility 2 | . 1 . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 91 95 90 Engine 10 | . 14 11 8 Wheel 21 | . 28 22 15 Device 3 | . 6 4 . Storage 13 | . 14 11 15 Processor 6 | . . 6 10 Protection 4 | . . 6 5 Energy Cannon 2 | . . . 6 Ballistic Gun 18 | . 20 17 18 Ballistic Cannon 5 | . . 5 8 Launcher 5 | . 5 9 . Peak Build Rating 23 | 6 7 12 23 Average Rating 11 | 3 6 9 18 On Entrance 6 | . 6 7 12 Naked Turns . | . . . . Heaviest Build 44 | 14 16 39 44 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 14 15 Most Carried 13 | 5 8 8 13 Average Carried 7 | 2 5 6 9 Final Capacity 15 | 8 8 15 15 Final Carried 8 | 3 6 8 8 Class Distribution -------------------- 38% | Tank 29% | Gunner 28% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 923 | 201 102 405 215 Remotely . | . . . . Salvage Created 842 | . 118 512 212 Parts 59 | . 9 44 6 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 3 17 5 Guns 10 | . 1 8 1 Cannons 10 | . . 6 4 AOE 5 | . 2 3 . Classes Destroyed 7 | . 2 5 . Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 7 | . . 7 . Grunt 12 | . 3 5 4 Sentry 6 | . . 5 1 Best Kill Streak 5 | . 3 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 174 | . 20 73 81 Missed 37 | . 9 17 11 Hits 137 | . 11 56 70 Projectile 137 | . 11 56 70 Critical Strikes 4 | . 1 1 2 Damage Taken 2229 | . 126 706 1397 Core 713 | . 27 136 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 35 | . . . 35 Core Remaining (%) 85 | 100 89 66 . Volleys Fired 60 | . 9 30 21 Largest 4 | . 2 3 4 Hottest 156 | . 50 83 156 Shots Fired 173 | . 14 78 81 Gun 99 | . 9 50 40 Cannon 56 | . . 15 41 Launcher 18 | . 5 13 . Special . | . . . . Kinetic 134 | . 9 65 60 Thermal 21 | . . . 21 Explosive 18 | . 5 13 . Electromagnetic . | . . . . Robot Hit Streak 16 | . 4 10 16 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | . 9 38 53 Core Hits 48 | . 8 27 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2366 | . 324 934 1108 Guns 884 | . 87 385 412 Cannons 848 | . . 152 696 Explosions 626 | . 237 389 . Melee . | . . . . Ramming 8 | . . 8 . Kinetic 1376 | . 87 537 752 Thermal 436 | . 40 40 356 Explosive 511 | . 162 349 . Electromagnetic 35 | . 35 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . 2 1 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . 1 . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 59 | . . 47 12 Projectiles 12 | . . . 12 Explosions 47 | . . 47 . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 112 | . . 112 . Shots 3 | . . 3 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1054 | . 114 57 1054 Average Temperature 286 | . 31 16 444 Received Heat Transfer 846 | . 72 153 621 Effects 32 | . . . 32 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 12 | . . . 12 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 618 | . 50 50 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 69 100 Level 1 12 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 394 | . 102 394 159 Initial 159 | . . 26 159 Average 111 | . 32 173 106 Influence Increases 889 | . 153 596 140 Destroy 0b10 Robot/C 500 | . 60 340 100 Destroy 0b10 Robot/NC 20 | . 5 15 . Destroy Leader 144 | . 20 94 30 Successful Hack 8 | . . 4 4 Disable Machine 90 | . 45 45 . Destroy Structure 127 | . 23 98 6 Influence Decreases 889 | . 91 280 518 Entered New Map 255 | . . 36 219 Time Decay 473 | . 80 214 179 Lost Part 161 | . 11 30 120 Squads Dispatched 5 | . 1 3 1 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 21 8 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 3 3 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 4 2 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 8 8 8 Successful 13 | . 6 4 3 Failed 11 | . 2 4 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 5 3 3 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 5 | . 3 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 7 | . 3 3 1 Record 2 | . . 2 . Robot Analysis 1 | . 1 . . Emergency Access Points 2 | . . 1 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 6 | . 