Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.08 @ 01:06:48 Player: Autoarray Popcorn Fail Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (447) 2235 Value Destroyed (18914) 18914 Prototype IDs (113) 2260 Alien Tech Used (12) 2400 Bonus (32228) 32228 TOTAL SCORE: 69137 Bonus ------- High Alert Combat Kills 1896 Follower Combat Kills 1697 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -4965 Cogmind --------- Core Integrity 432/1600 Matter 387/425 Energy 1462/1470 System Corruption 30% Temperature Cool (4) Movement Walking (193) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Improved Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System Experimental Energy Well Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Centrium Heavy Armor Plating Experimental Focal Shield AEGIS Remote Shield Matter Drive > --- WEAPON (4) ------- Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY (5) ---- Advanced Cooling System Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Particle Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Medium Treads Medium Treads High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Experimental Energy Well Advanced Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Heavy Armor Plating Centrium Heavy Armor Plating AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Advanced Cooling System Experimental Energy Well Transdimensional Reconstructor [Rating: 216] Favorites ----------- Power Micro Nuclear Core Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Utility 10 | . . . . . . 2 . . . . . . 2 . . 1 . . . . 2 . . . . 1 . . 1 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 484 | 7 10 . 3 3 33 7 9 46 5 11 7 8 6 10 22 2 2 5 . 4 12 2 . 9 . 34 23 7 48 25 18 7 99 Power 42 | . 3 . . . 4 . 2 3 . . . . 2 . . . . . . . . . . . . 3 4 . 6 7 2 1 5 Engine 12 | . 3 . . . 2 . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 2 . . . Core 9 | . . . . . 2 . 1 3 . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Reactor 21 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 4 5 2 1 5 Propulsion 86 | 2 . . 2 . 11 1 1 5 . 1 3 1 1 1 7 1 . 1 . . 1 . . 4 . 9 2 . 11 5 . . 16 Treads 34 | 2 . . 2 . 11 . 1 5 . 1 2 1 1 1 2 . . . . . . . . . . . . . . . . . 5 Leg 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . 6 Flight 28 | . . . . . . . . . . . . . . . 5 1 . 1 . . 1 . . 4 . 9 2 . 5 . . . . Utility 241 | 2 1 . 1 1 7 4 5 15 . 2 3 2 3 4 14 1 2 4 . 4 11 1 . 5 . 20 14 3 24 9 10 5 64 Device 102 | 1 . . 1 . 6 1 5 7 . 1 . 2 1 3 3 . 1 3 . 2 4 . . 3 . 5 6 . 11 6 4 3 23 Storage 27 | . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . 1 2 1 . . . 3 3 . 2 1 1 . 7 Processor 20 | 1 . . . . . 1 . 2 . 1 . . . 1 2 . . . . . . . . . . 3 1 . 1 . . . 7 Hackware 22 | . . . . . 1 . . 3 . . . . . . 5 . . . . 1 . . . . . 3 2 2 2 . . 1 2 Protection 56 | . . . . 1 . 1 . 3 . . 2 . 2 . 4 . . . . . 5 . . 2 . 6 2 1 8 2 2 . 15 Artifact 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 10 Weapon 115 | 3 6 . . 2 11 2 1 23 5 8 1 5 . 5 1 . . . . . . 1 . . . 2 3 4 7 4 6 1 14 Energy Gun 14 | . . . . . 1 . . . 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 7 Energy Cannon 23 | . . . . . . . . 5 2 1 . 1 . . . . . . . . . . . . . . . 3 4 3 3 . 1 Ballistic Gun 60 | 3 2 . . 2 10 1 1 17 . 1 . 3 . 4 1 . . . . . . 1 . . . 2 2 . 3 1 3 . 3 Ballistic Cannon 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Launcher 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . 1 . . 2 . . 2 . . . 1 . . . . . 1 . . 4 . 6 6 6 2 1 . . 11 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Lost 60 | . . . . . 3 . . . . . 5 1 . . . . . 1 . 1 . . . . . 2 3 1 17 . 1 . 25 Power 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 5 . . . 4 Propulsion 15 | . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . . 1 . . 4 . . . 6 Utility 27 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . 2 1 8 . 1 . 11 Weapon 7 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 17 | . . . . . 2 . . . . . 5 1 . . . . . 1 . 1 . . . . . 1 2 1 7 . 1 . 17 Average Slot Usage (%) 87 | . 92 100 100 100 95 99 68 89 91 91 86 85 93 80 90 81 82 79 82 82 81 73 73 73 73 71 75 70 76 78 78 81 81 Engine 4 | . 7 14 14 14 7 . . . . . . . . 6 6 5 5 5 5 5 5 5 5 5 5 5 . . 3 2 . . . Core 2 | . . . . . 1 7 4 4 7 7 7 7 5 . . . . . . . . . . . . 1 7 4 1 . . . 1 Reactor 1 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 4 2 4 8 10 9 Treads 16 | . 28 28 28 28 35 29 18 21 23 23 22 23 20 20 16 . . . . . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 26 24 18 Flight 5 | . . . . . . . . . . . . . . . 4 29 29 26 29 29 26 26 26 26 26 20 16 19 19 . . . . Device 8 | . 14 14 14 8 4 4 18 10 7 7 5 3 20 19 14 . . 8 11 6 11 10 10 10 10 5 3 . 5 10 8 10 8 Storage 7 | . 1 14 14 14 9 7 7 7 7 7 9 15 6 6 5 4 4 . . 2 5 4 5 5 5 2 . 4 5 8 4 8 6 Processor 4 | . 12 . . . . 7 1 2 . 2 7 4 . . 1 5 5 5 5 5 4 . . . . 3 11 13 7 4 4 4 11 Hackware 6 | . . . . . . 7 . 5 . . . . . . 5 17 17 12 11 15 10 10 10 10 10 12 19 23 21 17 12 11 8 Protection 5 | . . . . 5 . 2 2 3 15 12 7 6 13 13 11 11 11 11 11 8 11 10 10 9 10 10 9 . 2 4 5 4 6 Ballistic Gun 13 | . 22 . . 1 35 30 7 29 24 15 . 4 20 11 17 5 5 5 5 5 5 5 5 5 5 3 3 . 2 . . . 2 Ballistic Cannon 3 | . 2 28 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 4 32 32 32 38 48 63 76 84 84 84 67 78 82 82 82 24 24 24 23 24 27 28 28 28 28 34 36 36 62 68 75 79 160 Greatest Support 140 | 40 40 40 40 40 80 80 110 140 126 126 126 126 126 126 126 45 45 30 28 40 40 40 40 30 30 41 45 45 61 91 91 83 125 Greatest Overweight (x) 7 | . . . . . . 2 2 . . . . . . . . . . . 7 . . . . . . . . . 2 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 15 15 15 15 18 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 12 Most Carried 20 | 5 11 13 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 12 15 15 15 15 14 15 Average Carried 12 | . 4 12 14 14 13 17 18 19 19 18 19 19 17 19 17 4 4 4 5 4 4 4 4 4 4 4 5 1 14 13 13 13 11 Final Capacity 20 | 5 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 15 15 5 Final Carried 20 | 5 10 13 15 15 15 20 19 20 20 20 18 19 19 20 5 5 5 5 5 5 5 5 5 5 5 5 12 15 14 14 14 13 2 Class Distribution -------------------- 19% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Tank 8% | Wizard-Sprinter 7% | Scavenger-Gunner 5% | Hacker-Scout 5% | Hacker-Sprinter 4% | Hacker-Tank 3% | Wizard-Mutant 3% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Derelict-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Waste Scavenger-Tank | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Hacker-Tank | -5/Archives Hacker-Sprinter | -5/Hub_04(d) Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Hacker-Tank | -2/Section 7 Hacker-Mutant | -1/Access Alien-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 18837 | 334 41 147 . 61 1507 228 676 2037 304 240 79 107 152 403 579 29 1020 600 75 180 617 31 24 . 