Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.02 @ 08:57:21 Player: odium reigns Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (77) 385 Value Destroyed (3021) 3021 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 11296 Bonus ------- High Alert Combat Kills 70 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Salvage Targeting Computer Gamma Rifle Gamma Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced VSS Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Melee Analysis Suite Improved Target Analyzer Heavy Regenerative Plating Hacking Suite Improved System Shield Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Power Sword Enhanced Force Lance > --- INVENTORY -------- Heavy Shield Leg Gamma Rifle Gamma Rifle Gamma Rifle [Rating: 174] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Heavy Shield Leg Treads Light Treads Leg Heavy Shield Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved System Shield Protection Heavy Regenerative Plating Weapon Enhanced Force Lance Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Slots Evolved 16 | . . 2 . 2 2 . 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . 1 . . . . Propulsion 7 | . . 2 . 2 1 . . 2 . . . . . Utility 6 | . . . . . . . 2 . 1 . 1 . 2 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 159 | 7 3 5 2 14 2 22 5 4 8 52 7 13 15 Power 25 | 1 . . 2 1 1 5 1 2 1 6 2 1 2 Engine 5 | 1 . . 2 1 . . 1 . . . . . . Core 9 | . . . . . 1 5 . 2 . 1 . . . Reactor 11 | . . . . . . . . . 1 5 2 1 2 Propulsion 71 | 2 . 3 . 7 1 10 2 . 2 27 1 7 9 Treads 12 | 2 . 3 . 2 . . . . . 5 . . . Leg 15 | . . . . . . . . . . 7 . 5 3 Wheel 3 | . . . . 3 . . . . . . . . . Hover 26 | . . . . . . 10 2 . 2 5 1 . 6 Flight 15 | . . . . 2 1 . . . . 10 . 2 . Utility 26 | 2 2 . . 2 . 2 1 . 3 9 2 2 1 Device 14 | 1 . . . 1 . 2 1 . 3 5 . . 1 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 5 | . 1 . . . . . . . . 2 1 1 . Hackware 2 | . . . . . . . . . . 1 1 . . Protection 2 | . . . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 1 2 . 4 . 5 1 2 2 10 2 3 3 Energy Gun 6 | . . . . 4 . . . . . . . . 2 Energy Cannon 12 | . 1 1 . . . 5 1 2 2 . . . . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . 8 . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . . . 1 2 1 . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 2 . . 1 . . 5 . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . Parts Lost 53 | . . . . . . 5 . . 3 14 . 7 24 Power 7 | . . . . . . 1 . . . 5 . . 1 Propulsion 27 | . . . . . . 1 . . 3 6 . 4 13 Utility 11 | . . . . . . . . . . 2 . 2 7 Weapon 8 | . . . . . . 3 . . . 1 . 1 3 Highest Loss Streak 7 | . . . . . . 2 . . 2 5 . 6 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 5 12 14 15 13 11 12 14 14 13 12 10 7 3 Power . | . 1 1 2 1 1 . 1 1 . . . . . Propulsion 1 | 3 4 2 3 3 4 3 5 4 2 . . . 1 Utility 4 | . 3 5 5 5 6 6 7 9 9 6 6 3 . Weapon 3 | . 3 5 5 3 . 1 . . . 5 4 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 55 | . 4 3 1 10 . 9 3 1 5 11 . 5 3 Power 2 | . . . . . . 1 . 1 . . . . . Propulsion 11 | . 4 . . 1 . 5 1 . . . . . . Utility 25 | . . . 1 4 . 3 2 . 4 7 . 3 1 Weapon 17 | . . 3 . 5 . . . . 1 4 . 2 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 99 100 75 82 80 80 81 83 77 87 76 57 Engine 3 | . 14 11 11 9 7 3 4 3 4 . . . . Core 3 | . . . . . 