Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 15:26:00 // Winter2019/RPGLIKE Player: Jaegerpls Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (245) 1225 Value Destroyed (10919) 10919 Prototype IDs (82) 1640 Alien Tech Used (2) 400 Bonus (13123) 13123 TOTAL SCORE: 36807 Bonus ------- High Alert Combat Kills 77 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1221/1450 Matter 300/300 Energy 794/800 System Corruption 0% Temperature Cool (9) Movement Hovering (48) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2+2) ------ Micro Nuclear Core (+) Light Angular Momentum Engine (+) Vortex Chain Reactor > --- PROPULSION (4+1) - Gravmag Array (+) Cooled Antigrav System Antigrav Array > --- UTILITY (13+1) --- Advanced Cooling System Gravity Neutralizer Advanced Signal Interpreter Experimental Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Particle Accelerator Advanced Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device A0-MCA's Component Scanner (+) Improved System Restoration Module Rainbow Chip > --- WEAPON (2+1) ----- Powered Cannon > --- INVENTORY (3) ---- Advanced Recalibrator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Vortex Chain Reactor > --- PROPULSION ------- Gravmag Array Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Cooling System Gravity Neutralizer Advanced Signal Interpreter Experimental Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Particle Accelerator Advanced Weapon Cycler Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device A0-MCA's Component Scanner Improved System Restoration Module Rainbow Chip > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Advanced Recalibrator Sigix Containment Pod [Rating: 180] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Advanced Targeting Computer Device Experimental Terrain Scanner Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Powered Cannon Energy Gun Beam Rifle Energy Cannon Powered Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Slots Evolved 17 | 4 4 1 . 1 . 2 . . . 1 1 . . . 1 1 . . . . 1 . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 2 2 . . 1 . 2 . . . 1 1 . . . 1 1 . . . . 1 . . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 76 | 5 15 5 3 1 11 12 1 . . 2 4 1 1 1 . 5 1 . 2 . 4 1 . . 1 Power 11 | 1 2 2 . . 1 3 . . . . . 1 . . . . . . 1 . . . . . . Engine 7 | 1 2 1 . . 1 2 . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 15 | 1 5 . . . 2 3 . . . . 1 . . . . 1 . . 1 . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . 5 . . . 2 3 . . . . 1 . . . . 1 . . 1 . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | 1 3 2 1 1 8 6 1 . . 2 3 . 1 1 . 4 1 . . . 4 1 . . . Device 28 | 1 1 . . 1 6 2 1 . . 2 3 . 1 1 . 4 1 . . . 3 1 . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 2 1 . 1 3 . . . . . . . . . . . . . . . . . . . Hackware 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 10 | 2 5 1 2 . . . . . . . . . . . . . . . . . . . . . . Energy Gun 6 | 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . . . 2 . . . . . . . 1 . . . Parts Lost 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . 1 . . 1 1 2 2 2 1 . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 1 | . . . . . 1 1 2 2 2 1 . . 1 1 1 1 1 1 1 2 1 1 1 1 1 Weapon . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 4 | . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . 2 . . . . . . . . 1 . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 89 98 71 59 65 76 80 80 80 80 81 82 82 80 79 79 84 84 80 80 79 79 80 80 80 Engine 7 | . 10 7 5 5 5 8 14 14 14 13 13 11 8 8 8 8 8 8 4 4 3 3 3 3 3 Core 4 | . . 1 5 5 5 5 4 4 4 4 4 5 8 8 8 7 8 8 4 4 3 3 3 3 3 Hover 16 | . 23 32 22 17 17 16 14 14 14 13 13 13 13 13 12 12 12 12 12 12 11 11 11 11 11 Device 22 | . 21 15 11 10 18 20 19 19 19 21 25 26 26 23 25 27 32 32 32 32 32 32 34 34 34 Processor 18 | . 9 14 16 15 12 16 23 23 23 22 21 21 21 21 20 20 20 20 20 20 19 19 19 19 19 Energy Gun 2 | . 17 14 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 2 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 Peak Build Rating 180 | 7 17 27 47 48 70 111 111 111 111 115 126 127 127 130 130 147 149 149 161 161 175 175 174 174 180 Average Rating 97 | 3 11 23 42 47 56 91 109 110 111 113 116 126 126 124 130 138 147 149 159 161 170 174 174 173 178 On Entrance 110 | . 7 17 27 47 47 70 105 107 111 111 114 126 127 127 130 130 146 149 149 161 161 175 174 174 174 Avg Prop Armor Cover (%) 8 | 8 8 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 72 | 7 13 23 25 26 34 51 51 51 51 52 53 58 58 58 57 61 61 59 69 69 71 72 72 72 72 Greatest Support 83 | 8 29 29 29 29 39 63 63 63 63 63 70 70 70 70 70 72 72 72 74 74 74 74 74 79 83 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Average Capacity 1 | 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Most Carried 3 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 3 3 3 3 Average Carried 1 | . . . . . 1 1 2 2 2 1 . 1 1 1 1 1 1 2 1 2 1 2 3 3 3 Final Capacity 3 | 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 Final Carried 3 | . 1 1 . 