Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.07 @ 19:36:15 Player: Enzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1321) 1321 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (357) 357 TOTAL SCORE: 4913 Bonus ------- High Alert Combat Kills 57 Aligned with FarCom 300 Cogmind --------- Core Integrity 469/550 Matter 216/300 Energy 105/250 System Corruption 0% Temperature Cool (0) Movement Hovering (58) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Hover Unit Improved Hover Unit Combat Airjet > --- UTILITY (5) ------ Lightpack 2.0 Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Rifle Improved Light Cannon > --- INVENTORY (24) --- Launcher Guidance Computer Particle Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Improved Hover Unit Combat Airjet > --- UTILITY ---------- Lightpack 2.0 Structural Scanner Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Improved Light Cannon > --- INVENTORY -------- Hover Unit Launcher Guidance Computer Particle Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Compact Wheel Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 56 | 7 14 7 18 . 1 . 9 Power 7 | 1 2 1 2 . . . 1 Engine 6 | 1 2 1 1 . . . 1 Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 3 2 5 . . . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 5 | 2 3 . . . . . . Hover 8 | . . 2 5 . . . 1 Flight . | . . . . . . . . Utility 10 | 2 2 1 2 . 1 . 2 Device 3 | 1 1 . . . . . 1 Storage 4 | 1 1 1 . . 1 . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 26 | 2 7 3 9 . . . 5 Energy Gun 5 | 2 2 . 1 . . . . Energy Cannon 4 | . 1 . 2 . . . 1 Ballistic Gun 1 | . . . . . . . 1 Ballistic Cannon 9 | . 3 1 3 . . . 2 Launcher 7 | . 1 2 3 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . 4 1 3 . . . 4 Power 5 | . 2 1 1 . . . 1 Propulsion 4 | . 1 . 2 . . . 1 Utility 1 | . . . . . . . 1 Weapon 2 | . 1 . . . . . 1 Highest Loss Streak 4 | . 3 1 1 . . . 4 Average Slot Usage (%) 93 | . 96 100 96 100 93 88 77 Engine 6 | . 13 14 4 . . . . Core 4 | . . . 6 11 11 11 3 Wheel 9 | . 26 22 . . . . . Hover 19 | . . 5 30 33 33 33 26 Device 12 | . 14 14 11 11 11 11 11 Storage 11 | . 14 14 11 11 11 11 9 Processor 3 | . . . 9 11 5 . . Protection 1 | . . . . . . . 8 Energy Gun 4 | . 14 . 2 . . . . Energy Cannon 6 | . 4 . 8 11 11 11 3 Ballistic Cannon 8 | . 6 2 9 11 11 11 8 Launcher 4 | . . 24 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 14 20 32 35 30 30 19 30 Greatest Support 36 | 32 32 28 36 36 36 36 36 Greatest Overweight (x) 8 | . 1 1 1 . . . 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 24 | 6 8 10 10 10 24 24 24 Average Capacity 12 | 5 7 9 10 10 17 24 24 Most Carried 10 | 2 8 9 10 10 10 8 8 Average Carried 7 | . 6 8 9 9 8 8 7 Final Capacity 24 | 6 8 10 10 10 24 24 24 Final Carried 10 | 2 8 9 9 10 8 8 7 Class Distribution -------------------- 69% | Mutant 13% | Hauler-Mutant 6% | Hauler-Skirmisher 5% | Scavenger-Mutant 5% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1425 | 270 100 293 499 33 . . 230 Remotely . | . . . . . . . . Salvage Created 1330 | 181 206 104 603 . . . 236 Parts 112 | 15 28 11 46 . . . 12 Haulers Intercepted 4 | . 1 . 2 . . . 1 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 42 | . 11 9 15 . . . 7 Guns 5 | . 3 . 2 . . . . Cannons 10 | . 1 . 6 . . . 3 AOE 27 | . 7 9 7 . . . 4 Classes Destroyed 13 | 2 6 1 3 . . . 1 Worker 4 | . 1 1 2 . . . . Builder 1 | . . . 1 . . . . Tunneler 7 | 5 1 1 . . . . . Hauler 4 | . 1 . 2 . . . 1 Recycler 2 | 1 . . . . . . 1 Mechanic 1 | . 1 . . . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . 2 . 3 . . . . Swarmer 20 | . 9 3 4 . . . 4 Grunt 11 | . 2 2 6 . . . 1 Sentry 5 | . . . 5 . . . . Hunter 2 | . . . . . . . 2 Assembled 4 | . . 4 . . . . . Best Kill Streak 6 | 2 6 6 4 . . . 5 Combat Bots Only 5 | . 4 4 4 . . . 5 Max Kills in Single Turn 5 | 1 5 4 2 . . . 2 Gunslinging . | . . . . . . . . Exploded 4 | . 4 2 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1710 | . 519 96 549 . . . 546 Core 301 | . 81 24 115 . . . 81 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 58 . . . 71 . Volleys Fired 145 | 15 33 7 60 . . . 30 Largest 2 | 2 2 2 2 . . . 2 Hottest 125 | 100 110 60 125 . . . 99 Shots Fired 240 | 30 51 12 99 . . . 48 Gun 69 | 30 20 . 15 . . . 4 Cannon 137 | . 26 . 74 . . . 37 Launcher 34 | . 5 12 10 . . . 7 Special . | . . . . . . . . Kinetic 88 | . 12 . 49 . . . 27 Thermal 118 | 30 34 . 40 . . . 14 Explosive 34 | . 5 12 10 . . . