Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 22:11:16 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (363) 363 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2103 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 279/300 Energy 225/250 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Visual Processing Unit Sensor Array Seismic Detector ECM Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Ion Engine Light Treads Seismic Detector Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Sensor Array Seismic Detector ECM Suite > --- WEAPON ----------- Field Laser > --- INVENTORY -------- Ion Engine Light Treads Seismic Detector Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 20 | 8 1 4 7 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . . . 4 Utility 8 | 3 1 2 2 Device 5 | 2 . 1 2 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 3 7 7 5 Power . | . 1 1 1 Propulsion 1 | 1 2 2 1 Utility 1 | . 2 1 1 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 6 | . 1 3 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 2 | . 1 . 1 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 97 87 Engine 12 | . 14 11 9 Treads 23 | . 28 22 2 Flight 1 | . . . 33 Device 17 | . 12 19 24 Storage 11 | . 14 11 2 Processor 6 | . . 10 9 Energy Gun 11 | . 14 11 5 Ballistic Gun 11 | . 14 10 3 Peak Build Rating 13 | 7 8 10 13 Average Rating 8 | 5 7 9 11 On Entrance 6 | . 7 7 10 Avg Prop Armor Cover (%) 4 | . . . 4 Naked Turns . | . . . . Heaviest Build 21 | 15 20 21 12 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 5 Most Carried 10 | 6 8 10 9 Average Carried 7 | 3 7 7 5 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 8 10 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 646 | 331 90 156 69 Remotely 114 | 114 . . . Salvage Created 598 | 190 235 173 . Parts 57 | 11 26 20 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 6 10 . Guns 16 | . 6 10 . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 13 | . 3 10 . Grunt 3 | . 3 . . Best Kill Streak 3 | 2 3 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 49 | . 17 31 1 Missed 11 | . 4 6 1 Hits 38 | . 13 25 . Projectile 38 | . 13 25 . Damage Taken 323 | . 131 192 . Core 57 | . 10 47 . Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 96 88 . Volleys Fired 61 | 17 21 23 . Largest 2 | 2 2 2 . Hottest 100 | 70 70 100 . Shots Fired 119 | 34 41 44 . Gun 117 | 34 41 42 . Cannon . | . . . . Launcher . | . . . . Special 2 | . . 2 . Kinetic 59 | 17 21 21 . Thermal 60 | 17 20 23 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 5 6 4 . Robot Miss Streak 3 | 2 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 23 28 23 . Core Hits 34 | 5 16 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | 3 2 3 . Burn 8 | 3 2 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 945 | 266 362 317 . Guns 942 | 266 359 317 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 476 | 126 196 154 . Thermal 466 | 140 163 163 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | 27 90 23 . Average Temperature 17 | 12 23 9 . Received Heat Transfer 54 | . 54 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 3 1 2 . Heat Transferred 1961 | 629 629 703 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | 10 103 130 26 Initial 33 | . . 33 26 Average 32 | . 32 40 15 Influence Increases 578 | 25 228 306 19 Destroy 0b10 Robot/C 320 | . 120 200 . Destroy 0b10 Robot/NC 60 | 25 25 10 . Destroy Leader 60 | . 26 34 . Successful Hack 16 | . 12 . 4 Destroy Structure 2 | . . 2 . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 105 | . 45 60 . Influence Decreases 573 | 25 149 322 77 Entered New Map 83 | . . 46 37 Time Decay 490 | 25 149 276 40 Squads Dispatched 4 | . 3 1 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 15 16 3 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 2 1 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 6 3 6 Successful 7 | . 4 1 2 Failed 8 | . 2 2 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 6 1 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Emergency Access Points 1 | . . . 1 Locate Traps 1 | . . . 1 Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1998 | 98 673 1146 81 Optics 1226 | . . 1145 81 Sensors 1009 | . . 936 73 Seismic 1998 | 98 673 1146 81 ECM 22 | . . . 22 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2261 | 290 744 1146 81 Spaces Moved 1124 | 141 392 492 99 Core 5 | 5 . . . Treads 1020 | 136 392 492 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 99 | . . . 99 Fastest Speed 31 | 50 160 160 31 Average Speed 148 | 156 160 160 33 Slowest Speed 160 | 160 160 160 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 7 48 26 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1596 | 174 467 806 149 Wait 335 | . 40 270 25 Move 1121 | 140 391 491 99 Hop . | . . . . Pick Up 23 | 8 3 6 6 Fast Attach 10 | 6 3 . 1 Attach 12 | 1 . 6 5 Detach 7 | . . 5 2 Swap 7 | 1 1 2 3 Drop 17 | 1 5 3 8 Fire 61 | 17 21 23 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 733 | -10/Materials | Discovered new exit (range 11) 988 | -10/Materials | Discovered new exit (range 5) 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Utility x2 1893 | -9/Materials | Discovered new exit (range 17) 2181 | -9/Materials | Entered another Materials area 2181 | -8/Materials | Evolved 2 slots: Propulsion x2 2262 | -8/Materials | Self-destructed Last Messages --------------- 02216_ Acquired Imp. Light Armor Plating. 02217_ Dropped Imp. Light Armor Plating. 02218_ Acquired Lgt. Treads. 02223_ Acquired 69 matter. 02225_ Dropped Assault Rifle. 02225_ Acquired Field Laser. 02227_ Connecting with Terminal... 02227_ Current location identified: Materials >>Traps(Locate) Found 6 traps in 1 array: 6x Alarm Trap Map updated. >>Access(Emergency) Found 1 emergency access door: (78,37) Map updated. 02240_ R-06 Scavenger collects Imp. Light Armor Plating. 02261_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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