1 2 2 2 2 2 2 1 2 1 1 1 2 2 2 2 2 2 3 3 3 3 Class Distribution -------------------- 57% | Generator-Scout 17% | Scout 11% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scout | -10/Subcaves Skirmisher | -9/Recycling Skirmisher | -9/Scraptown Hacker-Scout | -6/Factory Generator-Scout | -6/Lower Caves Generator-Scout | -6/Lower Caves Generator-Scout | -6/Data Miner Generator-Scout | -5/Proximity Caves Generator-Scout | -5/Factory Generator-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Scout | -4/Proximity Caves Generator-Scout | -4/Factory Generator-Scout | -4/Upper Caves Generator-Scout | -4/Upper Caves Generator-Scout | -4/Warlord Generator-Scout | -3/Proximity Caves Generator-Scout | -3/Research Generator-Scout | -3/Quarantine Generator-Scout | -2/Research Generator-Scout | -2/DSF Generator-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Matter Collected 1451 | 118 335 86 86 13 90 190 50 47 . 60 . 80 20 . 30 80 20 . 20 . 30 46 . 20 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11509 | 129 801 308 860 84 . 885 787 863 . 1589 30 185 810 159 818 436 1125 . 102 228 628 128 140 327 87 Parts 529 | 10 42 16 46 6 . 58 35 35 . 68 1 6 44 3 18 38 25 . . 18 19 13 3 17 8 Haulers Intercepted 6 | . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 243 | . . . 8 . . . 37 34 . 69 . 5 41 3 20 . 8 . . 18 . . . . . Prevented 6 | . . . . . . . . . . 1 . 2 . . . . 3 . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Broken 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Combat Hostiles Destroyed 202 | . 19 10 20 2 . 15 14 17 . 26 . 2 18 . 14 6 15 . 1 6 4 2 1 5 5 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 32 | . 16 8 8 . . . . . . . . . . . . . . . . . . . . . . Cannons 143 | . . . 9 1 . 14 12 17 . 23 . 2 17 . 11 2 13 . . 5 4 2 1 5 5 AOE 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Classes Destroyed 23 | 2 7 . 3 . . 2 2 3 . 1 . . . . . . 2 . . . . . . 1 . Worker 4 | . 2 1 . . . . . . . . . . . . . 1 . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Tunneler 5 | 3 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . Recycler 5 | 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 3 . . . . 2 . . . 2 1 . . . . 4 . . . . 1 . . . 1 Swarmer 64 | . 12 6 4 . . 3 1 7 . 4 . . 5 . 8 4 1 . . 4 . . . . 5 Cutter 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . Grunt 45 | . 7 4 . . . . 8 6 . 6 . . 9 . 2 . 2 . 1 . . . . . . Brawler 9 | . . . . . . . . 2 . 5 . . 2 . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 23 | . . . 1 2 . 3 2 1 . 6 . 1 1 . . 2 1 . . . 2 . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . . . 2 . . 1 . 1 . . 4 . 1 . . 2 . . . . . Programmer 11 | . . . . . . 6 . . . 1 . . . . . . . . . . 2 2 . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Savage 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 6 3 7 1 . 4 6 9 . 11 1 1 8 . 5 7 6 . 1 6 2 2 1 4 5 Combat Bots Only 9 | . 6 3 5 1 . 4 6 9 . 9 . 1 8 . 5 4 6 . 1 6 2 2 1 4 5 Max Kills in Single Turn 7 | 1 2 1 1 1 . 1 1 1 . 1 1 1 1 . 1 7 1 . 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Hostile Shots Fired 536 | . 83 42 72 10 . 73 57 13 . 30 . 7 23 . 52 4 9 . . 11 9 4 . 13 24 Missed 202 | . 25 17 24 2 . 29 20 4 . 14 . 2 8 . 19 3 2 . . 7 3 4 . 6 13 Hits 334 | . 58 25 48 8 . 44 37 9 . 16 . 5 15 . 33 1 7 . . 4 6 . . 7 11 Melee 5 | . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . Projectile 329 | . 58 25 48 8 . 40 37 9 . 15 . 5 15 . 33 1 7 . . 4 6 . . 7 11 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 14 | . 4 2 1 . . 1 1 . . 1 . 1 1 . . . 2 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Taken 5266 | . 593 323 858 119 . 445 574 176 . 384 . 85 287 . 543 24 95 . . 62 232 . . 265 201 Core 4242 | . 494 271 675 93 . 363 463 136 . 305 . 65 233 . 427 19 81 . . 52 190 . . 215 160 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . Redirected to Core 3541 | . 329 173 634 93 . 257 393 136 . 285 . 65 187 . 395 19 52 . . 36 161 . . 186 140 Ignored by Resistances 157 | . . . . . . . . . . 19 . 6 4 . 33 2 2 . . 5 2 . . 43 41 Regen/Repaired (Parts) 208 | . . . . . 208 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . . 90 . . . . 100 . . . . 44 . . . . 100 . 93 . 57 84 Volleys Fired 802 | 8 185 45 80 32 . 73 41 27 . 56 10 10 36 2 42 30 27 . 1 10 32 17 5 10 23 Largest 2 | 2 2 2 2 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 120 | 90 112 112 120 120 . 120 120 120 . 120 120 120 120 40 40 120 120 . 40 40 120 120 120 120 120 Shots Fired 980 | 16 278 91 113 30 . 73 41 27 . 56 10 10 36 2 42 30 27 . 1 10 32 17 5 10 23 Gun 457 | 16 278 90 73 . . . . . . . . . . . . . . . . . . . . . . Cannon 522 | . . . 40 30 . 73 41 27 . 56 10 10 36 2 42 30 27 . 1 10 32 17 5 10 23 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 979 | 16 278 90 113 30 . 73 41 27 . 56 10 10 36 2 42 30 27 . 1 10 32 17 5 10 23 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | 5 15 5 50 8 . 13 29 20 . 24 1 7 12 4 13 5 9 . 9 16 18 10 11 14 5 Robot Miss Streak 4 | 1 3 3 2 1 . 2 2 1 . 3 1 1 1 . 4 2 2 . . . 1 . . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 484 | 10 73 27 82 8 . 30 31 26 . 49 1 7 30 2 32 12 23 . 1 7 12 3 1 7 10 Core Hits 212 | 5 35 12 26 1 . 14 11 15 . 19 1 3 14 1 10 11 11 . 1 5 6 1 1 4 5 Critical Kills 20 | . 1 . 3 1 . 2 2 . . 2 . . 2 . 3 . 2 . 1 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 44 | 1 15 2 10 1 . 2 2 . . 2 . . 2 . 3 . 2 . 1 1 . . . . . Burn 22 | 1 12 2 7 . . . . . . . . . . . . . . . . . . . . . . Meltdown 19 | . . . 3 1 . 2 2 . . 2 . . 2 . 3 . 2 . 1 1 . . . . . Smash 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 45 | . 32 13 . . . . . . . . . . . . . . . . . . . . . . . Impact 45 | . 32 13 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40093 | 123 1457 666 2388 611 . 