Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.13 @ 20:25:40 Player: Remuluson2 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (168) 840 Value Destroyed (4759) 4759 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 9513 Bonus ------- High Alert Combat Kills 244 Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 37/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Armored Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Transmission Jammer Improved Propulsion Shielding Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Propulsion Shielding Recalibrator Disruptor Cannon Datajack [Rating: 59] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 1 . 1 2 . Weapon 1 | . . . 1 . . . . Parts Attached 163 | 8 5 35 20 31 23 38 3 Power 16 | 2 1 3 2 2 2 4 . Engine 16 | 2 1 3 2 2 2 4 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 53 | 2 . 11 7 10 12 11 . Treads 14 | . . . 4 5 3 2 . Leg 34 | 2 . 11 1 2 9 9 . Wheel 5 | . . . 2 3 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 2 . 9 3 8 5 15 . Device 13 | 1 . 4 . 1 . 7 . Storage 6 | 1 . . . 3 . 2 . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 21 | . . 4 3 3 5 6 . Artifact . | . . . . . . . . Weapon 52 | 2 4 12 8 11 4 8 3 Energy Gun 17 | 1 4 4 . 3 . 2 3 Energy Cannon 11 | . . 2 3 1 1 4 . Ballistic Gun 11 | 1 . 3 2 3 2 . . Ballistic Cannon 4 | . . 2 1 . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . 1 . 2 . 1 . Unidentified Prototypes 2 | . . . . 2 . . . Parts Lost 50 | . . 6 5 14 2 20 3 Power 6 | . . . . 1 . 5 . Propulsion 17 | . . 3 4 7 1 2 . Utility 14 | . . . . 3 1 9 1 Weapon 13 | . . 3 1 3 . 4 2 Highest Loss Streak 6 | . . 4 3 4 1 6 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 95 96 93 96 89 10 Engine 10 | . 13 11 9 8 15 10 . Treads 10 | . . . 11 19 3 18 . Leg 19 | . 28 40 19 3 24 6 . Wheel 2 | . . . 1 9 1 . . Device 7 | . 14 10 9 1 3 9 4 Storage 4 | . 14 . . 5 7 9 . Processor 7 | . . 10 9 11 7 1 . Protection 6 | . . . 9 7 10 14 . Energy Gun 6 | . 14 10 2 3 3 6 4 Energy Cannon 3 | . . 6 5 . 1 4 . Ballistic Gun 4 | . 14 2 1 7 2 1 . Ballistic Cannon 2 | . . 1 9 1 . . . Impact Weapon 5 | . . . 7 12 9 . . Naked Turns 11 | . . . . . . 6 5 Heaviest Build 63 | 14 15 20 28 34 55 63 3 Greatest Support 80 | 20 20 43 60 80 66 66 3 Greatest Overweight (x) 4 | . . . 2 3 4 2 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 10 5 Average Capacity 7 | 6 8 5 5 7 10 9 5 Most Carried 10 | 4 5 5 5 10 10 10 3 Average Carried 5 | 1 3 4 4 5 8 7 1 Final Capacity 10 | 8 8 5 5 10 10 5 5 Final Carried 10 | 1 5 5 5 8 10 1 1 Class Distribution -------------------- 56% | Scavenger-Mutant 35% | Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Low Matter Collected 2314 | 181 211 424 278 490 278 452 . Remotely . | . . . . . . . . Salvage Created 7094 | 35 239 1233 777 1914 880 2016 . Parts 322 | 9 22 76 24 53 46 92 . Haulers Intercepted 12 | . . 4 2 3 3 . . Recyclers Shooed 16 | 1 . 3 . . 1 11 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed 102 | . 7 16 14 36 12 17 . Melee 20 | . . . 3 8 6 3 . Guns 30 | . 7 6 2 5 3 7 . Cannons 24 | . . 10 3 5 . 6 . AOE 2 | . . . . 1 . 1 . Classes Destroyed 15 | 1 3 6 1 2 1 1 . Worker 12 | . . 1 . 4 . 7 . Builder 9 | . . 1 1 3 . 4 . Tunneler 4 | 2 . 1 . . . 1 . Hauler 12 | . . 4 2 3 3 . . Recycler 15 | . . 2 3 3 2 5 . Operator 2 | . . . . 1 1 . . Watcher 12 | . 3 4 1 1 1 2 . Swarmer 23 | . 6 3 4 7 3 . . Grunt 37 | . 1 6 3 14 6 7 . Brawler 2 | . . . . 2 . . . Duelist 4 | . . 1 . 3 . . . Sentry 23 | . . 6 5 9 1 2 . Hunter 5 | . . . 2 1 . 2 . Programmer 7 | . . . . . 2 5 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 9 | 2 4 5 7 8 5 9 . Combat Bots Only 7 | . 3 5 6 7 4 3 . Max Kills in Single Turn 3 | 1 1 1 1 2 1 3 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . 1 . 1 . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Low Damage Taken 9786 | . 335 763 1197 2507 809 3412 763 Core 1526 | . 37 158 123 288 69 281 570 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 204 | . . . . . . 204 . Regen/Repaired (Parts) 379 | . 55 166 107 51 . . . Core Remaining (%) 72 | 100 85 60 . 25 90 . . Volleys Fired 320 | 7 32 101 17 43 30 80 10 Largest 3 | 2 2 2 2 2 1 3 1 Hottest 219 | 60 60 108 107 112 81 219 50 Shots Fired 544 | 14 62 153 34 63 30 178 10 Gun 342 | 14 62 108 8 41 17 82 10 Cannon 202 | . . 45 26 22 13 96 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 167 | 7 32 22 24 45 12 25 . Thermal 214 | 7 14 95 9 1 5 73 10 Explosive . | . . . . . . . . Electromagnetic 163 | . 16 36 1 17 13 80 . Robot Hit Streak 19 | 2 9 10 6 13 11 19 3 Robot Miss Streak 9 | 2 6 5 4 9 3 5 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 529 | 7 35 92 56 140 41 153 5 Core Hits 224 | 3 11 43 13 56 19 78 1 Critical Kills 5 | . . . 1 2 2 . . Critical Parts Destroyed 17 | . . . 3 13 1 . . Critical Strikes 25 | . . . 4 15 4 2 . Burn 1 | . . . . . 1 . . Smash 22 | . . . 4 15 3 . . Sever 2 | . . . . . . 2 . Melee Attacks 278 | . . . 64 161 29 24 . Impact 246 | . . . 64 160 22 . . Slashing 28 | . . . . . 7 21 . Piercing . | . . . . . . . . Sneak Attacks 23 | . . . 6 11 3 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . 5 1 . . Damage Inflicted 14764 | 83 470 1419 1931 4954 1289 4514 104 Guns 3554 | 83 459 777 60 627 187 1257 104 Cannons 3411 | . . 625 232 424 122 2008 . Explosions 527 | . . . . 79 . 448 . Melee 7214 | . . . 1639 3824 980 771 . Ramming 58 | . 11 17 . . . 30 . Kinetic 2133 | 51 236 219 190 773 116 548 . Thermal 3108 | 32 77 887 102 79 71 1756 104 Explosive . | . . . . . . . . Electromagnetic 2251 | . 146 296 . 278 122 1409 . Impact 6245 | . . . 1639 3824 782 . . Slashing 969 | . . . . . 198 771 . Piercing . | . . . . . . . . Highest Corruption 13 | . 3 . . . 3 13 13 Average Corruption 6 | . 2 . . . 2 7 13 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 57 | . 5 . . . 5 43 4 Message Errors 14 | . 3 . . . 1 10 . Matter Fused 9 | . 1 . . . 3 4 1 Heat Flow Errors 7 | . . . . . 1 6 . Energy Discharges 10 | . . . . . . 8 2 Data Loss (minor) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . 1 . Alerts 5 | . . . . . . 5 . Weapon Failures 8 | . 1 . . . . 7 . Overload Shots . | . . . . . . . . Overflow Damage 1774 | . . . 371 1043 136 224 . Projectiles 34 | . . . . . 8 26 . Explosions 159 | . . . . . . 159 . Melee 1581 | . . . 371 1043 128 39 . Knockbacks 39 | . . . 4 28 4 3 . Impact 21 | . . . 3 13 4 1 . Kinetic 15 | . . . 1 12 . 2 . Secondary 3 | . . . . 3 . . . Self-Inflicted Damage 241 | . . . . . . 241 . Shots 4 | . . . . . . 4 . Rammed 2 | . . . . . . 2 . Targets Rammed 15 | . 5 7 . . . 3 . Kicked 13 | . 5 7 . . . 1 . Crushed . | . . . . . . . . Highest Temperature 458 | . 42 284 162 45 211 458 13 Average Temperature 97 | . 22 93 61 15 65 133 7 Received Heat Transfer 2577 | . 42 303 360 891 255 726 . Effects 12 | . . 3 . . . 9 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 3 | . . 1 . . . 2 . Interference 3 | . . 2 . . . 1 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 1 . 2 . 1 . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 63 | . 1 5 15 30 7 5 . Impact Corruptions 65 | . . . 16 42 7 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 3 . Heat Transferred 4877 | 75 175 1724 185 100 222 2174 222 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 1 . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Peak Influence 815 | 10 171 183 246 815 445 511 . Initial 339 | . 6 26 49 73 339 154 . Average 230 | 2 41 72 99 436 359 260 . Maximum Alert Level 3 | . . . 1 3 2 2 . Low Security (%) 54 | 100 100 100 97 14 . 30 . Level 1 32 | . . . 2 47 91 54 . Level 2 6 | . . . . 