Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 19:18:20 Player: purzer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (31) 155 Value Destroyed (794) 794 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4629 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 147/300 Energy 18/100 System Corruption 15% Temperature Cool (43) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg (fused) > --- UTILITY (7) ------ Enhanced Optical Array > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (5) ---- Large Storage Unit Force Field Improved Arc Projector Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Targeting Computer Improved Particle Charger ECM Suite Cloaking Device EM Disruption Field > --- WEAPON ----------- High-powered Shock Rifle Improved EM Pulse Cannon Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Power Amplifier Improved Terrain Scan Processor Improved Light Armor Plating Plasma Rifle Phase Cannon Assault Cannon [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Hammer Energy Gun High-powered Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 1 1 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 59 | 6 2 16 10 4 14 2 4 1 Power 10 | 1 . 2 2 1 4 . . . Engine 8 | 1 . 2 2 . 3 . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 2 2 1 1 . 2 . Treads 8 | 2 . 2 2 1 1 . . . Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 17 | 1 2 4 3 1 3 1 2 . Device 7 | . 2 1 1 . 3 . . . Storage 3 | 1 . 1 . . . . 1 . Processor 4 | . . 1 2 . . 1 . . Hackware . | . . . . . . . . . Protection 3 | . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . Weapon 22 | 2 . 8 3 1 6 1 . 1 Energy Gun 7 | 1 . 3 1 . 2 . . . Energy Cannon 5 | . . 2 . . 2 . . 1 Ballistic Gun 5 | 1 . 3 . . 1 . . . Ballistic Cannon 3 | . . . 1 1 1 . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . . Parts Lost 24 | . . 3 1 . 18 1 . 1 Power 3 | . . . . . 3 . . . Propulsion 3 | . . . . . 3 . . . Utility 9 | . . 2 . . 6 . . 1 Weapon 9 | . . 1 1 . 6 1 . . Highest Loss Streak 18 | . . 3 1 . 18 1 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 74 | . 98 95 95 96 91 16 13 20 Engine 6 | . 14 11 9 7 5 . . . Core 1 | . . . . 7 5 . . . Treads 14 | . 28 21 18 15 18 . . . Leg 1 | . . . . . . . . 6 Device 15 | . 23 26 17 15 22 . . . Storage 5 | . 3 11 9 7 5 . . . Processor 5 | . . 1 9 7 6 11 6 6 Protection 5 | . . 1 9 15 6 . 5 6 Energy Gun 5 | . 14 10 5 . 5 . . . Energy Cannon 1 | . . 1 . . 5 . . . Ballistic Gun 4 | . 14 10 8 . . . . . Ballistic Cannon 1 | . . . . 11 5 . . . Impact Weapon 2 | . . . 8 7 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 52 | 12 13 25 36 47 52 3 3 11 Greatest Support 62 | 40 40 40 42 42 62 3 20 20 Greatest Overweight (x) 5 | . . 5 . 1 5 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 15 5 Average Capacity 6 | 6 5 8 8 8 7 5 5 5 Most Carried 8 | 5 3 8 8 7 8 4 5 4 Average Carried 5 | 2 2 5 7 6 7 3 3 3 Final Capacity 8 | 8 5 8 8 8 5 5 5 5 Final Carried 8 | 2 3 8 8 6 3 4 4 3 Class Distribution -------------------- 79% | Mutant 10% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 751 | 251 13 226 179 . 6 . . 76 Remotely . | . . . . . . . . . Salvage Created 981 | . 13 422 446 . 46 . . 54 Parts 77 | . . 26 43 . 3 . . 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 27 | . . 13 11 . 1 . . 2 Guns 21 | . . 12 9 . . . . . Cannons 4 | . . 1 . . 1 . . 2 AOE 2 | . . . 2 . . . . . Classes Destroyed 7 | . 1 4 1 . 1 . . . Worker 2 | . 1 1 . . . . . . Builder 1 | . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . Swarmer 13 | . . 7 4 . . . . 2 Grunt 7 | . . 5 2 . . . . . Sentry 6 | . . 1 5 . . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 8 | . 1 8 5 . 1 . . 2 Combat Bots Only 7 | . . 7 4 . 1 . . 2 Max Kills in Single Turn 3 | . 1 1 3 . 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 437 | . 22 119 46 . 200 1 . 