2976 3804 3207 . 6825 132 952 3853 134 2496 2379 3147 . 62 535 1743 595 180 1114 714 Guns 2108 | 123 916 285 784 . . . . . . . . . . . . . . . . . . . . . . Cannons 35902 | . . . 1604 611 . 2976 3804 3192 . 6825 132 952 3853 134 2496 1233 3147 . 62 535 1743 595 180 1114 714 Explosions 1331 | . 185 . . . . . . . . . . . . . . 1146 . . . . . . . . . Melee 737 | . 356 381 . . . . . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 39156 | 123 916 285 2388 611 . 2976 3804 3192 . 6825 132 952 3853 134 2496 2379 3147 . 62 535 1743 595 180 1114 714 Explosive 87 | . 87 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 98 | . 98 . . . . . . . . . . . . . . . . . . . . . . . . Impact 737 | . 356 381 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . . Average Corruption 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 46 | . 9 10 19 6 . . . . . . . . . . . . . . . . . 2 . . . Message Errors 6 | . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . Matter Fused 14 | . 3 1 8 1 . . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 8 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . 1 1 2 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots 283 | . . . 10 5 . 18 31 22 . 56 10 10 30 . . 5 26 . . . 21 17 5 10 7 Effects 30 | . . . 1 1 . 2 3 . . 2 2 2 3 . . 1 6 . . . 3 1 . 1 2 Energy Bleed 7 | . . . . 1 . . . . . 1 . 1 1 . . . 1 . . . 2 . . . . Heat Surge 19 | . . . 1 . . 2 3 . . . 2 1 1 . . 1 5 . . . 1 1 . . 1 Short Circuit 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 1 Overflow Damage 5857 | . 161 62 168 41 . 577 485 502 . 943 . 130 606 27 400 484 400 . . . 295 360 . 177 39 Projectiles 5261 | . . . 168 41 . 577 485 492 . 943 . 130 606 27 400 121 400 . . . 295 360 . 177 39 Explosions 365 | . 2 . . . . . . . . . . . . . . 363 . . . . . . . . . Melee 231 | . 159 62 . . . . . 10 . . . . . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | 60 224 321 221 57 . 208 281 70 . 79 188 225 173 . . 215 264 . . . 196 136 62 20 172 Average Temperature 68 | 26 48 109 88 50 . 69 97 37 . 39 61 65 57 . . 79 112 . . . 57 72 36 13 50 Received Heat Transfer 1035 | . 135 156 153 18 . 72 78 57 . 45 . . 94 . 33 . 167 . . . 27 . . . . Effects 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 6 . . . . . . 5 . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . 7 3 . . . . . 3 . . . . . . . . . . . . . . . . . Robots Melted 21 | . 1 . 3 1 . 2 2 . . 3 . . 2 . 3 . 2 . 1 1 . . . . . Combat Hostiles 20 | . 1 . 3 1 . 1 2 . . 3 . . 2 . 3 . 2 . 1 1 . . . . . Parts Melted 41 | 3 7 3 10 3 . 3 4 . . 2 . . . . 3 . 2 . 1 . . . . . . Heat Transferred 7754 | 396 3441 851 2516 . . . . . . . . . . . . 550 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Maximum Alert Level 3 | . 3 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Low Security (%) 68 | 100 34 . . 100 . 58 . . . . 92 . . . . 71 . . . . 100 100 100 100 100 Level 1 22 | . 26 100 . . . 35 . . . . 7 . . . . 28 . . . . . . . . . Level 2 3 | . 11 . . . . 5 . . . . . . . . . . . . . . . . . . . Level 3 5 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 867 | 5 867 398 . 129 . 433 . . . . 220 . . . . 269 . . . . 71 104 76 149 131 Initial 337 | . 3 337 . 46 . . . . . . 220 . . . . 109 . . . . 24 39 6 . 88 Average 157 | 1 379 342 . 64 . 126 . . . . 83 . . . . 110 . . . . 15 45 23 45 41 Influence Increases 6985 | 20 1315 331 200 366 . 981 310 380 . 565 152 55 385 10 325 412 115 . 20 140 241 195 105 149 213 Destroy 0b10 Robot/C 3560 | . 380 200 140 40 . 300 280 340 . 500 . 40 360 . 280 120 100 . 20 120 80 40 20 100 100 Destroy 0b10 Robot/NC 240 | 20 60 10 . . . 30 . 5 . 15 5 5 5 10 5 45 . . . . 15 5 . . 5 Destroy Leader 526 | . 90 40 . . . 118 30 20 . 20 2 10 20 . 40 40 . . . 20 34 10 10 10 12 Successful Hack 285 | . 30 . . 53 . 58 . . . . 52 . . . . 16 . . . . 22 . 36 . 18 Disable Machine 1425 | . 570 60 . 270 . 240 . . . . . . . . . 120 . . . . 45 90 15 . 15 Destroy Structure 514 | . 170 6 . 3 . 160 . . . . 18 . . . . 56 . . . . 30 20 9 9 33 Partial Spotted 135 | . . . . . . 75 . . . . . . . . . 15 . . . . 15 . 15 . 15 Lose Combat Pursuer 300 | . 15 15 60 . . . . 15 . 30 75 . . . . . 15 . . . . 30 . 30 15 Influence Decreases 6879 | 15 453 816 485 403 60 552 545 388 186 215 502 55 241 154 151 340 361 . 8 116 206 254 117 . 256 Entered New Map 1779 | . 2 530 199 51 60 . 159 38 186 . 130 . . 144 . 65 92 . . 12 12 32 6 . 61 Time Decay 4817 | 15 451 286 286 342 . 368 386 350 . 215 303 55 241 10 151 275 249 . 8 104 194 222 111 . 195 Lost Part 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . Purge Threat 253 | . . . . . . 184 . . . . 69 . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . . . . 6 . . . 1 3 . . . . 1 . . . . 2 1 . 1 1 Investigation 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Extermination 12 | . . . . . . 4 . . . . 3 . . . . 1 . . . . 2 1 . . 1 Reinforcement 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Distress Signals 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Communications Jammed 13 | . . . . . . . . . . 3 . . . . . 10 . . . . . . . . . Distress Signals 13 | . . . . . . . . . . 3 . . . . . 10 . . . . . . . . . Times Spotted 209 | . 25 11 23 2 . 17 13 10 . 23 4 1 15 . 12 7 10 . 1 5 8 6 . 9 7 Peak Tracking Total 6 | . 5 2 4 1 . 4 4 3 . 4 6 1 5 . 4 1 2 . 1 2 2 4 . 2 6 Tactical Retreats 14 | . 1 1 3 . . . . 1 . 2 1 . . . . . 1 . . . . 1 . 