Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 01:22:51 Player: Mathewnd Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (96) 480 Value Destroyed (3658) 3658 Prototype IDs (39) 780 Alien Tech Used (11) 2200 Bonus (15820) 15820 TOTAL SCORE: 32838 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 1519 Follower Combat Kills 201 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Cogmind --------- Core Integrity 0/1600 Matter 117/300 Energy 371/485 System Corruption 3% Temperature Cool (2) Movement Walking (75) Location -1/Command Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Centrium Leg Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Improved Remote Shield Microwarp Drive > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Light Particle Reactor Matter Filter Matter Filter Point Defense Array Antimissile System Advanced Component Analysis Suite Heavy Machine Gun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Point Defense Array Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Heavy Machine Gun Micro-nuke Launcher > --- INVENTORY -------- Light Particle Reactor Matter Filter Matter Filter Antimissile System Advanced Component Analysis Suite [Rating: 244] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Artifact Microwarp Drive Weapon Great Maul Energy Gun Sigix Sheargun Ballistic Gun Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 1 1 . . . . . . . . . . . . . . 1 1 . . . . Utility 9 | . . . . . 2 1 1 . . . . 1 . . . . 2 . . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 146 | 6 2 . 2 1 14 17 3 2 . . . 1 7 . 10 2 15 . 3 8 6 8 17 3 10 8 1 Power 21 | 1 . . 1 . . 2 . . . . . . 1 . . . 3 . . 2 1 1 7 . 1 1 . Engine 9 | 1 . . 1 . . 2 . . . . . . . . . . 1 . . . 1 . 3 . . . . Core 3 | . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . 1 . 1 4 . 1 1 . Propulsion 37 | 2 . . . . 6 6 1 2 . . . . 1 . 1 . 5 . . . 1 4 4 1 2 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . 6 1 2 . . . . 1 . 1 . 5 . . . 1 4 4 1 2 . . Utility 55 | 1 1 . 1 . . 5 2 . . . . 1 2 . 9 . 5 . 1 6 . 2 5 2 7 5 . Device 28 | . . . . . . 1 . . . . . . 1 . 7 . 1 . 1 4 . 1 2 1 4 5 . Storage 8 | 1 1 . 1 . . 2 . . . . . . . . 1 . . . . . . . 1 . 1 . . Processor 7 | . . . . . . 2 2 . . . . . 1 . 1 . . . . . . . . 1 . . . Hackware 10 | . . . . . . . . . . . . 1 . . . . 4 . . 2 . 1 2 . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 33 | 2 1 . . 1 8 4 . . . . . . 3 . . 2 2 . 2 . 4 1 1 . . 2 . Energy Gun 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 . . . 1 6 . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 1 2 . . . . . . 2 . . 1 . . 1 . 2 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 . . . . . . 1 . . 1 . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 1 1 . . . . . . . . 5 . 3 . . 3 . 1 2 2 . . . Parts Lost 46 | . 2 . . . 8 . . . 1 . . . . . . . . . . . 2 14 2 2 15 . . Power 7 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 1 . 1 . . Propulsion 21 | . . . . . 4 . . . 1 . . . . . . . . . . . 1 6 . 1 8 . . Utility 14 | . . . . . . . . . . . . . . . . . . . . . . 6 1 1 6 . . Weapon 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 10 | . 1 . . . 6 . . . 1 . . . . . . . . . . . 2 10 2 2 8 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 81 71 74 85 57 77 86 93 91 86 86 82 82 94 95 94 95 100 100 100 99 90 80 87 56 53 57 Engine 4 | . 10 . 3 14 6 6 6 6 6 6 6 5 5 5 5 5 2 . . . 3 2 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 8 3 7 7 Treads 6 | . 28 28 28 28 9 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 10 . . . . . . . . . . . . . . . . . . . 2 7 14 Flight 18 | . . . . . . 36 40 40 38 33 33 29 29 35 35 35 31 31 31 31 30 31 29 33 11 . . Device 3 | . . . . . . 6 6 6 6 6 6 5 5 5 5 5 5 5 7 9 5 3 7 7 3 4 7 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 7 Processor 9 | . . . . . . 11 19 26 26 26 26 23 23 23 23 23 18 10 10 10 10 9 8 11 9 . . Hackware 6 | . . . . . . . . . . . . 5 5 5 5 5 17 26 23 21 26 23 17 17 11 . . Energy Gun 3 | . 8 14 14 . 1 . . . . . . . . . 1 . . . . . . . . . 4 14 14 Ballistic Gun 5 | . 19 14 14 28 16 1 . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 2 | . . . . . . 4 6 6 6 6 6 5 4 5 5 4 5 5 5 5 4 2 . . . . . Peak Build Rating 244 | 6 8 6 7 7 15 34 43 47 47 43 43 48 62 62 77 73 107 104 106 112 110 117 122 122 226 244 243 Average Rating 74 | 4 6 6 6 7 10 27 38 46 45 43 43 48 48 62 67 71 91 104 104 108 105 104 106 117 121 235 242 On Entrance 67 | . 