19 1589 1310 . 1746 457 538 31 3676 Remotely 2741 | . . . . . . . 656 291 . . . . . . . . . 526 75 96 427 . . . . 228 210 . 232 . . . . Salvage Created 26181 | 139 81 106 . . 2223 279 1618 2632 194 180 398 249 152 718 1100 29 904 599 . 655 1045 . . . . 1835 1798 . 2763 1281 1253 31 3919 Parts 1125 | 9 3 5 . . 139 22 22 155 13 8 9 17 8 5 41 1 23 30 . 39 47 . . . . 72 61 . 142 62 52 2 138 Haulers Intercepted 23 | . . . . . 6 . . 2 . . . . . . 1 . . . . . 1 . . . . 7 . . 2 2 2 . . Recyclers Shooed 18 | . . . . . 2 . . 3 . . . . 2 . 2 . . . . . 2 . . . . . . . 4 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 6 2 . 14 . . . . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 274 | . 2 3 . . 30 6 6 35 5 1 4 4 . 1 14 . 11 7 . 7 16 . . . . 12 22 . 33 13 17 . 25 Melee 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . Guns 239 | . 2 . . . 30 6 6 35 4 1 . . . 1 14 . 11 7 . 7 16 . . . . 12 22 . 31 5 10 . 19 Cannons 24 | . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 7 5 . 4 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 25 | 2 1 1 . . 10 1 1 1 1 1 . . . . . . . . . . 1 . . . . 3 1 . . 1 . . . Worker 45 | . . . . . 8 . . 5 . . . . . . . 1 . . . 3 2 . . . . 4 . . 7 3 . 2 10 Builder 20 | . . . . . 4 . . 2 . . . . 1 . . . . . . 2 . . . . . 2 . . 6 2 1 . . Tunneler 7 | 3 . . . . 1 . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Hauler 23 | . . . . . 6 . . 2 . . . . . . 1 . . . . . 1 . . . . 7 . . 2 2 2 . . Recycler 30 | 1 . 1 . . 2 . . 10 . . . . 1 . 1 . . . . 2 2 . . . . . . . . 1 . . 9 Minesweeper 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 10 | . . . . . 2 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 Watcher 25 | . . . . . 5 . . 2 . . . . . . . . 2 1 . 1 . . . . . 1 3 . 3 3 2 . 2 Swarmer 65 | . . 2 . . 3 2 . 6 . . . . . . . . . . . 4 14 . . . . . . . 8 9 10 . 7 Grunt 92 | . 2 1 . . 16 . . 8 4 1 . . . . 10 . 6 2 . 2 . . . . . 5 13 . 14 1 4 . 3 Brawler 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . Duelist 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 27 | . . . . . 5 1 . 6 . . . . . . 2 . 4 . . 1 . . . . . . 3 . 1 . . . 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Hunter 15 | . . . . . 2 . . 5 . . . 3 . . . . . . . . . . . . . 2 . . 1 . 2 . . Programmer 29 | . . . . . . 2 . 10 . . . 1 . . 2 . . . . . . . . . . . 1 . 5 3 . . 5 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Compactor 7 | . . . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Revision 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 22 | 3 2 2 . . 10 3 5 9 4 1 2 2 3 1 7 1 5 5 . 15 7 . . . . 5 18 . 22 12 11 1 7 Combat Bots Only 18 | . 2 2 . . 5 3 5 6 4 1 2 2 . 1 7 . 5 3 . 6 5 . . . . 4 18 . 12 5 9 . 4 Max Kills in Single Turn 9 | 1 1 1 . . 2 1 1 2 1 1 1 1 2 1 1 1 2 1 . 9 3 . . . . 2 2 . 2 1 1 1 2 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Damage Taken 23511 | . 68 65 . 29 1366 145 . 1505 78 . 1265 230 . . 667 . 116 65 . 376 252 8 105 . 27 390 454 100 3095 639 1730 . 10736 Core 3038 | . 12 . . . 73 13 . 109 37 . . . . . 130 . 38 19 . 20 17 8 10 . . 50 11 65 551 87 620 . 1168 Absorbed by Shields 2750 | . . . . . 164 . . 44 . . . . . . . . . . . . . . . . . 88 151 . 45 . . . 2258 Reduced by Siege Mode 386 | . . . . . . . . 14 3 . 85 . . . 33 . . . . . . . . . . . . . . . . . 251 Core Remaining (%) 77 | 100 . . . 95 86 . . . . . . 77 . . 84 . . . . 92 . . . . 96 . . 100 . . 18 . 27 Volleys Fired 1195 | 16 11 10 . . 124 13 37 113 12 6 . 9 3 9 36 1 47 37 5 13 41 . . . 7 68 71 2 113 64 73 6 248 Largest 4 | 2 2 2 . . 4 4 1 4 4 4 . 1 4 4 4 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 4 Hottest 360 | 40 100 70 . . 133 98 60 120 107 134 . 120 164 164 164 60 60 60 60 60 60 . . . 60 60 60 100 100 100 100 88 360 Shots Fired 2116 | 32 16 20 . . 489 52 37 424 31 16 . 11 12 21 130 1 47 37 5 13 41 . . . 7 68 71 2 113 63 72 6 279 Gun 1937 | 32 11 . . . 489 52 37 416 27 14 . 2 12 21 130 1 47 37 5 13 41 . . . 7 68 71 . 109 14 41 6 234 Cannon 170 | . . 20 . . . . . 8 . 2 . 9 . . . . . . . . . . . . . . . 2 4 49 31 . 45 Launcher 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1910 | 32 11 20 . . 475 52 37 416 27 13 . 2 9 19 98 1 47 37 5 13 41 . . . 7 68 71 . 109 14 41 . 245 Thermal 179 | . 5 . . . 14 . . 8 . 2 . 9 3 2 32 . . . . . . . . . . . . 2 4 49 31 6 12 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . 22 Robot Hit Streak 60 | 7 8 7 . . 21 11 16 13 9 7 . 4 13 11 33 1 14 20 12 6 14 . . . . 18 26 . 17 31 42 6 60 Robot Miss Streak 16 | 1 1 3 . . 5 4 3 16 8 3 . . 2 1 2 1 14 4 2 4 8 . . . . 7 7 . 6 4 7 . 6 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . . . . . 8 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1603 | 24 9 10 . . 301 35 37 257 23 14 40 6 9 19 96 1 40 37 5 11 39 . . . . 65 68 . 105 43 46 6 257 Core Hits 1099 | 8 5 3 . . 110 16 24 146 22 14 24 8 6 7 51 1 32 34 3 30 33 . . . . 56 79 . 123 31 46 2 185 Critical Kills 11 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 5 4 . . Critical Parts Destroyed 6 | 1 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . Critical Strikes 25 | 1 . 1 . . 1 . . 3 . 1 3 . . . 3 . . . . . . . . . . . . . . 5 4 . 3 Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . Destroy 8 | 1 . . . . 1 . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Blast 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Puncture 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 70 | . . . . . . 1 . . . 4 61 4 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . . . . . 2 61 2 . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . 1 19 1 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 68415 | 251 91 178 . 21 4528 647 2980 4966 550 568 1136 497 269 597 2534 24 2172 2500 365 1638 2181 . . . . 3908 5544 35 7030 2745 3147 152 17161 Guns 58863 | 251 91 . . . 4427 647 2980 4858 354 153 . . 235 597 2529 24 2172 2500 365 603 2181 . . . . 3908 5493 . 6909 586 2205 152 14643 Cannons 5986 | . . 169 . . . . . . . 76 . 289 . . . . . . . . . . . . . . . . 121 2094 849 . 2388 Explosions 1410 | . . . . . . . . 23 188 . . . . . . . . . . 1035 . . . . . . . . . 65 . . 99 Melee 1683 | . . . . . . . . . . 339 1136 208 . . . . . . . . . . . . . . . . . . . . . Ramming 473 | . . 9 . 21 101 . . 85 8 . . . 34 . 5 . . . . . . . . . . . 51 35 . . 93 . 31 Kinetic 59818 | 251 91 169 . . 4255 647 2980 4858 354 153 . . 169 546 1853 24 2172 2500 365 603 2181 . . . . 3908 5493 . 6909 586 2205 . 16546 Thermal 4792 | . . . . . 172 . . 23 . 76 . 289 66 51 676 . . . . . . . . . . . . . 121 2094 849 152 223 Explosive 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Electromagnetic 1550 | . . . . . . . . . 188 . . . . . . . . . . 1035 . . . . . . . . . 65 . . 262 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 430 | . . . . . . . . . . 255 . 175 . . . . . . . . . . . . . . . . . . . . . Piercing 1253 | . . . . . . . . . . 84 1136 33 . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 8 13 13 13 13 13 . . 3 . . . . 2 . . . . . 2 1 4 1 7 5 . 30 Average Corruption 7 | . . . . . . 1 7 8 13 13 13 13 . . 2 . . . . 1 . . . . . 1 1 1 1 4 5 . 14 Corruption Purged 7 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . Effects 299 | . . . . . . 2 6 91 27 39 14 18 . . 13 . . . . . . . . . . 1 . 4 3 9 4 . 68 Message Errors 81 | . . . . . . 1 5 21 10 11 3 3 . . 5 . . . . . . . . . . 1 . 3 1 1 . . 16 Matter Fused 70 | . . . . . . . . 28 6 8 4 4 . . 4 . . . . . . . . . . . . . . 2 2 . 12 Heat Flow Errors 26 | . . . . . . . . 5 3 4 1 3 . . 1 . . . . . . . . . . . . . . 2 . . 7 Energy Discharges 30 | . . . . . . . . 6 5 3 1 2 . . 1 . . . . . . . . . . . . 1 1 2 2 . 6 Parts Rejected 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 37 | . . . . . . 1 1 13 . 5 4 4 . . . . . . . . . . . . . . . . 1 1 . . 7 Data Loss (major) 11 | . . . . . . . . 4 1 2 1 . . . . . . . . . . . . . . . . . . . . . 3 Misfires 13 | . . . . . . . . 5 1 1 . 2 . . . . . . . . . . . . . . . . . . . . 4 Alerts 7 | . . . . . . . . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 19 | . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . 1 . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 353 | . . . . . . . . . . 23 . 4 . . . . . . . 51 . . . . . . . . . 166 2 . 107 Projectiles 276 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 166 2 . 107 Explosions 51 | . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . 22 . 4 . . . . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . 2 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . . . . . . . . . . . . . . . . 208 . . . . . . 51 35 . . 93 . 15 Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Rammed 28 | . . 1 . 2 10 . . 7 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . 2 Targets Rammed 37 | . . 1 . 2 18 . . 8 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 9 | . . . . . 8 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 60 74 . 10 346 203 244 290 250 248 199 228 . . 91 84 201 254 75 196 192 32 92 . 12 126 282 4 170 144 198 2 206 Average Temperature 71 | . 22 32 . 10 84 84 115 68 127 88 105 85 . . 12 46 81 118 34 70 81 32 44 . 9 45 98 2 35 73 68 2 63 Received Heat Transfer 2030 | . 24 12 . 27 426 . . 238 36 . 162 . . . 222 . 18 18 . 54 9 . . . 9 49 44 . 216 18 126 . 322 Siege Activations 20 | . . . . . . . . 4 2 2 5 . . . 5 . . . . . . . . . . . . . . . . . 2 Total Turns 293 | . . . . . . . . 39 17 9 51 . . . 91 . . . . . . . . . . . . . . . . . 86 Longest Duration 57 | . . . . . . . . 15 9 5 17 . . . 37 . . . . . . . . . . . . . . . . . 57 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 14 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Melted 16 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . 2 . . . 4 6 . 1 Heat Transferred 5871 | . . . . . 407 . . 50 . 160 . 640 150 125 1500 . . . . . . . . . . . . . 74 1665 703 222 175 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 1123 | 20 50 60 . 58 682 375 48 1123 . . . . 55 20 321 170 337 697 413 1035 763 . . . . 895 749 . 788 443 585 47 274 Initial 506 | . 13 5 . . 8 310 47 33 . . . . 25 19 . 58 83 140 278 144 506 . . . . . 469 . . 443 110 17 29 Average 211 | 12 22 12 . 6 136 248 47 592 . . . . 42 13 114 101 215 277 403 363 614 . . . . 294 384 . 294 201 191 27 127 Maximum Alert Level 4 | . . . . . 2 1 . 4 . . . . . . 1 . 1 2 2 3 3 . . . . 3 3 . 3 2 2 . 1 Low Security (%) 68 | 100 100 100 . 100 92 21 100 32 . . . . 100 100 87 100 44 58 . 31 . . . . . 52 14 . 32 56 62 100 80 Level 1 14 | . . . . . 3 78 . . . . . . . . 12 . 55 29 9 41 . . . . . 15 41 . 37 40 31 . 19 Level 2 8 | . . . . . 3 . . 17 . . . . . . . . . 11 90 11 83 . . . . 9 36 . 20 3 6 . . Level 3 8 | . . . . . . . . 49 . . . . . . . . . . . 15 16 . . . . 21 7 . 9 . . . . Level 4 . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 2 . . . 7 4 . 13 . . . . 1 . 3 1 . . . 5 5 . . . . 7 3 . 8 3 4 . 10 Investigation 15 | . 1 . . . 2 . . 2 . . . . . . 1 1 . . . 4 . . . . . 2 . . 1 . . . 1 Extermination 12 | . . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . . 2 1 . . 4 Reinforcement 39 | . 1 . . . 3 . . 8 . . . . 1 . 1 . . . . 1 2 . . . . 5 3 . 3 2 4 . 5 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison 8 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Haulers Reinforced 10 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 3 1 . 1 . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 50 | . . . . . 2 . . 2 . . . . . . 3 . 2 2 . 1 1 . . . . 6 2 . 3 3 5 . 18 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 506 | . 4 3 . 3 51 7 6 50 5 3 4 4 2 2 22 4 22 14 2 19 20 5 5 . 1 38 34 . 66 25 43 1 41 Peak Tracking Total 13 | . 2 1 . 2 5 3 3 7 4 2 2 2 1 1 5 4 7 4 1 8 7 2 5 . 1 8 7 . 13 5 11 2 7 Tactical Retreats 36 | . . . . . 2 . . 2 1 . . . . 1 1 1 2 . . 1 . . . . . 7 2 . 4 4 6 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 20 | . 1 . . . 2 2 . 2 . . . . 1 . . 1 1 . . . . . . . . 2 2 . 2 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 41 | . . . . . 1 . . 4 . . 1 . 1 . 4 . . . 2 15 . . . . . . . 1 . 1 6 . 5 Max in Single Turn 12 | . . . . . 1 . . 4 . . 1 . 1 . 1 . . . . 12 . . . . . . . 1 . 1 1 . 2 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 119 | . 2 . 2 . 7 3 . 12 . 1 3 . 2 . 7 4 9 . . 4 7 2 . . . 7 8 . 5 11 6 4 13 Terminals 73 | . 2 . . . 3 1 . 9 . . . . . . 5 2 9 . . 4 2 . . . . 2 5 . 1 7 6 4 11 Fabricators 13 | . . . . . . 1 . 3 . . . . . . . 1 . . . . 2 . . . . 1 3 . 2 . . . . Repair Stations 13 | . . . . . 2 . . . . . . . 1 . 1 . . . . . 2 . . . . 2 . . 1 2 . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 1 . . . Total Hacks 477 | . 3 . 2 . 21 6 . 38 . 1 23 . 2 . 26 10 18 . . 8 32 7 . . . 31 67 . 31 63 20 13 55 Successful 323 | . 1 . 2 . 13 2 . 16 . 1 23 . . . 16 7 13 . . 5 19 7 . . . 19 47 . 29 40 11 10 42 Failed 153 | . 2 . . . 8 4 . 22 . . . . 2 . 10 3 5 . . 3 13 . . . . 12 19 . 2 23 9 3 13 Catastrophic 13 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 4 3 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 159 | . 3 . 1 . 5 3 . 10 . . . . . . 6 6 8 1 . 7 11 . . . . 3 26 . 10 28 8 5 18 Terminals 294 | . 3 . . . 11 2 . 30 . . . . . . 17 5 18 . . 8 14 . . . . 11 45 . 6 47 20 13 44 Fabricators 63 | . . . . . . 2 . 8 . . . . . . . 3 . . . . 11 . . . . 4 22 . 13 . . . . Repair Stations 56 | . . . . . 5 . . . . . . . 1 . 3 . . . . . 2 . . . . 14 . . 11 9 . . 11 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 4 2 . . . . . . 1 . 6 . . . . . . . . . . . . . . 4 . . . Garrison Access 14 | . . . . . 1 . . . . . . . . . . 2 . . . . 5 . . . . 2 . . 1 3 . . . Terminal Hacks 167 | . 1 . 2 . 3 . . 8 . 1 23 . . . 4 3 7 . . . 7 7 . . . 7 24 . 4 22 11 7 26 Record 13 | . . . 1 . . . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 6 . . . . . . . . . 1 . . . . . 1 . 1 1 . . 