2 1 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Traps Triggered 9 | . 1 1 1 . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Disabled 99 | . 38 4 1 18 . 16 1 . . 1 . . . . . 8 . . . . 3 7 1 . 1 Max in Single Turn 7 | . 2 4 1 1 . 4 1 . . 1 . . . . . 7 . . . . 1 1 1 . 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Machines Accessed 98 | . 7 1 2 12 3 18 1 2 4 3 11 1 1 4 . 10 . 1 2 . 3 3 5 . 4 Terminals 44 | . 6 . . 6 . 10 1 . . 1 5 . . . . 5 . . . . 2 3 3 . 2 Fabricators 6 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 14 | . 1 . . 6 . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . Scanalyzers 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . . . 3 . . . . 2 . . . . 1 . . . . . . . . 2 Total Hacks 304 | . 24 1 13 34 25 46 5 6 29 7 29 1 1 17 . 25 . 1 2 . 11 5 13 . 9 Successful 205 | . 13 1 13 23 25 19 5 6 29 3 16 1 1 17 . 15 . 1 2 . 3 1 7 . 4 Failed 98 | . 11 . . 11 . 26 . . . 4 13 . . . . 10 . . . . 8 4 6 . 5 Catastrophic 11 | . 1 . . . . 2 . . . . 5 . . . . . . . . . 1 1 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 123 | . 21 . . 18 . 26 . . . 1 16 . . . . 13 . . 2 . 7 6 10 . 3 Terminals 140 | . 21 . . 22 . 30 5 . . 2 17 . . . . 17 . . . . 8 5 7 . 6 Fabricators 15 | . . . . . . 5 . . . 3 1 . . . . . . . . . . . 6 . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 28 | . 3 . . 12 . 4 . . . 2 1 . . . . 3 . . . . 3 . . . . Scanalyzers 9 | . . . . . . 1 . . . . 4 . . . . 4 . . . . . . . . . Garrison Access 14 | . . . . . . 6 . . . . 4 . . . . 1 . . . . . . . . 3 Terminal Hacks 124 | . 2 1 13 6 25 5 5 6 29 1 2 1 1 17 . 3 . 1 2 . . 1 2 . 1 Record 64 | . . . 12 . 25 . 5 5 11 . . . . 5 . . . . . . . 1 . . . Part Schematic 15 | . . . . 2 . . . . 8 . . . . 4 . 1 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . 2 . 1 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . 2 . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 9 | . . 1 . . . . . 1 . 1 . 1 1 . . . . 1 2 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . Unreport Threat 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 20 | . 2 . . 8 . 3 . . . 2 1 . . . . 3 . . . . 1 . . . . Report Inventory 15 | . 1 . . 7 . 2 . . . 1 1 . . . . 2 . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Retrieve Study 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 Seal Access 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 Unauthorized Hacks 48 | . 9 . . 9 . 9 . . . . 7 . . . . 6 . . . . 2 . 5 . 1 Terminals 41 | . 8 . . 7 . 7 . . . . 7 . . . . 6 . . . . 2 . 3 . 1 Botnet 15 | . 3 . . 2 . 2 . . . . 2 . . . . 2 . . . . 1 . 2 . 1 Skim 26 | . 5 . . 5 . 5 . . . . 5 . . . . 4 . . . . 1 . 1 . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Report 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Fabnet 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Used 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Hacking Detections 60 | . 6 . . 8 . 15 1 . . 3 8 . . . . 6 . . . . 3 3 4 . 3 Full Trace Events 3 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 2 . . . . 8 . . . . 4 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 136 | . . . . . . . . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . 2 . 2 . . . 9 . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Total Allies 3 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Largest Group 2 | . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Highest-Rated Group 62 | . . . . . . . . 62 . . . . . . . . 56 . . . . . . . . Highest-Rated Ally 56 | . . . . . . . . 31 . . . . . . . . 56 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Total Damage 130 | . . . . . . . . . . . . . . . . . 130 . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Active Infowar (turns) 19630 | 3 1685 624 2852 774 955 1445 904 781 39 1642 777 493 722 81 623 653 574 575 622 671 690 470 327 160 488 Terrain 19052 | 3 1685 624 2852 774 955 1417 721 675 39 1422 777 493 720 44 623 653 574 575 622 671 690 468 327 160 488 Cloaking 5093 | . . . . . . . . . . . . . . . . 516 574 575 622 671 690 470 327 160 488 Jamming 9736 | . . . . . . 28 183 106 . 1497 777 493 722 81 623 649 574 575 622 671 690 470 327 160 488 ECM 182 | . . . . . . . . . . . . . . . . 75 107 . . . . . . . . Robot Analysis Total 8 | . 1 . . 2 . 1 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 2 . . . 2 . . 2 . . 2 . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Turns Passed 19704 | 76 1685 624 2852 774 956 1445 904 781 39 1642 777 493 722 81 623 653 574 575 622 671 690 470 327 160 488 Spaces Moved 17785 | 31 1721 543 1590 771 971 1564 718 723 75 816 873 524 826 137 483 884 509 530 776 591 776 388 290 70 605 Core 188 | 31 157 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 93 | . 93 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17504 | . 1471 543 1590 771 971 1564 718 723 75 816 873 524 826 137 483 884 509 530 776 591 776 388 290 70 605 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 48 48 48 48 48 48 52 52 52 52 45 45 45 45 45 45 45 45 45 48 48 48 48 48 48 Average Speed 52 | 50 54 48 48 78 88 50 52 52 52 52 50 45 45 45 45 45 45 45 47 48 48 48 48 48 48 Slowest Speed 112 | 50 80 48 48 112 112 52 52 52 52 52 52 45 45 45 45 45 45 45 48 48 48 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 3 98 93 93 99 77 45 90 88 68 82 26 78 88 61 79 33 57 82 94 74 25 60 11 73 20 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 14 | . 