12 8 14 . Level 3 6 | . . . . 24 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . . 2 3 9 5 7 . Investigation 6 | . . 1 . 2 . 3 . Extermination 5 | . . . . . 2 3 . Reinforcement 7 | . . 1 . 2 3 1 . Assault 2 | . . . . 2 . . . Garrison 6 | . . . 3 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed 28 | . . . . . . 28 . Distress Signals 28 | . . . . . . 28 . Times Spotted 168 | . 13 23 20 54 16 39 3 Peak Tracking Total 7 | . 5 6 7 7 4 6 3 Tactical Retreats 15 | . 1 . 2 7 . 5 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Traps Triggered 11 | . 3 4 . 3 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts 129 | . . 36 . 93 . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . 1 . 3 . . . Reused 1 | . . . . 1 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . 2 . 1 . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Low Machines Disabled 18 | . . . 1 6 . 11 . Max in Single Turn 9 | . . . 1 1 . 9 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Machines Accessed 43 | . 5 8 3 12 4 10 1 Terminals 31 | . 4 7 1 10 2 7 . Fabricators 4 | . . . . . 2 2 . Repair Stations 5 | . 1 1 1 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . Garrison Access . | . . . . . . . . Total Hacks 122 | . 12 28 9 44 10 18 1 Successful 56 | . 3 11 7 25 5 4 1 Failed 66 | . 9 17 2 19 5 14 . Catastrophic 13 | . 4 3 . 2 1 3 . Database Lockouts . | . . . . . . . . Manual 23 | . 7 11 . 4 1 . . Terminals 82 | . 9 23 2 31 4 13 . Fabricators 9 | . . . . . 6 3 . Repair Stations 23 | . 3 5 2 13 . . . Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . 5 . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 1 7 1 18 3 2 1 Record 8 | . . . . 6 2 . . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . 2 1 . . . . Open Door 4 | . . . . 3 . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 5 | . . . . 4 . 1 . Dispatch Records 1 | . . . . . 1 . . Maintenance Status 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Registered Components 1 | . . . . 1 . . . Registered Prototypes 1 | . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 3 | . . . . . 2 1 . Load Schematic 1 | . . . . . 1 . . Build 2 | . . . . . 1 1 . Repair Station Hacks 15 | . 2 4 2 7 . . . Scan Component 9 | . 1 2 1 5 . . . Repair 6 | . 1 2 1 2 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 4 . . 1 . Insert Component 3 | . . . 2 . . 1 . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 37 | . 5 7 2 10 4 9 . Full Trace Events 7 | . . 2 . 2 . 3 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 76 | . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . 5 . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 106 | . . . . . 106 . . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired 6 | . 1 2 1 2 . . . Time 217 | . 26 64 38 89 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . 1 . 1 . Non-combat 2 | . . . . 1 . 1 . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . 1 . 2 . no_distress 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . find_station 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Mat Mat Sto Fac Fac Low Total Allies 3 | . . . . 2 . 1 . Largest Group 2 | . . . . 2 . 1 . Highest-Rated Group 62 | . . . . 62 . 20 . Highest-Rated Ally 31 | . . . . 31 . 20 . Total Orders 19 | . . . . 9 7 3 . STAY 1 | . . . . . . 1 . PICKUP 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . EXPLORE 14 | . . . . 7 7 . . RETURN 2 | . . . . 2 . . . Ally Attacks 12 | . . . . 12 . . . Total Damage 166 | . . . . 166 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Mat Mat Sto Fac Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 19 | . . . . 16 3 . . Drone Recoveries 4 | . . . . 2 2 . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Low Turns Passed 8520 | 87 659 2036 1058 2131 900 1563 86 Spaces Moved 3724 | 51 383 761 478 908 476 586 81 Core 107 | 13 . . . . . 