1 Robot Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . 1 . . . . . . . . 3 . . . Robot Analysis 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Prototype ID Bank 18 | . . . . . . . . . . . 3 . . . 1 1 . . . . . . . . . . 1 . . 3 2 . 7 Open Door 15 | . . . . . . . . . . 1 . . . . . 1 5 . . . . 1 . . . . . . . . 3 3 1 Level Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Terminal Index 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 16 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 5 . . 3 . 1 4 Unreport Threat 27 | . . . . . 2 . . 2 . . . . . . 1 . . . . . 2 . . . . . 5 . . 5 5 2 3 Locate Traps 10 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 2 1 . . 2 . . 3 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 8 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 1 . 1 Zone Layout 9 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 3 . 1 2 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 27 | . . . . . . . . 3 . . . . . . . . . . . . 5 . . . . 2 11 . 6 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 4 . 2 . . . . Build 15 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 7 . 3 . . . . Repair Station Hacks 45 | . . . . . 4 . . . . . . . . . 3 . . . . . 2 . . . . 8 . . 11 7 . . 10 Scan Component 18 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 . . 4 3 . . 5 Repair 17 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 . . 4 3 . . 4 Refit 10 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . . 3 1 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 3 2 . . . . . . . . 6 . . . . . . . . . . . . . . 2 . . . Insert Component 8 | . . . . . 2 1 . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . Analyze 5 | . . . . . 1 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 68 | . . . . . 3 . . 4 . . . . . . 3 4 6 . . 5 5 . . . . . 12 . 8 9 . 3 6 Terminals 43 | . . . . . 2 . . 3 . . . . . . 3 1 6 . . 5 1 . . . . . 5 . 1 7 . 3 6 Track 8 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 2 . . 2 . . 1 Assimilate 10 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . . 1 3 . 1 1 Botnet 14 | . . . . . 1 . . 2 . . . . . . 1 . 2 . . . . . . . . . 2 . . 2 . 1 3 Disrupt 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Operators 5 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 Sabotage 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabricators 18 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . 7 . 6 . . . . Report 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Prioritize 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . 2 . . . . Siphon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Haulers 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 1 . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watchers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacking Detections 79 | . 1 . . . 6 3 . 12 . . . . 2 . 5 3 2 . . 1 5 . . . . 5 6 . 4 10 3 1 10 Full Trace Events 5 | . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 8 . . . . . . . . . 1 . . . . . . . . 3 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Matter 556 | . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . 238 . . . . Time 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . 56 . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 6 . . . . Part Schematics Acquired 15 | . . . . . 1 1 . . . . 6 . . . 2 . . . . . 1 . . . . . 1 . 1 1 . . 1 Parts Built 12 | . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . 6 . 1 . . . . Matter 3003 | . . . . . . . . 146 . . . . . . . . . . . . 855 . . . . . 1576 . 426 . . . . Time 852 | . . . . . . . . 73 . . . . . . . . . . . . 176 . . . . . 489 . 114 . . . . Total Part Build Rating 58 | . . . . . . . . 6 . . . . . . . . . . . . 15 . . . . . 32 . 5 . . . . Parts Repaired 17 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 3 . . 4 3 . . 4 Time 578 | . . . . . 76 . . . . . . . . . 19 . . . . . . . . . . 102 . . 124 125 . . 132 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . 1 7 . . . . . . . . . 9 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 126 | . . . . 3 . . . . . . . . . . 1 2 13 5 . 1 1 . . . . 1 9 . 6 6 8 . 70 Largest Group 19 | . . . . 3 3 . . . . . . . . . 1 2 7 5 5 1 1 . . . . 1 6 . 4 6 8 . 19 Highest-Rated Group 475 | . . . . 40 40 . . . . . . . . . 26 38 232 475 475 26 26 . . . . 65 318 . 232 309 135 . 473 Highest-Rated Ally 234 | . . . . 16 16 . . . . . . . . . 26 26 156 156 95 26 26 . . . . 65 65 . 65 58 45 . 234 Total Orders 10 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . 2 . . . 1 . . STAY 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . ROAM 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Ally Attacks 518 | . . . . 12 12 . . . . 3 . . . . . . 36 51 27 . . . . . . . 40 . 9 3 26 . 299 Total Damage 14165 | . . . . 144 115 . . . . 173 . . . . . . 935 1584 1012 . . . . . . . 1067 . 244 92 400 . 8399 Kills 72 | . . . . 3 2 . . . . 2 . . . . . . 4 9 4 . . . . . . . 7 . 1 . 2 . 38 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 2 2 . . . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 27329 | 167 1061 1877 540 1061 3828 990 168 2745 707 992 393 526 379 572 982 65 508 386 384 85 303 163 119 117 223 1178 619 1563 924 846 459 196 2203 Spaces Moved 19847 | 93 248 231 328 626 1549 512 70 1299 401 516 166 302 220 329 680 180 652 297 117 260 485 432 503 119 333 1946 936 337 1092 1079 789 249 2471 Core 330 | 38 216 . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Treads 6991 | 55 32 231 328 626 1549 500 44 1299 401 516 166 302 220 329 373 . . . . . . . . . . . . . . . . . 20 Legs 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Wheels 38 | . . . . . . 12 26 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4144 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 1079 601 249 2109 Flight 7814 | . . . . . . . . . . . . . . . 307 180 652 297 41 260 485 432 503 119 333 1946 936 337 986 . . . . Fastest Speed 5 | 50 50 160 160 160 160 130 130 160 160 160 160 160 160 160 14 5 5 23 23 11 11 11 11 23 23 12 18 18 15 38 45 50 45 Average Speed 83 | 115 64 160 160 160 163 164 152 164 160 160 160 160 160 160 99 23 22 24 267 20 22 22 22 23 23 25 31 27 29 49 46 50 64 Slowest Speed 560 | 160 160 160 160 160 165 165 166 166 160 160 160 160 160 160 160 26 23 26 400 23 23 23 23 23 23 37 35 28 160 58 50 50 560 Overloaded Moves 372 | . . . . . . . . . . . . . . . 17 9 13 . . 38 17 5 18 . . 29 10 5 198 13 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 108 | . . . . . . . . . . . . . . . 10 1 12 . 1 20 12 1 5 . 1 27 3 . 15 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Microwarps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 18 Exploration Rate (%) 52 | 4 42 58 69 99 71 10 65 39 63 45 81 48 9 92 24 7 71 68 74 42 20 70 77 56 55 47 50 99 25 87 56 6 60 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 5 | . . 1 1 . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Known Exits Taken 16 | . . . . . . . . 1 . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . 1 1 1 . . . . . 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . 3 . . . . 4 3 . 1 . . . . . . . . . . 3 . 1 . . . . . . . . Spaces Dug 14 | . 3 . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 . . . 1 1 3 . . Terrain Destroyed 465 | . 5 . . . . 1 1 41 . . . 1 1 1 . 1 18 7 . 308 8 . . . 2 . 1 . 1 3 7 . 58 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 73 | . 5 . . . . . 1 9 . . . 1 1 1 . 1 18 7 . 3 8 . . . 2 . . . 1 3 7 . 5 AOE 390 | . . . . . . . . 32 . . . . . . . . . . . 305 . . . . . . . . . . . . 53 Terrain Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Total 29782 | 120 1126 1719 348 691 2631 651 134 1754 443 677 258 334 241 372 921 200 999 609 185 270 677 494 503 209 478 2608 1265 1807 1678 1342 752 314 2972 Wait 7759 | . 843 1471 . 46 875 100 1 236 18 104 45 . 1 . 140 13 262 265 65 8 131 58 4 68 138 547 193 1434 356 137 7 47 146 Move 19323 | 92 247 230 327 625 1548 512 69 1298 400 515 165 301 220 328 660 177 629 296 114 224 460 429 492 118 330 1892 930 336 1063 1078 612 248 2358 Hop 97 | . . . . . . . . . . . . . . . 9 1 10 . 1 15 12 1 5 . 1 26 2 . 14 . . . . Pick Up 243 | 5 7 5 8 7 10 11 6 21 3 17 2 7 3 10 13 2 1 3 . 3 5 2 1 3 1 7 4 10 15 6 12 2 31 Fast Attach 231 | 6 3 . . 1 18 1 4 12 1 4 2 2 1 5 7 . . 1 . 1 4 1 . 7 . 26 17 7 21 12 7 3 57 Attach 170 | . 3 . 2 2 7 2 2 16 . 6 5 6 4 5 13 2 . 1 . 1 1 . . 1 . 5 3 2 21 9 13 4 34 Detach 117 | . 5 . . . 1 . 1 6 . 2 2 2 3 1 9 . . 1 . 1 3 . . . . 7 5 5 13 10 8 1 31 Swap 95 | 1 4 . 1 . 8 4 3 18 4 1 . . 1 . 2 . 2 3 . 2 7 1 . 2 . 3 4 . 7 5 4 . 8 Drop 354 | . 3 2 10 8 22 7 11 26 4 20 1 5 2 14 30 . 1 2 . 2 13 2 1 10 1 27 14 10 18 13 15 3 57 Fire 1195 | 16 11 10 . . 124 13 37 113 12 6 . 9 3 9 36 1 47 37 5 13 41 . . . 7 68 71 2 113 64 73 6 248 Melee 41 | . . . . . . 1 . . . 2 36 2 . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 35 | . . 1 . 2 18 . . 8 1 . . . 3 . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . 36 8 . . . Rewire 58 | . . . . . . . . . . . . . . . . 4 32 . . . . . . . . . 21 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory (discovered 2 exits: Res / *Lab) -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 1112 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Discovered new exit (range 10) 1229 | -10/Materials | Entered Mines 1454 | -10/Mines | Assembled infested the area 2169 | -10/Mines | Learned Materials terminal intel 2406 | -10/Mines | Learned location of Storage (-7) 2486 | -10/Mines | Discovered new exit (range 10) 2569 | -10/Mines | Discovered new exit (range 5) 3106 | -10/Mines | Entered Exiles 3130 | -10/Exiles | Discovered new exit (range 15) 3158 | -10/Exiles | Met 8R-AWN 3184 | -10/Exiles | Met EX-HEX 3254 | -10/Exiles | Met EX-DEC 3283 | -10/Exiles | Learned location of Zion (-6) 3387 | -10/Exiles | Met EX-BIN 3409 | -10/Exiles | Aligned with FarCom system 3411 | -10/Exiles | Given EX-Vault access code 3448 | -10/Exiles | Opened EX-Vault 3463 | -10/Exiles | Found XL Autogun Array 3465 | -10/Exiles | Found Gui. Plasma Cannon 3471 | -10/Exiles | Found Deploy-a-Sentry 3474 | -10/Exiles | Found Deploy-a-Sentry 3482 | -10/Exiles | Found Deploy-a-Sentry 3524 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3628 | -10/Exiles | Discovered new exit (range 12) 3646 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, XL Autogun Array, Deploy-a-Sentry 3646 | -10/Exiles | Entered Mines 3678 | -9/Mines | Met a Derelict bent on vengeance 3851 | -9/Mines | Learned Materials stockpile data 3957 | -9/Mines | Discovered new exit (range 11) 3964 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4232 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4623 | -9/Mines | Discovered new exit (range 9) 4640 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4707 | -9/Mines | Entered Materials 4707 | -8/Materials | Accompanied by 3 allies 4707 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 4709 | -8/Materials | Loaded intel: 12 terminal locations 4959 | -8/Materials | Build established: Scavenger-Skirmisher 6063 | -8/Materials | Discovered new exit (range 16) 7656 | -8/Materials | Repaired Arm. Treads 8271 | -8/Materials | Garrison activated, responded to threat 8488 | -8/Materials | Repaired Arm. Treads 8515 | -8/Materials | Discovered new exit (range 11) 8535 | -8/Materials | Entered Factory 8535 | -7/Factory | Evolved 2 slots: Utility x2 8537 | -7/Factory | FarCom data flow suspended 8836 | -7/Factory | Build established: Scavenger-Gunner 8949 | -7/Factory | Garrison activated, responded to threat 9451 | -7/Factory | Build established: Scavenger-Tank 9525 | -7/Factory | Sucked down chute 9525 | -7/Factory | Entered Waste 9537 | -7/Waste | Destroyed C-40 Crusher 9540 | -7/Waste | EMP discharged 9558 | -7/Waste | Spotted C-40 Crusher 9569 | -7/Waste | Spotted C-40 Crusher 9573 | -7/Waste | Destroyed C-40 Crusher 9583 | -7/Waste | Destroyed C-40 Crusher 9591 | -7/Waste | Destroyed C-40 Crusher 9593 | -7/Waste | Destroyed C-40 Crusher 9602 | -7/Waste | Spotted C-40 Crusher 9609 | -7/Waste | Destroyed C-40 Crusher 9640 | -7/Waste | EMP discharged 9673 | -7/Waste | Discovered new exit (range 11) 9693 | -7/Waste | Entered Factory 9880 | -7/Factory | Build established: Scavenger-Gunner 10220 | -7/Factory | Discovered new exit (range 3) 10224 | -7/Factory | Build established: Scavenger-Tank 10226 | -7/Factory | Identified exit to Factory 10578 | -7/Factory | Cargo convoy interrupted 11009 | -7/Factory | Build established: Scavenger-Skirmisher 11085 | -7/Factory | System corruption reached 10% 11658 | -7/Factory | Build established: Scavenger-Gunner 11699 | -7/Factory | Fabricated Katana? 11713 | -7/Factory | Identified exit to Storage 11713 | -7/Factory | Identified exit to Lower Caves 11762 | -7/Factory | Found Prototype Launcher 11762 | -7/Factory | Identified Rocket Array 12286 | -7/Factory | Build established: Scavenger-Tank 12438 | -7/Factory | Entered Lower Caves 12680 | -7/Lower Caves | Learned Factory garrison access intel 12896 | -7/Lower Caves | Learned Factory garrison access intel 13120 | -7/Lower Caves | Discovered new exit (range 14) 13145 | -7/Lower Caves | Entered another Lower Caves area 13583 | -7/Lower Caves | DAS Turret deployed 13612 | -7/Lower Caves | Learned Factory non-interactive machine intel 13751 | -7/Lower Caves | Encountered a Warlord checkpoint 13752 | -7/Lower Caves | Discovered new exit (range 14) 14137 | -7/Lower Caves | Entered Data Miner 14137 | -7/Data Miner | Discovered new exit (range 6) 14168 | -7/Data Miner | Met Data Miner 14182 | -7/Data Miner | Build established: Derelict-Mutant 14203 | -7/Data Miner | Learned location of Section 7 (-2) 14203 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14225 | -7/Data Miner | Received