Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.18 @ 23:09:04 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2923) 2923 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 6328 Bonus ------- High Alert Combat Kills 85 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 455/550 Matter 300/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Rolling (120) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Medium Storage Unit Microactuators Core Shielding Medium Insulated Plating > --- WEAPON (2) ------- Heavy Mace Katana > --- INVENTORY (16) --- Improved Treads Microactuators Microactuators Improved ECM Suite Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Hacking Suite System Shield Relay Coupler [NC] (28) Improved EM Pulse Cannon Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Medium Storage Unit Microactuators Microactuators Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Heat Sink Microactuators Core Shielding Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating Hacking Suite System Shield Relay Coupler [NC] Beam Cannon Light Cannon Rocket Launcher Katana [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Microactuators Storage Medium Storage Unit Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 2 . . Weapon . | . . . . . . Parts Attached 83 | 6 22 25 . 14 16 Power 6 | 1 2 1 . . 2 Engine 5 | 1 2 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 4 7 . 3 2 Treads 3 | . . 1 . 2 . Leg 4 | 2 2 . . . . Wheel 11 | . 2 6 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 5 7 . 4 8 Device 4 | . . . . . 4 Storage 6 | 1 2 3 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 15 | . 3 4 . 4 4 Artifact . | . . . . . . Weapon 34 | 2 11 10 . 7 4 Energy Gun 10 | 2 6 1 . 1 . Energy Cannon 12 | . 2 6 . 3 1 Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 9 | . 2 3 . 3 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . 1 8 . 4 4 Power 1 | . . . . . 1 Propulsion 8 | . . 5 . 1 2 Utility 4 | . . 1 . 2 1 Weapon 4 | . 1 2 . 1 . Highest Loss Streak 2 | . 1 2 . 2 2 Average Slot Usage (%) 97 | . 93 98 81 99 98 Engine 9 | . 13 11 9 9 3 Core 1 | . . . . . 5 Treads 2 | . . . . 9 2 Leg 1 | . 6 . . . . Wheel 17 | . 20 21 18 8 15 Device 2 | . . . . . 11 Storage 27 | . 16 32 27 27 27 Protection 12 | . 7 10 9 26 14 Energy Gun 7 | . 23 . . 7 4 Energy Cannon 11 | . 2 20 18 9 1 Slashing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 57 | 9 27 46 46 57 57 Greatest Support 43 | 20 20 32 32 43 26 Greatest Overweight (x) 4 | . 1 4 1 3 4 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 16 | 6 12 16 16 16 16 Average Capacity 13 | 5 7 15 16 16 16 Most Carried 16 | 2 12 16 16 16 16 Average Carried 12 | 1 5 15 15 14 15 Final Capacity 16 | 6 12 16 16 16 16 Final Carried 16 | 1 12 15 16 16 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 1180 | 235 185 438 . 182 140 Remotely . | . . . . . . Salvage Created 3398 | . 262 1759 . 489 888 Parts 216 | . 24 107 . 37 48 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 74 | . 10 37 . 13 14 Melee 12 | . . . . . 12 Guns 5 | . 4 . . 1 . Cannons 31 | . . 23 . 6 2 AOE 23 | . 6 12 . 5 . Classes Destroyed 13 | . 6 6 . 1 . Worker 8 | . 2 4 . . 2 Builder 3 | . . 2 . . 1 Tunneler 1 | . 1 . . . . Hauler 2 | . 1 1 . . . Recycler 3 | . . 2 . . 1 Operator 2 | . . 2 . . . Watcher 3 | . 1 2 . . . Swarmer 17 | . 6 7 . 4 . Grunt 32 | . 4 20 . 2 6 Brawler 3 | . . 1 . . 2 Duelist 1 | . . 1 . . . Sentry 20 | . . 8 . 6 6 Hunter 1 | . . . . 1 . Best Kill Streak 9 | . 7 9 . 5 5 Combat Bots Only 7 | . 5 7 . 5 4 Max Kills in Single Turn 4 | . 2 4 . 3 2 Gunslinging . | . . . . . . Exploded 4 | . 2 4 . 3 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 2448 | . 256 896 . 498 798 Core 189 | . 31 63 . 19 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 87 84 . . . Volleys Fired 151 | 8 32 84 . 24 3 Largest 2 | 2 2 2 . 