7 11 7 6 10 2 8 4 2 Reactor 3 | . . . . . . . . . . 9 1 3 5 Treads 9 | . 28 43 44 2 . . . . . 11 . . . Leg 6 | . . . . . . . . . . 8 . 11 15 Wheel 2 | . . . . 22 15 18 . . . . . . . Hover 9 | . . . . . . 7 41 46 41 10 2 . . Flight 3 | . . . . 5 21 8 . . . 3 33 16 . Device 5 | . 3 . . 7 7 7 5 5 10 8 8 1 4 Storage 5 | . 14 11 11 9 7 7 6 5 5 5 4 1 . Processor 4 | . 10 11 11 1 . . . . . 3 8 9 6 Hackware 2 | . . . . . . . . . . . 4 9 6 Protection 1 | . . . . . . . . . . 1 . 1 2 Energy Gun 1 | . . . . 16 15 . . . . . . . . Energy Cannon 4 | . 9 11 11 . . 14 13 11 10 . . . . Ballistic Gun 2 | . 18 11 11 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 7 . . . Slashing Weapon 1 | . . . . . . . . . . . 8 5 3 Piercing Weapon 2 | . . . . . . . . . . 1 4 7 5 Peak Build Rating 174 | 9 9 12 12 44 48 56 79 94 110 145 142 153 174 Average Rating 86 | 6 8 11 12 41 47 50 77 87 104 124 130 136 125 On Entrance 61 | . 9 8 12 12 42 48 52 79 94 106 111 134 153 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 103 | 13 29 31 31 37 44 50 53 53 67 103 63 71 83 Greatest Support 258 | 40 40 80 80 120 56 84 64 81 83 220 61 258 258 Greatest Overweight (x) 7 | 1 . . . 7 . 1 . . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 15 15 9 5 Most Carried 15 | 7 15 15 15 15 14 15 15 15 15 15 15 15 5 Average Carried 11 | 5 12 14 15 14 13 14 14 14 14 14 12 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 15 15 13 15 15 15 15 15 15 5 5 Class Distribution -------------------- 29% | Mutant 17% | Hacker-Gladiator 15% | Scout 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher 5% | Scavenger-Sprinter 4% | Scavenger-Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Sprinter | -3/Research Hacker-Gladiator | -3/DSF Hacker-Gladiator | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Matter Collected 3047 | 312 68 110 59 138 . 253 . . 50 1703 107 63 184 Remotely . | . . . . . . . . . . . . . . Salvage Created 3546 | 141 223 344 148 717 . 624 . . 30 823 107 182 207 Parts 200 | 12 14 21 12 44 . 33 . . 2 28 2 18 14 Haulers Intercepted 6 | . 1 2 . 2 . . . . . . 1 . . Recyclers Shooed 3 | . . 1 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Combat Hostiles Destroyed 55 | . 4 1 6 9 . 10 . . . 18 . 4 3 Melee 9 | . . . . . . . . . . 2 . 4 3 Guns 14 | . 1 1 5 7 . . . . . . . . . Cannons 26 | . 3 . 1 . . 6 . . . 16 . . . AOE 1 | . . . . . . 1 . . . . . . . Classes Destroyed 14 | 3 2 3 1 . . 2 . . . 2 . 1 . Worker 4 | 2 1 . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 6 | . 1 2 . 2 . . . . . . 1 . . Recycler 5 | 1 . 2 . 2 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 4 | . . 2 . 1 . . . . 1 . . . . Swarmer 9 | . . . 4 4 . . . . . 1 . . . Cutter 3 | . . . . . . . . . . . . 3 . Grunt 14 | . 4 . 2 1 . 6 . . . 1 . . . Sentry 9 | . . 1 . 4 . . . . . 4 . . . Specialist 3 | . . . . . . 3 . . . . . . . Hunter 7 | . . . . . . . . . . 7 . . . Programmer 7 | . . . . . . . . . . 4 . . 3 Heavy 3 | . . . . . . 1 . . . 1 . 1 . Best Kill Streak 6 | 2 2 5 4 6 . 4 . . 1 4 1 3 2 Combat Bots Only 4 | . 2 1 4 4 . 4 . . . 4 . 3 2 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Hostile Shots Fired 1098 | . 15 16 37 38 . 89 . . 53 311 . 119 420 Missed 377 | . 2 2 7 10 . 37 . . 23 96 . 51 149 Hits 721 | . 13 14 30 28 . 52 . . 30 215 . 68 271 Melee 7 | . . . . . . . . . . . . 6 1 Projectile 714 | . 