49 Missed 128 | . 8 30 14 . 61 . . 15 Damage Taken 4230 | . 111 812 412 . 2431 33 . 431 Core 1029 | . 14 137 18 . 663 33 . 164 Absorbed by Shields 131 | . . 131 . . . . . . Ignored by Resistances 243 | . . . 52 . 191 . . . Core Remaining (%) 91 | 100 94 65 96 100 . . . . Volleys Fired 84 | . 3 46 19 . 8 2 . 6 Largest 3 | . 2 2 2 . 3 1 . 1 Hottest 204 | . 60 122 68 . 204 5 . 85 Shots Fired 149 | . 6 81 30 . 24 2 . 6 Gun 124 | . 6 80 30 . 8 . . . Cannon 23 | . . 1 . . 16 . . 6 Launcher . | . . . . . . . . . Special 2 | . . . . . . 2 . . Kinetic 65 | . 3 35 19 . 8 . . . Thermal 41 | . . 27 . . 8 . . 6 Explosive . | . . . . . . . . . Electromagnetic 41 | . 3 19 11 . 8 . . . Robot Hit Streak 25 | . 3 13 22 . 25 12 . 3 Robot Miss Streak 5 | . 2 5 3 . 3 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 107 | . 3 54 24 . 20 2 . 4 Core Hits 56 | . 1 26 21 . 6 . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1822 | . 38 808 467 . 388 . . 121 Guns 1293 | . 38 789 385 . 81 . . . Cannons 447 | . . 19 . . 307 . . 121 Explosions 82 | . . . 82 . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 662 | . 13 278 214 . 157 . . . Thermal 679 | . . 280 82 . 196 . . 121 Explosive . | . . . . . . . . . Electromagnetic 481 | . 25 250 171 . 35 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . 1 . . . 6 15 15 15 Average Corruption 12 | . 1 . . . 2 13 15 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 38 | . . . . . 2 5 6 25 Message Errors 11 | . . . . . . . 4 7 Matter Fused 4 | . . . . . . 2 . 2 Heat Flow Errors 8 | . . . . . . . 1 7 Energy Discharges 2 | . . . . . . 2 . . Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 10 | . . . . . 2 1 . 7 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 34 | . . . 34 . . . . . Projectiles . | . . . . . . . . . Explosions 34 | . . . 34 . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 68 | . . . 68 . . . . . Shots 2 | . . . 2 . . . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 497 | . . 497 27 . 336 . 223 255 Average Temperature 140 | . . 166 15 . 148 . 206 89 Received Heat Transfer 453 | . . 285 126 . 30 . . 12 Effects 5 | . . 4 . . . . . 1 Shutdowns 2 | . . 2 . . . . . . Interference 1 | . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1114 | . . 518 150 . 298 . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Peak Influence 323 | . 10 323 312 132 64 30 14 . Initial 132 | . . 3 100 132 64 . 14 . Average 106 | . 1 152 190 132 42 4 14 . Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 76 | 100 100 53 53 100 100 100 100 . Level 1 23 | . . 46 46 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . 6 . 1 . Investigation 2 | . . . . . 1 . 1 . Extermination 2 | . . . . . 2 . . . Reinforcement 6 | . 1 . 2 . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 3 | . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 5 26 21 . 10 6 . 5 Peak Tracking Total 7 | . 3 7 6 . 6 6 . 4 Tactical Retreats 12 | . . 8 2 . 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 3 | . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 6 | . 2 . 1 . 3 . . . Terminals 5 | . 2 . 1 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 14 | . 4 . 2 . 8 . . . Successful 6 | . 1 . 1 . 4 . . . Failed 8 | . 3 . 1 . 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 11 | . 4 . 2 . 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 6 | . 1 . 1 . 4 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat . | . . . . . . . . . Combat 2 | . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . 2 . . parse_system 2 | . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 3037 | 46 193 513 734 85 663 106 108 589 Spaces Moved 1918 | 31 102 180 341 40 371 195 178 480 Core 406 | 14 . 1 . . 31 195 165 . Treads 1019 | 17 102 179 341 40 340 . . . Legs 493 | . . . . . . . 