Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.16 @ 17:55:52 Player: JUN0 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (488) 488 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-87) -87 TOTAL SCORE: 2016 Bonus ------- Friendly Fire -87 Cogmind --------- Core Integrity 0/400 Matter 282/300 Energy 19/100 System Corruption 6% Temperature Warm (120) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (5) ---- Light Ion Engine 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Peak State ------------ > --- POWER ------------ Heavy Ion Engine Fission Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] System Shield > --- WEAPON ----------- Autogun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility System Shield Device Makeshift ECM Suite Processor 0b10 Decoder Chip [Looter] Hackware System Shield Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 3 | . 1 2 . . . Power 1 | . 1 . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 6 7 . 4 6 8 Power 6 | 1 3 . . 1 1 Engine 4 | 1 3 . . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 7 | 2 2 . 1 . 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . 2 . . . . Hover 1 | . . . 1 . . Flight 2 | . . . . . 2 Utility 9 | 1 1 . 1 5 1 Device 1 | . . . . 1 . Storage . | . . . . . . Processor 7 | 1 1 . 1 3 1 Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 . 2 . 4 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . . 3 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 14 | . . . 6 . 8 Power 2 | . . . 1 . 1 Propulsion 5 | . . . 2 . 3 Utility 2 | . . . . . 2 Weapon 5 | . . . 3 . 2 Highest Loss Streak 6 | . . . 6 . 6 To Critical Strikes . | . . . . . . Average Backups 2 | . 2 3 4 2 3 Power 1 | . 1 2 2 . 1 Propulsion . | . . . . . . Utility . | . . . . 1 2 Weapon . | . . 1 2 . . Tool/Special . | . . . . . . Unused Backups 5 | . . . . 3 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . 2 2 Weapon 1 | . . . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 70 | . 79 70 76 64 70 Engine 15 | . 24 20 19 14 5 Core 2 | . . . . 1 9 Wheel 12 | . 17 20 19 10 5 Flight 1 | . . . . . 7 Device 1 | . . . . 4 . Processor 14 | . 5 10 15 14 21 Hackware 5 | . . . . 9 8 Energy Gun 2 | . 7 4 7 . . Ballistic Gun 10 | . 12 10 9 10 12 Launcher 1 | . 4 5 2 . . Peak Build Rating 32 | 6 15 15 22 25 32 Average Rating 15 | . 11 14 18 18 25 On Entrance 11 | . 6 14 15 10 25 Avg Prop Armor Cover (%) 11 | . . . 11 . . Naked Turns 1 | . . . . . 1 Heaviest Build 25 | 9 22 22 24 21 25 Greatest Support 24 | 20 24 24 24 12 12 Greatest Overweight (x) 8 | 2 1 . 3 1 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 3 5 5 5 Average Carried 2 | . 2 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 1 3 3 3 4 3 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 827 | 179 120 53 150 199 126 Remotely . | . . . . . . Salvage Created 505 | . 128 82 6 . 289 Parts 25 | . 9 2 . . 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 4 2 2 . 6 Guns 9 | . 1 . 2 . 6 AOE 5 | . 3 2 . . . Classes Destroyed 7 | . 5 1 . . 1 Worker 2 | . 1 1 . . . Builder 1 | . 1 . . . . Mechanic 1 | . 1 . . . . Watcher 1 | . . 1 . . . Swarmer 5 | . 2 . 1 . 2 Grunt 7 | . 2 2 . . 3 Brawler 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 1 . 2 Combat Bots Only 3 | . 3 2 1 . 2 Max Kills in Single Turn 2 | . 2 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 134 | . 9 1 40 . 84 Missed 32 | . 2 1 8 . 21 Hits 102 | . 7 . 32 . 63 Melee 9 | . . . . . 9 Projectile 93 | . 7 . 32 . 54 AOE 30 | . . . 30 . . Critical Strikes 1 | . . . . . 1 Damage Taken 1557 | . 46 33 708 . 770 Core 414 | . 6 8 175 . 225 Absorbed by Shields . | . . . . . . Ignored by Resistances 926 | . 30 19 424 . 453 Core Remaining (%) 98 | 100 97 . . . . Volleys Fired 52 | . 11 5 12 . 24 Largest 2 | . 2 2 2 . 2 Hottest 108 | . 70 53 108 . 104 Shots Fired 72 | . 18 10 16 . 28 Gun 60 | . 15 5 12 . 28 Cannon . | . . . . . . Launcher 12 | . 3 5 4 . . Special . | . . . . . . Kinetic 40 | . 9 5 3 . 23 Thermal 20 | . 6 . 9 . 5 Explosive 12 | . 3 5 4 . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 7 8 7 . 20 Robot Miss Streak 2 | . 1 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | . 12 4 10 . 23 Core Hits 32 | . 9 5 8 . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1392 | . 421 317 285 . 369 Guns 673 | . 135 39 130 . 369 Cannons . | . . . . . . Explosions 719 | . 286 278 155 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 395 | . 84 39 24 . 248 Thermal 278 | . 51 . 106 . 121 Explosive 719 | . 286 278 155 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 5 | . . . . . 5 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 22 | . . 22 . . . Projectiles . | . . . . . . Explosions 22 | . . 22 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 34 34 . . Shots 4 | . . 2 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 246 | . 