13 14 30 28 . 52 . . 30 215 . 62 270 AOE 2 | . . . . . . . . . . 2 . . . Critical Strikes 27 | . . 1 1 1 . 4 . . 2 5 . 8 5 Part Disruptions 5 | . . . . . . . . . . 1 . 1 3 Damage Taken 15787 | . 178 208 247 337 . 1119 . . 692 4204 . 2099 6703 Core 2375 | . 21 30 35 56 . 317 . . 68 231 . 162 1455 Absorbed by Shields 264 | . . . . . . . . . . 264 . . . Reduced by Siege Mode 54 | . . . . . . . . . . 54 . . . Regen/Repaired (Parts) 1100 | . . . . . . . . . . . . 86 1014 Core Remaining (%) 86 | 100 91 . 83 89 . 54 100 100 . 74 . 87 . Volleys Fired 225 | 21 27 22 13 34 . 33 2 1 9 61 . . 2 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . . 1 Hottest 186 | 40 80 83 83 110 . 138 138 162 186 116 . . 75 Shots Fired 434 | 42 54 44 26 68 . 54 4 2 18 118 . . 4 Gun 180 | 42 31 22 13 68 . . . . . . . . 4 Cannon 254 | . 23 22 13 . . 54 4 2 18 118 . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 226 | 42 31 22 13 . . . . . . 118 . . . Thermal 64 | . 23 22 13 . . . . . 6 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 144 | . . . . 68 . 54 4 2 12 . . . 4 Robot Hit Streak 16 | 7 11 5 3 6 . 7 3 5 10 16 . . 1 Robot Miss Streak 5 | 2 5 3 5 4 . 2 1 . 3 4 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 313 | 27 27 27 12 43 . 37 3 2 10 87 7 14 17 Core Hits 125 | 10 11 12 9 20 . 13 1 . 5 32 1 6 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 15 | . . . . . . 1 . . . 8 3 1 2 Blast 8 | . . . . . . . . . . 8 . . . Corrupt 1 | . . . . . . 1 . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . Impale 4 | . . . . . . . . . . . 1 1 2 Melee Attacks 110 | . . . . . . . . . . 21 8 20 61 Impact 2 | . . . . . . . . . . . . . 2 Slashing 21 | . . . . . . . . . . 2 4 8 7 Piercing 87 | . . . . . . . . . . 19 4 12 52 Sneak Attacks 1 | . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . 4 7 3 Damage Inflicted 9135 | 212 371 466 224 962 . 1035 92 37 290 3690 397 532 827 Guns 1529 | 212 107 213 135 840 . . . . . . . . 22 Cannons 5258 | . 264 248 88 . . 973 92 37 197 3359 . . . Explosions 277 | . . . . 122 . 62 . . 93 . . . . Melee 2029 | . . . . . . . . . . 331 397 532 769 Ramming 42 | . . 5 1 . . . . . . . . . 36 Kinetic 4026 | 212 107 213 135 . . . . . . 3359 . . . Thermal 948 | . 264 248 88 122 . 62 . . 164 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2090 | . . . . 840 . 973 92 37 126 . . . 22 Impact . | . . . . . . . . . . . . . . Slashing 354 | . . . . . . . . . . . 164 115 75 Piercing 1675 | . . . . . . . . . . 331 233 417 694 Highest Corruption 35 | . 1 . . . . . 2 . . 5 . 15 35 Average Corruption 13 | . 1 . . . . . 2 . . 3 . 10 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 58 | . 2 . . . . . 2 . . 10 . 3 41 Message Errors 13 | . . . . . . . . . . 3 . 1 9 Matter Fused 11 | . 1 . . . . . . . . 2 . 1 7 Heat Flow Errors 4 | . . . . . . . . . . . . . 4 Energy Discharges 10 | . . . . . . . 2 . . 3 . 1 4 Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . 1 . . 5 Data Loss (major) 1 | . 1 . . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 2 Misdirections 10 | . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 377 | . . . . . . . . . . 246 128 . 3 Projectiles 166 | . . . . . . . . . . 166 . . . Explosions . | . . . . . . . . . . . . . . Melee 211 | . . . . . . . . . . 80 128 . 3 Knockbacks 18 | . . . . . . . . . . 