13 480 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 157 157 50 50 50 120 Average Speed 129 | 110 160 171 160 199 157 50 55 120 Slowest Speed 300 | 160 160 300 170 237 300 50 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 25 19 40 1 12 85 4 52 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . . 8 . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE 8 | . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 2325 | 41 125 305 501 46 430 201 189 487 Wait 186 | . 17 40 115 2 12 . . . Move 1911 | 30 101 179 340 39 371 194 177 480 Hop . | . . . . . . . . . Pick Up 51 | 5 2 16 7 1 13 3 4 . Fast Attach 11 | 3 . 2 1 . 4 . 1 . Attach 28 | 3 1 6 4 3 5 2 3 1 Detach 1 | . . . . . . . 1 . Swap 20 | . 1 8 5 1 5 . . . Drop 32 | . . 8 10 . 11 . 3 . Fire 84 | . 3 46 19 . 8 2 . 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 533 | -9/Materials | Destroyed 7 combat bots 605 | -9/Materials | Discovered new exit (range 16) 686 | -9/Materials | Lost 3 parts (2u1w) 753 | -9/Materials | Entered another Materials area 753 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1243 | -8/Materials | Discovered new exit (range 10) 1487 | -8/Materials | Entered Factory 1487 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1549 | -7/Factory | Discovered new exit (range 9) 1572 | -7/Factory | Entered another Factory area 1572 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2207 | -6/Factory | Core integrity fell below 50% 2235 | -6/Factory | Manually triggered Chute Trap 2235 | -6/Factory | Sucked down chute 2235 | -6/Factory | Entered Waste 2250 | -6/Waste | EMP discharged 2250 | -6/Waste | System corruption reached 10% 2250 | -6/Waste | Spotted C-40 Crusher 2251 | -6/Waste | Spotted C-40 Crusher 2251 | -6/Waste | Spotted C-40 Crusher 2251 | -6/Waste | Spotted C-40 Crusher 2257 | -6/Waste | Lost 18 parts (3p3n6u6w) 2271 | -6/Waste | Spotted C-40 Crusher 2318 | -6/Waste | Spotted C-40 Crusher 2323 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2324 | -6/Waste | Core integrity fell below 20% 2334 | -6/Waste | Discovered new exit (range 14) 2341 | -6/Waste | Entered Factory 2439 | -6/Factory | Discovered new exit (range 8) 2449 | -6/Factory | Entered Lower Caves 2800 | -6/Lower Caves | Spotted B-75 Beast 2868 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3038 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Matter fused (-10). Acquired 5 matter. System corrupted: Flexi-carbon Leg fused. PUBLIC SERVICE ANNOUNCEMENT: Unaware incursion detected. Likely classification: Search and Destroy. And maybe Retrieve. Something like that, yeah. Acquired 4 matter. Acquired 5 matter. Acquired 1 matter. Acquired 2 matter. Acquired 30 matter. Acquired 1 matter. System corrupted: Heat flow error (+265). G#EQZ:OTD7BPBVWX|XNNH5 S-27 Virus destroyed. Autogun fries itself beyond repair. Imp. Light Armor Plating destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ???????????????????????##$ ????##??????# #??????? | | ????????????????????????# ???? #????# #??????? | | ????????????????????????##????# ???# #??????? | | ??????????????????????????????# ??# ##?????? | | ??????????????????????????????# ## ####??? | | ???????????????????????????????# #??? | | ????????????????????????????????# #??? | | ????????????????????????????????# ##?? | | ?????????????????????????????# ##? | | ?????????????????????????????# ## ## | | ???????????????????????????? """ " ## # | | ????????????????????????????? ? """"""" # | | ?????????????????????????????? ?"""""" | | ????????????????????????????? "?" 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Challenges ------------ None Game ------ Seed WaveMultitargetingBeamcaster Manual? 0 Play Time 00:40:32 Cumulative 4.8 hours Start 2024.07.14 @ 17:52:23 End 2024.07.14 @ 19:18:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e467b9be-e8a1-4a0f-9f19-f575055636e2