Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.11.07 @ 13:09:05 Player: Papst Ulrich I Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (513) 2565 Value Destroyed (29509) 29509 Prototype IDs (72) 1440 Alien Tech Used (3) 600 Bonus (5695) 5695 TOTAL SCORE: 48009 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 129 Awakened Behemoth Slayer 1000 Finished Modified EM Gauss 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 916 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 40/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Heavy Shield Leg Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web 2N-1CE's Frost Array Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Improved Weapon Shielding Centrium Light Armor Plating Phase Armor AEGIS Remote Shield > --- WEAPON ----------- Modified EM Gauss Rifle Enhanced Nova Cannon Hardcell Cannon Compact Mass Driver > --- INVENTORY -------- Particle Reactor Quantum Reactor Light Quantum Reactor Centrium Leg Centrium Leg Heavy Shield Leg Experimental Heat Sink Improved Matter Compressor Advanced ECM Suite Heavy Dispersion Rifle Hardcell Cannon Heavy Gauss Cannon Fusion Bomb Launcher Advanced Remote Datajack [Rating: 211] Favorites ----------- Power Particle Reactor Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Centrium Leg Treads Medium Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Gravmag Array Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Artifact Phase Armor Weapon Cooled Plasma Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Compact Mass Driver Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Slots Evolved 17 | . 1 . . . 8 . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . Utility 9 | . 1 . . . 5 . . . . . . . . . . . 1 . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Parts Attached 346 | 7 10 15 . 2 45 3 7 3 18 1 1 5 6 72 53 2 34 22 18 19 3 Power 54 | 1 . 6 . . 9 . 1 1 1 . 1 1 1 12 8 . 4 3 2 3 . Engine 15 | 1 . 6 . . 5 . . 1 . . 1 . . 1 . . . . . . . Core 12 | . . . . . 4 . . . 1 . . 1 1 5 . . . . . . . Reactor 27 | . . . . . . . 1 . . . . . . 6 8 . 4 3 2 3 . Propulsion 83 | 2 2 3 . 1 7 1 1 . 4 1 . . . 19 21 . 8 2 8 3 . Treads 1 | . . . . . . . . . . . . . . 1 . . . . . . . Leg 77 | 2 2 3 . 1 7 1 1 . 4 1 . . . 15 19 . 8 2 8 3 . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Flight 2 | . . . . . . . . . . . . . . 1 1 . . . . . . Utility 124 | 2 4 1 . 1 17 2 3 1 8 . . . 2 25 14 . 18 11 5 9 1 Device 77 | . 1 . . 1 12 1 3 1 4 . . . 2 16 9 . 12 9 1 4 1 Storage 11 | 1 . . . . 1 . . . 1 . . . . 2 1 . 3 . 1 1 . Processor 16 | 1 2 . . . 1 . . . 3 . . . . 4 1 . 2 1 . 1 . Hackware 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Protection 17 | . 1 1 . . 2 1 . . . . . . . 3 3 . 1 1 2 2 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon 85 | 2 4 5 . . 12 . 2 1 5 . . 4 3 16 10 2 4 6 3 4 2 Energy Gun 38 | 1 2 1 . . 3 . . . 1 . . 2 2 12 7 . 1 4 1 . 1 Energy Cannon 16 | . . . . . 4 . 1 1 . . . 1 . 2 2 1 . . 1 2 1 Ballistic Gun 9 | 1 2 3 . . 2 . . . 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 . . . 1 . . . . . . . 1 2 . 2 . Launcher 3 | . . . . . . . . . . . . 1 . . 1 1 . . . . . Special Weapon 8 | . . 1 . . 2 . . . 1 . . . 1 . . . 2 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . . 1 3 . . . . 3 . 3 2 . 5 11 1 4 . Parts Lost 69 | . . 1 . . 7 . . . . . . 4 12 11 9 . 7 2 1 1 14 Power 10 | . . . . . 3 . . . . . . 1 1 . 1 . 1 . . . 3 Propulsion 16 | . . . . . 1 . . . . . . . 3 6 4 . 1 . . . 1 Utility 27 | . . . . . 2 . . . . . . 2 4 3 4 . 2 1 1 1 7 Weapon 16 | . . 1 . . 1 . . . . . . 1 4 2 . . 3 1 . . 3 Highest Loss Streak 12 | . . 1 . . 2 . . . . . . 4 10 4 2 . 2 1 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 6 8 8 7 6 7 7 7 11 13 13 12 9 5 8 8 7 9 13 13 11 Power . | . 1 . 1 1 . . . . . 1 1 . . . 2 2 . . 1 2 2 Propulsion 1 | . . 1 . 1 1 1 1 1 2 3 3 2 2 1 1 1 1 2 3 2 1 Utility 2 | . 1 2 2 1 1 2 3 4 4 5 5 5 3 1 1 3 2 2 3 2 2 Weapon 2 | . 3 3 4 3 2 2 2 1 1 2 2 2 1 1 2 2 1 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . . 1 1 1 3 4 1 1 2 . . 1 2 2 5 . 1 2 2 . 2 Power 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 Propulsion 7 | . . . . . . . 1 . 1 . . . 2 . . . . . 2 . 1 Utility 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . . . . Weapon 16 | . . 1 . 1 2 2 . 1 . . . 1 . 2 4 . . 2 . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 81 85 87 92 79 80 81 80 83 83 82 70 92 97 95 98 95 92 90 79 Engine 3 | . 12 8 7 7 6 6 2 1 . . 1 4 . . . . . . . . . Core 2 | . . . . . 4 6 6 4 4 5 5 5 10 2 . . . . . . . Reactor 4 | . . . . . . . 3 6 5 5 3 . . 7 8 10 12 13 12 11 10 Leg 21 | . 25 22 28 28 18 16 18 18 16 16 16 16 14 26 29 30 26 27 22 19 16 Device 17 | . 3 8 7 9 27 18 18 18 20 22 22 21 20 18 18 15 21 18 16 13 14 Storage 5 | . 12 8 7 7 5 6 6 6 5 5 5 5 4 3 5 5 4 4 4 4 3 Processor 5 | . 15 2 . . 4 . . . 4 5 5 5 5 10 10 10 9 9 8 8 7 Protection 5 | . . 5 7 7 2 6 5 6 4 5 5 4 . 3 4 5 3 3 9 13 9 Energy Gun 7 | . 5 8 7 7 5 6 6 5 4 5 5 5 13 17 18 10 11 4 3 . . Energy Cannon 4 | . . . . . 8 12 11 12 5 4 5 4 . . 1 8 5 4 4 4 3 Ballistic Gun 4 | . 19 13 21 21 2 . . . 1 5 5 4 . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . 3 . . . . . . . . 8 8 11 10 Peak Build Rating 211 | 7 11 39 38 55 85 91 98 99 110 99 99 103 85 131 153 152 176 174 195 211 195 Average Rating 100 | 5 8 31 38 44 68 88 92 94 97 98 98 95 76 113 141 151 164 169 190 192 168 On Entrance 93 | . 7 9 38 38 55 85 89 94 95 99 99 97 74 19 130 151 152 166 170 195 194 Avg Prop Armor Cover (%) 4 | . . . . 1 1 . . . . . . 2 . 8 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 174 | 18 21 67 65 66 79 74 71 79 98 98 95 99 88 87 104 112 121 137 154 174 159 Greatest Support 184 | 20 20 50 50 63 75 59 59 59 104 91 89 89 89 128 165 165 174 174 184 184 182 Greatest Overweight (x) 16 | 1 1 2 1 1 3 2 1 1 1 1 1 1 1 3 . . . . . 2 16 Average Overweight (x) . | . . . 1 1 . 1 . 1 . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 10 10 10 10 15 15 15 Average Capacity 11 | 9 10 10 10 10 9 10 10 10 14 15 15 15 14 8 10 10 10 10 14 15 14 Most Carried 15 | 4 9 10 10 10 10 10 10 10 15 15 15 15 13 10 10 9 10 10 15 15 15 Average Carried 10 | 1 6 8 9 9 9 8 9 9 13 15 15 14 11 7 9 9 9 9 13 14 12 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 15 15 15 15 5 10 10 10 10 10 15 15 5 Final Carried 15 | 4 9 9 9 8 10 8 10 10 15 15 15 13 5 10 9 9 10 10 14 14 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 25% | Hacker-Skirmisher 12% | Commander-Skirmisher 7% | Scavenger-Tank 7% | Hacker-Mutant 7% | Scientist-Tank 5% | Hacker-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -10/Subcaves Commander-Skirmisher | -9/Recycling Commander-Skirmisher | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Skirmisher | -4/Lab Scavenger-Skirmisher | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -2/Research Scientist-Tank | -2/Quarantine Scientist-Tank | -2/Protoforge Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Matter Collected 12975 | 219 160 509 28 . 1083 59 104 50 841 292 122 166 70 1005 759 . 790 1646 894 3174 1004 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27812 | . 169 559 174 . 1686 . . 663 2079 728 263 367 290 5835 4485 . 3681 2823 1011 2470 529 Parts 1058 | . 10 36 6 . 95 . . 28 72 14 15 9 12 166 154 . 120 143 42 114 22 Haulers Intercepted 9 | . . . . . . . . . 1 . . . . 1 . . 3 1 2 1 . Recyclers Shooed 5 | . . . . . 1 . . . . . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Combat Hostiles Destroyed 425 | . 6 17 4 . 28 . . 11 34 15 7 5 4 79 71 . 35 41 12 44 12 Melee 5 | . . . . . . . . . . . . . . 5 . . . . . . . Guns 192 | . 6 17 4 . 6 . . 2 12 6 3 3 4 49 58 . 17 5 . . . Cannons 165 | . . . . . 18 . . 6 16 8 4 1 . 2 3 . 15 31 9 41 11 AOE 7 | . . . . . . . . . . . . 1 . . 1 . . 3 1 . 1 Classes Destroyed 28 | . 3 2 2 . 5 . . 1 4 . . 2 . 2 3 . 1 . . 2 1 Worker 10 | . . . . . . . . . 1 . . . . 2 . . 2 2 . 1 2 Builder 14 | . . . . . . . . . . . . . . 5 . . 3 4 1 1 . Hauler 9 | . . . . . . . . . 1 . . . . 1 . . 3 1 2 1 . Recycler 13 | . . . . . 2 . . . . . . . . 5 . . 4 1 . 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . . . . . . . . . 1 . . . . 1 1 . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 32 | . 1 . . . 5 . . . 4 . . . . 6 4 . 5 3 . 3 1 Swarmer 69 | . 4 8 1 . 5 . . . . 7 4 . . 18 10 . . 4 . 8 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . Grunt 98 | . 2 . . . 3 . . 4 7 5 2 1 . 23 12 . 8 13 5 13 . Brawler 9 | . . . . . . . . . 4 . . . . . 2 . 1 . 1 1 . Duelist 15 | . . . 1 . 1 . . . 1 1 1 . . . 9 . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . 2 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sentry 48 | . . . 2 . 3 . . 1 5 2 . . . 10 11 . 7 5 1 . 1 Demolisher 3 | . . . . . . . . . . . . . . . 3 . . . . . . Specialist 7 | . . . . . 3 . . . . . . . . . 2 . . . . 2 . Hunter 45 | . . . . . 4 . . 5 1 . . . 2 8 6 . 6 2 2 3 6 Programmer 105 | . . . . . 7 . . . 15 . . . 2 20 12 . 12 18 4 15 . Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . 1 1 . . 2 . . 1 . . . . . 1 Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . 1 . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 2 6 2 . 4 . . 3 6 5 4 2 4 9 10 . 15 8 6 7 4 Combat Bots Only 10 | . 2 4 2 . 4 . . 3 6 5 4 2 4 7 10 . 7 6 5 7 4 Max Kills in Single Turn 3 | . 2 2 1 . 1 . . 1 2 2 1 2 1 3 3 . 3 3 1 2 2 Gunslinging 2 | . 1 1 . . . . . . . . . . . 2 1 . . . . . . Exploded 2 | . . . . . . . . . . . . 1 . . 1 . . 2 1 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Hostile Shots Fired 3150 | . 34 85 1 . 227 . . 71 140 64 22 192 228 481 469 . 294 200 66 278 298 Missed 948 | . 5 27 . . 53 . . 19 38 25 6 67 61 169 161 . 88 70 17 75 67 Deflected 30 | . . . . . . . . . . . . . . 5 . . . . 1 14 10 Hits 2202 | . 29 58 1 . 174 . . 52 102 39 16 125 167 312 308 . 206 130 49 203 231 Melee 109 | . . . . . 2 . . . 5 1 1 13 . . 13 . 1 . . 4 69 Projectile 2093 | . 29 58 1 . 172 . . 52 97 38 15 112 167 312 295 . 205 130 49 199 162 AOE 17 | . . . . . 1 . . . . . . 8 . . 8 . . . . . . Critical Strikes 125 | . 2 2 . . 3 . . 2 9 2 1 7 9 10 15 . 10 8 2 10 33 Actively Blocked 22 | . . . . . . . . . . . . . . 7 14 . . . . . 1 Part Disruptions 11 | . . . . . 1 . . . 1 . . 4 . 1 1 . 1 1 . 1 . Damage Taken 27044 | . 171 667 6 . 1916 . . 677 1229 349 107 1639 2080 3766 4295 . 2086 1426 367 1534 4729 Core 3554 | . 48 99 . . 239 . . 53 34 . . 276 436 315 409 . 159 23 20 68 1375 Absorbed by Shields 4591 | . . . . . . . . . 216 152 60 603 . . . . 573 384 348 1435 820 Redirected to Shielding 209 | . . . . . . . . . . . . . . . . . . . 49 116 44 Ignored by Resistances 18551 | . 116 370 4 . 1144 . . 398 858 303 101 1213 1249 2259 2561 . 1594 1079 422 1721 3159 Regen/Repaired (Parts) 1772 | . . . . . 133 . . . 71 . . 46 . . 86 . . . 450 . 986 Core Remaining (%) 59 | 100 . . . 41 . . . 65 . . . . 25 . . 37 . 86 . . . Volleys Fired 1147 | . 25 95 4 . 87 . . 16 94 30 10 16 20 162 161 12 114 109 30 102 60 Largest 4 | . 2 4 4 . 4 . . 3 3 3 3 3 3 4 4 4 4 4 4 4 4 Hottest 399 | . 130 158 123 . 225 . . 200 160 153 153 198 245 355 364 370 399 334 269 283 283 Shots Fired 3554 | . 45 181 16 . 227 . . 47 249 87 33 41 39 625 590 18 360 330 103 369 194 Gun 2043 | . 45 132 16 . 97 . . 15 92 57 22 37 39 612 541 4 220 79 24 . 11 Cannon 1437 | . . . . . 117 . . 32 157 28 11 4 . 13 49 10 138 248 78 369 183 Launcher 7 | . . . . . . . . . . . . . . . . 4 . 3 . . . Special 67 | . . 49 . . 13 . . . . 2 . . . . . . 2 . 1 . . Kinetic 908 | . 25 74 12 . 66 . . . 79 29 12 16 . . . . . 145 50 269 131 Thermal 2406 | . 10 68 . . 91 . . 47 170 56 21 25 35 621 590 14 358 118 28 100 54 Explosive 7 | . . . . . . . . . . . . . . . . 4 . 3 . . . Electromagnetic 215 | . 10 39 4 . 57 . . . . . . . 4 4 . . . 64 24 . 9 Robot Hit Streak 53 | . 20 21 23 . 45 . . 36 53 29 13 22 20 44 39 . 40 43 20 35 48 Robot Miss Streak 4 | . 2 2 . . 4 . . 3 2 2 2 2 1 2 3 . 2 2 4 2 4 Penetration Max 2 | . . . . . . . . . 1 1 1 1 . . . . . 2 1 1 1 Secondary Targets 44 | . 2 3 . . . . . . . . . . 1 19 19 . . . . . . Max Gunslinging Chain 2 | . 1 1 . . . . . . . . . . 1 2 2 . . . . . . Shots Hit Robots 2587 | . 31 104 14 . 178 . . 44 185 72 18 37 33 494 450 . 268 203 65 236 155 Core Hits 1053 | . 11 31 7 . 94 . . 42 103 26 10 13 10 189 173 . 101 80 34 87 42 Critical Kills 29 | . . . . . 2 . . 2 3 1 . . 2 6 2 . 1 3 3 4 . Critical Parts Destroyed 23 | . 1 . . . . . . . . . 1 . 3 7 11 . . . . . . Critical Strikes 198 | . 2 5 . . 3 . . 2 21 3 1 3 6 73 19 . 1 19 7 23 10 Burn 81 | . 1 3 . . . . . . 11 2 . 2 . 56 6 . . . . . . Meltdown 18 | . . . . . 