6 6 6 7 7 15 31 43 47 43 43 43 48 62 62 73 71 104 104 106 109 103 68 115 110 223 234 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 12 27 24 49 48 51 46 20 20 20 20 20 20 27 27 34 35 38 38 39 39 41 44 46 42 44 66 50 Greatest Support 90 | 40 40 40 40 40 40 32 29 33 29 21 21 21 32 32 35 35 39 39 39 39 39 47 52 55 60 60 90 Greatest Overweight (x) 3 | . . . 1 1 2 1 . . . . . . . . . . . . . . 1 . . . 3 1 . Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 6 10 15 16 20 20 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 9 10 10 Most Carried 20 | 6 10 15 16 16 20 20 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 8 8 Average Carried 9 | 4 7 14 15 15 18 8 7 7 8 8 8 7 7 8 9 10 9 9 10 9 9 8 9 9 7 6 8 Final Capacity 20 | 8 15 15 20 20 20 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 18 | 6 10 15 15 16 18 8 8 8 8 8 8 8 8 8 10 10 9 10 10 10 9 8 10 9 2 8 8 Class Distribution -------------------- 30% | Mutant 15% | Hacker-Scout 14% | Scout 12% | Alien-Sigix 7% | Wizard-Scout 4% | Sprinter 3% | Derelict-Scout 3% | Commander-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Derelict-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Mutant | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Matter Collected 2381 | 245 188 18 . 30 433 254 108 20 . . . . 94 . . 107 139 53 62 60 146 . 212 . 161 51 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3957 | . 402 41 . . 942 98 160 126 93 . . . . . . 275 72 . . 392 1 46 229 . 302 593 185 Parts 225 | . 17 4 . . 64 15 . 3 . . . . . . . 8 7 . . 4 2 4 9 . 22 59 7 Haulers Intercepted 8 | . . . . . 5 . 1 . . . . . . . . . . . . . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 1 . . . . . 2 . 6 . . 4 3 . . . . . . . Prevented 4 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Combat Hostiles Destroyed 70 | . 8 3 . . 15 5 . 3 . . . . . . . 5 . . . . 1 3 . . 4 21 2 Melee 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 1 . Guns 35 | . 7 3 . . 14 . . . . . . . . . . . . . . . . . . . 4 5 2 AOE 30 | . 1 . . . 1 5 . . . . . . . . . 5 . . . . 1 2 . . . 15 . Classes Destroyed 17 | . 2 1 . . 4 2 1 . . . . . . . . . . . . . 1 1 . . 2 3 . Worker 6 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . 1 . . 1 . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . . . 5 . 1 . . . . . . . . . . . . . . . 2 . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . . . . . 1 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 . Swarmer 33 | . . 3 . . . 5 . 3 . . . . . . . 5 . . . . . . . . . 17 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 18 | . 8 . . . 10 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 3 . . 7 9 3 3 . . . . . . . 5 1 . . . 1 3 1 . 2 14 2 Combat Bots Only 12 | . 2 3 . . 6 5 . 3 . . . . . . . 5 . . . . 1 3 . . 2 12 2 Max Kills in Single Turn 5 | . 2 1 . . 2 5 1 1 1 . . . . . . 3 1 . . . 1 2 1 . 1 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 3 . . . . . . . . . 3 . . . . 1 2 . . . 3 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Hostile Shots Fired 1046 | . 45 19 . . 112 11 6 11 3 . 3 . 7 2 . 31 . . 2 . . 49 11 18 293 385 38 Missed 463 | . 17 9 . . 31 4 4 8 1 . 2 . 1 1 . 15 . . 1 . . 23 5 12 141 180 8 Damage Taken 9691 | . 387 85 . . 1272 75 11 45 31 . 20 . 147 23 . 305 . . 17 . 63 838 130 148 2889 2755 450 Core 3700 | . 41 23 . . 214 36 . . . . 20 . 111 . . 107 . . 17 . 21 356 19 24 1107 1402 202 Absorbed by Shields 558 | . . . . . . . . . . . . . . . . . . . . . . 44 . . . 409 105 Ignored by Resistances 4254 | . . . . . . . . . . . . . . . . . . . . . . . . . 1331 2446 477 Regen/Repaired (Parts) 112 | . . . . . . . . . . . . . . . 10 . 102 . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 74 61 94 . . . . 97 . . . . 78 . . . . 96 72 . . 15 . . Volleys Fired 187 | . 34 6 . . 66 2 . . . . . . 1 . . 4 . . . . 4 1 . . 14 47 8 Largest 3 | . 2 2 . . 2 1 . . . . . . 1 . . 1 . . . . 1 1 . . 2 3 2 Hottest 230 | . 60 60 . . 60 39 . . . . . . 39 . . 39 . . . . 39 39 . . 200 230 200 Shots Fired 353 | . 68 12 . . 129 2 . . . . . . 1 . . 4 . . . . 4 1 . . 28 88 16 Gun 333 | . 68 12 . . 128 . . . . . . . . . . . . . . . . . . . 28 81 16 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . 1 2 . . . . . . 1 . . 4 . . . . 4 1 . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 188 | . 56 6 . . 124 . . . . . . . . . . . . . . . . . . . . 2 . Thermal 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Explosive 20 | . . . . . 1 2 . . . . . . 1 . . 4 . . . . 4 1 . . . 7 . Electromagnetic 18 | . 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 79 16 Robot Hit Streak 19 | . 