2 . 2 2 . 1 1 . 1 . . . . 3 1 . 1 . . . . . . . . Known Exits Taken 22 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 3 . 5 . 2 4 . 1 . 4 5 . 1 . 2 1 . 5 . . . . . Spaces Dug 81 | . . . . . . 28 3 . . . 8 2 . . . 10 . . . 3 12 5 3 . 7 Terrain Destroyed 559 | . 185 6 3 3 . 249 7 1 . 7 9 3 5 . 7 28 4 . . 3 15 6 3 3 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 141 | . . . 3 3 . 34 7 1 . 7 9 3 5 . 7 16 4 . . 3 15 6 3 3 12 AOE 418 | . 185 6 . . . 215 . . . . . . . . . 12 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Total 27273 | 72 2136 794 3575 912 1062 2164 1213 1103 74 1990 1199 775 1157 154 865 1120 839 865 1028 973 1079 665 475 191 793 Wait 8197 | 29 156 168 1863 99 69 476 416 336 . 1083 306 234 274 11 334 187 278 336 245 369 263 233 181 99 152 Move 17759 | 30 1720 542 1589 770 970 1563 717 722 74 815 872 523 825 136 482 883 508 529 775 590 775 387 289 69 604 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 21 | . 3 1 1 1 . 3 . . . 3 1 1 . . . 1 1 . 1 . 2 2 . . . Fast Attach 56 | 5 9 4 2 1 12 9 . . . . . . 1 2 . 6 . . 1 . 1 2 . . 1 Attach 8 | . . . . . . 2 . . . 1 1 . 1 1 . . . . . . 1 1 . . . Detach 11 | . 1 1 1 1 2 1 . . . . . . 1 1 . 1 . . . . . 1 . . . Swap 51 | . 9 3 1 . 2 3 5 5 . 6 5 1 . . . 2 2 . 1 . 2 . . 2 2 Drop 57 | . 10 2 4 1 7 8 1 . . 2 4 1 2 1 . 2 2 . 4 . 3 2 . . 1 Fire 802 | 8 185 45 80 32 . 73 41 27 . 56 10 10 36 2 42 30 27 . 1 10 32 17 5 10 23 Melee 45 | . 32 13 . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . 13 . 11 . Rewire 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 238 | . 11 15 34 7 . 26 33 11 . 24 . 5 15 . 7 8 21 . . 4 . 7 . . 10 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Arm / *Qua) -3/Quarantine -2/Research -2/DSF -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 12) 699 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Reached level 2 743 | -10/Materials | Upgraded with Propulsion slot (x1) 749 | -10/Materials | Learned location of Mines (-9) 782 | -10/Materials | Identified exit to Subcaves 818 | -10/Materials | Loaded intel: 2 recycling unit locations 821 | -10/Materials | Learned location of 1 exit from Recycling 828 | -10/Materials | Learned location of 2 exits from Subcaves 840 | -10/Materials | Learned Storage emergency access door positions 861 | -10/Materials | Learned location of Recycling (-9) 1177 | -10/Materials | Derelicts attacked the area 1204 | -10/Materials | Reached level 3 1397 | -10/Materials | Reached level 4 1403 | -10/Materials | Upgraded with Propulsion slot (x1) 1403 | -10/Materials | Upgraded with Utility slot (x2) 1762 | -10/Materials | Entered Mines 1786 | -10/Mines | Core integrity fell below 50% 1794 | -10/Mines | Discovered new exit (range 7) 1827 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1894 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1906 | -10/Mines | Discovered new exit (range 9) 1911 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1994 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2009 | -10/Mines | Reached level 5 2031 | -10/Mines | Found a hidden stash of uninstalled traps 2032 | -10/Mines | Discovered new exit (range 7) 2036 | -10/Mines | Identified exit to Materials 2157 | -10/Mines | Learned Materials terminal intel 2227 | -10/Mines | Core integrity fell below 20% 2243 | -10/Mines | Upgraded with Power slot (x1) 2386 | -10/Mines | Entered Subcaves 2387 | -10/Subcaves | Identified exit to Recycling 2387 | -10/Subcaves | Identified exit to Materials 2388 | -10/Subcaves | Reached level 6 2452 | -10/Subcaves | A Subdweller sparked back to life 2452 | -10/Subcaves | A Subdweller sparked back to life 2499 | -10/Subcaves | Found Prototype Processor 2499 | -10/Subcaves | Identified Rainbow Chip 2500 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2805 | -10/Subcaves | Build established: Scout 3143 | -10/Subcaves | Visited Clippyterm 3144 | -10/Subcaves | Learned Factory stockpile data 3144 | -10/Subcaves | Learned Factory garrison access intel 3677 | -10/Subcaves | Visited 4L-MR0's lab 3685 | -10/Subcaves | Learned location of Zion (-7) 3688 | -10/Subcaves | Found Powered Cannon 3690 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 4513 | -10/Subcaves | Discovered exit to Materials (range 10) 4633 | -10/Subcaves | Met a Zionite searching for "candidates" 4644 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5238 | -10/Subcaves | Entered Recycling 5239 | -9/Recycling | Identified exit to Scraptown 5279 | -9/Recycling | Reached level 7 5280 | -9/Recycling | Upgraded with Utility slot (x1) 5396 | -9/Recycling | Discovered new exit (range 5) 5398 | -9/Recycling | Identified exit to Factory 5549 | -9/Recycling | Learned Materials repair station intel 5584 | -9/Recycling | Learned location of 1 exit from Storage 5593 | -9/Recycling | Learned Storage emergency access door positions 5610 | -9/Recycling | Learned 2 Materials zone layouts 5805 | -9/Recycling | Build established: Skirmisher 5915 | -9/Recycling | Reached level 8 5985 | -9/Recycling | Scanned before Scraplab entrance 6001 | -9/Recycling | Entered Scraplab 6012 | -9/Recycling | Entered Scraptown 6012 | -9/Scraptown | System corruption cleaned by C-Scrubber 6282 | -9/Scraptown | Discovered new exit (range 16) 6491 | -9/Scraptown | Visited UFD Registry 6500 | -9/Scraptown | Registered with UFD as "Plasmacycle" 6521 | -9/Scraptown | Visited