God Mode back door access code from Data Miner 14251 | -7/Data Miner | Destroyed Data Miner 14256 | -7/Data Miner | Data Conduit disabled 14439 | -7/Data Miner | Lost 5 parts (1n2u2w) 14444 | -7/Data Miner | Found Prototype Hackware 14530 | -7/Data Miner | Entered Proximity Caves 14698 | -6/Proximity Caves | Build established: Mutant 15036 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15056 | -6/Proximity Caves | Entered Factory 15056 | -6/Factory | Evolved 2 slots: Utility x2 15057 | -6/Factory | Loaded intel: 181 non-interactive machine locations 15058 | -6/Factory | Loaded intel: 4 garrison access locations 15357 | -6/Factory | Build established: Scavenger-Tank 15435 | -6/Factory | Sucked down chute 15435 | -6/Factory | Entered Waste 15435 | -6/Waste | The area was eerily silent 15592 | -6/Waste | Found Prototype Hackware 15600 | -6/Waste | A Compactor rumbled back to life 15604 | -6/Waste | Spotted C-40 Crusher 15672 | -6/Waste | Destroyed C-40 Crusher 15814 | -6/Waste | Discovered new exit (range 13) 15969 | -6/Waste | Build established: Tank 16007 | -6/Waste | Entered Factory 16008 | -6/Factory | Loaded intel: 4 garrison access locations 16299 | -6/Factory | Identified Exp. Hacking Suite 16299 | -6/Factory | Identified System Mapper 16787 | -6/Factory | Destroyed 7 combat bots 16845 | -6/Factory | Repaired Imp. Utility Shielding 16923 | -6/Factory | Identified exit to Factory 16989 | -6/Factory | Entered another Factory area 16989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17023 | -5/Factory | Identified exit to Upper Caves 17023 | -5/Factory | Identified exit to Extension 17054 | -5/Factory | Entered Extension 17054 | -5/Extension | Accompanied by 2 allies 17067 | -5/Extension | Rescued a captive Derelict 17107 | -5/Extension | Rescued a captive Derelict 17125 | -5/Extension | Build established: Hacker-Sprinter 17271 | -5/Extension | Spotted B-75 Beast 17360 | -5/Extension | Spotted B-75 Beast 17436 | -5/Extension | Rescued a captive Derelict 17437 | -5/Extension | Rescued a captive Derelict 17464 | -5/Extension | Rescued A7 17483 | -5/Extension | Rescued a captive Derelict 17484 | -5/Extension | Rescued a captive Derelict 17528 | -5/Extension | Discovered new exit (range 10) 17528 | -5/Extension | Discovered new exit (range 6) 17562 | -5/Extension | Entered Cetus 17562 | -5/Cetus | Accompanied by 4 allies (A7) 17567 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 17602 | -5/Cetus | Spotted Cetus Guard 17606 | -5/Cetus | Spotted Cetus Guard 17606 | -5/Cetus | Spotted Cetus Guard 17610 | -5/Cetus | Destroyed Cetus Guard 17611 | -5/Cetus | Destroyed Cetus Guard 17616 | -5/Cetus | Destroyed Cetus Guard 17627 | -5/Cetus | Destroyed A7 17630 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17647 | -5/Cetus | Discovered new exit (range 22) 17657 | -5/Cetus | Started Cetus Manufacturing Module 17682 | -5/Cetus | Manufactured an Enhanced Grunt 17707 | -5/Cetus | Manufactured an Enhanced Grunt 17732 | -5/Cetus | Manufactured an Enhanced Grunt 17757 | -5/Cetus | Manufactured an Enhanced Grunt 17782 | -5/Cetus | Manufactured an Enhanced Grunt 17893 | -5/Cetus | Spotted Cetus Guard 17893 | -5/Cetus | Spotted Cetus Guard 17893 | -5/Cetus | Spotted Cetus Guard 17907 | -5/Cetus | Spotted Cetus Guard 17908 | -5/Cetus | Destroyed Cetus Guard 17912 | -5/Cetus | Destroyed Cetus Guard 17914 | -5/Cetus | Discovered new exit (range 22) 17915 | -5/Cetus | Allies destroyed Cetus Guard 17948 | -5/Cetus | Entered Archives 17948 | -5/Archives | Accompanied by 5 allies 18020 | -5/Archives | Discovered new exit (range 21) 18021 | -5/Archives | Discovered new exit (range 21) 18323 | -5/Archives | Build established: Hacker-Tank 18332 | -5/Archives | Entered Hub_04(d) 18342 | -5/Hub_04(d) | Discovered new exit (range 22) 18384 | -5/Hub_04(d) | Discovered new exit (range 4) 18404 | -5/Hub_04(d) | Network Hub disabled 18411 | -5/Hub_04(d) | Network Hub disabled 18417 | -5/Hub_04(d) | Entered Factory 18417 | -4/Factory | Evolved 2 slots: Utility x2 18446 | -4/Factory | Identified exit to Upper Caves 18547 | -4/Factory | Fabricated Exp. Weapon Shielding? 18599 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 18601 | -4/Factory | Garrison activated, responded to threat 18666 | -4/Factory | Fabricated Exp. Weapon Shielding (x1) 18667 | -4/Factory | First assault squad dispatched 18671 | -4/Factory | Spotted B-86 Titan 18684 | -4/Factory | Destroyed B-86 Titan 18700 | -4/Factory | Garrison activated, responded to threat 18706 | -4/Factory | Found Prototype Device 18706 | -4/Factory | Identified Active Sensor Suite 18720 | -4/Factory | Entered Upper Caves 18720 | -4/Upper Caves | Spotted 5X-4Z1(f) 18720 | -4/Upper Caves | Spotted EW-2LP(f) 18721 | -4/Upper Caves | Encountered a Master Thief 18721 | -4/Upper Caves | Encountered a Master Thief 18721 | -4/Upper Caves | Deploy-a-Sentry stolen by Master Thief 18809 | -4/Upper Caves | Learned Extension trap positions 18809 | -4/Upper Caves | Learned Extension emergency access door positions 18809 | -4/Upper Caves | Learned Research terminal intel 18831 | -4/Upper Caves | Learned location of Testing (-3) 18881 | -4/Upper Caves | Discovered new exit (range 13) 18883 | -4/Upper Caves | Identified exit to Upper Caves 18883 | -4/Upper Caves | Entered another Upper Caves area 18884 | -4/Upper Caves | Identified exit to Research 18953 | -4/Upper Caves | Spotted R4-IV6(f) 18963 | -4/Upper Caves | Spotted W9-SZI(f) 18964 | -4/Upper Caves | Encountered a Master Thief 18964 | -4/Upper Caves | Encountered a Master Thief 18964 | -4/Upper Caves | Spotted Y9-XKD(f) 18965 | -4/Upper Caves | Encountered a Master Thief 18987 | -4/Upper Caves | Build established: Hacker-Scout 18999 | -4/Upper Caves | Learned location of 2 exits from Research 19002 | -4/Upper Caves | Discovered new exit (range 5) 19002 | -4/Upper Caves | Identified exit to Zhirov 19002 | -4/Upper Caves | Entered Zhirov 19002 | -4/Zhirov | Discovered new exit (range 3) 19007 | -4/Zhirov | Met Zhirov 19013 | -4/Zhirov | Found Alien Artifact 19013 | -4/Zhirov | Identified Integrated Dissipator 19013 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19045 | -4/Zhirov | Found Alien Artifact 19055 | -4/Zhirov | Identified exit to Proximity Caves 19119 | -4/Zhirov | Entered Proximity Caves 19340 | -3/Proximity Caves | Discovered exit to Research (range 9) 19342 | -3/Proximity Caves | Entered Research 19342 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19343 | -3/Research | Identified exit to Testing 19343 | -3/Research | Identified exit to Research 19344 | -3/Research | Loaded intel: 19 terminal locations 19542 | -3/Research | Revision forces began assault on 0b10 19557 | -3/Research | Met up with Revision 17++ 19625 | -3/Research | Spotted B-86 Titan 19629 | -3/Research | Identified exit to Armory 19696 | -3/Research | Spotted B-86 Titan 19779 | -3/Research | Repaired Exp. Weapon Shielding 20042 | -3/Research | Research terminal network offline 20043 | -3/Research | Fabricated I-47 Archangel? 