19 2 . . 12 . . . . . . . . . . . . . . . 8 1 . . 7 5 3 Robot Miss Streak 8 | . 4 3 . . 8 . . . . . . . . . . . . . . . 1 . . . 2 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 10 | . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . 2 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Shots Hit Robots 240 | . 47 4 . . 104 1 3 5 2 . . . . . . 5 4 . . 9 1 2 12 . 15 19 7 Core Hits 149 | . 18 3 . . 56 9 . 2 . . . . . . . 5 2 . . 4 1 3 4 . 6 32 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 7 | . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 1 . 1 . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . . Melee Attacks 124 | . . . . . . 1 14 8 2 . . . 10 . . 5 18 . . 9 4 11 27 5 10 . . Impact 57 | . . . . . . 1 14 8 2 . . . 10 . . 5 13 . . 1 3 . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . . 16 5 10 . . Piercing 36 | . . . . . . . . . . . . . . . . . 5 . . 8 1 11 11 . . . . Sneak Attacks 7 | . . . . . . . 1 1 1 . . . . . . 1 . . . . . . 3 . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Damage Inflicted 12540 | . 733 74 . . 1634 958 224 378 209 . . . . . . 868 249 . . 818 159 226 870 . 1013 3644 483 Guns 5237 | . 591 74 . . 1507 . . . . . . . . . . . . . . . . . . . 985 1597 483 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3895 | . 138 . . . 118 884 . . . . . . . . . 356 . . . . 159 193 . . . 2047 . Melee 3367 | . . . . . . 74 224 378 209 . . . . . . 512 249 . . 818 . 33 870 . . . . Ramming 41 | . 4 . . . 9 . . . . . . . . . . . . . . . . . . . 28 . . Kinetic 2016 | . 500 53 . . 1463 . . . . . . . . . . . . . . . . . . . . . . Thermal 673 | . 138 . . . 44 491 . . . . . . . . . . . . . . . . . . . . . Explosive 3266 | . . . . . 118 393 . . . . . . . . . 356 . . . . 159 193 . . . 2047 . Electromagnetic 112 | . 91 21 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1520 | . . . . . . 74 224 378 209 . . . . . . 512 53 . . 70 . . . . . . . Slashing 3543 | . . . . . . . . . . . . . . . . . . . . . . . 478 . 985 1597 483 Piercing 1369 | . . . . . . . . . . . . . . . . . 196 . . 748 . 33 392 . . . . Highest Corruption 10 | . . . . . 2 4 . . . . . . . . . . 1 1 1 1 1 10 . . 7 1 2 Average Corruption 2 | . . . . . 2 2 . . . . . . . . . . 1 1 1 1 1 5 . . 5 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 35 | . . . . . . 6 . . . . . . . . . . . 1 2 1 2 6 . . 13 3 1 Message Errors 8 | . . . . . . 2 . . . . . . . . . . . 1 . 1 . 1 . . 2 1 . Matter Fused 7 | . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . . 3 . . Heat Flow Errors 5 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . . Energy Discharges 6 | . . . . . . 1 . . . . . . . . . . . . . . 2 3 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 1 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1356 | . . . . . . 178 158 119 187 . . . . . . 270 37 . . 126 77 1 102 . . 101 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 318 | . . . . . . 139 . . . . . . . . . . . . . . 77 1 . . . 101 . Melee 1038 | . . . . . . 39 158 119 187 . . . . . . 270 37 . . 126 . . 102 . . . . Knockbacks 8 | . . . . . . 1 2 . 1 . . . . . . 4 . . . . . . . . . . . Impact 8 | . . . . . . 1 2 . 1 . . . . . . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . . 4 . . . . . . . 30 . . 25 . . . . 63 63 . . . . . Shots 4 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . . . . . Rammed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . 22 . . . 43 201 79 124 . . . . 61 306 324 186 505 285 190 . . 133 128 . 124 . . Average Temperature 80 | . 7 . . . 10 89 22 52 . . . . 28 126 132 76 73 118 82 . . 60 34 . 28 . . Received Heat Transfer 1565 | . 222 . . . 582 . . . . . 9 . 45 9 . 12 . . . . . 12 . 9 261 404 . Effects 8 | . . . . . . 2 . . . . . . . . 3 . 2 1 . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . Interference 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 2 1 1 . . . . . . 2 . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . Parts Fried 12 | . . . . . . 2 7 2 . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 28 | . . . . . . 2 5 3 9 . . . . . . 9 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 500 | . 150 . . . 100 250 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Peak Influence 2977 | . 199 115 . . 476 553 441 . . . . 28 . . . . 203 . . . . 399 347 218 2028 2977 2040 Initial 1904 | . . 30 . . . 156 270 . . . . 28 . . . . 113 . . . . 300 195 86 119 1216 1904 Average 543 | . 81 112 . . 199 305 379 . . . . 28 . . . . 146 . . . . 315 232 162 635 2402 1952 Maximum Alert Level 5 | . . . . . 