2 2 Hottest 119 | 80 112 112 . 119 119 Shots Fired 262 | 14 56 141 . 45 6 Gun 81 | 14 47 . . 17 3 Cannon 160 | . 2 133 . 22 3 Launcher 21 | . 7 8 . 6 . Special . | . . . . . . Kinetic 5 | . 5 . . . . Thermal 56 | 14 42 . . . . Explosive 21 | . 7 8 . 6 . Electromagnetic 180 | . 2 133 . 39 6 Robot Hit Streak 15 | 5 12 14 . 10 15 Robot Miss Streak 3 | 2 3 3 . 1 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 204 | 10 33 91 . 29 41 Core Hits 134 | 1 20 69 . 21 23 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 50 | . . . . . 50 Impact 6 | . . . . . 6 Slashing 44 | . . . . . 44 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 6738 | 101 883 3131 . 980 1643 Guns 702 | 101 369 . . 178 54 Cannons 2476 | . 23 1978 . 395 80 Explosions 2073 | . 491 1153 . 402 27 Melee 1482 | . . . . . 1482 Ramming 5 | . . . . 5 . Kinetic 61 | . 61 . . . . Thermal 802 | 101 341 333 . . 27 Explosive 1680 | . 458 820 . 402 . Electromagnetic 2708 | . 23 1978 . 573 134 Impact 109 | . . . . . 109 Slashing 1373 | . . . . . 1373 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . 2 Average Corruption 1 | . 2 . . . 1 Corruption Purged . | . . . . . . Effects 6 | . 5 . . . 1 Message Errors 4 | . 3 . . . 1 Heat Flow Errors 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 324 | . 35 31 . 1 257 Projectiles 16 | . . 16 . . . Explosions 51 | . 35 15 . 1 . Melee 257 | . . . . . 257 Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . 30 . 62 . Shots 5 | . . 2 . 3 . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 287 | 72 231 287 . 208 81 Average Temperature 54 | 32 56 52 . 64 37 Received Heat Transfer 912 | . 69 312 . 153 378 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . 2 . 1 . Combat Hostiles 3 | . . 2 . 1 . Parts Fried 15 | . . 13 . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1400 | 225 675 500 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 1 5 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 597 | . 307 462 160 535 597 Initial 260 | . . 11 160 104 260 Average 243 | . 151 206 160 376 373 Maximum Alert Level 2 | . 1 2 . 2 2 Low Security (%) 43 | 100 70 46 100 17 11 Level 1 38 | . 29 47 . 34 42 Level 2 17 | . . 6 . 48 45 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 7 . . 2 Investigation 6 | . 1 5 . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 9 | . 1 5 . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 14 61 . 14 27 Peak Tracking Total 7 | . 4 7 . 5 5 Tactical Retreats 15 | . . 8 . 1 6 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 8 | . 4 1 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 10 | . 1 8 . 1 . Max in Single Turn 2 | . 1 2 . 1 . Garrison Access 1 | . . . . . 1 Garrison Relay 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 26 | . 7 11 2 . 6 Terminals 20 | . 7 9 1 . 3 Fabricators . | . . . . . . Repair Stations 2 | . . 1 . . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access 2 | . . . 1 . 1 Total Hacks 86 | . 24 38 3 . 21 Successful 50 | . 14 19 1 . 16 Failed 35 | . 9 19 2 . 5 Catastrophic 4 | . . 2 1 . 1 Database Lockouts 1 | . 1 . . . . Manual 48 | . 15 18 3 . 12 Terminals 74 | . 24 35 1 . 14 Fabricators . | . . . . . . Repair Stations 3 | . . 1 . . 2 Recycling Units . | . . . . . . Scanalyzers 5 | . . 2 . . 3 Garrison Access 4 | . . . 2 . 2 Terminal Hacks 27 | . 10 12 . . 5 Robot Analysis 4 | . 3 1 . . . Prototype ID Bank 4 | . 2 2 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Alert Level 3 | . . 3 . . . Unreport Threat 8 | . 2 4 . . 2 Locate Traps 1 | . 1 . . . . Reinforcement Status 1 | . . . . . 1 Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . 2 . . 3 Insert Component 2 | . . 1 . . 1 Analyze 3 | . . 1 . . 2 Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 2 | . . . 1 . 1 Unauthorized Hacks 14 | . 4 5 . . 5 Terminals 13 | . 4 5 . . 4 Track 3 | . . 2 . . 1 Botnet 9 | . 3 3 . . 