210 6 200 . 246 Average Temperature 64 | . 82 3 62 . 66 Received Heat Transfer 375 | . 42 . 27 . 306 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 518 | . 148 . 185 . 185 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 95 | . 95 61 30 . . Initial 12 | . . . 12 . . Average 6 | . 30 13 1 . . Influence Increases 428 | . 150 98 50 . 130 Destroy 0b10 Robot/C 260 | . 80 40 20 . 120 Destroy 0b10 Robot/NC 25 | . 15 10 . . . Destroy Leader 42 | . 10 12 10 . 10 Successful Hack 10 | . . 10 . . . Disable Machine 8 | . 4 4 . . . Destroy Structure 68 | . 26 22 20 . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 388 | . 150 52 96 . 90 Entered New Map 34 | . . . 34 . . Time Decay 299 | . 150 52 47 . 50 Lost Part 55 | . . . 15 . 40 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 6 3 5 . 20 Peak Tracking Total 11 | . 3 2 2 . 11 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 1 2 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 1 4 . . . Successful 3 | . 1 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Security Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1704 | . . . 294 860 550 Optics 428 | . . . 294 36 98 Decoding 930 | . . . . 387 543 ECM 437 | . . . . 437 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3184 | 667 280 129 584 969 555 Spaces Moved 2295 | 118 236 125 456 925 435 Core 58 | 49 . . . . 9 Treads . | . . . . . . Legs 121 | 69 52 . . . . Wheels 1871 | . 184 125 375 925 262 Hover 81 | . . . 81 . . Flight 164 | . . . . . 164 Fastest Speed 50 | 50 90 90 90 90 50 Average Speed 106 | 96 97 90 118 102 112 Slowest Speed 515 | 150 120 90 250 105 515 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 12 41 14 78 68 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 4 | 1 1 1 . 1 . Unknown Exits Taken 1 | . . . 1 . . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 71 | . 24 27 20 . . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 69 | . 24 27 18 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2967 | 669 265 130 480 948 475 Wait 547 | 544 . . 3 . . Move 2290 | 117 235 124 455 924 435 Hop . | . . . . . . Pick Up 15 | 2 1 . 2 8 2 Fast Attach 27 | 5 10 . 2 3 7 Attach 8 | 1 1 . 2 3 1 Detach 4 | . 3 . . . 1 Swap 8 | . 2 1 4 1 . Drop 16 | . 2 . . 9 5 Fire 52 | . 11 5 12 . 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 668 | -11/Scrapyard | Entered Materials 668 | -10/Materials | Evolved 1 slot: Power x1 690 | -10/Materials | Build established: Hacker-Mutant 901 | -10/Materials | Identified exit to Materials 901 | -10/Materials | Discovered exit to Materials (range 5) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Entered Mines 1088 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1112 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1197 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1639 | -9/Mines | Destroyed YI-UF0 1661 | -9/Mines | Entered Zion 1668 | -7/Zion | Lost 6 parts (1p2n3w) 1717 | -7/Zion | Identified exit to Proximity Caves 1717 | -7/Zion | Discovered exit to Proximity Caves (range 13) 2058 | -7/Zion | Found Prototype Energy Gun 2329 | -7/Zion | Found GAL Module 2630 | -7/Zion | Entered Proximity Caves 2656 | -6/Proximity Caves | Learned Factory garrison access intel 3090 | -6/Proximity Caves | Attacked by a faux Warlord 3095 | -6/Proximity Caves | Core integrity fell below 50% 3124 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3164 | -6/Proximity Caves | Core integrity fell below 20% 3185 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03172_ 0b10 Decoder Chip [Generic] destroyed. 03173_ System corrupted: Autogun jammed. 03173_ 0b10 Decoder Chip [Looter] destroyed. 03173_ System corrupted by crushing effect (+2). 03173_ Autogun destroyed. 03175_ G-50 Soldier destroyed. 03175_ Knocked back. 03179_ Lgt. Angular Momentum Engine melted. 03179_ G-50 Soldier destroyed. 03180_ C-45 Heavy ARC bursts open, deploying its payload. 03180_ G-67 Veteran unfolds itself. 03180_ G-50 Soldier unfolds itself. 03180_ B-48 Gladiator unfolds itself. 03180_ E-15 Imp unfolds itself. 03180_ Wave Gun blown off. 03180_ Enh. Optical Array blown off. 03180_ E-15 Imp destroyed. 03181_ Acquired KE Penetrator. 03182_ B-48 Gladiator suffers critical hit (Burn). 03185_ Slug penetrates G-67 Veteran. 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"! #??????? # #????????????????????????? | | ???? # ??????? # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 135 ECM Strength 2 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed BattleRocketKit Manual? 0 Play Time 00:38:14 Cumulative 3.4 hours Start 2025.12.16 @ 17:15:30 End 2025.12.16 @ 17:55:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 0 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 24/X11 Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c0518ff-b640-4afa-8506-5d29c82d6b2f