Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.13 @ 20:29:50 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (283) 283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-522) -522 TOTAL SCORE: 961 Bonus ------- Friendly Fire -522 Cogmind --------- Core Integrity 241/400 Matter 238/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Decoy Drone Bay (16/16) > --- WEAPON (2) ------- Small Laser Makeshift Axe > --- INVENTORY (15) --- Ion Engine Improved Heat Sink Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Decoy Drone Bay > --- WEAPON ----------- Small Laser Makeshift Axe > --- INVENTORY -------- Ion Engine Improved Heat Sink [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 16 | . . 9 7 Power 1 | . . 1 . Engine . | . . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | . . 3 3 Treads 2 | . . . 2 Leg 3 | . . 3 . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 5 | . . 3 2 Device 3 | . . 2 1 Storage 1 | . . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 4 | . . 2 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 7 | . . 1 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 85 97 73 Engine 6 | . 14 5 . Core 5 | . . 8 6 Leg 25 | . 28 28 16 Device 5 | . . 6 9 Storage 13 | . 14 14 11 Protection 2 | . . 4 . Energy Gun 4 | . . 5 11 Ballistic Gun 18 | . 28 20 . Slashing Weapon 2 | . . 2 8 Naked Turns . | . . . . Heaviest Build 35 | 10 10 15 35 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 8 8 15 Average Capacity 9 | . 8 8 14 Most Carried 8 | . 6 8 8 Average Carried 6 | . 5 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 6 6 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 364 | 193 15 143 13 Remotely . | . . . . Salvage Created 386 | . 85 258 43 Parts 28 | . 14 12 2 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 14 | . 6 4 4 Melee 1 | . . . 1 Guns 11 | . 6 4 1 AOE 2 | . . . 2 Classes Destroyed 3 | . 1 1 1 Worker 1 | . . . 1 Swarmer 10 | . 6 . 4 Grunt 4 | . . 4 . Thug 1 | . . 1 . Best Kill Streak 5 | . 3 2 5 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1199 | . 127 212 860 Core 236 | . 32 45 159 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 69 . Volleys Fired 42 | . 12 21 9 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 40 Shots Fired 75 | . 24 42 9 Gun 72 | . 24 42 6 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 66 | . 24 42 . Thermal 6 | . . . 6 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 8 | . 5 8 2 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 58 | . 13 33 12 Core Hits 28 | . 7 14 7 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 2 | . . 2 . Melee Attacks 21 | . . 6 15 Impact . | . . . . Slashing 21 | . . 6 15 Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1362 | . 131 658 573 Guns 401 | . 131 236 34 Cannons . | . . . . Explosions 253 | . . . 253 Melee 708 | . . 422 286 Ramming . | . . . . Kinetic 367 | . 131 236 . Thermal 34 | . . . 34 Explosive 253 | . . . 253 Electromagnetic . | . . . . Impact . | . . . . Slashing 708 | . . 422 286 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 53 | . . 40 13 Projectiles . | . . . . Explosions . | . . . . Melee 53 | . . 40 13 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 31 | . . . 31 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 92 | . . 92 16 Average Temperature 32 | . . 33 16 Received Heat Transfer 393 | . . 120 273 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 222 | . 185 222 141 Initial 86 | . . 72 86 Average 132 | . 99 176 62 Maximum Alert Level 1 | . . 1 . Low Security (%) 73 | . 100 50 100 Level 1 26 | . . 49 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 8 7 9 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . 1 1 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 1 1 2 Successful 2 | . . 1 1 Failed 2 | . 1 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Open Door 1 | . . 1 . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 763 | . 211 399 153 Spaces Moved 456 | 1 147 250 58 Core . | . . . . Treads 2 | . . . 2 Legs 448 | 1 147 250 50 Wheels 6 | . . . 6 Hover . | . . . . Flight . | . . . . Fastest Speed 115 | 120 120 120 115 Average Speed 125 | 120 120 120 165 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 2 41 60 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 11 | . . . 11 Melee . | . . . . Projectile . | . . . . AOE 11 | . . . 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 564 | . 163 311 90 Wait 13 | . 1 12 . Move 453 | . 146 249 58 Hop . | . . . . Pick Up 6 | . 2 4 . Fast Attach 5 | . . 4 1 Attach 6 | . . 1 5 Detach . | . . . . Swap 5 | . . 4 1 Drop 12 | . 2 9 1 Fire 42 | . 12 21 9 Melee 21 | . . 6 15 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Discovered new exit (range 9) 212 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 382 | -10/Mines | Learned Materials stockpile data 456 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 489 | -10/Mines | Discovered new exit (range 11) 497 | -10/Mines | Found the Drone Emporium 504 | -10/Mines | Found Prototype Device 516 | -10/Mines | Learned Materials emergency access door positions 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Discovered new exit (range 7) 763 | -9/Materials | Identified Decoy Drone Bay 764 | -9/Materials | Self-destructed Last Messages --------------- 00722_ Aluminum Leg destroyed. 00723_ The unstable cave ceiling collapses. 00728_ Aluminum Leg destroyed. 00733_ Acquired 3 matter. 00735_ Critical hit (Burn: +37). 00738_ Grenade Launcher destroyed. 00740_ Imp. Heat Sink destroyed. 00745_ The unstable cave ceiling collapses. 00745_ Destroyed Imp. Ion Engine. 00748_ R-06 Scavenger collects Lgt. Assault Rifle. 00753_ U-05 Engineer lays Concrete. 00754_ R-06 Scavenger collects Flight Unit. 00755_ U-05 Engineer lays Concrete. 00756_ U-05 Engineer builds a Wall. 00760_ Lgt. Treads destroyed. 00760_ U-05 Engineer lays Concrete. 00760_ Critical hit (Burn: +37). 00761_ U-05 Engineer lays Concrete. 00763_ Identified Decoy Drone Bay. 00763_ U-05 Engineer lays Concrete. 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