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 6 7 6 12 . . . 7 Robot Miss Streak 7 | 2 7 1 5 . . . 5 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 128 | 19 25 6 50 . . . 28 Core Hits 89 | 7 21 20 29 . . . 12 Critical Hits 8 | . . . 8 . . . . Critical Kills 5 | . . . 5 . . . . Critical Parts Destroyed 3 | . . . 3 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4554 | 212 1284 596 1671 . . . 791 Guns 521 | 212 106 . 138 . . . 65 Cannons 1454 | . 223 . 794 . . . 437 Explosions 2565 | . 941 596 739 . . . 289 Melee . | . . . . . . . . Ramming 14 | . 14 . . . . . . Kinetic 906 | . 120 . 467 . . . 319 Thermal 1674 | 212 814 . 465 . . . 183 Explosive 1960 | . 336 596 739 . . . 289 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Effects 1 | . 1 . . . . . . Data Loss (minor) 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 143 | . 67 21 55 . . . . Projectiles 19 | . 8 . 11 . . . . Explosions 124 | . 59 21 44 . . . . Melee . | . . . . . . . . Knockbacks 9 | . 1 . 5 . . . 3 Impact . | . . . . . . . . Kinetic 9 | . 1 . 5 . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . 54 49 46 . . . . Shots 6 | . 1 3 2 . . . . Rammed 3 | . 3 . . . . . . Targets Rammed 3 | . 3 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 415 | 137 318 . 415 . . . 310 Average Temperature 122 | 51 133 . 125 . . . 157 Received Heat Transfer 282 | . 45 . 210 . . . 27 Effects 8 | . 3 . 5 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 5 | . 2 . 3 . . . . Matter Decay 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | 2 1 . 3 . . . 1 Heat Transferred 2718 | 629 868 . 925 . . . 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 610 | 30 257 280 610 131 . . 205 Initial 131 | . 19 93 109 131 . . . Average 184 | 13 94 238 344 131 . . 157 Maximum Alert Level 2 | . 1 1 2 . . . 1 Low Security (%) 53 | 100 86 11 6 100 . 100 83 Level 1 39 | . 13 88 72 . . . 16 Level 2 6 | . . . 20 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 2 . . . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 17 12 36 . . . 10 Peak Tracking Total 7 | . 4 3 7 . . . 5 Tactical Retreats 13 | . 1 3 9 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 16 | . 5 2 9 . . . . Max in Single Turn 3 | . 3 1 2 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 14 | . 6 1 6 . 1 . . Terminals 11 | . 5 1 5 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 20 5 19 . 1 . . Successful 26 | . 13 2 10 . 1 . . Failed 18 | . 6 3 9 . . . . Catastrophic 3 | . 1 . 2 . . . . Database Lockouts 1 | . 1 . . . . . . Manual 24 | . 12 4 7 . 1 . . Terminals 39 | . 18 5 16 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 6 2 8 . 1 . . Record 1 | . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Level Access Points 2 | . 1 . 1 . . . . Alert Level 3 | . 1 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Dispatch Records 1 | . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . Registered Components 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . Terminals 5 | . 5 . . . . . . Track 1 | . 1 . . . . . . Botnet 3 | . 3 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 1 6 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3083 | 203 707 384 924 36 134 322 373 Spaces Moved 2604 | 146 562 332 848 51 218 289 158 Core 46 | 2 . . . . . . 44 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 979 | 144 562 273 . . . . . Hover 1579 | . . 59 848 51 218 289 114 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 66 58 58 58 58 58 Average Speed 85 | 99 97 101 72 58 58 58 153 Slowest Speed 450 | 100 110 131 131 58 58 58 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 7 85 60 61 14 61 38 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 248 | . 41 80 68 . . . 59 Melee . | . . . . . . . . Projectile 17 | . . . 15 . . . 2 AOE 231 | . 41 80 53 . . . 57 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3218 | 171 667 366 1053 56 226 442 237 Wait 360 | . 39 14 110 5 . 154 38 Move 2597 | 145 561 331 847 50 217 288 158 Hop . | . . . . . . . . Pick Up 26 | 3 8 2 7 1 5 . . Fast Attach 30 | 7 8 3 6 . 1 . 5 Attach 8 | . 2 1 3 . . . 2 Detach 4 | . 1 1 1 . . . 1 Swap 18 | . 4 3 9 . . . 2 Drop 27 | 1 8 4 10 . 3 . 1 Fire 145 | 15 33 7 60 . . . 30 Melee . | . . . . . . . . Ram 3 | . 