18 . . . Impact . | . . . . . . . . . . . . . . Kinetic 18 | . . . . . . . . . . 18 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . 49 . . . 3 Shots 1 | . . . . . . . . . 1 . . . . Rammed 6 | . . 2 1 1 . . . . . . . . 2 Targets Rammed 19 | . . 2 1 1 . . . . . . . . 15 Kicked 13 | . . . . . . . . . . . . . 13 Crushed . | . . . . . . . . . . . . . . Highest Temperature 440 | . 170 68 66 198 . 132 182 112 333 440 3 . 156 Average Temperature 83 | . 63 23 31 80 . 39 57 28 119 120 3 . 75 Received Heat Transfer 1898 | . 78 81 21 117 . 387 . . 99 256 . 133 726 Effects 10 | . . . . . . . . . . 10 . . . Shutdowns 4 | . . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . 1 . . . Total Turns 15 | . . . . . . . . . . 15 . . . Longest Duration 15 | . . . . . . . . . . 15 . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . 3 . . . . . . . Combat Hostiles 5 | . . . . 2 . 3 . . . . . . . Parts Fried 12 | . . . . 7 . 5 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1632 | . 555 518 185 200 . 50 . . 124 . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Maximum Alert Level 2 | . . . . . . 1 . . 1 2 1 1 1 Low Security (%) 83 | 100 100 100 100 100 100 72 100 100 74 51 27 90 98 Level 1 10 | . . . . . . 27 . . 25 21 72 9 1 Level 2 6 | . . . . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . Peak Influence 486 | 10 80 42 91 142 55 293 153 64 361 486 234 203 245 Initial 234 | . . 25 1 . 55 31 153 50 6 168 234 143 91 Average 107 | . 24 12 44 64 52 150 132 41 93 256 210 166 46 Influence Increases 3125 | 25 142 98 140 282 . 312 . 14 565 900 7 90 550 Destroy 0b10 Robot/C 1100 | . 80 20 120 180 . 200 . . . 360 . 80 60 Destroy 0b10 Robot/NC 110 | 25 10 35 . 30 . . . . 5 . 5 . . Destroy Leader 260 | . 22 18 20 56 . 20 . . 2 100 2 10 10 Successful Hack 46 | . . 10 . 12 . . . 14 10 . . . . Disable Machine 90 | . . 15 . . . 15 . . 30 30 . . . Destroy Structure 89 | . . . . 4 . 2 . . 8 60 . . 15 Partial Spotted 30 | . . . . . . . . . 15 15 . . . Lose Combat Pursuer 900 | . 30 . . . . 75 . . 195 135 . . 465 Active Sensor Use 500 | . . . . . . . . . 300 200 . . . Influence Decreases 2890 | 25 82 152 146 160 77 64 190 103 236 797 262 118 478 Entered New Map 829 | . . 35 5 . 67 14 140 53 8 175 212 48 72 Time Decay 1600 | 25 82 117 141 160 10 . 50 50 188 482 50 . 245 Lost Part 451 | . . . . . . 50 . . 30 140 . 70 161 Lost Ally 10 | . . . . . . . . . 10 . . . . Squads Dispatched 37 | . 3 2 . . . 2 . 1 4 9 . 3 13 Investigation 10 | . 1 . . . . . . . 3 4 . . 2 Extermination 7 | . . . . . . . . . 1 3 . . 3 Reinforcement 15 | . 2 2 . . . 2 . 1 . 2 . 3 3 Assault 2 | . . . . . . . . . . . . . 2 Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses 5 | . . . . . . . . . 3 2 . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Distress Signals 11 | . 2 2 . 2 . . . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 193 | . 12 7 6 14 . 17 . . 22 49 . 12 54 Peak Tracking Total 23 | . 4 4 4 3 . 6 . . 11 23 . 7 19 Tactical Retreats 26 | . 2 . . . . 5 . . 5 4 . . 10 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Traps Triggered 6 | . 3 . . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Machines Disabled 6 | . . 1 . . . 1 . . 2 2 . . . Max in Single Turn 2 | . . 1 . . . 1 . . 2 1 . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Machines Accessed 21 | . 1 2 . 2 1 . 3 1 6 1 2 . 