2 . . 2 3 . . . . . . . 1 3 3 4 . Destroy 35 | . 1 . . . . . . . . 1 1 1 5 13 13 . . . . . . Blast 51 | . . . . . . . . . 7 . . . . . . . . 11 4 19 10 Corrupt 9 | . . 2 . . 1 . . . . . . . 1 . . . . 5 . . . Sever 4 | . . . . . . . . . . . . . . 4 . . . . . . . Melee Attacks 22 | . . . . . . . . 3 1 . . . 1 17 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . 17 . . . . . . . Piercing 5 | . . . . . . . . 3 1 . . . 1 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . Damage Inflicted 81642 | . 329 1495 228 . 4558 . . 1364 5537 1794 562 955 855 13097 14006 . 9922 9000 2346 9882 5712 Guns 41604 | . 329 1495 228 . 1722 . . 428 1900 995 328 846 821 12251 12690 . 6185 1270 32 . 84 Cannons 37457 | . . . . . 2836 . . 874 3624 799 234 109 . 193 1048 . 3697 6685 1953 9863 5542 Explosions 1759 | . . . . . . . . . . . . . . . 268 . . 1045 361 . 85 Melee 698 | . . . . . . . . 62 . . . . 34 602 . . . . . . . Ramming 124 | . . . . . . . . . 13 . . . . 51 . . 40 . . 19 1 Kinetic 19876 | . 146 909 185 . 1123 . . . 1558 517 200 453 . . . . . 3780 939 6453 3613 Thermal 57442 | . 127 266 . . 2501 . . 1302 3966 1277 362 502 717 12339 13738 . 9882 3604 1375 3410 2074 Explosive 986 | . . . . . . . . . . . . . . . 268 . . 718 . . . Electromagnetic 2516 | . 56 320 43 . 934 . . . . . . . 104 105 . . . 898 32 . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 602 | . . . . . . . . . . . . . . 602 . . . . . . . Piercing 96 | . . . . . . . . 62 . . . . 34 . . . . . . . . Highest Corruption 16 | . . . . . 2 1 1 . 7 7 7 8 . 7 9 9 4 15 6 16 16 Average Corruption 6 | . . . . . 1 1 1 . 4 7 7 7 . 5 7 9 3 9 5 9 16 Corruption Purged 6 | . . . . . 2 . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 648 | . . . . . 24 10 3 . 28 69 30 7 . 94 110 2 40 78 13 92 48 Message Errors 155 | . . . . . 7 3 1 . 5 19 15 3 . 16 20 . 12 19 2 21 12 Matter Fused 132 | . . . . . 6 3 . . 7 16 4 . . 23 20 1 6 17 3 15 11 Heat Flow Errors 77 | . . . . . . . . . 1 8 3 . . 12 16 . 2 12 1 14 8 Energy Discharges 61 | . . . . . 2 2 2 . 4 11 2 . . 6 10 . 6 5 2 5 4 Parts Rejected 9 | . . . . . 2 . . . . . . . . . 4 . . 1 . 2 . Parts Fused 7 | . . . . . 1 . . . 1 1 . 1 . 1 . . . . . 2 . Data Loss (minor) 71 | . . . . . 3 1 . . 8 7 2 2 . 11 11 . 6 8 1 9 2 Data Loss (major) 40 | . . . . . 1 1 . . 2 4 1 1 . 6 8 . 4 3 3 4 2 Misfires 29 | . . . . . 1 . . . . 1 3 . . 8 5 . 1 5 . 5 . Alerts 19 | . . . . . 1 . . . . 2 . . . 1 3 1 1 3 . 7 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 1 5 Weapon Failures 42 | . . . . . . . . . . . . . . 10 13 . 2 5 1 7 4 Overload Shots 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . Overflow Damage 1334 | . . . . . 64 . . . 46 16 . . . 55 50 . 194 434 10 391 74 Projectiles 1238 | . . . . . 64 . . . 46 16 . . . . 50 . 194 393 10 391 74 Explosions 41 | . . . . . . . . . . . . . . . . . . 41 . . . Melee 55 | . . . . . . . . . . . . . . 55 . . . . . . . Knockbacks 157 | . . . . . 15 . . . 13 . . . . . . . 1 31 6 52 39 Impact 1 | . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 149 | . . . . . 14 . . . 12 . . . . . . . . 30 5 51 37 Secondary 7 | . . . . . 1 . . . 1 . . . . . . . . 1 1 1 2 Self-Inflicted Damage 183 | . . . . . . . . . 79 . . . . . . . . 63 19 . 22 Shots 6 | . . . . . . . . . 2 . . . . . . . . 2 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . . . . 2 . . . . 3 . . 3 . . 1 1 Kicked 9 | . . . . . . . . . 2 . . . . 3 . . 3 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 426 104 89 . 301 . . 296 191 345 207 270 362 334 513 233 305 . . 207 201 Average Temperature 92 | . 161 29 41 . 81 . . 97 35 101 39 92 173 94 113 145 89 . . 82 106 Received Heat Transfer 5189 | . 90 189 . . 318 . . 126 248 126 27 227 675 627 898 . 327 243 59 271 738 Effects 19 | . 3 . . . . . . . . 1 . . 3 1 7 . 4 . . . . Shutdowns 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Interference 7 | . . . . . . . . . . 1 . . . 1 2 . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Damage (major) 2 | . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 15 | . . . . . . . . . . . . . . 3 . . . . 1 6 5 Total Turns 327 | . . . . . . . . . . . . . . 62 . . . . 18 142 105 Longest Duration 46 | . . . . . . . . . . . . . . 27 . . . . 18 46 29 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 21 | . . 1 . . 13 . . . . . . . . 1 . . . 6 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 59 | . . . . . 3 . . 2 5 1 . . . 24 9 . 4 4 3 4 . Combat Hostiles 53 | . . . . . 3 . . 2 5 1 . . . 23 9 . 3 2 2 3 . Parts Melted 306 | . 2 . . . 8 . . 5 22 13 . . 7 121 68 . 46 7 3 4 . Heat Transferred 79783 | . 370 888 . . 3250 . . 1556 7435 2700 700 1285 1020 25601 16336 . 10175 2850 1051 2801 1765 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . 3 3 . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Maximum Alert Level 2 | . . . . . . . . . . . . . . 1 2 . 1 1 1 1 . Low Security (%) 86 | 100 100 . 100 . 100 . . . 100 . . . . 71 60 . 84 84 90 83 100 Level 1 13 | . . . . . . . . . . . . . . 28 37 . 15 15 9 16 . Level 2 . | . . . . . . . . . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 437 | . 70 . 42 . 114 . . . 116 . . . . 320 437 . 308 276 277 337 97 Initial 97 | . . . 42 . . . . . . . . . . 50 43 . . . 14 97 7 Average 67 | . 8 . 3 . 7 . . . 14 . . . . 116 171 . 73 85 60 96 24 Influence Increases 13798 | . 174 325 112 . 926 . . 270 1108 345 190 256 225 2405 2129 . 1212 1452 644 1549 476 Destroy 0b10 Robot/C 8440 | . 120 200 100 . 560 . . 220 680 300 140 160 80 1580 1380 . 680 820 240 940 240 Destroy 0b10 Robot/NC 430 | . 5 . . . 35 . . . 35 . . . . 105 35 . 90 60 15 35 15 Destroy Leader 1686 | . 32 20 . . 180 . . 50 180 30 20 . 10 344 302 . 196 98 44 128 52 Allied During Kill 9 | . . . 2 . . . . . . . . 6 . . . . . . . 1 . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 438 | . 17 . 10 . 74 . . . 46 . . . . 47 22 . . 86 37 95 4 Disable Machine 280 | . . . . . 4 . . . 20 . . . . 24 84 . 8 52 8 68 12 Destroy Structure 1290 | . . . . . 18 . . . 132 . . . . 110 126 . 88 306 210 237 63 Partial Spotted 30 | . . . . . . . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 1185 | . . 105 . . 45 . . . 15 15 30 90 135 195 180 . 120 30 90 45 90 Influence Decreases 13723 | . 174 205 232 . 903 23 . 