20126 | -3/Research | Spotted Striker 20127 | -3/Research | Spotted Striker 20147 | -3/Research | Local fabrication network quarantined 20248 | -3/Research | Spotted Striker 20248 | -3/Research | Spotted Executioner 20253 | -3/Research | Destroyed Executioner 20257 | -3/Research | Destroyed Striker 20268 | -3/Research | Found Prototype Processor 20268 | -3/Research | Identified Exp. Core Analyzer 20271 | -3/Research | Found Prototype Device 20271 | -3/Research | Identified Adv. Kinecellerator 20274 | -3/Research | Found Prototype Processor 20274 | -3/Research | Identified Exp. Targeting Computer 20319 | -3/Research | Found Exp. Hacking Suite 20389 | -3/Research | Discovered exit to Research (range 19) 20408 | -3/Research | Spotted Striker 20409 | -3/Research | Spotted Executioner 20430 | -3/Research | Repaired Centrium Light Armor Plating? 20449 | -3/Research | Destroyed Striker 20455 | -3/Research | Destroyed Executioner 20505 | -3/Research | Repaired Exp. Weapon Shielding 20520 | -3/Research | Entered Armory 20572 | -3/Armory | Spotted B-86 Titan 20582 | -3/Armory | Identified Transdimensional Reconstructor 20582 | -3/Armory | Warped through subspace to slip node 20582 | -3/Armory | Discovered new exit (range 1) 20737 | -3/Armory | Discovered exit to Research (range 18) 20748 | -3/Armory | Destroyed 18 combat bots 20806 | -3/Armory | Fabricated Exp. Hacking Suite (x1) 20836 | -3/Armory | Found Prototype Processor 20836 | -3/Armory | Identified Exp. Signal Interpreter 20870 | -3/Armory | Fabricated Exp. Hacking Suite? 20938 | -3/Armory | Fabricated Exp. Hacking Suite? 20981 | -3/Armory | Fabricated Exp. Weapon Shielding (x1) 21060 | -3/Armory | Fabricated Exp. Weapon Shielding (x1) 21069 | -3/Armory | Central database locked down 21103 | -3/Armory | Fabricated Lrg. Storage Unit (x1) 21121 | -3/Armory | Identified exit to Lab 21128 | -3/Armory | Local fabrication network quarantined 21129 | -3/Armory | Build established: Wizard-Sprinter 21139 | -3/Armory | Entered Lab 21139 | -3/Lab | Discovered exit to Research (range 9) 21143 | -3/Lab | Hidden lab's door opened automatically 21143 | -3/Lab | Sensor layout match revealed 21144 | -3/Lab | Gained access to the hidden lab's interior 22569 | -3/Lab | Found Alien Artifact 22574 | -3/Lab | Found Alien Artifact 22574 | -3/Lab | Identified Integrated Mediator 22574 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 22598 | -3/Lab | Found Prototype Energy Gun 22598 | -3/Lab | Identified Hyp. EM Gauss Rifle 22601 | -3/Lab | Found Prototype Energy Cannon 22601 | -3/Lab | Identified Warp Cannon 22604 | -3/Lab | Found Prototype Protection 22604 | -3/Lab | Identified Hvy. Regenerative Plating 22607 | -3/Lab | Found Prototype Hackware 22607 | -3/Lab | Identified Deep Network Scanner 22617 | -3/Lab | Found Alien Artifact 22617 | -3/Lab | Identified Core Regenerator 22617 | -3/Lab | Used Core Regenerator, restored core integrity (+232) 22624 | -3/Lab | Found Transdimensional Reconstructor 22702 | -3/Lab | Entered Research 22702 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22748 | -2/Research | Discovered new exit (range 21) 22749 | -2/Research | Spotted B-90 Cyclops 22901 | -2/Research | Found Prototype Protection 22903 | -2/Research | Found Prototype Protection 22968 | -2/Research | Fabricated I-47 Archangel? 22989 | -2/Research | Warped through subspace 22996 | -2/Research | Identified Centrium Heavy Armor Plating (x2) 23034 | -2/Research | Lost 4 parts (1p1n2u) 23090 | -2/Research | Identified exit to Quarantine 23126 | -2/Research | Repaired Adv. Sensor Array 23185 | -2/Research | Repaired Impulse Thruster Array 23335 | -2/Research | Repaired Adv. Sensor Array 23414 | -2/Research | Destroyed 12 combat bots 23443 | -2/Research | Repaired Exp. Weapon Shielding 23485 | -2/Research | First assault squad dispatched 23495 | -2/Research | Lost 7 parts (3p1n3u) 23526 | -2/Research | Fabricated Exp. Weapon Shielding (x1) 23540 | -2/Research | Garrison activated, responded to threat 23608 | -2/Research | Lost 6 parts (1p2n3u) 23626 | -2/Research | Entered Quarantine 23636 | -2/Quarantine | Identified Core Reset Matrix 23703 | -2/Quarantine | Repaired Centrium Light Armor Plating 23738 | -2/Quarantine | Discovered new exit (range 15) 23780 | -2/Quarantine | Repaired Exp. Weapon Shielding 23829 | -2/Quarantine | Repaired Mni. Fusion Reactor 23886 | -2/Quarantine | Build established: Wizard-Mutant 23963 | -2/Quarantine | Found Prototype Device 23963 | -2/Quarantine | Identified Thermal Barrier 24210 | -2/Quarantine | Scanned by Researcher 24399 | -2/Quarantine | Used Core Reset Matrix 24403 | -2/Quarantine | Detected hypermatrix surge 24403 | -2/Quarantine | Sensed 2 artifacts in vicinity 24413 | -2/Quarantine | Spotted Fortress 24452 | -2/Quarantine | Discovered new exit (range 6) 24454 | -2/Quarantine | Identified exit to Section 7 24472 | -2/Quarantine | Entered Section 7 24472 | -2/Section 7 | Accompanied by 3 allies 24473 | -2/Section 7 | Sensed 20 artifacts in vicinity 24489 | -2/Section 7 | Found Integrity Redistributor 24515 | -2/Section 7 | Found Microwarp Drive 24559 | -2/Section 7 | Spotted S7 Guard 24566 | -2/Section 7 | Core integrity fell below 50% 24567 | -2/Section 7 | Found Core Regenerator 24567 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 24577 | -2/Section 7 | Spotted S7 Guard 24581 | -2/Section 7 | Found Core Physics Calibrator 24601 | -2/Section 7 | Destroyed S7 Guard 24649 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-200) 24739 | -2/Section 7 | Spotted S7 Guard 24740 | -2/Section 7 | Spotted B-90 Cyclops 24746 | -2/Section 7 | Found Integrated Heat Negator 24746 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 24750 | -2/Section 7 | Emitted hypermatrix ping 24750 | -2/Section 7 | Destroyed 9 combat bots 24755 | -2/Section 7 | Assembled emerged from beneath the floor 24803 | -2/Section 7 | Found Matter Drive 24810 | -2/Section 7 | Found Transdimensional Reconstructor 24815 | -2/Section 7 | Found Transdimensional Reconstructor 24817 | -2/Section 7 | Found Transdimensional Reconstructor 24821 | -2/Section 7 | Found Matter Drive 24846 | -2/Section 7 | Spotted B-99 Colossus 24861 | -2/Section 7 | Found Integrated Dissipator 24861 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 24879 | -2/Section 7 | Found LRC Matter Compressor 24879 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 24883 | -2/Section 7 | Found LRC Energy Well 24883 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 24917 | -2/Section 7 | Spotted Alpha 7 24917 | -2/Section 7 | Spotted Alpha 7 24928 | -2/Section 7 | Discovered new exit (range 16) 24930 | -2/Section 