2 2 2 Feedback Events 4 | . 2 1 1 Corruption 4 | . 2 1 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 279 | . 120 159 . Terrain 279 | . 120 159 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1128 | 50 265 451 362 Spaces Moved 837 | 49 250 296 242 Core 25 | 22 . . 3 Treads . | . . . . Legs 1 | . . . 1 Wheels 811 | 27 250 296 238 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 100 | 72 90 104 112 Slowest Speed 450 | 90 90 105 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 24 25 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 154 | . 25 122 7 Melee . | . . . . Projectile 8 | . . 1 7 AOE 146 | . 25 121 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1002 | 63 276 376 287 Wait 29 | . 3 24 2 Move 834 | 48 249 295 242 Hop . | . . . . Pick Up 39 | 9 8 12 10 Fast Attach . | . . . . Attach 28 | 6 4 8 10 Detach 1 | . 1 . . Swap 2 | . 1 1 . Drop 8 | . 1 5 2 Fire 60 | . 9 30 21 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 621 | -9/Materials | Discovered new exit (range 12) 755 | -9/Materials | Discovered new exit (range 10) 766 | -9/Materials | Identified exit to Materials 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 814 | -8/Materials | Repaired Wheel 890 | -8/Materials | Build established: Tank 1111 | -8/Materials | Core integrity fell below 50% 1118 | -8/Materials | Core integrity fell below 20% 1129 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Assault Rifle destroyed. Overheating: Core damaged (-99). Hvy. Particle Cannon broken. Overheating: Short circuit. Overheating: Energy bleed (-4). Imp. Ion Engine destroyed. K-01 Serf collects debris. Aluminum Leg broken. Overheating: Short circuit. K-01 Serf collects debris. Overheating: Lrg. Storage Unit damaged (-86). Overheating: Broken Hvy. Particle Cannon damaged (-1). Overheating: Broken Aluminum Leg damaged (-20). K-01 Serf collects debris. Overheating: Matter decay (-18). U-05 Engineer builds a Wall. Overheating: Energy bleed (-14). Broken Aluminum Leg destroyed. K-01 Serf collects debris. Overheating: Lrg. Storage Unit damaged (-20). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????##+????????????????????????????? | | ?????????# ????????????????????????????? | | ???????### ???????????????????????????? | | ???????? ?????##????????????????????? | | ?????????# #?### #????????????????????? | | ?????????# %%;##########????????????????? | | ?????????# t #????????????????? | | ?????????# =% % #????????????????? | | ?????????# = % % #????????????????? | | ?????????######gg #????????????????? | | ??????????????# k #????????????????? | | ??????????????# #????????????????? | | ??????????????# ] #????????????????? | | ??????????????#!@! ! ########?????????? | | ??????????????#!! # T #?????????? | | ???????######## ! # #?????????? | | ???????# [= #! # """ #?????????? | | ???????# # # """ #?????????? | | ???????# + # """ #?????????? | | ???????# = # # #?????????? | | ???????# # ##+#####?????????? | | ???????# =# " " #???????????? | | ???????####+### "R" #???????????? | | ??????????# #?# """ #???????????? | | ??????????# #?# #########+####????????? | | ???????####+### # #????????? | | ???????# # # #????????? | | ???????# """ # # #????????? | | ???????# """ =+u #[ #????????? | | ???????# """ " # [ #????????? | | ???????# # ##+######+####????????? | | ???????# # #???????????? | | ???????######## #???????????? | | ??????????????# #???????????? | | ??????????????# #######+####??????????? | | ??????????????# #???# #??????????? | | ??????????????#####???# #??????????? | | ??????????????????????# """" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 305 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 13 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed DamperExplosiveMultitool Manual? 0 Play Time 00:23:06 Cumulative 0.4 hours Start 2025.06.14 @ 17:29:27 End 2025.06.14 @ 17:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: b3160fcd-eed8-4705-ba7e-bb4a8726cff9