270 1108 345 190 256 120 2387 2054 198 1212 1417 447 1763 419 Entered New Map 591 | . . . 78 . . 13 . . . . . . . 55 80 198 . . 21 135 11 Time Decay 12379 | . 174 205 154 . 883 10 . 270 1098 345 170 161 115 2020 1863 . 1152 1397 416 1608 338 Lost Part 390 | . . . . . 20 . . . . . . 15 5 110 80 . 60 20 10 . 70 Lost Ally 130 | . . . . . . . . . 10 . 20 80 . . . . . . . 20 . Purge Threat 233 | . . . . . . . . . . . . . . 202 31 . . . . . . Squads Dispatched 100 | . . . . . 19 . . . 10 . . . 1 22 10 . 10 10 4 10 4 Investigation 23 | . . . . . 5 . . . 3 . . . . 8 2 . 3 1 1 . . Extermination 50 | . . . . . 7 . . . 6 . . . . 8 6 . 5 7 2 7 2 Reinforcement 20 | . . . . . 7 . . . . . . . . 2 2 . 1 2 1 3 2 Assault 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 5 | . . . . . . . . . . . . . . 4 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Distress Signals 22 | . . . . . 1 . . . . . . . . 4 9 . . 2 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 620 | . 9 24 3 . 39 . . 10 45 16 8 29 24 107 95 . 53 48 16 56 38 Peak Tracking Total 17 | . 2 6 2 . 4 . . 3 5 5 4 16 13 8 9 . 10 7 5 7 17 Tactical Retreats 42 | . . 4 . . 3 . . . 1 1 1 4 6 6 5 . 3 2 2 3 1 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . 12 . . . . . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Traps Triggered 19 | . . 3 . . 3 . . . 2 . . 2 . 1 2 . . 1 1 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Machines Disabled 74 | . . 3 . . 1 . . . 5 . . . . 6 21 1 2 13 2 17 3 Max in Single Turn 6 | . . 1 . . 1 . . . 3 . . . . 2 6 1 1 2 1 2 2 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Machines Accessed 134 | . 8 2 4 10 15 . . . 11 . . 6 . 17 16 . 10 14 5 13 3 Terminals 55 | . 7 . 1 . 6 . . . 2 . . . . 7 8 . 3 8 2 9 2 Fabricators 10 | . . . . . 2 . . . . . . . . 2 4 . . 2 . . . Repair Stations 14 | . . . . . 3 . . . 3 . . . . 2 2 . 1 . 1 1 1 Recycling Units 20 | . 1 . 2 . 4 . . . 3 . . . . 4 2 . 3 . 1 . . Scanalyzers 11 | . . . . . . . . . 2 . . . . 1 . . 2 3 1 2 . Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . 1 1 . 1 . Total Hacks 350 | . 22 13 15 70 34 . . . 27 . . 10 . 31 33 . 16 31 15 25 8 Successful 226 | . 11 13 14 70 23 . . . 17 . . 10 . 10 12 . 10 16 4 12 4 Failed 124 | . 11 . 1 . 11 . . . 10 . . . . 21 21 . 6 15 11 13 4 Catastrophic 19 | . 1 . . . 1 . . . . . . . . 4 5 . 1 2 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 1 . 2 . 14 . 4 . 6 . . . . 12 16 . 4 1 3 . . Terminals 127 | . 21 . 4 . 19 . . . 7 . . . . 11 16 . 7 17 5 17 3 Fabricators 23 | . . . . . 5 . . . . . . . . 4 8 . . 6 . . . Repair Stations 35 | . . . . . 6 . . . 9 . . . . 5 4 . 1 . 4 1 5 Recycling Units 31 | . 1 . 5 . 4 . . . 4 . . . . 6 5 . 3 . 3 . . Scanalyzers 27 | . . . . . . . . . 5 . . . . 2 . . 4 7 3 6 . Garrison Access 8 | . . . . . . . . . 2 . . . . 3 . . 1 1 . 1 . Terminal Hacks 153 | . 10 13 9 70 10 . . . 3 . . 10 . 3 4 . 4 8 1 8 . Record 103 | . . 12 5 63 1 . . . . . . 9 . . 1 . 3 4 . 5 . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 . . . . . . . . . 1 . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . 2 1 . . . . . . Locate Traps 4 | . 2 . . . 1 . . . . . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Transport Status 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . 1 . . . 2 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Repair Station Hacks 21 | . . . . . 6 . . . 5 . . . . 1 3 . . . 2 . 4 Scan Component 12 | . . . . . 3 . . . 3 . . . . 1 2 . . . 1 . 2 Repair 9 | . . . . . 3 . . . 2 . . . . . 1 . . . 1 . 2 Recycling Unit Hacks 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . 4 . . . . 1 . . 2 5 1 3 . Insert Component 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Analyze 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Retrieve Study 10 | . . . . . . . . . 4 . . . . 1 . . . 1 1 3 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 . Unauthorized Hacks 23 | . . . . . 6 . . . 5 . . . . 4 5 . 3 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . . . . . . 4 . . . . . . Report 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . 2 . . . . . . Haulers 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . 4 . . . 3 . . . . 4 1 . 3 . . . . Fedlink 15 | . . . . . 4 . . . 3 . . . . 4 1 . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . . . . Intercept 1 | . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 8 . 3 . 10 . . . 8 . . . . 13 15 . 5 13 5 10 2 Full Trace Events 7 | . . . . . . . . . . . . . . 4 1 . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . . . . . . . . . 1 . . 6 . Parts Built 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . . . . 64 . . . 35 . . . Total Part Build Rating 22 | . . . . . . . . . . . . . . 16 . . . 6 . . . Part Studies Acquired 10 | . . . . . . . . . 4 . . . . 1 . . . 1 1 3 . Parts Repaired 9 | . . . . . 3 . . . 2 . . . . . 1 . . . 1 . 2 Time 433 | . . . . . 149 . . . 89 . . . . . 37 . . . 28 . 130 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . 5 . . . . . . . . . . . 2 3 1 1 . Non-combat 8 | . . . . . 5 . . . . . . . . . . . 2 . 1 . . Combat 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Robot Hacks Applied 12 | . . . . . 9 . . . . . . . . . . . 2 . 1 . . parse_system 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . find_station 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . . . . 4 . . . . . . . . . . 6 . Programmers 10 | . . . . . . . . . 4 . . . . . . . . . . 6 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . 6 6 2 2 2 Autooverrided 4 | . . . . . . . . . . . . . . . . . . 3 . 1 . Robots Rewired 18 | . . . 12 . . . . . . 1 . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Total Allies 26 | . . . 12 . . 1 . . . 1 . 5 . . . . . 4 2 1 . Largest Group 12 | . . . 12 12 . 1 . . . 1 1 5 . . . . . 1 1 1 . Highest-Rated Group 305 | . . . 161 161 . 48 . . . 29 29 305 . . . . . 82 60 82 . Highest-Rated Ally 82 | . . . 27 27 . 48 . . . 29 29 68 . . . . . 82 60 82 . Initial UFD Resources 106 | . . . . . 24 42 42 46 46 62 62 62 66 66 84 86 88 104 106 106 106 Total Orders 12 | . . . . 1 . . . . 10 1 . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . 3 1 . . . . . . . . . . . RETURN 7 | . . . . . . . . . 7 . . . . . . . . . . . . Ally Attacks 45 | . . . 2 . . . . . . . 2 18 . . . . . 16 3 4 . Total Damage 1216 | . . . 29 . . . . . . . 