2 Terminals 16 | . 1 2 . 2 1 . 3 . 5 1 1 . . Fabricators 3 | . . . . . . . . 1 . . 1 . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 40 | . 1 3 . 4 1 . 5 2 16 2 2 . 4 Successful 17 | . . 2 . 2 1 . 2 1 7 . 2 . . Failed 23 | . 1 1 . 2 . . 3 1 9 2 . . 4 Catastrophic 8 | . 1 . . . . . 2 1 2 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 Terminals 31 | . 1 3 . 4 1 . 5 . 14 2 1 . . Fabricators 4 | . . . . . . . . 2 . . 1 . 1 Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 Terminal Hacks 13 | . . 2 . 2 1 . 2 . 5 . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open DSF 4 | . . . . . 1 . 1 . 1 . 1 . . Maintenance Status 1 | . . . . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 4 | . . 2 . 1 . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . Build 2 | . . . . . . . . 1 . . 1 . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 1 1 . 2 . . 2 . 5 1 1 . 2 Full Trace Events 2 | . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . Time 56 | . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Total Allies 2 | . . . . . . . . 2 . . . . . Largest Group 2 | . . . . . . . . 2 2 . . . . Highest-Rated Group 20 | . . . . . . . . 20 20 . . . . Highest-Rated Ally 10 | . . . . . . . . 10 10 . . . . Initial Warlord ECA Mod 48 | . . . . . . . 9 8 7 7 6 6 5 Total Orders 1 | . . . . . . . . . 1 . . . . TUNNEL 1 | . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Active Infowar (turns) 2657 | 93 314 369 324 45 . 1 99 100 582 730 . . . A.S.S. 1511 | . . . . . . . 99 100 582 730 . . . Terrain 162 | 93 69 . . . . . . . . . . . . Traps 1 | . . . . . . 1 . . . . . . . T.N.C. 983 | . 245 369 324 45 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Turns Passed 5698 | 232 314 369 324 385 27 298 100 100 582 1256 111 191 1409 Spaces Moved 3514 | 108 137 177 176 201 26 131 177 112 840 729 83 137 480 Core 145 | 14 . . . . . . . . . . . . 131 Treads 920 | 94 137 177 176 4 . . . . . 332 . . . Legs 314 | . . . . . . . . . . 24 . 63 227 Wheels 317 | . . . . 192 26 99 . . . . . . . Hover 1377 | . . . . . . 32 177 112 840 94 . . 122 Flight 441 | . . . . 5 . . . . . 279 83 74 . Fastest Speed 16 | 50 160 160 160 100 100 36 36 32 32 16 22 16 40 Average Speed 88 | 149 160 160 160 112 100 85 39 39 32 107 22 75 101 Slowest Speed 550 | 160 160 160 160 550 100 115 40 40 37 245 102 140 270 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . Potential Cave-ins 34 | . . . . . . . . . . . . . 34 Cave-ins Triggered 2 | . . . . . . . . . . . . . 2 Exploration Rate (%) 28 | 7 32 27 45 20 2 91 5 3 23 47 2 88 10 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 37 | . . . . . . . . . 1 2 . . 34 Terrain Destroyed 73 | . . . . 4 . 2 . . 4 29 . . 34 Melee 36 | . . . . . . . . . . 2 . . 34 Projectile 31 | . . . . . . . . . 4 27 . . . AOE 6 | . . . . 4 . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Fac Arm Res DSF Res Total 5531 | 142 186 223 194 301 27 267 204 167 1136 1041 164 196 1283 Wait 1194 | . 1 2 . 7 . 38 6 41 255 77 66 2 699 Move 3497 | 107 136 176 175 200 25 130 176 111 839 726 82 136 478 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 111 | 7 12 8 1 15 . 15 7 3 8 25 2 2 6 Fast Attach 111 | 7 1 . . 8 . 13 1 . 3 54 2 11 11 Attach 37 | . . 2 . 2 2 5 1 2 5 5 4 3 6 Detach 17 | . 1 . . 5 . 1 . . . 2 2 2 4 Swap 42 | . 2 3 2 4 . 7 3 4 5 9 1 1 1 Drop 168 | . 