7 | Core integrity fell below 20% 24930 | -2/Section 7 | Identified exit to Access 24931 | -2/Section 7 | Entered Access 24931 | -1/Access | Evolved 2 slots: Power x1, Utility x1 24932 | -1/Access | Sensed 1 artifact in vicinity 24978 | -1/Access | Discovered new exit (range 17) 25127 | -1/Access | Identified exit to Command 25127 | -1/Access | Entered Command 25219 | -1/Command | Disengaged cave seal 25219 | -1/Command | Assembled emerged from the dark tunnel 25369 | -1/Command | Repaired Exp. Weapon Shielding 25404 | -1/Command | Repaired Broken Cmb. Linear Gravjet 25442 | -1/Command | Repaired Centrium Light Armor Plating 25521 | -1/Command | Identified exit to Surface 25559 | -1/Command | Phase Generator disabled 25618 | -1/Command | Build established: Wizard-Gunner 25672 | -1/Command | Found Prototype Processor 25672 | -1/Command | Identified Exp. Core Analyzer 25871 | -1/Command | Disengaged cave seal 26033 | -1/Command | Build established: Alien-Gunner 26062 | -1/Command | Spotted Combat Programmer 26089 | -1/Command | Destroyed Combat Programmer 26089 | -1/Command | Spotted Combat Programmer 26097 | -1/Command | Destroyed Combat Programmer 26117 | -1/Command | Spotted M Guard 26120 | -1/Command | Destroyed M Guard 26125 | -1/Command | Spotted M Guard 26151 | -1/Command | Destroyed M Guard 26151 | -1/Command | All MAIN.C guards destroyed 26160 | -1/Command | Found Corrupted Prototype Device 26160 | -1/Command | Identified AEGIS Remote Shield 26161 | -1/Command | System corruption reached 10% 26170 | -1/Command | Lost 4 parts (1p3w) 26176 | -1/Command | Found Corrupted Prototype Protection 26179 | -1/Command | Found Corrupted AEGIS Remote Shield 26251 | -1/Command | Repaired Centrium Light Armor Plating 26385 | -1/Command | Found Unknown Device 26385 | -1/Command | Identified Quantum Capacitor 26604 | -1/Command | Met MAIN.C 26609 | -1/Command | 0b10 Conduit disabled 26633 | -1/Command | Identified Hvy. Regenerative Plating 26634 | -1/Command | System corruption reached 30% 26643 | -1/Command | Destroyed MAIN.C Shell 26644 | -1/Command | MAIN.C activated Command garrisons 26740 | -1/Command | Core integrity fell below 50% 26740 | -1/Command | Found Zero-point Reactor 26743 | -1/Command | Found Zero-point Reactor 26745 | -1/Command | Found Prototype Protection 26745 | -1/Command | Identified Hvy. Regenerative Plating 26749 | -1/Command | Found Exp. Armor Integrity Analyzer 26754 | -1/Command | Found Hvy. Regenerative Plating 26823 | -1/Command | Emitted hypermatrix ping 26828 | -1/Command | Assembled emerged from beneath the floor 26842 | -1/Command | Destroyed MAIN.C 26853 | -1/Command | Lost 17 parts (3p5n8u1w) 26885 | -1/Command | Found Prototype Processor 26885 | -1/Command | Identified Exp. Target Analyzer 26921 | -1/Command | Found Prototype Protection 26921 | -1/Command | Identified Centrium Heavy Armor Plating 26964 | -1/Command | Found Prototype Device 26964 | -1/Command | Identified Exp. Focal Shield 27330 | *** | Heading to fleet! Last Messages --------------- 27084_ System corrupted: Matter fused (-9). 27103_ System corrupted: FCS attempts to trigger Graviton Cannon. 27103_ System corrupted: Graviton Cannon misfires. 27122_ Triggered Blade Trap. 27122_ Massive razor-sharp blades shoot up from within the floor. 27122_ Med. Treads severed. 27124_ System corrupted: Energy discharge (-338). 27139_ System corrupted: Matter fused (-7). 27160_ System corrupted: Heat flow error (+238). 27175_ System corrupted: Component data lost. 27205_ Acquired 67 matter. 27222_ System corrupted: Matter fused (-7). 27243_ Wave Inhibitor disabled. 27247_ System corrupted: Matter fused (-5). 27256_ Dropped Transdimensional Reconstructor. 27262_ System corrupted: Heat flow error (+226). 27277_ TZY6W,E >U8/DW=HTIO R8XG&WS 27280_ Dropped Hvy. Armor Plating. 27294_ System corrupted: Matter fused (-5). 27329_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????? #?? | | ???????????????????????######??????????????? #?? | | ???????????????????????# #???????=??????? ??? | | ???????????????????????# @ #??????? ????? ! ??? | | ???????????????????????# #???????? ???? ???? | | ???????????????????????##; ###?????? """" ???? | | ????????????????????????#; #"#####??? """" ????? | | ????????????????????????#; ; #??? """" ????? | | ????????????????????????#; # !!!#????"""" ?????? | | ????????????????????????#; + !! #???? ?????? | | ????????????????????????#; # !! #????? ??????? | | ????????????????????????#; # #????? ??????? | | ????????????????????????#; # ######+"##?????? | | ????????????????????????#; ; + "#?????? | | ????????????????????????#; #"######### ##?????? | | ????????????????????????#; # ??????+ #??????? | | ????????????????????????#; # ????# #??????? | | ????????????????????????#; # """???# #??????? | | ????????????#############; # ""T""??# #??????? | | ????????????# " # "" ""??# #??????? | | ????????????# " # ???# +??????? | | ????????????# " # ????# #??????? | | ????????????# " # ????# #????#?? | | ????????????# " #####?????# #?? #?? | | ????????????# " #?######### # ??? | | ###########?# !! " ## ! ## "#?????# | | #""" ""# #?# !! # ##!! ## % ##????## | | #""" + #?# !! # ##!! ## ####??#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 194 Coolant Potential 100 Energy Generation 79 Energy Capacity 1830 Matter Stores 425 Matter Capacity 475 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 EM Shielding 2 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EM 20 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 20 Evasion (%) 75 Targeting Accuracy 24 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 93 Defensive Hacking 28 Item Schematics ----------------- Exp. Biometal Leg | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -7/Factory Exp. Weapon Shielding | x1 | -4/Factory Exp. Weapon Shielding | x1 | -4/Factory Exp. Weapon Shielding | x1 | -4/Factory I-47 Archangel | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Armory Exp. Hacking Suite | x1 | -3/Armory Exp. Hacking Suite | x1 | -3/Armory Exp. Weapon Shielding | x1 | -3/Armory Exp. Weapon Shielding | x1 | -3/Armory Lrg. Storage Unit | x1 | -3/Armory I-47 Archangel | x1 | -2/Research Exp. Weapon Shielding | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Mediator Core Regenerator Core Reset Matrix Microwarp Drive Integrity Redistributor Integrated Heat Negator Matter Drive LRC Matter Compressor LRC Energy Well Core Physics Calibrator Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedBackupChip Manual? 0 Play Time 03:30:54 Cumulative 2083.6 hours Start 2021.08.07 @ 19:52:04 End 2021.08.08 @ 01:06:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2634 Rogue 2626 Adventurer 0 Explorer 8 Win Type 2 Total 235 Types 45/31/89/3/3/5/56/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e15690ef-5992-4f1e-a09d-cfe8d0f0d7eb