20 835 . . . . . 131 84 117 . Kills 5 | . . . 1 . . . . . . . . 3 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Active Infowar (turns) 38907 | . 418 3879 1063 3982 4205 1396 2144 2307 3388 2131 1008 2077 511 1018 233 45 2262 2586 934 2549 771 Optics 206 | . 205 . . . . . . . . . . . . . . . 1 . . . . Sensors 30156 | . 213 3879 1063 3982 3976 . . . 2490 2131 1008 2077 453 . . . 2044 2586 934 2549 771 A.S.S. 6101 | . . . . . 1 1396 2144 2307 253 . . . . . . . . . . . . Terrain 4149 | . . . . . 2636 . . . . . . . . 1018 233 45 217 . . . . Traps 10897 | . . . . . 3096 410 . . 2472 1969 1008 1895 47 . . . . . . . . Cloaking 310 | . . . . . . . . . . . . . . . . . 310 . . . . ECM 1108 | . . . . . 4 . . . . . . . 488 . . . 416 . 3 . 197 Robot Analysis Total 9 | . 2 . . 7 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . 1 2 1 . 3 2 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . 11 1 . . . . . . . . . . . Drone Recoveries 10 | . . . . . . . . . 10 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Turns Passed 44689 | 81 788 3883 1063 3982 4242 1396 2144 2307 3534 2131 1008 2077 547 3355 2811 90 2338 2601 934 2556 821 Spaces Moved 23222 | 54 556 1805 497 1905 2005 680 1158 1105 1417 977 506 994 409 2010 1482 37 1479 1630 546 1623 347 Core 261 | 4 . . . . . . . . . . . . 70 103 . . . . . . 84 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 22961 | 50 556 1805 497 1905 2005 680 1158 1105 1417 977 506 994 339 1907 1482 37 1479 1630 546 1623 263 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 195 187 110 183 100 183 108 192 192 116 50 50 112 120 110 107 109 115 50 Average Speed 155 | 125 121 191 195 193 170 201 182 183 181 196 192 197 109 111 116 120 113 109 115 118 111 Slowest Speed 850 | 190 190 270 195 196 360 265 183 183 204 199 192 205 235 200 120 120 120 115 118 260 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 2 78 85 96 95 39 52 86 94 38 99 59 95 49 44 75 7 28 92 11 96 14 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 4 | . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 3 . 5 . 2 5 2 . 4 . . 2 . . . . . . . . Spaces Dug 87 | . . . . . 1 . . . 13 . . . . 2 1 7 21 21 8 10 3 Terrain Destroyed 692 | . . . . . 13 . . 4 74 11 6 1 . 62 63 35 55 176 76 91 25 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 413 | . . . . . 13 . . 4 36 11 6 1 . 20 32 7 55 78 34 91 25 AOE 279 | . . . . . . . . . 38 . . . . 42 31 28 . 98 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Res Qua Frg Total 29234 | 64 626 1976 582 2195 2645 713 1184 1350 2178 1120 520 1074 471 2687 2192 65 1901 2233 787 2026 645 Wait 3719 | . 18 27 31 280 419 11 6 217 592 96 3 3 25 333 411 12 216 412 165 222 220 Move 23199 | 53 555 1804 496 1904 2004 677 1157 1104 1416 976 505 993 408 2009 1481 36 1478 1629 545 1622 347 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 144 | 4 7 10 1 4 16 10 3 1 14 . . 2 2 18 16 . 7 8 8 12 1 Fast Attach 276 | 7 3 5 . 1 42 . 6 . 11 . 1 6 3 67 40 . 23 23 8 26 4 Attach 77 | . 1 9 . . 5 3 . . 12 . . 2 5 10 5 . 7 2 4 5 7 Detach 24 | . 1 1 . . 3 . . . 5 . . . . 5 . . 5 2 . 2 . Swap 171 | . 9 13 . 1 30 . 4 5 15 5 . 2 1 13 19 5 21 12 11 5 . Drop 330 | . 7 12 1 5 34 11 8 4 15 . 1 8 6 54 59 . 27 32 16 29 1 Fire 1147 | . 25 95 4 . 87 . . 16 94 30 10 16 20 162 161 12 114 109 30 102 60 Melee 18 | . . . . . . . . 3 1 . . . 1 13 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick 9 | . . . . . . . . . 2 . . . . 3 . . 3 . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 5 . . . . . . . . . . . . 2 . . 3 Rewire 107 | . . . 49 . . . . . 1 13 . 42 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Evolved 1 slot: Utility x1 334 | -10/Materials | Build established: Hacker-Mutant 359 | -10/Materials | Identified exit to Mines 359 | -10/Materials | Discovered exit to Mines (range 11) 522 | -10/Materials | Identified exit to Materials 522 | -10/Materials | Discovered exit to Materials (range 18) 801 | -10/Materials | Identified exit to Subcaves 801 | -10/Materials | Discovered exit to Subcaves (range 8) 817 | -10/Materials | Discovered exit to Materials (range 15) 870 | -10/Materials | Entered Subcaves 871 | -10/Subcaves | Approached by a straggling Scientist 1323 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1453 | -10/Subcaves | Core integrity fell below 50% 1475 | -10/Subcaves | Visited Clippyterm 1479 | -10/Subcaves | Learned location of Deep Caves (-6) 1479 | -10/Subcaves | Learned 40 Factory zone layouts 1655 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1655 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1759 | -10/Subcaves | Visited 4L-MR0's lab 1784 | -10/Subcaves | Found Tower Shield 1785 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1959 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2609 | -10/Subcaves | Build established: Hacker-Skirmisher 2861 | -10/Subcaves | Learned Materials interactive machine intel 2888 | -10/Subcaves | Identified exit to Materials 2888 | -10/Subcaves | Discovered exit to Materials (range 9) 2986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2992 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3560 | -10/Subcaves | Discovered exit to Materials (range 8) 4391 | -10/Subcaves | Build established: Scavenger-Skirmisher 4651 | -10/Subcaves | Identified exit to Recycling 4651 | -10/Subcaves | Discovered exit to Recycling (range 14) 4753 | -10/Subcaves | Entered Recycling 5400 | -9/Recycling | Identified exit to Factory 5400 | -9/Recycling | Discovered exit to Factory (range 12) 5413 | -9/Recycling | Build established: Commander-Skirmisher 5751 | -9/Recycling | Scanned before Scraplab entrance 5806 | -9/Recycling | Identified exit to Scraptown 5806 | -9/Recycling | Discovered exit to Scraptown (range 2) 5816 | -9/Recycling | Entered Scraptown 5816 | -9/Scraptown | Accompanied by 12 allies 6039 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6524 | -9/Scraptown | Visited Cave Peace 6610 | -9/Scraptown | Visited Cyclists 6665 | -9/Scraptown | Visited Comm Corps 6780 | -9/Scraptown | Visited Science Testing Area 7161 | -9/Scraptown | Visited TADAMA 7190 | -9/Scraptown | Visited Spacefarers 7315 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 7319 | -9/Scraptown | Learned Research trap positions 7321 | -9/Scraptown | Learned Factory stockpile data 7323 | -9/Scraptown | Learned Research emergency access door positions 7350 | -9/Scraptown | Identified exit to Factory 7350 | -9/Scraptown | Discovered exit to Factory (range 5) 7553 | -9/Scraptown | Visited SPCMW 7627 | -9/Scraptown | Visited UFD Registry 7627 | -9/Scraptown | Registered with UFD as "Flashroller" 7670 | -9/Scraptown | Visited LU-1G1's Boring Crew 8005 | -9/Scraptown | Visited Curators Association 8052 | -9/Scraptown | Visited Botcube Research 8080 | -9/Scraptown | Found Lrg. Botcube 8140 | -9/Scraptown | Visited Infowarlord's Domain 8155 | -9/Scraptown | Found Exp. Sensor Array 8213 | -9/Scraptown | Visited Scrap Suit Storage 8275 | -9/Scraptown | Visited Modified Component R&D 8556 | -9/Scraptown | Visited Analyses Database 8649 | -9/Scraptown | Visited Chapter 10 8756 | -9/Scraptown | Visited Derelict Rescue Squad 8773 | -9/Scraptown | Found DRS Beacon 8808 | -9/Scraptown | Visited Abandonware Association 8836 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 8965 | -9/Scraptown | Delivered Scrap Shield to a Scientist 9371 | -9/Scraptown | Discovered exit to Factory (range 3) 9520 | -9/Scraptown | Met Optimus 9520 | -9/Scraptown | Accepted into 0bPrime 9798 | -9/Scraptown | Entered Factory 9798 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 9799 | -6/Factory | Identified exit to Extension 9799 | -6/Factory | Identified exit to Lower Caves 9799 | -6/Factory | Identified exit to Factory 10081 | -6/Factory | Build established: Scavenger-Skirmisher 11367 | -6/Factory | Loaded intel: 8 recycling unit locations 11752 | -6/Factory | Cargo convoy interrupted 11898 | -6/Factory | Discovered exit to Lower Caves (range 9) 12036 | -6/Factory | Repaired Flexi-carbon Leg 12097 | -6/Factory | Repaired Hvy. Plasma Cannon 12434 | -6/Factory | Discovered exit to Factory (range 18) 12849 | -6/Factory | Repaired Exp. Sensor Array 12954 | -6/Factory | Learned location of Protoforge (-2) 13215 | -6/Factory | Build established: Hacker-Skirmisher 13934 | -6/Factory | Attached CPS modules to H-61 Shepherd 13970 | -6/Factory | Attached CPS modules to X-72 Disruptor 14039 | -6/Factory | Found Active Sensor Suite 14040 | -6/Factory | Entered Lower Caves 14041 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14042 | -6/Lower Caves | UFD Scientist delivered a prototype 14044 | -6/Lower Caves | Identified exit to Zion 14046 | -6/Lower Caves | Found Prototype Protection 14048 | -6/Lower Caves | Identified Enh. Scrap Shield 14335 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14666 | -6/Lower Caves | Encountered a Warlord checkpoint 14687 | -6/Lower Caves | Learned Factory garrison access intel 15348 | -6/Lower Caves | Lrg. Botcube activated 15358 | -6/Lower Caves | Lrg. Botcube completed mutation into core form, armed with 3 guns 15436 | -6/Lower Caves | Entered Zion 15471 | -6/Zion | Given A8's code to call for help 15513 | -6/Zion | Received a hallucinogenic algorithm 15515 | -6/Zion | Ran a hallucination algorithm 15521 | -6/Zion | Ran a hallucination algorithm 15537 | -6/Zion | Identified exit to Proximity Caves 15537 | -6/Zion | Discovered exit to Proximity Caves (range 13) 15627 | -6/Zion | Found GAL Module 15696 | -6/Zion | Learned Factory stockpile data 15771 | -6/Zion | System corruption cleaned by Quarantine Array 15789 | -6/Zion | Learned location of Quarantine (-2) 16001 | -6/Zion | Given the Hacking Drone Bay 16001 | -6/Zion | Found Prototype Device 16060 | -6/Zion | Found Prototype Device 16060 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16477 | -6/Zion | Learned Factory stockpile data 16765 | -6/Zion | Found Prototype Device 16765 | -6/Zion | Identified Bomb Factory No. 2 16966 | -6/Zion | Turned away by Imprinter 17044 | -6/Zion | Identified Hacking Drone Bay 17048 | -6/Zion | Found CR-A16's Pointy Stick 17580 | -6/Zion | Entered Proximity Caves 18894 | -5/Proximity Caves | Learned Factory stockpile data 19371 | -5/Proximity Caves | Spotted B-75 Beast 19391 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19394 | -5/Proximity Caves | Destroyed B-75 Beast 19579 | -5/Proximity Caves | Discovered exit to Factory (range 11) 19887 | -5/Proximity Caves | Entered Factory 19887 | -5/Factory | Evolved 2 slots: Propulsion x2 19889 | -5/Factory | Loaded intel: 3 garrison access locations 19959 | -5/Factory | Identified exit to Factory 20638 | -5/Factory | Build established: Hacker-Gunner 20711 | -5/Factory | Identified exit to Upper Caves 20859 | -5/Factory | Repaired Imp. Spread Laser 21239 | -5/Factory | Build established: Hacker-Skirmisher 21351 | -5/Factory | Loaded intel: 7 recycling unit locations 21869 | -5/Factory | Repaired Hardlight Generator 22545 | -5/Factory | Spotted B-75 Beast 22561 | -5/Factory | Destroyed B-75 Beast 23421 | -5/Factory | Entered Upper Caves 23431 | -5/Upper Caves | Learned 4 Factory zone layouts 23854 | -5/Upper Caves | Learned Factory emergency access door positions 24730 | -5/Upper Caves | Learned Factory interactive machine intel 24991 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25075 | -5/Upper Caves | Identified exit to Upper Caves 25075 | -5/Upper Caves | Discovered exit to Upper Caves (range 16) 25212 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25552 | -5/Upper Caves | Entered another Upper Caves area 25552 | -5/Upper Caves | Accompanied by 1 ally 25570 | -5/Upper Caves | Learned location of Armory (-4) 25656 | -5/Upper Caves | Discovered exit to Factory (range 11) 26007 | -5/Upper Caves | Entered an active Warlord outpost 26046 | -5/Upper Caves | Identified exit to Warlord 26560 | -5/Upper Caves | Entered Warlord 26637 | -5/Warlord | Identified exit to Proximity Caves 26637 | -5/Warlord | Discovered exit to Proximity Caves (range 8) 26786 | -5/Warlord | System corruption cleaned by Quarantine Array 27630 | -5/Warlord | Visited the Vortex Lab 27637 | -5/Warlord | Build established: Commander-Skirmisher 27640 | -5/Warlord | Warlord's base attacked by MAIN.C 27657 | -5/Warlord | Found Prototype Energy Gun 27657 | -5/Warlord | Identified Vortex Rail 27661 | -5/Warlord | Found Prototype Launcher 27661 | -5/Warlord | Identified Vortex Catalyst Activator 27681 | -5/Warlord | Found Prototype Energy