6 8 2 25 . 25 8 5 12 62 1 9 5 Fire 225 | 21 27 22 13 34 . 33 2 1 9 61 . . 2 Melee 89 | . . . . . . . . . . 19 4 12 54 Ram 3 | . . . . 1 . . . . . . . . 2 Kick 13 | . . . . . . . . . . . . . 13 Crush 3 | . . 2 1 . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 18 2 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Armory -3/Research -3/DSF -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 233 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 837 | -9/Materials | Discovered new exit (range 7) 916 | -9/Materials | Entered Mines 1067 | -9/Mines | Build established: Scavenger-Mutant 1204 | -9/Mines | Discovered new exit (range 6) 1240 | -9/Mines | Entered Materials 1240 | -8/Materials | Evolved 2 slots: Propulsion x2 1564 | -8/Materials | Build established: Mutant 1602 | -8/Materials | Discovered new exit (range 16) 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1652 | -7/Factory | Identified exit to DSF 1652 | -7/Factory | Entered DSF 1700 | -7/DSF | Additional patrols routed to DSF 1808 | -7/DSF | Found Corrupted Prototype Device 1834 | -7/DSF | Discovered new exit (range 14) 1912 | -7/DSF | Sterilization system engaged 1932 | -7/DSF | Ambient heat levels rising (+10) 1947 | -7/DSF | Ambient heat levels rising (+10) 1950 | -7/DSF | Entered Factory 1950 | -6/Factory | Evolved 2 slots: Utility x2 1951 | -6/Factory | Identified Active Sensor Suite 1984 | -6/Factory | Discovered new exit (range 3) 1985 | -6/Factory | Identified exit to Lower Caves 2049 | -6/Factory | Discovered new exit (range 2) 2049 | -6/Factory | Identified exit to Factory 2050 | -6/Factory | Entered another Factory area 2050 | -5/Factory | Evolved 2 slots: Propulsion x2 2104 | -5/Factory | Fabricated T-07 Excavator (x2) 2132 | -5/Factory | Discovered new exit (range 11) 2150 | -5/Factory | Identified exit to Factory 2150 | -5/Factory | Entered another Factory area 2150 | -4/Factory | Accompanied by 2 allies 2150 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2179 | -4/Factory | Build established: Scout 2455 | -4/Factory | Found Quantum Capacitor 2469 | -4/Factory | Spotted B-86 Titan 2550 | -4/Factory | Found Imp. Powered Armor 2728 | -4/Factory | Discovered new exit (range 11) 2732 | -4/Factory | Identified exit to Armory 2732 | -4/Factory | Entered Armory 2733 | -4/Armory | Met VL-GR5, who suggested a friendly competition 3023 | -4/Armory | VL-GR5 did not survive their latest romp through Armory 3113 | -4/Armory | Found Prototype Device 3117 | -4/Armory | Found Prototype Processor 3118 | -4/Armory | Identified Adv. Particle Accelerator 3120 | -4/Armory | Identified Exp. Targeting Computer 3126 | -4/Armory | Found Prototype Protection 3267 | -4/Armory | Build established: Scavenger-Skirmisher 3502 | -4/Armory | Lost 5 parts (3p1n1u) 3752 | -4/Armory | Build established: Scavenger-Mutant 3982 | -4/Armory | Discovered new exit (range 5) 3988 | -4/Armory | Entered Research 3988 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4017 | -3/Research | Lost 5 parts (1p3n1w) 4063 | -3/Research | Fabricated Lgt. Quantum Reactor? 