13 81 Treads 889 | . . . 196 167 5 521 . Legs 1820 | 38 383 761 222 . 364 52 . Wheels 908 | . . . 60 741 107 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 80 120 50 50 Average Speed 129 | 102 120 120 144 126 125 156 50 Slowest Speed 305 | 120 120 120 260 240 305 270 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 53 57 28 95 27 16 12 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 27 | . . . 11 16 . . . Terrain Destroyed 92 | . . . 12 21 . 59 . Melee 27 | . . . 11 16 . . . Projectile 14 | . . . 1 . . 13 . AOE 51 | . . . . 5 . 46 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Mat Mat Sto Fac Fac Low Total 6408 | 70 516 1723 701 1557 701 1023 117 Wait 1626 | . 87 755 94 269 127 275 19 Move 3717 | 50 382 760 477 907 475 585 81 Hop . | . . . . . . . . Pick Up 76 | 5 5 14 15 21 5 8 3 Fast Attach 45 | 2 . 16 4 5 7 11 . Attach 61 | 5 1 7 7 15 4 19 3 Detach 5 | . . 1 1 2 . 1 . Swap 57 | 1 4 12 9 11 12 8 . Drop 58 | . . 14 13 6 15 9 1 Fire 320 | 7 32 101 17 43 30 80 10 Melee 268 | . . . 64 154 26 24 . Ram . | . . . . . . . . Kick 13 | . 5 7 . . . 1 . Crush 2 | . . . . . . 2 . Escape Stasis 24 | . . . . 24 . . . Rewire . | . . . . . . . . Trap 129 | . . 36 . 93 . . . Miscellaneous 7 | . . . . 7 . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 16) 88 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 573 | -10/Materials | Repaired Ion Engine 619 | -10/Materials | Discovered new exit (range 6) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Propulsion x2 1229 | -9/Materials | Discovered new exit (range 11) 1244 | -9/Materials | Identified exit to Materials 1275 | -9/Materials | Build established: Scavenger-Mutant 1295 | -9/Materials | Identified exit to Mines 1451 | -9/Materials | Discovered exit to Materials (range 15) 1618 | -9/Materials | Lost 4 parts (2n2w) 2247 | -9/Materials | Discovered exit to Materials (range 11) 2369 | -9/Materials | Repaired Imp. Aluminum Leg 2412 | -9/Materials | Repaired Particle Cannon 2783 | -9/Materials | Entered another Materials area 2783 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3029 | -8/Materials | Garrison activated, responded to threat 3213 | -8/Materials | Lost 3 parts (3n) 3620 | -8/Materials | Repaired Hvy. Mace 3731 | -8/Materials | Discovered new exit (range 6) 3823 | -8/Materials | Identified exit to Storage 3841 | -8/Materials | Entered Storage 4086 | -8/Storage | Destroyed 7 combat bots 4192 | -8/Storage | Lost 4 parts (1p1n1u1w) 4329 | -8/Storage | Garrison activated, responded to threat 4348 | -8/Storage | Core integrity fell below 50% 4572 | -8/Storage | Found Prototype Processor 4573 | -8/Storage | Identified Exp. Targeting Computer 4679 | -8/Storage | Build established: Mutant 4843 | -8/Storage | Repaired Broken Deuterium Engine 5020 | -8/Storage | Build established: Scavenger-Mutant 5152 | -8/Storage | Met a pair of Derelict thieves 5634 | -8/Storage | Repaired Corrupted Lgt. Treads 5773 | -8/Storage | Discovered new exit (range 38) 5972 | -8/Storage | Entered Factory 5972 | -7/Factory | Accompanied by 12 allies 5972 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6666 | -7/Factory | Fabricated Disruptor Cannon (x1) 6691 | -7/Factory | Build established: Mutant 6851 | -7/Factory | Discovered new exit (range 4) 6872 | -7/Factory | Entered another Factory area 6872 | -6/Factory | Evolved 2 slots: Utility x2 7070 | -6/Factory | Fabricated R-10 Processor (x1) 7156 | -6/Factory | Spotted B-75 Beast 7299 | -6/Factory | Destroyed B-75 Beast 7323 | -6/Factory | Lost 6 parts (4u2w) 7580 | -6/Factory | Build established: Scavenger-Tank 7824 | -6/Factory | System corruption reached 10% 7932 | -6/Factory | Lost 4 parts (2p1u1w) 8248 | -6/Factory | Build established: Mutant 8320 | -6/Factory | Lost 3 parts (2n1w) 8428 | -6/Factory | Released all parts (13) 8429 | -6/Factory | Discovered new exit (range 7) 8435 | -6/Factory | Entered Lower Caves 8486 | -6/Lower Caves | Core integrity fell below 50% 8504 | -6/Lower Caves | Core integrity fell below 20% 8521 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08434_ Identified Adv. Terrain Scanner. LOCATION=UNKNOWN GOAL=ESCAPE 08442_ Connecting with WAR.Sys... 08442_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 08443_ Acquired Hvy. Riot Gun. 08444_ System corrupted: Matter fused (-8). 08445_ Acquired Mak. Laser. 08466_ System corrupted: Component data lost. 08486_ System corrupted: Energy discharge (-4). 08489_ Dropped Hvy. Riot Gun. 08501_ Adv. Terrain Scanner destroyed. 08509_ System corrupted: Energy discharge (-5). 08510_ Destroyed Lgt. Nuclear Core. 08511_ S-27 Virus heat short circuits Autogun. 08512_ Mak. Laser destroyed. 08513_ Acquired Hvy. Riot Gun. 08518_ Hvy. Riot Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????#?????????????#?? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#######???????????? | | ?????????????????????#?????????#!! 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[[#?????#?????? | | ???????????????????????????????#[[ [[#???????????? | | ????????????????????????????????# #????????????? | | ????????????????#???????????????# #????????????? | | ???????????????????#????????????# ##???????????? | | ???????????#??????## ???????#####X# #???????????? | | ??????????????????# ?????### #### ##??????????? | | ????????#?????????# ??????# #??????????? | | ?????????????????? ??????# #??????????? | | ??????????????????# ??????# ##?????????? | | ????????? ????????# ??#??# #?????????? | | ?????????? ???????? ?????# ### #?????????? | | ???????????????????# ??#??## #?## ##?????????? | | ???????#??????????## ??????### #??# #??????????? | | ?????????????????## ????????# #??# #??????????? | | ?????????????????# ####????# #### #??????????? | | ?????????????????# ###### #??????????? | | ?????????????????# ## ######?#?#??????? | | ????????????????## s #?#?????????????? | | ????????? ?##???# ##??????????????? | | ????????????????# s @ #??????????????? | | ????????????????# ## ## #?#?????????#??? | | ?????? ????????# #?# #### ##?#???????????? | | ???????????????# ???##?## #?????#???????? | | ??????????????# ????#??# #????????????#? | | ??????????????# ??????## ##?????????????? | | ??????????????????????# #####?????#????? | | ??????????????????????# ##?????????? | | ??????????????????????# #??????#??? | | ??????????????????????# ##????????? | | ?????????????????????# #### ##???????? | | ?????????????????????# #??## ###?????? | | ?????????????????????# ## #?????? | | ?????????????????????## ##?????? | | ??????????????????????### ###??????? | | ????????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????## ##???????? | | ????????????????????????# #???????? | | ????????????????????????## ## #??????? | | ?????????????????????????###### #########??????? | | ??????????????????????????????#####??????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 36 Energy Capacity 550 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 825 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- Cld. Ion Engine | -8/Materials | Scanalyzed Matter Filter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded R-10 Processor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish Part-time Excavator Release The Drones! System Compromised Total Silence Challenges ------------ None Game ------ Seed DimensionalResetGuard Manual? 0 Play Time 02:12:01 Cumulative 13.7 hours Start 2024.02.12 @ 23:48:25 End 2024.02.13 @ 20:25:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2042108-e788-4d93-b678-c282a4148b01