3 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Lost 3 parts (1p1n1w) 625 | -10/Materials | Central database locked down 634 | -10/Materials | Discovered new exit (range 5) 765 | -10/Materials | Repaired Lgt. Cannon 783 | -10/Materials | Identified exit to Materials 911 | -10/Materials | Entered Mines 977 | -10/Mines | Discovered exit to Materials (range 15) 1067 | -10/Mines | Assembled infested the area 1072 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1185 | -10/Mines | Discovered exit to Materials (range 11) 1295 | -10/Mines | Entered Materials 1295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1865 | -9/Materials | Identified exit to Materials 2172 | -9/Materials | Discovered new exit (range 12) 2219 | -9/Materials | Entered Mines 2252 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2252 | -9/Mines | Discovered new exit (range 5) 2255 | -9/Mines | Entered Exiles 2269 | -9/Exiles | Met 8R-AWN 2279 | -9/Exiles | Met EX-HEX 2296 | -9/Exiles | Met EX-BIN 2302 | -9/Exiles | Aligned with FarCom system 2302 | -9/Exiles | Given EX-Vault access code 2316 | -9/Exiles | Opened EX-Vault 2321 | -9/Exiles | Found Lightpack 2.0 2342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2363 | -9/Exiles | Met EX-DEC 2383 | -9/Exiles | Discovered new exit (range 12) 2389 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2389 | -9/Exiles | Entered Mines 2613 | -8/Mines | Build established: Hauler-Mutant 2706 | -8/Mines | Discovered exit to Materials (range 9) 2711 | -8/Mines | Entered Materials 2711 | -8/Materials | Evolved 2 slots: Utility x2 2884 | -8/Materials | Lost 4 parts (1p1n1u1w) 3084 | -8/Materials | Self-destructed Last Messages --------------- 02918_ U-05 Engineer lays Concrete. 02929_ U-05 Engineer builds a Wall. 03024_ A-02 Transporter destroyed. 03035_ Acquired 55 matter. 03039_ R-06 Scavenger collects Ion Engine. 03043_ R-06 Scavenger collects Imp. Aluminum Leg. 03047_ Slug penetrates R-06 Scavenger. 03047_ R-06 Scavenger knocked back. 03049_ R-06 Scavenger collects Imp. Aluminum Leg. 03050_ Slug penetrates R-06 Scavenger. 03050_ Destroyed Tractor Beam. 03052_ R-06 Scavenger collects Imp. Aluminum Leg. 03053_ R-06 Scavenger destroyed. 03055_ R-06 Scavenger collects Lgt. Treads. 03058_ K-01 Serf collects debris. 03068_ Acquired Ion Engine. 03069_ Acquired 63 matter. 03072_ K-01 Serf collects debris. 03080_ Dropped Imp. Light Cannon. 03082_ Acquired Imp. Light Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ????????????????????? ??+????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ????????????????###+##???????????????????????????? | | ?????????????????# ? ?????????????????????????? | | ?????????????????# ???????#???????????????????? | | ??????????????#### ?????????#?????????????????? | | ??????????????? #?#?????????????????????????? | | ????????????? ? #???????????????????????????? | | ??????????? ????? #???#???????????????????????? | | ??????????#??#?#?# #????????????? ?????????????? | | ?????????????????# ########?????"??????????????? | | ???????????"?###?# # #????????????????????? | | ?????????????????# # ]] #?? ?????????????????? | | ???????????????#?# +] @] #? ??????????????????? | | ?????????????????# # [ ]] ##???????????????????? | | ????? ???????????#= # #?#??????????????????? | | ????? ?????"??##?# # #?#??????????????????? | | ??????????????? # =!########????????????????????? | | ????????Y???#?? # # ??????#???? ?????????????? | | ???????#?????### # # ???##????????????????????? | | ?????????????##### # ##?##??#?#?? ?????????????? | | ??????????##??# # ## #??#???#?? ??????????????? | | ??????#???#?#### # # ?????#?#?????????????????? | | ????????##??#?# # = #########???#??????? ???????? | | ????????####??## # !# #?#??? ??????????????? | | ???#??#???????# # # #???#????????????????? | | ??????????###??# # # ! #####????????????????? | | ???????#?????????# #!! #?#???#????#?????????? | | ??????????#??##??# #!! #??#??#????????? ????? | | ????????#?######## # #??#?????????????????? | | ????????# # ###+#####?#???#?????????????? | | ?????#??# """ # "##########??????????? | | ????????# """"" # ???? | | ????????# """"" # ########## ???? | | ????????# """"" + ###+######??##??????????????? | | ????????# """ # # #???#????????????????? | | ????????#! # # """ #???? ??? ???????????? | | ????????# # # """ #???# ?? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 6 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotTerrabombMallet Manual? 0 Play Time 00:29:46 Cumulative 46.8 hours Start 2020.10.06 @ 18:43:14 End 2020.10.07 @ 19:36:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95917eec-0734-4f20-9d3a-73fe4c9bc005