Cannon 27681 | -5/Warlord | Identified Vortex Cannon 27944 | -5/Warlord | Rebuked by Warlord 27990 | -5/Warlord | Warlord forces counterattacked 28175 | -5/Warlord | Spotted B-75 Beast 28186 | -5/Warlord | Destroyed B-75 Beast 28186 | -5/Warlord | Destroyed B-86 Titan 28199 | -5/Warlord | Spotted Striker 28315 | -5/Warlord | Warlord base infiltrated, sounded retreat 28334 | -5/Warlord | Lost 9 allies 28476 | -5/Warlord | Build established: Hacker-Skirmisher 28523 | -5/Warlord | Spotted Striker 28530 | -5/Warlord | Spotted Executioner 28542 | -5/Warlord | Destroyed Executioner 28586 | -5/Warlord | Destroyed Striker 28586 | -5/Warlord | Spotted Executioner 28637 | -5/Warlord | Entered Proximity Caves 28640 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 28737 | -4/Proximity Caves | Ambushed by research squad 28983 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 29124 | -4/Proximity Caves | Core integrity fell below 50% 29175 | -4/Proximity Caves | Discovered exit to Factory (range 13) 29180 | -4/Proximity Caves | Lost 10 parts (1p3n3u3w) 29184 | -4/Proximity Caves | Entered Factory 29184 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 29188 | -4/Factory | Loaded intel: 52 interactive machine locations 29391 | -4/Factory | Build established: Hacker-Mutant 29445 | -4/Factory | Fabricated Quantum Rifle? 29703 | -4/Factory | Found Exp. Terrain Scan Processor 30040 | -4/Factory | Identified exit to Research 30040 | -4/Factory | Discovered exit to Research (range 12) 30087 | -4/Factory | Build established: Scavenger-Skirmisher 30102 | -4/Factory | Loaded intel: 8 recycling unit locations 30183 | -4/Factory | Destroyed 7 combat bots 30649 | -4/Factory | Identified exit to Upper Caves 30649 | -4/Factory | Identified exit to Armory 30886 | -4/Factory | Garrison activated, responded to threat 31302 | -4/Factory | Destroyed 7 combat bots 31510 | -4/Factory | Build established: Scavenger-Gunner 31607 | -4/Factory | Lost 4 parts (3n1w) 31909 | -4/Factory | Garrison activated, responded to threat 32311 | -4/Factory | Build established: Scavenger-Tank 32539 | -4/Factory | Entered Armory 33592 | -4/Armory | Build established: Scavenger-Gunner 33614 | -4/Armory | Destroyed 10 combat bots 33623 | -4/Armory | Core integrity fell below 50% 33737 | -4/Armory | Found Gamma Bomb Array 33883 | -4/Armory | Loaded intel: 2 recycling unit locations 33980 | -4/Armory | Repaired Enh. Quantum Rifle 34001 | -4/Armory | Build established: Scavenger-Tank 34079 | -4/Armory | Found Fusion Bomb Launcher 34276 | -4/Armory | Spotted B-86 Titan 34313 | -4/Armory | Destroyed B-86 Titan 34712 | -4/Armory | Build established: Scavenger-Gunner 34718 | -4/Armory | Discovered exit to Research (range 4) 35207 | -4/Armory | Found Unknown Launcher 35207 | -4/Armory | Identified Gamma Bomb Array 35285 | -4/Armory | Discovered exit to Research (range 20) 35294 | -4/Armory | Identified exit to Lab 35294 | -4/Armory | Discovered exit to Lab (range 6) 35350 | -4/Armory | Entered Lab 35352 | -4/Lab | Discovered exit to Research (range 9) 35374 | -4/Lab | Unable to decrypt terminal 35385 | -4/Lab | Unable to decrypt terminal 35440 | -4/Lab | Entered Research 35440 | -3/Research | Evolved 2 slots: Power x1, Utility x1 35441 | -3/Research | Loaded intel: 62 trap records 35843 | -3/Research | Garrison activated, responded to threat 35865 | -3/Research | Build established: Scavenger-Tank 35978 | -3/Research | Destroyed 7 combat bots 36167 | -3/Research | Loaded intel: 5 recycling unit locations 36629 | -3/Research | Build established: Scavenger-Skirmisher 37012 | -3/Research | Identified exit to Testing 37012 | -3/Research | Discovered exit to Testing (range 11) 37012 | -3/Research | Discovered exit to Testing (range 6) 37083 | -3/Research | Found Prototype Processor 37083 | -3/Research | Identified Spectral Analyzer 37536 | -3/Research | Identified exit to Research 37536 | -3/Research | Discovered exit to Research (range 11) 37778 | -3/Research | Entered Testing 37900 | -3/Testing | Found Prototype Device 37900 | -3/Testing | Identified 2N-1CE's Frost Array 38183 | -3/Testing | Fabricated Lyr. Heavy Armor Plating? 38367 | -3/Testing | Build established: Hacker-Skirmisher 38731 | -3/Testing | Found Prototype Processor 38731 | -3/Testing | Identified Spectral Analyzer 38852 | -3/Testing | Found Prototype Device 38852 | -3/Testing | Identified AEGIS Remote Shield 38869 | -3/Testing | Discovered exit to Research (range 16) 38973 | -3/Testing | Found Prototype Device 38973 | -3/Testing | Identified Exp. Thermal Defense Suite 39061 | -3/Testing | Found Prototype Device 39061 | -3/Testing | Identified Adv. EM Shield 39137 | -3/Testing | Build established: Hacker-Tank 39264 | -3/Testing | System corruption reached 10% 39332 | -3/Testing | Found Prototype Energy Gun 39332 | -3/Testing | Identified Hyp. EM Gauss Rifle 39333 | -3/Testing | Assembled Modified EM Gauss 39507 | -3/Testing | Spotted PH-8Q806L11EA 40379 | -3/Testing | Entered Research 40379 | -2/Research | Evolved 2 slots: Utility x2 40445 | -2/Research | Identified exit to Quarantine 40445 | -2/Research | Discovered exit to Quarantine (range 10) 40540 | -2/Research | Found Exp. System Shield 40765 | -2/Research | Repaired Lyr. Heavy Armor Plating 41185 | -2/Research | Exp. System Shield fried by hacking feedback 41313 | -2/Research | Entered Quarantine 41563 | -2/Quarantine | Found Alien Artifact 41563 | -2/Quarantine | Identified Phase Armor 41671 | -2/Quarantine | Found Quantum Capacitor 41702 | -2/Quarantine | Build established: Scientist-Tank 41738 | -2/Quarantine | Identified exit to Access 41738 | -2/Quarantine | Discovered exit to Access (range 16) 41921 | -2/Quarantine | Found Alien Artifact 41921 | -2/Quarantine | Identified Terrabomb 41921 | -2/Quarantine | Used Terrabomb 42230 | -2/Quarantine | Destroyed 7 combat bots 42428 | -2/Quarantine | System corruption reached 10% 43148 | -2/Quarantine | Scanned by Researcher 43449 | -2/Quarantine | Found Alien Artifact 43449 | -2/Quarantine | Identified Subatomic Replicator 43455 | -2/Quarantine | Used Subatomic Replicator to replicate Modified EM Gauss Rifle 43664 | -2/Quarantine | Destroyed 7 combat bots 43699 | -2/Quarantine | Spotted Fortress 43750 | -2/Quarantine | Destroyed Fortress 43861 | -2/Quarantine | Identified exit to Section 7 43861 | -2/Quarantine | Discovered exit to Section 7 (range 6) 43861 | -2/Quarantine | Identified exit to Protoforge 43861 | -2/Quarantine | Discovered exit to Protoforge (range 6) 43869 | -2/Quarantine | Entered Protoforge 43953 | -2/Protoforge | Repaired Lyr. Heavy Armor Plating 44028 | -2/Protoforge | Repaired Hvy. Shield Leg 44146 | -2/Protoforge | Superfortress began startup sequence 44241 | -2/Protoforge | Spotted Hotshot 44262 | -2/Protoforge | Destroyed Hotshot 44310 | -2/Protoforge | Spotted B-90 Cyclops 44341 | -2/Protoforge | Destroyed B-90 Cyclops 44360 | -2/Protoforge | Spotted Hotshot 44416 | -2/Protoforge | Spotted Hotshot 44464 | -2/Protoforge | Destroyed Hotshot 44471 | -2/Protoforge | Destroyed Hotshot 44567 | -2/Protoforge | Spotted Hotshot 44582 | -2/Protoforge | Spotted Hotshot 44638 | -2/Protoforge | Core integrity fell below 50% 44645 | -2/Protoforge | Spotted Hotshot 44652 | -2/Protoforge | Core integrity fell below 20% 44653 | -2/Protoforge | Spotted AP7-3 44654 | -2/Protoforge | Spotted AP7-3 44681 | -2/Protoforge | Lost 12 parts (3p1n5u3w) 44690 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 44644_ Adv. Signal Interpreter severed. 44646_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 6J. 44647_ Q016-d follow-up attacks with Prototype Slashing Weapon. 44648_ M-36 Artificer repairs Hotshot. 44650_ Lrg. Storage Unit destroyed. 44650_ Q016-d follow-up attacks with Prototype Slashing Weapon. 44652_ Hotshot activates shielding mode. 44653_ G-73 Enforcer suffers critical hit (Destroy). 44654_ Critical hit (Burn: +37). 44663_ System corrupted: Matter fused (-10). 44677_ Acquired 1 matter. 44678_ WLYFCQJUNM0M325L>V R OZ=U>EQKKABDJ2PB 44690_ Pattern Transfigurator disabled. [Achievement: This Is Interesting...] [Achievement: Torch] Map ----- +----------------------------------------------------+ | %"" # #?### ###? #????????????? | | """ % ##########?# # "" #????????????? | | """" %% ############ T" # ""S #????????????? | | "" + "" #????????????? | | """" ############### # #????????????? | | """ #?? ??????# # #????????????? | | """" ## """ ???#####+###########????????????? | | """" # # ""R" #??# #??????????????????? | | # + "" " #??# """ """ #??????????????????? | | """" # # #??# #??????????????????? | | """ ## ## #??# #??????????????????? | | """ ## #??###################??????????????????? | | """" ## #????????# #???????????????????????? | | ## #????????# #???????????????????????? | | """ ## ########## #???????????????????????? | | T""" ## + #???????????????????????? | | ######## ##### # #####???????????????????? | | #??????# #???# # #p p#???????????????????? | | #??????# #???# ########p #???????????????????? | | #??????#### #???# ######## ##??????????????????? | | #?????????# #???#ss ####???????????????? | | #?????????# #???# +???????????????? | | #?????????# #???## #??????????????????? | | #?????????# #????# #??????????????????? | | #?????????? #????# ####???????????????? | | #?????????? #????# @ #??????????? | | #?????????? #????# #??????????? | | ??????????? +????# +??????????? | | ??????????? ?????# """ "" """ #??????????? | | ??????????? ?????# """ """ """ #??????????? | | ??????????? ?????# """ """ """????????????????? | | ?????????????????# ???????????????? | | ?????????????????# """ """ """????????????????? | | ???????????????? """ """ ??"????????????????? | | ???????????????? "?" ""?????????????????????? | | ???????????????# ? ??????????????????????? | | ???????????????# ?? ??????????????????????? | | ???????????????#### ??? ??????????????????????? | | ??????????????????##+#???##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 208 Coolant Potential 100 Energy Generation 65 Energy Capacity 830 Matter Stores 560 Matter Capacity 600 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2000 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 66 Weapon Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 11 Offensive Hacking 32 Defensive Hacking 16 Item Schematics ----------------- Insulated Plating | -9/Recycling | Hacked Lyr. Heavy Armor Plating | -3/Research | Scanalyzed Graviton Cannon | -2/Quarantine | Archive Exp. EM Shield | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Prc. Matter Filter | -2/Quarantine | Archive Hvy. Hardcell Cannon | -2/Quarantine | Archive Thunder Hammer | -2/Quarantine | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Quantum Rifle | x2 | -4/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -3/Testing Repaired ---------- Flexi-carbon Leg | 62% | -6/Factory Hvy. Plasma Cannon | 64% | -6/Factory Exp. Sensor Array | 10% | -6/Factory Imp. Spread Laser | 56% | -5/Factory Hardlight Generator | 23% | -5/Factory Enh. Quantum Rifle | 21% | -4/Armory Lyr. Heavy Armor Plating | 40% | -2/Research Lyr. Heavy Armor Plating | 39% | -2/Protoforge Hvy. Shield Leg | 11% | -2/Protoforge Studied --------- Med. Armored Exoskeleton | -5/Factory | Hacked Thermic Laser | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Arm. Leg | -5/Factory | Hacked Quantum Rifle | -4/Factory | Hacked Centrium Leg | -3/Testing | Hacked Biometal Leg | -2/Research | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Hardcell Cannon | -2/Quarantine | Hacked Particle Reactor | -2/Quarantine | Hacked Alien Tech Used ----------------- Phase Armor Terrabomb Subatomic Replicator Achievements -------------- Civilization 2243 Construction Begets Destruction Ew, Corruption Factory Defaults Frankenstein Hot Stuff Hulk Smash I Laugh At Your Crits King Drone Link The Feds Loot Taster Omniscient Cartographer Party Time Physics Protects Pyromaniac Some Acronyms Are Better Than Others Super-what Now? The Robot, The Myth, The Legend This Is Interesting... Torch You May Approach The Wall Challenges ------------ None Game ------ Seed AntimissileSurveybotShooter Manual? 0 Play Time 09:11:32 Cumulative 39.6 hours Start 2026.10.28 @ 19:47:41 End 2026.11.07 @ 13:09:05 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 2 Adventurer 4 Explorer 10 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 34 Gallery% 36 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3117485c-d5c2-4f75-b521-2cb95ae9ae62