CR-KLE's Repair Center 6529 | -9/Scraptown | CR-KLE repaired 9 parts 6583 | -9/Scraptown | Visited Botcube Research 6601 | -9/Scraptown | Visited Curators Association 6636 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6641 | -9/Scraptown | Found DCF Scrap (29 items) 6671 | -9/Scraptown | Visited LU-1G1's Boring Crew 6685 | -9/Scraptown | Visited Infowarlord's Domain 6693 | -9/Scraptown | Found Exp. Terrain Scanner 6716 | -9/Scraptown | Visited A0-MCA Data Center 6724 | -9/Scraptown | Given a B- rating by A0-MCA 6728 | -9/Scraptown | Found A0-MCA's Component Scanner 6746 | -9/Scraptown | Discovered new exit (range 28) 6766 | -9/Scraptown | Visited Supply Room 6783 | -9/Scraptown | Visited Supply Room 6809 | -9/Scraptown | Visited Chapter 10 6942 | -9/Scraptown | Met Optimus 6942 | -9/Scraptown | Accepted into 0bPrime 6968 | -9/Scraptown | Identified exit to Factory 6968 | -9/Scraptown | Entered Factory 6970 | -6/Factory | Loaded intel: 4 garrison access locations 6970 | -6/Factory | Reached level 9 6973 | -6/Factory | Upgraded with Utility slot (x1) 7091 | -6/Factory | Build established: Scout 7394 | -6/Factory | Discovered new exit (range 7) 7538 | -6/Factory | Discovered new exit (range 27) 7591 | -6/Factory | Build established: Hacker-Scout 7688 | -6/Factory | Reached level 10 7833 | -6/Factory | Central database locked down 7838 | -6/Factory | Discovered new exit (range 16) 7846 | -6/Factory | Identified exit to Factory 7913 | -6/Factory | Reached level 11 7918 | -6/Factory | Upgraded with Utility slot (x1) 8007 | -6/Factory | Learned 2 Upper Caves zone layouts 8059 | -6/Factory | Learned location of Proximity Caves (-3) 8069 | -6/Factory | Loaded intel: 6 fabricator locations 8071 | -6/Factory | Learned 4 Lower Caves zone layouts 8083 | -6/Factory | Learned location of 1 exit from Proximity Caves 8104 | -6/Factory | Learned Hub_04(d) trap positions 8152 | -6/Factory | Build established: Generator-Scout 8327 | -6/Factory | Discovered new exit (range 28) 8413 | -6/Factory | Identified exit to Lower Caves 8413 | -6/Factory | Entered Lower Caves 8414 | -6/Lower Caves | Identified exit to Lower Caves 8415 | -6/Lower Caves | Reached level 12 8698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8797 | -6/Lower Caves | Spotted B-75 Beast 8803 | -6/Lower Caves | Destroyed B-75 Beast 8850 | -6/Lower Caves | Encountered a Warlord checkpoint 9045 | -6/Lower Caves | Learned location of 1 exit from Factory 9260 | -6/Lower Caves | Reached level 13 9270 | -6/Lower Caves | Attracted the attention of an 0b10 base 9293 | -6/Lower Caves | Learned Research garrison access intel 9317 | -6/Lower Caves | Entered another Lower Caves area 9323 | -6/Lower Caves | Discovered exit to Factory (range 15) 9514 | -6/Lower Caves | Reached level 14 9541 | -6/Lower Caves | Destroyed 9 combat bots 9983 | -6/Lower Caves | Discovered new exit (range 8) 10009 | -6/Lower Caves | Identified exit to Data Miner 10022 | -6/Lower Caves | A Commander dispatched an escort 10024 | -6/Lower Caves | Learned Research emergency access door positions 10024 | -6/Lower Caves | Learned Factory stockpile data 10024 | -6/Lower Caves | Learned Armory garrison access intel 10098 | -6/Lower Caves | Entered Data Miner 10098 | -6/Data Miner | Accompanied by 2 allies 10098 | -6/Data Miner | Discovered new exit (range 6) 10099 | -6/Data Miner | Commander's escort returned to base 10099 | -6/Data Miner | Commander's escort returned to base 10100 | -6/Data Miner | Reached level 15 10108 | -6/Data Miner | Met Data Miner 10118 | -6/Data Miner | Learned location of Section 7 (-2) 10118 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10125 | -6/Data Miner | Received God Mode back door access code from Data Miner 10136 | -6/Data Miner | Identified exit to Proximity Caves 10137 | -6/Data Miner | Entered Proximity Caves 10215 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10311 | -5/Proximity Caves | Reached level 16 10313 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10395 | -5/Proximity Caves | Learned Factory emergency access door positions 10400 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 10898 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11294 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11314 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11413 | -5/Proximity Caves | Destroyed 9 combat bots 11495 | -5/Proximity Caves | Derelicts attacked a huge 0b10 base 11511 | -5/Proximity Caves | Reached level 17 11552 | -5/Proximity Caves | Lost 4 allies 11577 | -5/Proximity Caves | Destroyed 8 combat bots 11779 | -5/Proximity Caves | Entered Factory 11780 | -5/Factory | Identified exit to Upper Caves 11781 | -5/Factory | Reached level 18 11781 | -5/Factory | Upgraded with Utility slot (x1) 12026 | -5/Factory | Discovered new exit (range 5) 12028 | -5/Factory | Identified exit to Factory 12255 | -5/Factory | Discovered exit to Factory (range 7) 12412 | -5/Factory | Repaired Broken Exp. Terrain Scanner 12556 | -5/Factory | Entered Upper Caves 12557 | -5/Upper Caves | Identified exit to Upper Caves 12558 | -5/Upper Caves | Reached level 19 12717 | -5/Upper Caves | Spotted B-75 Beast 13049 | -5/Upper Caves | Entered another Upper Caves area 13049 | -5/Upper Caves | Discovered exit to Factory (range 13) 13248 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13251 | -5/Upper Caves | Reached level 20 13288 | -5/Upper Caves | Destroyed 8 combat bots 13397 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 13584 | -5/Upper Caves | Discovered new exit (range 25) 13594 | -5/Upper Caves | Learned location of 1 exit from Factory 13770 | -5/Upper Caves | Identified exit to Zhirov 13771 | -5/Upper Caves | Entered Zhirov 13771 | -5/Zhirov | Discovered new exit (range 3) 13780 | -5/Zhirov | Met Zhirov 13788 | -5/Zhirov | Learned location of Quarantine (-3) 13788 | -5/Zhirov | Learned location of Testing (-2) 13788 | -5/Zhirov | Learned location of Command (-1) 13796 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13804 | -5/Zhirov | Found Alien Artifact 13804 | -5/Zhirov | Identified Integrated Reactor 13804 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13839 | -5/Zhirov | Identified exit to Proximity Caves 13852 | -5/Zhirov | Entered Proximity Caves 13854 | -4/Proximity Caves | Reached level 21 13876 | -4/Proximity Caves | Upgraded with Utility slot (x1) 14104 | -4/Proximity Caves | Encountered a Derelict sapper outpost 14290 | -4/Proximity Caves | Reached level 22 14361 | -4/Proximity Caves | Core integrity fell below 50% 14475 | -4/Proximity Caves | Entered Factory 14476 | -4/Factory | Identified exit to Extension 14476 | -4/Factory | Core integrity fell below 50% 14477 | -4/Factory | Reached level 23 14479 | -4/Factory | Upgraded with Utility slot (x1) 14522 | -4/Factory | Discovered new exit (range 30) 14558 | -4/Factory | Identified exit to Research 14692 | -4/Factory | Discovered exit to Research (range 26) 14742 | -4/Factory | Discovered new exit (range 24) 14771 | -4/Factory | Identified exit to Upper Caves 14943 | -4/Factory | Reached level 24 14991 | -4/Factory | Discovered exit to Upper Caves (range 24) 15073 | -4/Factory | Discovered exit to Research (range 21) 15128 | -4/Factory | Entered Upper Caves 15523 | -4/Upper Caves | Discovered new exit (range 27) 15616 | -4/Upper Caves | Attacked by a faux Warlord 15659 | -4/Upper Caves | Identified exit to Upper Caves 15702 | -4/Upper Caves | Entered another Upper Caves area 15725 | -4/Upper Caves | Discovered exit to Research (range 13) 16191 | -4/Upper Caves | Discovered new exit (range 20) 16265 | -4/Upper Caves | Identified exit to Warlord 16277 | -4/Upper Caves | Entered Warlord 16376 | -4/Warlord | Opened Warlord's prototype stash 16378 | -4/Warlord | Found Vortex Chain Reactor 16385 | -4/Warlord | Found Exp. Phase Shifter 16554 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16555 | -4/Warlord | Ran a Watcher feed algorithm 16662 | -4/Warlord | Visited the Vortex Lab 16671 | -4/Warlord | Warlord's base attacked by MAIN.C 16699 | -4/Warlord | Rebuked by Warlord 16699 | -4/Warlord | Reached level 25 16755 | -4/Warlord | Discovered new exit (range 22) 16758 | -4/Warlord | Opened side exit 16893 | -4/Warlord | Spotted B-90 Cyclops 16898 | -4/Warlord | Identified exit to Proximity Caves 16899 | -4/Warlord | Entered Proximity Caves 17333 | -3/Proximity Caves | Reached level 26 17359 | -3/Proximity Caves | Discovered exit to Research (range 26) 17570 | -3/Proximity Caves | Entered Research 17571 | -3/Research | Discovered new exit (range 28) 17572 | -3/Research | Loaded intel: 4 garrison access locations 17572 | -3/Research | Reached level 27 17572 | -3/Research | Upgraded with Utility slot (x1) 17625 | -3/Research | Discovered new exit (range 30) 17642 | -3/Research | Identified exit to Research 17892 | -3/Research | Identified exit to Armory 18153 | -3/Research | Found Exp. System Shield 18183 | -3/Research | Spotted B-86 Titan 18222 | -3/Research | Discovered new exit (range 15) 18256 | -3/Research | Spotted B-90 Cyclops 18259 | -3/Research | Identified exit to Quarantine 18260 | -3/Research | Entered Quarantine 18289 | -3/Quarantine | Found Alien Artifact 18289 | -3/Quarantine | Identified Terrabomb 18289 | -3/Quarantine | Used Terrabomb 18371 | -3/Quarantine | Met incapacitated Sigix Warrior 18371 | -3/Quarantine | Lockdown squad dispatched 18371 | -3/Quarantine | Reached level 28 18380 | -3/Quarantine | Found Sigix Containment Pod 18383 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18384 | -3/Quarantine | Unlocked Sigix quarantine chamber 18422 | -3/Quarantine | Discovered exit to Research (range 29) 18730 | -3/Quarantine | Entered Research 18732 | -2/Research | Reached level 29 19057 | -2/Research | Identified exit to DSF 19057 | -2/Research | Entered DSF 19059 | -2/DSF | Reached level 30 19132 | -2/DSF | Additional patrols routed to DSF 19153 | -2/DSF | Discovered new exit (range 28) 19217 | -2/DSF | Identified exit to Access 19217 | -2/DSF | Entered Access 19219 | -1/Access | Reached level 31 19441 | -1/Access | Reached level 32 19633 | -1/Access | Discovered new exit (range 30) 19705 | -1/Access | Identified exit to Surface 19705 | -1/Access | Reached level 33 19705 | *** | Destroyed 0b10! Last Messages --------------- 19641_ K-01 Serf collects debris. 19644_ R-10 Processor collects Xenon Bombardment Thruster. 19645_ Used Protomatter to restore core integrity (+51, depleted) 19645_ K-01 Serf collects debris. 19648_ R-10 Processor collects Xenon Bombardment Thruster. 19649_ K-01 Serf collects debris. 19649_ R-10 Processor collects Lgt. Antimatter Reactor. 19649_ Used Protomatter to restore core integrity (+30, depleted) 19688_ K-01 Serf cleans the Terminal. 