2 2 2 . . . . . . . . . 1 . . . . 1 1 1 5 5 5 Low Security (%) 49 | 100 100 100 . 100 38 59 . . . . . 100 . . . . 80 . . . . . 44 65 42 . . Level 1 26 | . . . . . 49 . 46 . . . . . . . . . 19 . . . . 100 55 34 30 . . Level 2 6 | . . . . . 11 40 53 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 95 . Squads Dispatched 69 | . 2 . . . 6 2 1 . . . . . . . . . . . . . . 3 2 . 14 38 1 Investigation 7 | . 1 . . . 2 2 . . . . . . . . . . . . . . . 1 1 . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 15 | . 1 . . . 4 . 1 . . . . . . . . . . . . . . 2 1 . 1 4 1 Assault 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 31 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Distress Signals 22 | . 2 . . . 2 . . . . . . . . . . . . . . . . 1 7 1 3 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 438 | . 14 3 . . 23 8 7 3 1 . 6 . 5 4 . 10 3 . 4 . 3 23 17 10 71 212 11 Peak Tracking Total 28 | . 4 3 . . 6 3 4 2 1 . 5 . 5 3 . 6 1 . 4 . 2 8 5 7 20 28 8 Tactical Retreats 37 | . . . . . 2 1 2 . . . 3 . 2 1 . 2 . . 2 . . 6 4 . 9 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Traps Triggered 12 | . 1 . . . 2 . . . . . . 2 . . . . 1 . . . . 3 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Disabled 24 | . . . . . 1 8 . . . . . . . . . . . . . . . 1 . 1 9 3 1 Max in Single Turn 8 | . . . . . 1 8 . . . . . . . . . . . . . . . . . 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . . . . . 2 2 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Machines Accessed 59 | . 6 . 1 . 3 8 3 . . 4 . 1 . . 2 . 5 1 . 4 . 9 2 6 4 . . Terminals 30 | . 6 . . . 1 6 2 . . . . . . . . . 3 . . . . 3 1 4 4 . . Fabricators 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 1 1 . . . . . . . . . . . . . . 2 1 1 . . . Total Hacks 179 | . 14 . 1 . 8 22 7 . . 28 . 2 . . 2 . 11 1 . 17 . 28 9 25 4 . . Successful 109 | . 4 . 1 . 2 11 4 . . 28 . 1 . . 2 . 6 1 . 17 . 15 2 13 2 . . Failed 70 | . 10 . . . 6 11 3 . . . . 1 . . . . 5 . . . . 13 7 12 2 . . Catastrophic 14 | . 3 . . . . 4 2 . . . . . . . . . 1 . . . . 1 . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 11 . . . 4 15 5 . . . . . . . 1 . 5 . . . . 11 3 17 1 . . Terminals 94 | . 14 . . . 3 19 6 . . . . . . . . . 5 . . . . 16 6 21 4 . . Fabricators 11 | . . . . . . 1 . . . . . 2 . . . . . . . . . 8 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 14 | . . . . . 3 2 1 . . . . . . . . . . . . . . 3 3 2 . . . Terminal Hacks 73 | . 1 . 1 . . 4 2 . . 28 . . . . 2 . . 1 . 17 . 6 1 8 2 . . Record 17 | . . . 1 . . . . . . 11 . . . . . . . . . 5 . . . . . . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . 3 . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . 2 . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . Network Status 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Unauthorized Hacks 21 | . 3 . . . 1 6 2 . . . . . . . . . 1 . . . . 4 . 4 . . . Terminals 16 | . 3 . . . . 6 2 . . . . . . . . . 1 . . . . 1 . 3 . . . Assimilate 4 | . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . Botnet 12 | . 3 . . . . 4 1 . . . . . . . . . 1 . . . . 1 . 2 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 3 7 3 . . . . 1 . . . . 4 . . . . 5 2 5 2 . . Full Trace Events 5 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . . Feedback Events 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . Corruption 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Time 100 | . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 2 2 Autooverrided 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 3 . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total Allies 108 | . . 2 . 3 . 1 1 . . . . . . . 5 . . . . . . 6 1 2 5 68 14 Largest Group 10 | . . 2 2 3 3 1 1 . . . . . . . 5 . . . . . . 3 1 1 1 10 7 Highest-Rated Group 229 | . . 43 43 40 40 10 10 . . . . . . . 229 . . . . . . 141 64 58 219 141 99 Highest-Rated Ally 219 | . . 31 31 16 16 10 10 . . . . . . . 49 . . . . . . 47 64 58 219 27 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 145 | . . . . . 33 . . . . . . . . . . . . . . . . 12 . 1 9 90 . Total Damage 2884 | . . . . . 361 . . . . . . . . . . . . . . . . 575 . 43 431 1474 . Kills 13 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 2 7 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . 3 2 . 1 . 1 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Turns Passed 7869 | 68 784 305 267 152 845 283 228 351 119 23 273 81 219 88 368 125 300 98 120 81 195 312 666 141 565 672 140 Spaces Moved 14473 | 45 413 177 152 63 302 824 660 748 390 83 686 153 520 272 759 245 448 284 381 183 607 1024 1057 608 1469 1737 183 Core 38 | 18 . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Treads 939 | 27 413 177 152 63 107 . . . . . . . . . . . . . . . . . . . . . . Legs 1884 | . . . . . 90 . . . . . . . . . . . . . . . . . . . 324 1333 137 Wheels 112 | . . . . . 105 7 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10977 | . . . . . . 817 660 748 390 83 686 153 520 272 759 245 448 284 381 183 607 1024 1057 608 1052 . . Fastest Speed 15 | 50 160 160 160 240 115 26 23 22 28 28 28 28 23 23 23 23 23 25 25 25 25 18 19 15 21 30 30 Average Speed 38 | 116 160 160 175 240 202 26 23 27 28 28 28 28 25 23 23 23 24 25 25 25 25 22 24 18 31 32 69 Slowest Speed 260 | 160 160 160 240 240 260 115 23 29 29 28 28 28 28 23 27 23 25 25 25 25 101 31 35 21 200 90 75 Overloaded Moves 193 | . . . . . . . . . . . . . . . . . . . . . . 127 . 42 24 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 7 . . . . . . 2 . . . 1 . . . . 7 3 6 14 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 55 5 Microwarps 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 1 Exploration Rate (%) 49 | 4 83 43 49 23 34 23 16 81 62 74 77 5 73 67 93 38 20 50 62 61 74 32 29 65 76 55 11 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 9 | . . 1 1 . . . . 2 . 1 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 26 | . . 1 . 1 . . . 4 3 . 5 . 2 1 . 1 . 2 3 . 3 . . . . . . Spaces Dug 123 | . . . . . . . 9 3 . . . . 30 . . . 6 . . . 3 6 1 4 4 54 3 Terrain Destroyed 474 | . 4 . . . 6 34 9 3 . . . . 30 . . 70 6 . . . 49 13 1 4 17 206 22 Melee 46 | . . . . . . . 9 3 . . . . 10 . . . 6 . . . 3 6 1 4 4 . . Projectile 138 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 103 22 AOE 290 | . 4 . . . 6 34 . . . . . . 20 . . 70 . . . . 46 7 . . . 103 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Com Total 15766 | 59 467 187 154 64 406 884 706 878 392 82 766 190 583 296 947 299 599 310 403 202 634 1083 1420 618 1474 1495 168 Wait 1156 | . 12 . . . 10 22 29 115 1 . 79 . 44 25 149 41 117 26 20 . 15 23 313 4 20 70 21 Move 13874 | 44 412 176 151 62 301 809 659 747 389 82 685 152 516 271 758 244 445 283 380 182 606 1010 1052 596 1374 1350 138 Hop 34 | . . . . . . 7 . . . . . . 1 . . . 1 . . . . 6 1 5 13 . . Pick Up 67 | 9 4 5 . 1 10 5 1 2 . . 1 1 1 . 3 1 1 1 . 1 . 4 5 2 9 . . Fast Attach 54 | 3 1 . 1 . 3 2 2 . . . . . 3 . . . 3 . . 2 1 2 10 3 10 7 1 Attach 52 | 3 1 . 1 . 7 12 1 . . . . 1 1 . . . 2 . . 1 1 6 4 2 8 1 . Detach 25 | . 1 . 1 . . 7 . . . . . . 1 . . . . . . . . 1 2 . 5 7 . Swap 53 | . . . . 1 4 3 . 2 . . . . 3 . 10 2 10 . 3 6 4 1 3 . 1 . . Drop 51 | . . . . . 4 14 . 4 . . 1 . 2 . 3 2 4 . . 2 . 2 3 1 9 . . Fire 187 | . 34 6 . . 66 2 . . . . . . 1 . . 4 . . . . 4 1 . . 14 47 8 Melee 120 | . . . . . . 1 14 8 2 . . . 10 . . 5 16 . . 8 3 11 27 5 10 . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . . . 36 . . . . . . . . . 16 . . . 13 . Rewire 24 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Discovered new exit (range 12) 834 | -10/Materials | Discovered new exit (range 9) 853 | -10/Materials | Entered Mines 905 | -10/Mines | Learned location of Zion (-7) 1150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1152 | -10/Mines | Discovered new exit (range 5) 1158 | -10/Mines | Entered Exiles 1158 | -10/Exiles | Accompanied by 2 allies 1188 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1197 | -10/Exiles | Met 8R-AWN 1224 | -10/Exiles | Met EX-HEX 1285 | -10/Exiles | Met EX-DEC 1404 | -10/Exiles | Discovered new exit (range 11) 1425 | -10/Exiles | Entered Mines 1488 | -9/Mines | Discovered new exit (range 9) 1536 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1577 | -9/Mines | Entered Materials 1577 | -8/Materials | Accompanied by 3 allies 1577 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2232 | -8/Materials | Lost 6 parts (1p3n2w) 2362 | -8/Materials | Discovered new exit (range 16) 2422 | -8/Materials | Entered Factory 2422 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2577 | -7/Factory | Discovered new exit (range 15) 2586 | -7/Factory | Identified exit to Lower Caves 2665 | -7/Factory | Identified exit to Factory 2705 | -7/Factory | Entered another Factory area 2705 | -6/Factory | Accompanied by 1 ally 2705 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2726 | -6/Factory | Build established: Sprinter 2808 | -6/Factory | Identified exit to Lower Caves 2933 | -6/Factory | Entered Lower Caves 2981 | -6/Lower Caves | Found