Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.03 @ 23:07:10 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (854) 854 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1919 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 241/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (3) ------- Light Assault Rifle Shotgun Light Cannon > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Armored Treads Compact Wheel Flight Unit Beam Rifle Shotgun Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit ECM Suite > --- WEAPON ----------- Light Assault Rifle Shotgun Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Armored Treads Compact Wheel Flight Unit Beam Rifle [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 7 10 4 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 3 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 8 | 1 7 . Device 2 | . 2 . Storage 5 | 1 4 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 6 | 3 6 8 Power 1 | . 1 2 Propulsion 3 | 2 2 4 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 10 | . 4 6 Power 1 | . . 1 Propulsion 5 | . 3 2 Utility . | . . . Weapon 4 | . 1 3 Tool/Special . | . . . Average Slot Usage (%) 90 | . 91 88 Engine 3 | . 5 . Core 7 | . 8 4 Treads 29 | . 28 31 Device 7 | . 5 11 Storage 13 | . 14 11 Energy Gun 4 | . 6 . Ballistic Gun 15 | . 14 18 Ballistic Cannon 8 | . 7 11 Peak Build Rating 19 | 6 9 19 Average Rating 10 | 5 7 15 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 109 | 12 109 34 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 25 15 Average Capacity 14 | 7 13 15 Most Carried 10 | 6 8 10 Average Carried 6 | 3 6 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 6 4 10 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 720 | 214 262 244 Remotely . | . . . Salvage Created 1012 | . 484 528 Parts 68 | . 33 35 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 11 8 Guns 13 | . 11 2 Cannons 6 | . . 6 Classes Destroyed 8 | . 4 4 Worker 3 | . 2 1 Builder 2 | . . 2 Tunneler 1 | . . 1 Recycler 1 | . . 1 Watcher 7 | . 3 4 Swarmer 2 | . 2 . Grunt 11 | . 9 2 Sentry 6 | . . 6 Best Kill Streak 6 | . 5 6 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 127 | . 93 34 Missed 38 | . 31 7 Hits 89 | . 62 27 Projectile 89 | . 62 27 Critical Strikes 3 | . 1 2 Damage Taken 857 | . 546 311 Core 125 | . 102 23 Absorbed by Shields . | . . . Ignored by Resistances 262 | . 174 88 Core Remaining (%) 79 | 100 59 . Volleys Fired 90 | . 50 40 Largest 3 | . 2 3 Hottest 73 | . 60 73 Shots Fired 184 | . 87 97 Gun 140 | . 83 57 Cannon 44 | . 4 40 Launcher . | . . . Special . | . . . Kinetic 151 | . 54 97 Thermal 33 | . 33 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | . 12 20 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets 9 | . 9 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 123 | . 57 66 Core Hits 62 | . 30 32 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1532 | . 603 929 Guns 954 | . 519 435 Cannons 544 | . 67 477 Explosions . | . . . Melee . | . . . Ramming 34 | . 17 17 Kinetic 1222 | . 310 912 Thermal 276 | . 276 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 1 3 Impact . | . . . Kinetic 3 | . 1 2 Secondary 1 | . . 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 7 | . 5 2 Kicked . | . . . Crushed 4 | . 2 2 Highest Temperature 346 | . 346 45 Average Temperature 92 | . 173 13 Received Heat Transfer 504 | . 321 183 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 625 | . 625 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 127 | . 127 124 Initial . | . . . Average 20 | . 18 26 Influence Increases 634 | . 351 283 Destroy 0b10 Robot/C 380 | . 220 160 Destroy 0b10 Robot/NC 70 | . 25 45 Destroy Leader 134 | . 56 78 Successful Hack 20 | . 20 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 634 | . 351 283 Time Decay 624 | . 351 273 Lost Part 10 | . . 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 22 24 Peak Tracking Total 9 | . 9 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 3 | . 3 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1725 | . 564 1161 ECM 1725 | . 564 1161 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3194 | 115 1918 1161 Spaces Moved 1323 | 65 1010 248 Core 4 | 4 . . Treads 1319 | 61 1010 248 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 171 | 153 173 167 Slowest Speed 320 | 160 320 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 4 90 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2090 | 78 1099 913 Wait 615 | . . 615 Move 1321 | 64 1009 248 Hop . | . . . Pick Up 13 | 6 3 4 Fast Attach 17 | 6 9 2 Attach 4 | 1 3 . Detach 6 | 1 5 . Swap 4 | . 2 2 Drop 13 | . 13 . Fire 90 | . 50 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | . 5 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 7) 923 | -10/Materials | Discovered new exit (range 15) 1386 | -10/Materials | Discovered new exit (range 15) 2034 | -10/Materials | Entered another Materials area 2034 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2651 | -9/Materials | Build established: Gunner 3195 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout destroyed. R-06 Scavenger collects Lgt. Treads. K-01 Serf collects debris. Acquired 9 matter. K-01 Serf collects debris. Crushed K-01 Serf. K-01 Serf destroyed. Acquired 1 matter. R-06 Scavenger collects Wheel. R-06 Scavenger collects Visual Processing Unit. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Y-45 Defender destroyed. W-16 Scout knocked back. W-16 Scout destroyed. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Hvy. Assault Rifle. R-06 Scavenger collects Hover Unit. K-01 Serf collects debris. K-01 Serf cleans the Processing Tank. Map ----- +----------------------------------------------------+ | ?????# ??????#=#??? ??# ??????????????????? | | ?????#???????#%#????##?# ???????????????????? | | ?????????????#+######### ^ ????????????????????? | | ?????????????#% !* # #?????????????????????? | | ?????????????# = != * # #?????????????????????? | | ?????????????#*=*%!=%! # #?????????????????????? | | ????????????##! [| + ^ #?????????????????????? | | ????????????# ! # #?????????????????????? | | ????????????## [ ### #?????????????????????? | | ?????????????# #?# #?????????????????????? | | ?????????????# #?# #?????????????????????? | | ?????????????###########?# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#u#?????????????????????? | | ?????????????????????????#%#?????????????????????? | | ?????????????????????????#w#?????????????????????? | | ?????????????????????#####u####??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????#""" % #?##???????????????? | | ?????????????????????#""" %# ????????????????? | | ?????????????????????#""" + ?????????????????? | | ?????????????????????#""" %# ???????????????? | | ?????????????????????#""" #####??????????????? | | ?????????????????????# % #??????????????????? | | ?????????????????????# @ %#??????????????????? | | ?????????????????????#######%##??????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerVampiricGenerator Manual? 0 Play Time 00:23:15 Cumulative 3.2 hours Start 2025.06.03 @ 22:44:28 End 2025.06.03 @ 23:07:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0c5df735-b038-4381-b016-ade83618ce4a