19692_ W-44 Eye destroyed. 19692_ K-01 Serf collects debris. 19692_ R-10 Processor collects Antigrav System. 19695_ K-01 Serf collects debris. 19701_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 19703_ The Access Shell folds into the floor. 19705_ EXIT=IDENTIFIED: SURFACE 19705_ Reached level 33. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ????????????????? ?? ?# ?## ? ?########## | | ??????????????? ????? ?? ??# ? #######?## | | ?????????????#? ????"??# ?## ? ? ? #?#?###### | | ???????????????????? ?#? ## ? ? ###?###### | | ???????????????????? ? # ?#? ? ? ?########## | | ??????#??#???? ?? ??? #????? ? ? ? ######?### | | ???????????????????????# ??? ? ? # ? ? | | ????????????????#?##??#? ## ? # # | | ??????????#?#??#??####?? ?# ?? ? # ? # | | ????????????#???#????##?? ## ? ? # # | | ????????#?????#????#??##??#? ? ? # # | | ????????????#??#????#?## ?#####/#+###### # | | ?????????? ?? ???? ?? ? ? ? ? # # | | ?????? ???????#?? ? w # # | | ????????????##?#?#?#?####?#?###?###### # # | | ?????? ?#?????#?##?#?###?############# + # | | ??????????#?##?##?###?#?#?#####?###### # # | | ?? ??????????#??##?################## # # | | ?????????########??##?################ ######## # | | ????????#??????##?######?############# ########## | | ??????? ??#####?#?############ ####### u########## | | ? ????? ##?? "?"" u########## | | ????? ?#? ? "?"" ## | | #??????#?? ? ? ? """" u## | | ???? ?? ?? """" ## | | ????? ? ? ?""?" "@ ## | | ??? ? ? ? ? """" "" ## | | ??# ??? ? "?"" ## * | | ??? ? # ? """" ## | | ? # ?? ?# """" """ """ ## | | ??# ? # ? ""?" """T""" ######+##+ | | ? + #?##?################ ####### ##### | | ? ?? ??###???###################### ##### | | ?? ?? ?#??#####?#################### ##### | | #?? ? ###?################## ##### | | ? ? ? ?####### #################?#### ##### ##+ | | ? ? ?###?#?#? ##?################### ##### # = | | ?##?? ?######## ###################### ##### # % | | ? ??###?###?####?################# % # | | ??? ??##?##???###################### %+ | | ? ########+############ # # | | ? ?? ?? #?#### # * # !!= # | | ? ??? ?###### # ] # != ### | | ?? ??? ??##?### ? # + != ### | | ? ??######## ?"""" # # ### | | ??? ?? ? + "?""" ?# =# ! | | ??? ? # """"" # # | | ? ? ? ? + """"" # # ######+### | | ?? ?? # """"? ########### ## | | ?#?#?#????###?# """?"? ?####?###### ## ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 105 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 26 Terrain Scan Range 30 Terrain Scan Density 410 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 150 Resistance: KI 15 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 16 Energy Filtering 30 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 31 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked Weight Redist. System | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Recalibrator | -4/Factory | Hacked Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Exp. Terrain Scanner | 99% | -5/Factory | Broken Studied --------- Lgt. Angular Momentum Engine | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Gravmag Array | -5/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Terrabomb Achievements -------------- False Reunion Payload Armed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res DSF Acc Levels Raised 32 | . 3 1 1 2 . 3 2 1 1 2 1 1 1 . 2 2 . . 1 1 1 1 1 1 3 XP Earned 51703 | 3000 5235 1643 1035 2677 627 5042 2050 2300 650 3600 1760 750 2012 453 2600 2360 484 244 543 1622 1819 1489 2279 1136 4293 XP Spent 49375 | 2970 4400 1520 1350 1700 500 5545 2930 1100 . 3475 2900 . . . 4100 4900 . . 800 . 3800 750 2250 1500 2885 Upgrades 89 | 10 4 8 9 1 1 7 8 1 . 5 1 . . . 3 3 . . 1 . 1 1 3 3 19 Power Slot 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 2 2 . . 1 . 2 . . . 1 1 . . . 1 1 . . . . 1 . . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heat Dissipation 11 | 1 . 6 . . . . 4 . . . . . . . . . . . . . . . . . . Energy Generation 3 | . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Mass Support 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 3 | 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Sight Range 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sensor Range 13 | . . . 9 . . 1 . . . 2 . . . . . . . . . . . . 1 . . Terrain Scan Density 4 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Hack Attack % 4 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . Hack Defense % 4 | . . . . . . 1 . . . . . . . . 1 1 . . . . . . 1 . . KI Resistance % 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . TH Damage % 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Protomatter Created 2938 | . 131 113 265 51 . 231 247 306 . 468 . 105 485 . 71 60 230 . . 63 . 50 . . 62 Integrity Restored 4721 | . 228 339 771 151 . 487 677 169 . 405 . 85 294 . 127 180 410 . . 62 . 150 . . 186 Core 4013 | . 228 339 771 139 . 354 528 131 . 310 . 65 225 . 102 180 253 . . 52 . 150 . . 186 Parts 708 | . . . . 12 . 133 149 38 . 95 . 20 69 . 25 . 157 . . 10 . . . . . Protomatter Decayed 1589 | . 1 . . . . 60 8 229 . 401 . 74 383 . 97 . 143 . 152 41 . . . . . Game ------ Seed BiomechanicalFrostBooster Manual? 0 Play Time 05:15:11 Cumulative 157.5 hours Start 2025.11.23 @ 11:20:43 End 2025.11.23 @ 15:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 48 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8e1aa17-5b6b-446e-a484-83b9c443bebc