4099 | -3/Research | Identified exit to DSF 4099 | -3/Research | Entered DSF 4118 | -3/DSF | Build established: Scavenger-Sprinter 4138 | -3/DSF | Additional patrols routed to DSF 4204 | -3/DSF | Identified Hvy. Regenerative Plating 4209 | -3/DSF | Lost 6 parts (3n2u1w) 4247 | -3/DSF | System corruption reached 10% 4270 | -3/DSF | Discovered new exit (range 14) 4290 | -3/DSF | Entered Research 4290 | -2/Research | Evolved 2 slots: Utility x2 4425 | -2/Research | Build established: Hacker-Gladiator 5011 | -2/Research | System corruption reached 10% 5266 | -2/Research | Spotted Executioner 5267 | -2/Research | Cargo convoy interrupted 5341 | -2/Research | Lost 7 parts (1p3n2u1w) 5388 | -2/Research | Crushed by falling debris 5468 | -2/Research | Crushed by falling debris 5469 | -2/Research | System corruption reached 30% 5530 | -2/Research | Spotted B-90 Cyclops 5591 | -2/Research | Core integrity fell below 50% 5631 | -2/Research | Lost 7 parts (5n2u) 5681 | -2/Research | Build established: Mutant 5682 | -2/Research | Discovered new exit (range 16) 5687 | -2/Research | Core integrity fell below 20% 5699 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05665_ Slug penetrates Wall. 05668_ U-05 Engineer builds a Wall. 05668_ Kicked K-01 Serf. 05673_ U-05 Engineer builds a Wall. 05675_ Kicked K-01 Serf. 05675_ Slug penetrates Wall. 05677_ System corrupted: Component data lost. 05678_ Kicked U-05 Engineer. 05682_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2X. 05682_ EXIT=FOUND 05683_ Kicked G-73 Enforcer. 05692_ Kicked G-73 Enforcer out of the way. 05693_ Kicked A-15 Conveyor. 05693_ A-15 Conveyor calls for reinforcements. 05693_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05695_ System corrupted: Component data lost. 05696_ Knocked back. 05699_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? < ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #??#####????????????????? | | ????????????????????#### ##? #????????????????? | | ????????????????????# @#! =#????????????????? | | ????????????????????# # #????????????????? | | ????????????????????+ % %+ #????????????????? | | ????????????????????# # #????????????????? | | ????????????????????# H # #????????????????? | | ????????????????????### ###? #????????????????? | | ??????????????????????# #???#####????????????????? | | ??????????????????????#g#????????????????????????? | | ??????????????????????#p#????????????????????????? | | ?????????##############%#????????????????????????? | | ?????????# #%#????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ????###### # #????????????????????????? | | ????# + # #????????????????????????? | | ????# # #%#????????????????????????? | | ????# " # #????????????????????????? | | ????# # # #????????????????????????? | | ????# # % # #????????????????????????? | | ????# # #%#????????????????????????? | | ????# # # #????????????????????????? | | ????# # # #########????????????????? | | ????# #########/#### # #????????????????? | | ????# # # #??# # #????????????????? | | ????# # # #??# #! """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 65 Energy Generation 59 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 7 Particle Charging 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Lgt. Quantum Reactor | x2 | -3/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunAdvancedFlamer Manual? 0 Play Time 01:39:10 Cumulative 91.5 hours Start 2025.10.02 @ 07:17:10 End 2025.10.02 @ 08:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 50db0897-9880-46d2-877e-0f3529a71e7a