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 7 11 1 . 6 Full Trace Events 5 | . . 4 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . 4 3 Machine Destruction 7 | . . . . 4 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 4 | . 3 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 3304 | 81 733 1371 45 518 556 Spaces Moved 2276 | 42 660 933 40 282 319 Core 1 | 1 . . . . . Treads 63 | . . 1 . 62 . Legs 149 | 41 108 . . . . Wheels 2063 | . 552 932 40 220 319 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 110 110 100 Average Speed 102 | 118 88 101 110 134 105 Slowest Speed 200 | 120 120 200 110 180 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 99 72 4 51 34 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 36 | . . 16 . 16 4 Terrain Destroyed 128 | . 40 48 . 32 8 Melee 4 | . . . . . 4 Projectile . | . . . . . . AOE 124 | . 40 48 . 32 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 2940 | 57 749 1222 42 376 494 Wait 284 | . 8 147 . 26 103 Move 2271 | 41 659 932 39 281 319 Hop . | . . . . . . Pick Up 54 | 2 14 20 2 13 3 Fast Attach 25 | 5 12 3 . 1 4 Attach 20 | 1 1 9 . 6 3 Detach 6 | . 4 1 . 1 . Swap 38 | . 9 13 . 7 9 Drop 38 | . 10 13 1 8 6 Fire 151 | 8 32 84 . 24 3 Melee 44 | . . . . . 44 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Central database locked down 519 | -10/Materials | Discovered new exit (range 5) 702 | -10/Materials | Discovered new exit (range 16) 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Utility x2 907 | -9/Materials | Discovered new exit (range 15) 1032 | -9/Materials | Discovered new exit (range 7) 1265 | -9/Materials | Discovered new exit (range 13) 1848 | -9/Materials | Identified exit to Mines 1928 | -9/Materials | Destroyed 7 combat bots 2094 | -9/Materials | Discovered new exit (range 6) 2186 | -9/Materials | Entered another Materials area 2186 | -8/Materials | Evolved 2 slots: Utility x2 2218 | -8/Materials | Identified exit to Garrison 2231 | -8/Materials | Entered Garrison 2280 | -8/Garrison | Triggered checkpoint 2543 | -8/Garrison | Discovered new exit (range 10) 2600 | -8/Garrison | Triggered checkpoint 2622 | -8/Garrison | Garrison Relay disabled 2723 | -8/Garrison | Discovered new exit (range 12) 2744 | -8/Garrison | Installed Relay Interface Framework 2749 | -8/Garrison | Entered Materials 2795 | -8/Materials | Repaired Med. Armor Plating 3239 | -8/Materials | Identified exit to Garrison 3305 | -8/Materials | Self-destructed Last Messages --------------- 03294_ K-01 Serf cleans the Nuclear Reactor. 03294_ R-06 Scavenger collects Imp. Heat Sink. 03294_ R-06 Scavenger collects Heat Sink. 03296_ R-06 Scavenger collects Lgt. Treads. 03297_ Sneak attack on R-06 Scavenger. 03297_ Destroyed Tractor Beam. 03297_ Destroyed Lgt. Ion Engine. 03297_ R-06 Scavenger collects Heat Sink. 03298_ K-01 Serf cleans the Nuclear Reactor. 03299_ Sneak attack on R-06 Scavenger. 03299_ Destroyed Com. Wheel. 03299_ R-06 Scavenger destroyed. 03299_ R-06 Scavenger collects Com. Wheel. 03300_ R-06 Scavenger collects Lgt. Treads. 03301_ K-01 Serf collects debris. 03302_ Sneak attack on R-06 Scavenger. 03302_ Destroyed Com. Wheel. 03302_ Destroyed Lgt. Ion Engine. 03302_ Destroyed Tractor Beam. 03304_ K-01 Serf collects debris. 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""" / + / + # | | ?????????????#! ##### # # "T" # | | ?????????????###########???########### # """ # | | ?????????????????????????????????????# #] # | | ?????????????????????????????????????# ######## | | ?????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: EM 20 Core Shielding 20 Melee Speed Boost 40 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaIonicBarrier Manual? 0 Play Time 00:49:27 Cumulative 921.5 hours Start 2020.10.18 @ 22:19:54 End 2020.10.18 @ 23:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68af2956-1d59-4450-88c9-56c2f54fabde