DCF Scrap (14 items) 2993 | -6/Lower Caves | Encountered a Warlord checkpoint 3025 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3116 | -6/Lower Caves | Build established: Scout 3210 | -6/Lower Caves | Discovered new exit (range 9) 3284 | -6/Lower Caves | Identified exit to Lower Caves 3284 | -6/Lower Caves | Entered another Lower Caves area 3354 | -6/Lower Caves | Spotted B-75 Beast 3379 | -6/Lower Caves | Identified exit to Factory 3393 | -6/Lower Caves | Encountered a Warlord checkpoint 3396 | -6/Lower Caves | Discovered new exit (range 20) 3400 | -6/Lower Caves | Learned 4 Factory zone layouts 3403 | -6/Lower Caves | Identified exit to Data Miner 3403 | -6/Lower Caves | Entered Data Miner 3403 | -6/Data Miner | Discovered new exit (range 6) 3407 | -6/Data Miner | Met Data Miner 3416 | -6/Data Miner | Learned location of Section 7 (-2) 3416 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3419 | -6/Data Miner | Received God Mode back door access code from Data Miner 3424 | -6/Data Miner | Identified exit to Proximity Caves 3426 | -6/Data Miner | Entered Proximity Caves 3467 | -5/Proximity Caves | Learned 4 Factory zone layouts 3692 | -5/Proximity Caves | Discovered exit to Factory (range 10) 3699 | -5/Proximity Caves | Entered Factory 3699 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3700 | -5/Factory | Identified exit to Upper Caves 3701 | -5/Factory | Identified exit to Factory 3780 | -5/Factory | Entered Upper Caves 3785 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3834 | -5/Upper Caves | Spotted B-75 Beast 3976 | -5/Upper Caves | Learned 4 Factory zone layouts 3982 | -5/Upper Caves | Found DCF Scrap (17 items) 3996 | -5/Upper Caves | Discovered new exit (range 15) 3999 | -5/Upper Caves | Identified exit to Upper Caves 3999 | -5/Upper Caves | Entered another Upper Caves area 4011 | -5/Upper Caves | Encountered a Warlord checkpoint 4011 | -5/Upper Caves | Discovered exit to Factory (range 12) 4014 | -5/Upper Caves | Learned Factory non-interactive machine intel 4083 | -5/Upper Caves | Discovered new exit (range 18) 4087 | -5/Upper Caves | Identified exit to Warlord 4087 | -5/Upper Caves | Entered Warlord 4252 | -5/Warlord | Met Warlord 4254 | -5/Warlord | Opened Warlord's prototype stash 4258 | -5/Warlord | Found Prototype Device 4258 | -5/Warlord | Identified Thermal Barrier 4263 | -5/Warlord | Warlord's base attacked by MAIN.C 4266 | -5/Warlord | Found Prototype Device 4266 | -5/Warlord | Identified Exp. Phase Shifter 4274 | -5/Warlord | Found Prototype Hackware 4275 | -5/Warlord | Found Prototype Processor 4275 | -5/Warlord | Identified Exp. Core Analyzer 4424 | -5/Warlord | Opened side exit 4429 | -5/Warlord | Discovered new exit (range 9) 4430 | -5/Warlord | Identified exit to Proximity Caves 4455 | -5/Warlord | Entered Proximity Caves 4458 | -4/Proximity Caves | Spotted B-86 Titan 4531 | -4/Proximity Caves | Discovered exit to Factory (range 16) 4580 | -4/Proximity Caves | Entered Factory 4580 | -4/Factory | Evolved 2 slots: Utility x2 4581 | -4/Factory | Identified exit to Research 4581 | -4/Factory | Identified System Mapper 4582 | -4/Factory | Loaded intel: 254 non-interactive machine locations 4636 | -4/Factory | Repaired Imp. Deuterium Engine 4694 | -4/Factory | Repaired Field Propulsion Drive 4869 | -4/Factory | Discovered new exit (range 9) 4871 | -4/Factory | Identified exit to Upper Caves 4880 | -4/Factory | Entered Upper Caves 4977 | -4/Upper Caves | Discovered new exit (range 8) 4978 | -4/Upper Caves | Identified exit to Upper Caves 4978 | -4/Upper Caves | Entered another Upper Caves area 5002 | -4/Upper Caves | Discovered exit to Research (range 8) 5022 | -4/Upper Caves | Learned Research emergency access door positions 5046 | -4/Upper Caves | Encountered a Warlord checkpoint 5092 | -4/Upper Caves | Learned location of Testing (-3) 5096 | -4/Upper Caves | Discovered new exit (range 9) 5098 | -4/Upper Caves | Identified exit to Zhirov 5098 | -4/Upper Caves | Entered Zhirov 5098 | -4/Zhirov | Discovered new exit (range 3) 5103 | -4/Zhirov | Met Zhirov 5108 | -4/Zhirov | Learned location of Quarantine (-2) 5108 | -4/Zhirov | Learned location of Command (-1) 5110 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5157 | -4/Zhirov | Found Alien Artifact 5157 | -4/Zhirov | Identified Integrated Dissipator 5157 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5168 | -4/Zhirov | Found Alien Artifact 5179 | -4/Zhirov | Identified exit to Proximity Caves 5179 | -4/Zhirov | Entered Proximity Caves 5231 | -3/Proximity Caves | Spotter reported a threat 5308 | -3/Proximity Caves | Spotter reported a threat 5369 | -3/Proximity Caves | Discovered exit to Research (range 8) 5374 | -3/Proximity Caves | Entered Research 5374 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5457 | -3/Research | Build established: Wizard-Scout 5515 | -3/Research | Allied Derelicts emerged from ambush trap array 5555 | -3/Research | Identified exit to Research 5568 | -3/Research | Adv. System Shield fried by hacking feedback 5604 | -3/Research | Lost 3 parts (3u) 5630 | -3/Research | System corruption reached 10% 5686 | -3/Research | Entered another Research area 5686 | -2/Research | Warlord forces began assault on 0b10 5686 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5715 | -2/Research | Lost 10 parts (2p6n2u) 5792 | -2/Research | Identified exit to Quarantine 5796 | -2/Research | Research machine network offline 5857 | -2/Research | Spotted B-90 Cyclops 5927 | -2/Research | Lost 3 allies 5964 | -2/Research | Met up with Warlord 6075 | -2/Research | Build established: Hacker-Scout 6189 | -2/Research | Borebot progress halted 6291 | -2/Research | Borebot progress halted 6352 | -2/Research | Entered Quarantine 6390 | -2/Quarantine | Found Alien Artifact 6403 | -2/Quarantine | Found Alien Artifact 6403 | -2/Quarantine | Identified Subatomic Replicator 6427 | -2/Quarantine | Identified Core Reset Matrix 6427 | -2/Quarantine | Identified Transdimensional Reconstructor 6427 | -2/Quarantine | Used Core Reset Matrix 6431 | -2/Quarantine | Detected hypermatrix surge 6431 | -2/Quarantine | Sensed 7 artifacts in vicinity 6479 | -2/Quarantine | Spotted Fortress 6492 | -2/Quarantine | Discovered new exit (range 6) 6493 | -2/Quarantine | Identified exit to Section 7 6493 | -2/Quarantine | Entered Section 7 6494 | -2/Section 7 | Sensed 22 artifacts in vicinity 6500 | -2/Section 7 | Found Microwarp Drive 6552 | -2/Section 7 | Found Integrated Reactor 6552 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6599 | -2/Section 7 | Spotted S7 Guard 6606 | -2/Section 7 | Spotted B-90 Cyclops 6632 | -2/Section 7 | Spotted S7 Guard 6679 | -2/Section 7 | Spotted Alpha 7 6687 | -2/Section 7 | Lost 8 parts (1p5n2u) 6694 | -2/Section 7 | Spotted Executioner 6695 | -2/Section 7 | Spotted Executioner 6710 | -2/Section 7 | Spotted B-99 Colossus 6730 | -2/Section 7 | Spotted Executioner 6759 | -2/Section 7 | Found Integrated Reactor 6759 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 6772 | -2/Section 7 | Found LRC Energy Well 6772 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 6790 | -2/Section 7 | Found Core Expander 6791 | -2/Section 7 | Found Core Expander 6793 | -2/Section 7 | Found Core Expander 6819 | -2/Section 7 | Spotted Striker 6819 | -2/Section 7 | Spotted Striker 6833 | -2/Section 7 | Spotted Executioner 6901 | -2/Section 7 | Integrated with Sigix Exoskeleton 6908 | -2/Section 7 | Local machine network offline 6925 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 6926 | -2/Section 7 | Lost 6 parts (2n4u) 6926 | -2/Section 7 | Installed Core Expander, added new Utility slot 6928 | -2/Section 7 | Core integrity fell below 50% 6949 | -2/Section 7 | Installed Core Expander, added new Power slot 6989 | -2/Section 7 | Used Subatomic Replicator to create Supercharged TR 6998 | -2/Section 7 | Warped through subspace 7002 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7019 | -2/Section 7 | Spotted Alpha 7 7020 | -2/Section 7 | Spotted S7 Guard 7024 | -2/Section 7 | Found Navigation Efficiency Matrix 7024 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 7030 | -2/Section 7 | Discovered new exit (range 18) 7030 | -2/Section 7 | Core integrity fell below 20% 7058 | -2/Section 7 | Entered Access 7058 | -1/Access | Evolved 2 slots: Weapon x2 7063 | -1/Access | Emitted hypermatrix ping 7068 | -1/Access | Assembled emerged from beneath the floor 7130 | -1/Access | Destroyed 12 combat bots 7144 | -1/Access | Garrison activated, responded to threat 7158 | -1/Access | Assembled emerged from beneath the floor 7189 | -1/Access | Assembled emerged from beneath the floor 7202 | -1/Access | Build established: Alien-Sigix 7224 | -1/Access | Assembled emerged from beneath the floor 7260 | -1/Access | Assembled emerged from beneath the floor 7313 | -1/Access | Lost 4 allies 7352 | -1/Access | Spotted Executioner 7352 | -1/Access | Spotted Striker 7423 | -1/Access | Energy Cycler disabled 