Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.27 @ 17:15:08 Player: LU-1G1 Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (75) 75 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 510 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Wheel Small Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Wheel EM Pulse Gun [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 8 2 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 3 . 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . . 5 Average Slot Usage (%) 85 | . 100 74 Engine 12 | . 14 10 Treads 22 | . 28 18 Wheel 1 | . . 2 Device 2 | . 4 . Storage 12 | . 14 10 Protection 9 | . 9 9 Energy Gun 11 | . 14 9 Ballistic Gun 12 | . 14 10 Naked Turns 82 | . . 82 Heaviest Build 29 | 11 28 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 13 12 Most Carried 9 | 6 9 9 Average Carried 6 | 4 7 7 Final Capacity 15 | 8 15 5 Final Carried 9 | 6 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 397 | 286 40 71 Remotely . | . . . Salvage Created 374 | 87 101 186 Parts 13 | 5 8 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 14 | . 3 11 Guns 14 | . 3 11 Classes Destroyed 5 | 2 2 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 3 | . 3 . Assembled 11 | . . 11 Best Kill Streak 5 | 1 5 5 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 969 | . 133 836 Core 252 | . 16 236 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 79 | 8 18 53 Largest 2 | 2 2 2 Hottest 60 | 60 60 60 Shots Fired 139 | 16 34 89 Gun 139 | 16 34 89 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | 8 18 54 Thermal 42 | 8 16 18 Explosive . | . . . Electromagnetic 17 | . . 17 Robot Hit Streak 7 | 7 3 6 Robot Miss Streak 8 | 6 8 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 73 | 8 15 50 Core Hits 41 | 3 8 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 720 | 80 172 468 Guns 712 | 80 172 460 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 8 | . . 8 Kinetic 340 | 28 61 251 Thermal 248 | 52 111 85 Explosive . | . . . Electromagnetic 124 | . . 124 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Effects 3 | . . 3 Message Errors 1 | . . 1 Heat Flow Errors 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 139 | 40 88 139 Average Temperature 42 | 18 30 49 Received Heat Transfer 180 | . . 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | 125 250 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 147 | 10 147 72 Initial 57 | . 6 57 Average 40 | 4 60 41 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 7 21 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Part Schematic 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 5 | . . 5 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 157 | . . 157 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 837 | 170 304 363 Spaces Moved 485 | 83 156 246 Core 152 | 2 . 150 Treads 306 | 81 156 69 Legs . | . . . Wheels 27 | . . 27 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 122 | 157 160 87 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 29 64 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 602 | 106 180 316 Wait 15 | . 1 14 Move 483 | 82 155 246 Hop . | . . . Pick Up 10 | 7 3 . Fast Attach 6 | 6 . . Attach 4 | 1 . 3 Detach . | . . . Swap 3 | 1 2 . Drop 2 | 1 1 . Fire 79 | 8 18 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Entered Mines 476 | -10/Mines | Assembled infested the area 481 | -10/Mines | Assisted by a Guerilla fighting off Assembled 629 | -10/Mines | Core integrity fell below 50% 747 | -10/Mines | Core integrity fell below 20% 756 | -10/Mines | Released all parts (2) 774 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 783 | -10/Mines | Lost 5 parts (1p1n1u2w) 794 | -10/Mines | Learned location of Storage (-8) 834 | -10/Mines | Discovered new exit (range 10) 838 | -10/Mines | Core destroyed Last Messages --------------- 00768_ R-06 Scavenger system corrupted by crushing effect. 00768_ R-06 Scavenger knocked back. 00769_ R-06 Scavenger system terminally corrupted. 00774_ Trooper 1a: "Hello LRC-V3. What is your command?" 00774_ Mercenary 1a: "Hello LRC-V3. What is your command?" 00774_ Trooper 1b: "Hello LRC-V3. What is your command?" 00779_ Mercenary 1a knocked back. 00780_ Destroyed Asb. Hover Unit. 00781_ System corrupted: Heat flow error (+118). 00784_ as-76392 destroyed. 00794_ Acquired derelict log, extracted data. World map updated: -8/Storage. 00809_ ZB8,> MEGKZKCHBE5Q= Q7MXTCEYQFKBCRDOZ 00834_ Searching scrap... 00834_ Found Signal Interpreter. 00834_ Found 14 Matter. 00834_ EXIT=FOUND 00837_ A pair of derelicts emerge from the shadows: "We're, um, lost. You wouldn't happen to know the way out of here, would you?" 00838_ Slammed into S-10 Pest. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldLargeArray Manual? 0 Play Time 00:07:24 Cumulative 450.6 hours Start 2022.01.27 @ 17:09:58 End 2022.01.27 @ 17:15:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 441 Rogue 226 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6e1aa4-19b1-4f34-bab0-45479c08f31d