7432 | -1/Access | Assembled emerged from beneath the floor 7497 | -1/Access | Assembled emerged from beneath the floor 7521 | -1/Access | Assembled emerged from beneath the floor 7544 | -1/Access | Assembled emerged from beneath the floor 7547 | -1/Access | Spotted B-99 Colossus 7569 | -1/Access | Spotted B-99 Colossus 7572 | -1/Access | Discovered new exit (range 6) 7580 | -1/Access | Spotted B-99 Colossus 7580 | -1/Access | Spotted B-99 Colossus 7584 | -1/Access | Core integrity fell below 50% 7656 | -1/Access | Scanned by Researcher 7663 | -1/Access | Spotted Investigator 7671 | -1/Access | Destroyed Investigator 7712 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 7722 | -1/Access | Spotted Executioner 7725 | -1/Access | Core integrity fell below 20% 7730 | -1/Access | Entered Command 7731 | -1/Command | Emitted hypermatrix ping 7736 | -1/Command | Assembled emerged from beneath the floor 7798 | -1/Command | Assembled emerged from beneath the floor 7868 | -1/Command | Spotted M Guard 7868 | -1/Command | Spotted M Guard 7868 | -1/Command | Spotted Combat Programmer 7868 | -1/Command | Spotted Combat Programmer 7870 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 07824_ Terminal disabled. 07824_ Quantum Shear penetrates Wall. 07824_ Penetrated by Slug. 07826_ Quantum Shear penetrates H-88 Terminator. 07827_ Slug penetrates Terminal. 07827_ Penetrated by Slug. 07829_ Quantum Shear penetrates Earth. 07829_ Quantum Shear penetrates H-88 Terminator. 07830_ Slug penetrates Terminal. 07831_ System corrupted: Component data lost. 07831_ Quantum Shear penetrates H-88 Terminator. 07831_ H-88 Terminator destroyed. 07848_ Navigation matrix triggers involuntary quantum shift. 07868_ Microwarped (distance 46). 07868_ Penetrated by EMDS Slug. 07868_ Door Terminal disabled. 07870_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????###### | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????####### | | ?????????????????????????#????????????????######## | | ????????????????????###########???????????######## | | ?????????????????############### ????????######## | | ????????????????################ ????????####### | | ??????????????################## ##?????######## | | ?????????????################### ###????######## | | ????????????#################### ####????####### | | ???????????##################### #####??######## | | ???????????##################### #####??######## | | ?????????? #### ######?######## | | ????????? #### ############### | | ????????? #### ############### | | ?????????################"""#### ############### | | ????????#################"""#### ############### | | ????????#################"""###################### | | ????????################# ### ### ### ### | | ????????################# #### W ### ### ### | | ????????#################X % | | ???????################## Y | | ???????################## | | ????????################# Y | | ????????################# | | ????????################# pp ### ### ##? ### | | ????????######################## ### ##?? ### | | ????????###################################??##### | | ?????????####################### #######????#### | | ?????????####################### #######?????### | | ?????????####################### #######??????## | | ??????????###################### ######????????# | | ???????????##################### #####?????????? | | ???????????##################### #####?????????? | | ????????????#################### ####??????????? | | ?????????????################### ###???????????? | | ??????????????################## ##????????????? | | ????????????????################ ??????????????? | | ?????????????????############### ???????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 85 Energy Capacity 485 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 160 Phase Shifting 20 Evasion (%) 85 Melee Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 53 Defensive Hacking 39 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Core Reset Matrix Microwarp Drive Integrated Reactor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Core Expander Supercharged TR Navigation Efficiency Matrix Achievements -------------- Beloved Challenges ------------ None Game ------ Seed SmartbombImprinterLegs Manual? 0 Play Time 02:14:12 Cumulative 159.0 hours Start 2025.01.18 @ 22:43:38 End 2025.01.19 @ 01:22:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 60 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52dcc3ae-92f6-4d38-b6d3-97cc277c0cb4